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			781 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			781 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator -------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the LoopInfo class that is used to identify natural loops
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| // and determine the loop depth of various nodes of the CFG.  A natural loop
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| // has exactly one entry-point, which is called the header. Note that natural
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| // loops may actually be several loops that share the same header node.
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| //
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| // This analysis calculates the nesting structure of loops in a function.  For
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| // each natural loop identified, this analysis identifies natural loops
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| // contained entirely within the loop and the basic blocks the make up the loop.
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| //
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| // It can calculate on the fly various bits of information, for example:
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| //
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| //  * whether there is a preheader for the loop
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| //  * the number of back edges to the header
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| //  * whether or not a particular block branches out of the loop
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| //  * the successor blocks of the loop
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| //  * the loop depth
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| //  * etc...
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ANALYSIS_LOOPINFO_H
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| #define LLVM_ANALYSIS_LOOPINFO_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/DenseSet.h"
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| #include "llvm/ADT/GraphTraits.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/IR/CFG.h"
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| #include "llvm/IR/Instruction.h"
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| #include "llvm/Pass.h"
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| #include <algorithm>
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| 
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| namespace llvm {
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| 
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| // FIXME: Replace this brittle forward declaration with the include of the new
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| // PassManager.h when doing so doesn't break the PassManagerBuilder.
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| template <typename IRUnitT> class AnalysisManager;
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| class PreservedAnalyses;
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| 
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| template<typename T>
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| inline void RemoveFromVector(std::vector<T*> &V, T *N) {
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|   typename std::vector<T*>::iterator I = std::find(V.begin(), V.end(), N);
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|   assert(I != V.end() && "N is not in this list!");
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|   V.erase(I);
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| }
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| 
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| class DominatorTree;
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| class LoopInfo;
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| class Loop;
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| class MDNode;
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| class PHINode;
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| class raw_ostream;
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| template<class N> class DominatorTreeBase;
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| template<class N, class M> class LoopInfoBase;
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| template<class N, class M> class LoopBase;
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| 
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| //===----------------------------------------------------------------------===//
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| /// LoopBase class - Instances of this class are used to represent loops that
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| /// are detected in the flow graph
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| ///
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| template<class BlockT, class LoopT>
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| class LoopBase {
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|   LoopT *ParentLoop;
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|   // SubLoops - Loops contained entirely within this one.
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|   std::vector<LoopT *> SubLoops;
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| 
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|   // Blocks - The list of blocks in this loop.  First entry is the header node.
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|   std::vector<BlockT*> Blocks;
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| 
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|   SmallPtrSet<const BlockT*, 8> DenseBlockSet;
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| 
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|   LoopBase(const LoopBase<BlockT, LoopT> &) = delete;
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|   const LoopBase<BlockT, LoopT>&
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|     operator=(const LoopBase<BlockT, LoopT> &) = delete;
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| public:
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|   /// Loop ctor - This creates an empty loop.
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|   LoopBase() : ParentLoop(nullptr) {}
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|   ~LoopBase() {
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|     for (size_t i = 0, e = SubLoops.size(); i != e; ++i)
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|       delete SubLoops[i];
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|   }
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| 
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|   /// getLoopDepth - Return the nesting level of this loop.  An outer-most
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|   /// loop has depth 1, for consistency with loop depth values used for basic
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|   /// blocks, where depth 0 is used for blocks not inside any loops.
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|   unsigned getLoopDepth() const {
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|     unsigned D = 1;
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|     for (const LoopT *CurLoop = ParentLoop; CurLoop;
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|          CurLoop = CurLoop->ParentLoop)
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|       ++D;
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|     return D;
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|   }
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|   BlockT *getHeader() const { return Blocks.front(); }
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|   LoopT *getParentLoop() const { return ParentLoop; }
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| 
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|   /// setParentLoop is a raw interface for bypassing addChildLoop.
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|   void setParentLoop(LoopT *L) { ParentLoop = L; }
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| 
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|   /// contains - Return true if the specified loop is contained within in
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|   /// this loop.
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|   ///
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|   bool contains(const LoopT *L) const {
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|     if (L == this) return true;
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|     if (!L)        return false;
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|     return contains(L->getParentLoop());
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|   }
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| 
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|   /// contains - Return true if the specified basic block is in this loop.
