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	* Doxygenified existing comments * Compactified code to be more consistent git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11268 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			317 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			317 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/iMemory.h - Memory Operator node definitions -------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declarations of all of the memory related operators.
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// This includes: malloc, free, alloca, load, store, and getelementptr
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IMEMORY_H
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#define LLVM_IMEMORY_H
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#include "llvm/Instruction.h"
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namespace llvm {
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class PointerType;
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//===----------------------------------------------------------------------===//
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//                             AllocationInst Class
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//===----------------------------------------------------------------------===//
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/// AllocationInst - This class is the common base class of MallocInst and
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/// AllocaInst.
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///
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class AllocationInst : public Instruction {
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protected:
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  AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy, 
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		 const std::string &Name = "", Instruction *InsertBefore = 0);
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public:
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  /// isArrayAllocation - Return true if there is an allocation size parameter
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  /// to the allocation instruction that is not 1.
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  ///
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  bool isArrayAllocation() const;
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  /// getArraySize - Get the number of element allocated, for a simple
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  /// allocation of a single element, this will return a constant 1 value.
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  ///
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  inline const Value *getArraySize() const { return Operands[0]; }
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  inline Value *getArraySize() { return Operands[0]; }
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  /// getType - Overload to return most specific pointer type
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  ///
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  inline const PointerType *getType() const {
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    return reinterpret_cast<const PointerType*>(Instruction::getType()); 
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  }
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  /// getAllocatedType - Return the type that is being allocated by the
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  /// instruction.
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  ///
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  const Type *getAllocatedType() const;
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  virtual Instruction *clone() const = 0;
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const AllocationInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return I->getOpcode() == Instruction::Alloca ||
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           I->getOpcode() == Instruction::Malloc;
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                                MallocInst Class
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//===----------------------------------------------------------------------===//
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/// MallocInst - an instruction to allocated memory on the heap
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///
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class MallocInst : public AllocationInst {
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  MallocInst(const MallocInst &MI);
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public:
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  MallocInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "",
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             Instruction *InsertBefore = 0)
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    : AllocationInst(Ty, ArraySize, Malloc, Name, InsertBefore) {}
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  virtual Instruction *clone() const { 
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    return new MallocInst(*this);
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  }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const MallocInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return (I->getOpcode() == Instruction::Malloc);
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                                AllocaInst Class
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//===----------------------------------------------------------------------===//
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/// AllocaInst - an instruction to allocate memory on the stack
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///
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class AllocaInst : public AllocationInst {
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  AllocaInst(const AllocaInst &);
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public:
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  AllocaInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "",
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             Instruction *InsertBefore = 0)
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    : AllocationInst(Ty, ArraySize, Alloca, Name, InsertBefore) {}
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  virtual Instruction *clone() const { 
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    return new AllocaInst(*this);
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  }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const AllocaInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return (I->getOpcode() == Instruction::Alloca);
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                                 FreeInst Class
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//===----------------------------------------------------------------------===//
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/// FreeInst - an instruction to deallocate memory
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///
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struct FreeInst : public Instruction {
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  FreeInst(Value *Ptr, Instruction *InsertBefore = 0);
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  virtual Instruction *clone() const { return new FreeInst(Operands[0]); }
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  virtual bool mayWriteToMemory() const { return true; }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const FreeInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return (I->getOpcode() == Instruction::Free);
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                                LoadInst Class
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//===----------------------------------------------------------------------===//
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/// LoadInst - an instruction for reading from memory 
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///
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class LoadInst : public Instruction {
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  LoadInst(const LoadInst &LI) : Instruction(LI.getType(), Load) {
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    Volatile = LI.isVolatile();
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    Operands.reserve(1);
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    Operands.push_back(Use(LI.Operands[0], this));
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  }
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  bool Volatile;   // True if this is a volatile load
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public:
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  LoadInst(Value *Ptr, const std::string &Name, Instruction *InsertBefore);
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  LoadInst(Value *Ptr, const std::string &Name = "", bool isVolatile = false,
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           Instruction *InsertBefore = 0);
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  /// isVolatile - Return true if this is a load from a volatile memory
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  /// location.
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  ///
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  bool isVolatile() const { return Volatile; }
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  /// setVolatile - Specify whether this is a volatile load or not.
