mirror of
				https://github.com/c64scene-ar/llvm-6502.git
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	useful when you have a reference like:
int A[100];
void foo() { A[10] = 1; }
In this case, &A[10] is a single constant and should be treated as such.
Only MO_GlobalAddress and MO_ExternalSymbol are allowed to use this field, no
other operand type is.
This is another fine patch contributed by Jeff Cohen!!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17007 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			209 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			209 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file exposes a function named BuildMI, which is useful for dramatically
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| // simplifying how MachineInstr's are created.  Instead of using code like this:
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| //
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| //   M = new MachineInstr(X86::ADDrr8);
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| //   M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, argVal1);
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| //   M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, argVal2);
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| //
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| // we can now use code like this:
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| //
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| //   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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| #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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| 
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| #include "llvm/CodeGen/MachineBasicBlock.h"
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| 
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| namespace llvm {
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| 
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| class MachineInstrBuilder {
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|   MachineInstr *MI;
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| public:
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|   MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
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| 
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|   /// Allow automatic conversion to the machine instruction we are working on.
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|   ///
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|   operator MachineInstr*() const { return MI; }
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|   operator MachineBasicBlock::iterator() const { return MI; }
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| 
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|   /// addReg - Add a new virtual register operand...
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|   ///
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|   const MachineInstrBuilder &addReg(
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|     int RegNo,
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|     MachineOperand::UseType Ty = MachineOperand::Use) const {
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|     MI->addRegOperand(RegNo, Ty);
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|     return *this;
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|   }
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| 
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|   /// addReg - Add an LLVM value that is to be used as a register...
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|   ///
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|   const MachineInstrBuilder &addReg(
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|     Value *V,
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|     MachineOperand::UseType Ty = MachineOperand::Use) const {
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|     MI->addRegOperand(V, Ty);
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|     return *this;
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|   }
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| 
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|   /// addReg - Add an LLVM value that is to be used as a register...
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|   ///
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|   const MachineInstrBuilder &addCCReg(
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|     Value *V,
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|     MachineOperand::UseType Ty = MachineOperand::Use) const {
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|     MI->addCCRegOperand(V, Ty);
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|     return *this;
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|   }
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| 
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|   /// addRegDef - Add an LLVM value that is to be defined as a register... this
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|   /// is the same as addReg(V, MachineOperand::Def).
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|   ///
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|   const MachineInstrBuilder &addRegDef(Value *V) const {
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|     return addReg(V, MachineOperand::Def);
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|   }
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| 
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|   /// addPCDisp - Add an LLVM value to be treated as a PC relative
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|   /// displacement...
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|   ///
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|   const MachineInstrBuilder &addPCDisp(Value *V) const {
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|     MI->addPCDispOperand(V);
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|     return *this;
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|   }
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| 
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|   /// addMReg - Add a machine register operand...
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|   ///
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|   const MachineInstrBuilder &addMReg(int Reg, MachineOperand::UseType Ty
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|                                         = MachineOperand::Use) const {
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|     MI->addMachineRegOperand(Reg, Ty);
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|     return *this;
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|   }
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|   
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|   /// addImm - Add a new immediate operand.
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|   ///
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|   const MachineInstrBuilder &addImm(int Val) const {
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|     MI->addZeroExtImmOperand(Val);
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|     return *this;
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|   }
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| 
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|   /// addSImm - Add a new sign extended immediate operand...
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|   ///
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|   const MachineInstrBuilder &addSImm(int val) const {
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|     MI->addSignExtImmOperand(val);
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|     return *this;
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|   }
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| 
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|   /// addZImm - Add a new zero extended immediate operand...
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|   ///
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|   const MachineInstrBuilder &addZImm(unsigned Val) const {
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|     MI->addZeroExtImmOperand(Val);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
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|     MI->addMachineBasicBlockOperand(MBB);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
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|     MI->addFrameIndexOperand(Idx);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx) const {
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|     MI->addConstantPoolIndexOperand(Idx);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
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|                                               bool isPCRelative = false, int Offset = 0) const {
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|     MI->addGlobalAddressOperand(GV, isPCRelative, Offset);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addExternalSymbol(const std::string &Name,
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|                                                bool isPCRelative = false) const{
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|     MI->addExternalSymbolOperand(Name, isPCRelative);
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|     return *this;
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|   }
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| };
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| 
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| /// BuildMI - Builder interface.  Specify how to create the initial instruction
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| /// itself.  NumOperands is the number of operands to the machine instruction to
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| /// allow for memory efficient representation of machine instructions.
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| ///
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| inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) {
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|   return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands, true, true));
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| }
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| 
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| /// BuildMI - This version of the builder sets up the first operand as a
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| /// destination virtual register.  NumOperands is the number of additional add*
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| /// calls that are expected, not including the destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(
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|   int Opcode, unsigned NumOperands,
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|   unsigned DestReg,
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|   MachineOperand::UseType useType = MachineOperand::Def) {
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|   return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1,
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|                                    true, true)).addReg(DestReg, useType);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction before the given position in the given MachineBasicBlock, and
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| /// sets up the first operand as a destination virtual register.
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| /// NumOperands is the number of additional add* calls that are expected,
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| /// not including the destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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|                                    MachineBasicBlock::iterator I,
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|                                    int Opcode, unsigned NumOperands,
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|                                    unsigned DestReg) {
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|   MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1, true, true);
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|   BB.insert(I, MI);
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|   return MachineInstrBuilder(MI).addReg(DestReg, MachineOperand::Def);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction before the given position in the given MachineBasicBlock, and
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| /// does NOT take a destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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|                                    MachineBasicBlock::iterator I,
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|                                    int Opcode, unsigned NumOperands) {
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|   MachineInstr *MI = new MachineInstr(Opcode, NumOperands, true, true);
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|   BB.insert(I, MI);
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|   return MachineInstrBuilder(MI);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction at the end of the given MachineBasicBlock, and does NOT take a
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| /// destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
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|                                    unsigned NumOperands) {
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|   return BuildMI(*BB, BB->end(), Opcode, NumOperands);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction at the end of the given MachineBasicBlock, and sets up the first
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| /// operand as a destination virtual register. NumOperands is the number of
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| /// additional add* calls that are expected, not including the destination
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| /// register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
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|                                    unsigned NumOperands, unsigned DestReg) {
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|   return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg);
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| }
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| 
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| } // End llvm namespace
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| 
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| #endif
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