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|   ///
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|   bool contains(const BlockT *BB) const {
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|     return DenseBlockSet.count(BB);
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|   }
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| 
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|   /// contains - Return true if the specified instruction is in this loop.
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|   ///
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|   template<class InstT>
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|   bool contains(const InstT *Inst) const {
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|     return contains(Inst->getParent());
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|   }
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| 
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|   /// iterator/begin/end - Return the loops contained entirely within this loop.
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|   ///
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|   const std::vector<LoopT *> &getSubLoops() const { return SubLoops; }
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|   std::vector<LoopT *> &getSubLoopsVector() { return SubLoops; }
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|   typedef typename std::vector<LoopT *>::const_iterator iterator;
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|   typedef typename std::vector<LoopT *>::const_reverse_iterator
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|     reverse_iterator;
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|   iterator begin() const { return SubLoops.begin(); }
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|   iterator end() const { return SubLoops.end(); }
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|   reverse_iterator rbegin() const { return SubLoops.rbegin(); }
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|   reverse_iterator rend() const { return SubLoops.rend(); }
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|   bool empty() const { return SubLoops.empty(); }
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| 
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|   /// getBlocks - Get a list of the basic blocks which make up this loop.
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|   ///
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|   const std::vector<BlockT*> &getBlocks() const { return Blocks; }
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|   typedef typename std::vector<BlockT*>::const_iterator block_iterator;
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|   block_iterator block_begin() const { return Blocks.begin(); }
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|   block_iterator block_end() const { return Blocks.end(); }
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| 
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|   /// getNumBlocks - Get the number of blocks in this loop in constant time.
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|   unsigned getNumBlocks() const {
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|     return Blocks.size();
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|   }
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| 
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|   /// isLoopExiting - True if terminator in the block can branch to another
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|   /// block that is outside of the current loop.
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|   ///
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|   bool isLoopExiting(const BlockT *BB) const {
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|     typedef GraphTraits<const BlockT*> BlockTraits;
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|     for (typename BlockTraits::ChildIteratorType SI =
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|          BlockTraits::child_begin(BB),
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|          SE = BlockTraits::child_end(BB); SI != SE; ++SI) {
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|       if (!contains(*SI))
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|         return true;
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|     }
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|     return false;
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|   }
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| 
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|   /// getNumBackEdges - Calculate the number of back edges to the loop header
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|   ///
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|   unsigned getNumBackEdges() const {
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|     unsigned NumBackEdges = 0;
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|     BlockT *H = getHeader();
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| 
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|     typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
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|     for (typename InvBlockTraits::ChildIteratorType I =
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|          InvBlockTraits::child_begin(H),
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|          E = InvBlockTraits::child_end(H); I != E; ++I)
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|       if (contains(*I))
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|         ++NumBackEdges;
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| 
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|     return NumBackEdges;
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|   }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // APIs for simple analysis of the loop.
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|   //
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|   // Note that all of these methods can fail on general loops (ie, there may not
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|   // be a preheader, etc).  For best success, the loop simplification and
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|   // induction variable canonicalization pass should be used to normalize loops
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|   // for easy analysis.  These methods assume canonical loops.
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| 
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|   /// getExitingBlocks - Return all blocks inside the loop that have successors
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|   /// outside of the loop.  These are the blocks _inside of the current loop_
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|   /// which branch out.  The returned list is always unique.
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|   ///
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|   void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const;
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| 
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|   /// getExitingBlock - If getExitingBlocks would return exactly one block,
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|   /// return that block. Otherwise return null.
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|   BlockT *getExitingBlock() const;
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| 
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|   /// getExitBlocks - Return all of the successor blocks of this loop.  These
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|   /// are the blocks _outside of the current loop_ which are branched to.
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|   ///
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|   void getExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const;
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| 
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|   /// getExitBlock - If getExitBlocks would return exactly one block,
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|   /// return that block. Otherwise return null.
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|   BlockT *getExitBlock() const;
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| 
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|   /// Edge type.
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|   typedef std::pair<const BlockT*, const BlockT*> Edge;
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| 
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|   /// getExitEdges - Return all pairs of (_inside_block_,_outside_block_).
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|   void getExitEdges(SmallVectorImpl<Edge> &ExitEdges) const;
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| 
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|   /// getLoopPreheader - If there is a preheader for this loop, return it.  A
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|   /// loop has a preheader if there is only one edge to the header of the loop
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|   /// from outside of the loop.  If this is the case, the block branching to the
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|   /// header of the loop is the preheader node.