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  ///
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  void setVolatile(bool V) { Volatile = V; }
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  virtual Instruction *clone() const { return new LoadInst(*this); }
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  virtual bool mayWriteToMemory() const { return isVolatile(); }
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  Value *getPointerOperand() { return getOperand(0); }
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  const Value *getPointerOperand() const { return getOperand(0); }
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  static unsigned getPointerOperandIndex() { return 0U; }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const LoadInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return I->getOpcode() == Instruction::Load;
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                                StoreInst Class
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//===----------------------------------------------------------------------===//
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/// StoreInst - an instruction for storing to memory 
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///
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class StoreInst : public Instruction {
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  StoreInst(const StoreInst &SI) : Instruction(SI.getType(), Store) {
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    Volatile = SI.isVolatile();
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    Operands.reserve(2);
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    Operands.push_back(Use(SI.Operands[0], this));
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    Operands.push_back(Use(SI.Operands[1], this));
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  }
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  bool Volatile;   // True if this is a volatile store
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public:
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  StoreInst(Value *Val, Value *Ptr, Instruction *InsertBefore);
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  StoreInst(Value *Val, Value *Ptr, bool isVolatile = false,
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            Instruction *InsertBefore = 0);
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  /// isVolatile - Return true if this is a load from a volatile memory
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  /// location.
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  ///
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  bool isVolatile() const { return Volatile; }
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  /// setVolatile - Specify whether this is a volatile load or not.
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  ///
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  void setVolatile(bool V) { Volatile = V; }
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  virtual Instruction *clone() const { return new StoreInst(*this); }
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  virtual bool mayWriteToMemory() const { return true; }
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  Value *getPointerOperand() { return getOperand(1); }
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  const Value *getPointerOperand() const { return getOperand(1); }
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  static unsigned getPointerOperandIndex() { return 1U; }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const StoreInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return I->getOpcode() == Instruction::Store;
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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//===----------------------------------------------------------------------===//
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//                             GetElementPtrInst Class
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//===----------------------------------------------------------------------===//
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/// GetElementPtrInst - an instruction for type-safe pointer arithmetic to
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/// access elements of arrays and structs
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///
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class GetElementPtrInst : public Instruction {
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  GetElementPtrInst(const GetElementPtrInst &EPI)
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    : Instruction(reinterpret_cast<const Type*>(EPI.getType()), GetElementPtr) {
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    Operands.reserve(EPI.Operands.size());
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    for (unsigned i = 0, E = EPI.Operands.size(); i != E; ++i)
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      Operands.push_back(Use(EPI.Operands[i], this));
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  }
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public:
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  GetElementPtrInst(Value *Ptr, const std::vector<Value*> &Idx,
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		    const std::string &Name = "", Instruction *InsertBefore =0);
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  virtual Instruction *clone() const { return new GetElementPtrInst(*this); }
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  // getType - Overload to return most specific pointer type...
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  inline const PointerType *getType() const {
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    return reinterpret_cast<const PointerType*>(Instruction::getType());
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  }
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  /// getIndexedType - Returns the type of the element that would be loaded with
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  /// a load instruction with the specified parameters.
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  ///
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  /// A null type is returned if the indices are invalid for the specified 
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  /// pointer type.
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  ///
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  static const Type *getIndexedType(const Type *Ptr, 
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				    const std::vector<Value*> &Indices,
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				    bool AllowStructLeaf = false);
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  inline op_iterator       idx_begin()       { return op_begin()+1; }
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  inline const_op_iterator idx_begin() const { return op_begin()+1; }
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  inline op_iterator       idx_end()         { return op_end(); }
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  inline const_op_iterator idx_end()   const { return op_end(); }
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  Value *getPointerOperand() {
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    return getOperand(0);
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  }
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  const Value *getPointerOperand() const {
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    return getOperand(0);
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  }
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  static unsigned getPointerOperandIndex() {
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    return 0U;                      // get index for modifying correct operand
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  }
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  inline unsigned getNumIndices() const {  // Note: always non-negative
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    return getNumOperands() - 1;
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  }
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  inline bool hasIndices() const {
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    return getNumOperands() > 1;
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  }
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const GetElementPtrInst *) { return true; }
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  static inline bool classof(const Instruction *I) {
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    return (I->getOpcode() == Instruction::GetElementPtr);
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  }
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) && classof(cast<Instruction>(V));
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  }
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};
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} // End llvm namespace
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#endif // LLVM_IMEMORY_H
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