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|   ///
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|   /// This method returns null if there is no preheader for the loop.
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|   ///
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|   BlockT *getLoopPreheader() const;
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| 
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|   /// getLoopPredecessor - If the given loop's header has exactly one unique
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|   /// predecessor outside the loop, return it. Otherwise return null.
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|   /// This is less strict that the loop "preheader" concept, which requires
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|   /// the predecessor to have exactly one successor.
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|   ///
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|   BlockT *getLoopPredecessor() const;
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| 
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|   /// getLoopLatch - If there is a single latch block for this loop, return it.
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|   /// A latch block is a block that contains a branch back to the header.
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|   BlockT *getLoopLatch() const;
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| 
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|   /// getLoopLatches - Return all loop latch blocks of this loop. A latch block
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|   /// is a block that contains a branch back to the header.
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|   void getLoopLatches(SmallVectorImpl<BlockT *> &LoopLatches) const {
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|     BlockT *H = getHeader();
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|     typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
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|     for (typename InvBlockTraits::ChildIteratorType I =
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|          InvBlockTraits::child_begin(H),
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|          E = InvBlockTraits::child_end(H); I != E; ++I)
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|       if (contains(*I))
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|         LoopLatches.push_back(*I);
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|   }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // APIs for updating loop information after changing the CFG
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|   //
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| 
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|   /// addBasicBlockToLoop - This method is used by other analyses to update loop
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|   /// information.  NewBB is set to be a new member of the current loop.
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|   /// Because of this, it is added as a member of all parent loops, and is added
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|   /// to the specified LoopInfo object as being in the current basic block.  It
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|   /// is not valid to replace the loop header with this method.
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|   ///
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|   void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LI);
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| 
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|   /// replaceChildLoopWith - This is used when splitting loops up.  It replaces
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|   /// the OldChild entry in our children list with NewChild, and updates the
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|   /// parent pointer of OldChild to be null and the NewChild to be this loop.
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|   /// This updates the loop depth of the new child.
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|   void replaceChildLoopWith(LoopT *OldChild, LoopT *NewChild);
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| 
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|   /// addChildLoop - Add the specified loop to be a child of this loop.  This
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|   /// updates the loop depth of the new child.
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|   ///
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|   void addChildLoop(LoopT *NewChild) {
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|     assert(!NewChild->ParentLoop && "NewChild already has a parent!");
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|     NewChild->ParentLoop = static_cast<LoopT *>(this);
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|     SubLoops.push_back(NewChild);
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|   }
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| 
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|   /// removeChildLoop - This removes the specified child from being a subloop of
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|   /// this loop.  The loop is not deleted, as it will presumably be inserted
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|   /// into another loop.
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|   LoopT *removeChildLoop(iterator I) {
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|     assert(I != SubLoops.end() && "Cannot remove end iterator!");
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|     LoopT *Child = *I;
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|     assert(Child->ParentLoop == this && "Child is not a child of this loop!");
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|     SubLoops.erase(SubLoops.begin()+(I-begin()));
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|     Child->ParentLoop = nullptr;
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|     return Child;
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|   }
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| 
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|   /// addBlockEntry - This adds a basic block directly to the basic block list.
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|   /// This should only be used by transformations that create new loops.  Other
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|   /// transformations should use addBasicBlockToLoop.
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|   void addBlockEntry(BlockT *BB) {
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|     Blocks.push_back(BB);
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|     DenseBlockSet.insert(BB);
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|   }
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| 
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|   /// reverseBlocks - interface to reverse Blocks[from, end of loop] in this loop
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|   void reverseBlock(unsigned from) {
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|     std::reverse(Blocks.begin() + from, Blocks.end());
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|   }
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| 
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|   /// reserveBlocks- interface to do reserve() for Blocks
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|   void reserveBlocks(unsigned size) {
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|     Blocks.reserve(size);
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|   }
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| 
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|   /// moveToHeader - This method is used to move BB (which must be part of this
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|   /// loop) to be the loop header of the loop (the block that dominates all
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|   /// others).
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|   void moveToHeader(BlockT *BB) {
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|     if (Blocks[0] == BB) return;
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|     for (unsigned i = 0; ; ++i) {
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|       assert(i != Blocks.size() && "Loop does not contain BB!");
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|       if (Blocks[i] == BB) {
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|         Blocks[i] = Blocks[0];
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|         Blocks[0] = BB;
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|         return;
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|       }
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|     }
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|   }
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| 
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|   /// removeBlockFromLoop - This removes the specified basic block from the
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|   /// current loop, updating the Blocks as appropriate.  This does not update
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|   /// the mapping in the LoopInfo class.
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|   void removeBlockFromLoop(BlockT *BB) {
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|     RemoveFromVector(Blocks, BB);
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|     DenseBlockSet.erase(BB);
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|   }
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| 
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|   /// verifyLoop - Verify loop structure
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|   void verifyLoop() const;
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| 
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|   /// verifyLoop - Verify loop structure of this loop and all nested loops.
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|   void verifyLoopNest(DenseSet<const LoopT*> *Loops) const;
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| 
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|   void print(raw_ostream &OS, unsigned Depth = 0) const;
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| 
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| protected:
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|   friend class LoopInfoBase<BlockT, LoopT>;
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|   explicit LoopBase(BlockT *BB) : ParentLoop(nullptr) {
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|     Blocks.push_back(BB);
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|     DenseBlockSet.insert(BB);
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|   }
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| };
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| 
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| template<class BlockT, class LoopT>
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| raw_ostream& operator<<(raw_ostream &OS, const LoopBase<BlockT, LoopT> &Loop) {
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|   Loop.print(OS);
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|   return OS;
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| }
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| 
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| // Implementation in LoopInfoImpl.h
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| #ifdef __GNUC__
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| __extension__ extern template class LoopBase<BasicBlock, Loop>;
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| #endif
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| 
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| class Loop : public LoopBase<BasicBlock, Loop> {
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| public:
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|   Loop() {}
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| 
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|   /// isLoopInvariant - Return true if the specified value is loop invariant
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|   ///
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|   bool isLoopInvariant(const Value *V) const;
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| 
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|   /// hasLoopInvariantOperands - Return true if all the operands of the
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|   /// specified instruction are loop invariant.
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|   bool hasLoopInvariantOperands(const Instruction *I) const;
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| 
 | |
|   /// makeLoopInvariant - If the given value is an instruction inside of the
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|   /// loop and it can be hoisted, do so to make it trivially loop-invariant.
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|   /// Return true if the value after any hoisting is loop invariant. This
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|   /// function can be used as a slightly more aggressive replacement for
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|   /// isLoopInvariant.
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|   ///
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|   /// If InsertPt is specified, it is the point to hoist instructions to.
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|   /// If null, the terminator of the loop preheader is used.
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|   ///
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|   bool makeLoopInvariant(Value *V, bool &Changed,
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|                          Instruction *InsertPt = nullptr) const;
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| 
 | |
|   /// makeLoopInvariant - If the given instruction is inside of the
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|   /// loop and it can be hoisted, do so to make it trivially loop-invariant.
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|   /// Return true if the instruction after any hoisting is loop invariant. This
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|   /// function can be used as a slightly more aggressive replacement for
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|   /// isLoopInvariant.
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|   ///
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|   /// If InsertPt is specified, it is the point to hoist instructions to.
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|   /// If null, the terminator of the loop preheader is used.
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|   ///
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|   bool makeLoopInvariant(Instruction *I, bool &Changed,
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|                          Instruction *InsertPt = nullptr) const;
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| 
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|   /// getCanonicalInductionVariable - Check to see if the loop has a canonical
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|   /// induction variable: an integer recurrence that starts at 0 and increments
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|   /// by one each time through the loop.  If so, return the phi node that
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|   /// corresponds to it.
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|   ///
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|   /// The IndVarSimplify pass transforms loops to have a canonical induction
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|   /// variable.
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|   ///
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|   PHINode *getCanonicalInductionVariable() const;
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| 
 | |
|   /// isLCSSAForm - Return true if the Loop is in LCSSA form
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|   bool isLCSSAForm(DominatorTree &DT) const;
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| 
 | |
|   /// isLoopSimplifyForm - Return true if the Loop is in the form that
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|   /// the LoopSimplify form transforms loops to, which is sometimes called
 | |
|   /// normal form.
 | |
|   bool isLoopSimplifyForm() const;
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| 
 | |
|   /// isSafeToClone - Return true if the loop body is safe to clone in practice.
 | |
|   bool isSafeToClone() const;
 | |
| 
 | |
|   /// Returns true if the loop is annotated parallel.
 | |
|   ///
 | |
|   /// A parallel loop can be assumed to not contain any dependencies between
 | |
|   /// iterations by the compiler. That is, any loop-carried dependency checking
 | |
|   /// can be skipped completely when parallelizing the loop on the target
 | |
|   /// machine. Thus, if the parallel loop information originates from the
 | |
|   /// programmer, e.g. via the OpenMP parallel for pragma, it is the
 | |
|   /// programmer's responsibility to ensure there are no loop-carried
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|   /// dependencies. The final execution order of the instructions across
 | |
|   /// iterations is not guaranteed, thus, the end result might or might not
 | |
|   /// implement actual concurrent execution of instructions across multiple
 | |
|   /// iterations.
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|   bool isAnnotatedParallel() const;
 | |
| 
 | |
|   /// Return the llvm.loop loop id metadata node for this loop if it is present.
 | |
|   ///
 | |
|   /// If this loop contains the same llvm.loop metadata on each branch to the
 | |
|   /// header then the node is returned. If any latch instruction does not
 | |
|   /// contain llvm.loop or or if multiple latches contain different nodes then
 | |
|   /// 0 is returned.
 | |
|   MDNode *getLoopID() const;
 | |
|   /// Set the llvm.loop loop id metadata for this loop.
 | |
|   ///
 | |
|   /// The LoopID metadata node will be added to each terminator instruction in
 | |
|   /// the loop that branches to the loop header.
 | |
|   ///
 | |
|   /// The LoopID metadata node should have one or more operands and the first
 | |
|   /// operand should should be the node itself.
 | |
|   void setLoopID(MDNode *LoopID) const;
 | |
| 
 | |
|   /// hasDedicatedExits - Return true if no exit block for the loop
 | |
|   /// has a predecessor that is outside the loop.
 | |
|   bool hasDedicatedExits() const;
 | |
| 
 | |
|   /// getUniqueExitBlocks - Return all unique successor blocks of this loop.
 | |
|   /// These are the blocks _outside of the current loop_ which are branched to.
 | |
|   /// This assumes that loop exits are in canonical form.
 | |
|   ///
 | |
|   void getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const;
 | |
| 
 | |
|   /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
 | |
|   /// block, return that block. Otherwise return null.
 | |
|   BasicBlock *getUniqueExitBlock() const;
 | |
| 
 | |
|   void dump() const;
 | |
| 
 | |
|   /// \brief Return the debug location of the start of this loop.
 | |
|   /// This looks for a BB terminating instruction with a known debug
 | |
|   /// location by looking at the preheader and header blocks. If it
 | |
|   /// cannot find a terminating instruction with location information,
 | |
|   /// it returns an unknown location.
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|   DebugLoc getStartLoc() const {
 | |
|     BasicBlock *HeadBB;
 | |
| 
 | |
|     // Try the pre-header first.
 | |
|     if ((HeadBB = getLoopPreheader()) != nullptr)
 | |
|       if (DebugLoc DL = HeadBB->getTerminator()->getDebugLoc())
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|         return DL;
 | |
| 
 | |
|     // If we have no pre-header or there are no instructions with debug
 | |
|     // info in it, try the header.
 | |
|     HeadBB = getHeader();
 | |
|     if (HeadBB)
 | |
|       return HeadBB->getTerminator()->getDebugLoc();
 | |
| 
 | |
|     return DebugLoc();
 | |
|   }
 | |
| 
 | |
| private:
 | |
|   friend class LoopInfoBase<BasicBlock, Loop>;
 | |
|   explicit Loop(BasicBlock *BB) : LoopBase<BasicBlock, Loop>(BB) {}
 | |
| };
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| /// LoopInfo - This class builds and contains all of the top level loop
 | |
| /// structures in the specified function.
 | |
| ///
 | |
| 
 | |
| template<class BlockT, class LoopT>
 | |
| class LoopInfoBase {
 | |
|   // BBMap - Mapping of basic blocks to the inner most loop they occur in
 | |
|   DenseMap<BlockT *, LoopT *> BBMap;
 | |
|   std::vector<LoopT *> TopLevelLoops;
 | |
|   friend class LoopBase<BlockT, LoopT>;
 | |
|   friend class LoopInfo;
 | |
| 
 | |
|   void operator=(const LoopInfoBase &) = delete;
 | |
|   LoopInfoBase(const LoopInfoBase &) = delete;
 | |
| public:
 | |
|   LoopInfoBase() { }
 | |
|   ~LoopInfoBase() { releaseMemory(); }
 | |
| 
 | |
|   LoopInfoBase(LoopInfoBase &&Arg)
 | |
|       : BBMap(std::move(Arg.BBMap)),
 | |
|         TopLevelLoops(std::move(Arg.TopLevelLoops)) {
 | |
|     // We have to clear the arguments top level loops as we've taken ownership.
 | |
|     Arg.TopLevelLoops.clear();
 | |
|   }
 | |
|   LoopInfoBase &operator=(LoopInfoBase &&RHS) {
 | |
|     BBMap = std::move(RHS.BBMap);
 | |
| 
 | |
|     for (auto *L : TopLevelLoops)
 | |
|       delete L;
 | |
|     TopLevelLoops = std::move(RHS.TopLevelLoops);
 | |
|     RHS.TopLevelLoops.clear();
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   void releaseMemory() {
 | |
|     BBMap.clear();
 | |
| 
 | |
|     for (auto *L : TopLevelLoops)
 | |
|       delete L;
 | |
|     TopLevelLoops.clear();
 | |
|   }
 | |
| 
 | |
|   /// iterator/begin/end - The interface to the top-level loops in the current
 | |
|   /// function.
 | |
|   ///
 | |
|   typedef typename std::vector<LoopT *>::const_iterator iterator;
 | |
|   typedef typename std::vector<LoopT *>::const_reverse_iterator
 | |
|     reverse_iterator;
 | |
|   iterator begin() const { return TopLevelLoops.begin(); }
 | |
|   iterator end() const { return TopLevelLoops.end(); }
 | |
|   reverse_iterator rbegin() const { return TopLevelLoops.rbegin(); }
 | |
|   reverse_iterator rend() const { return TopLevelLoops.rend(); }
 | |
|   bool empty() const { return TopLevelLoops.empty(); }
 | |
| 
 | |
|   /// getLoopFor - Return the inner most loop that BB lives in.  If a basic
 | |
|   /// block is in no loop (for example the entry node), null is returned.
 | |
|   ///
 | |
|   LoopT *getLoopFor(const BlockT *BB) const {
 | |
|     return BBMap.lookup(const_cast<BlockT*>(BB));
 | |
|   }
 | |
| 
 | |
|   /// operator[] - same as getLoopFor...
 | |
|   ///
 | |
|   const LoopT *operator[](const BlockT *BB) const {
 | |
|     return getLoopFor(BB);
 | |
|   }
 | |
| 
 | |
|   /// getLoopDepth - Return the loop nesting level of the specified block.  A
 | |
|   /// depth of 0 means the block is not inside any loop.
 | |
|   ///
 | |
|   unsigned getLoopDepth(const BlockT *BB) const {
 | |
|     const LoopT *L = getLoopFor(BB);
 | |
|     return L ? L->getLoopDepth() : 0;
 | |
|   }
 | |
| 
 | |
|   // isLoopHeader - True if the block is a loop header node
 | |
|   bool isLoopHeader(BlockT *BB) const {
 | |
|     const LoopT *L = getLoopFor(BB);
 | |
|     return L && L->getHeader() == BB;
 | |
|   }
 | |
| 
 | |
|   /// removeLoop - This removes the specified top-level loop from this loop info
 | |
|   /// object.  The loop is not deleted, as it will presumably be inserted into
 | |
|   /// another loop.
 | |
|   LoopT *removeLoop(iterator I) {
 | |
|     assert(I != end() && "Cannot remove end iterator!");
 | |
|     LoopT *L = *I;
 | |
|     assert(!L->getParentLoop() && "Not a top-level loop!");
 | |
|     TopLevelLoops.erase(TopLevelLoops.begin() + (I-begin()));
 | |
|     return L;
 | |
|   }
 | |
| 
 | |
|   /// changeLoopFor - Change the top-level loop that contains BB to the
 | |
|   /// specified loop.  This should be used by transformations that restructure
 | |
|   /// the loop hierarchy tree.
 | |
|   void changeLoopFor(BlockT *BB, LoopT *L) {
 | |
|     if (!L) {
 | |
|       BBMap.erase(BB);
 | |
|       return;
 | |
|     }
 | |
|     BBMap[BB] = L;
 | |
|   }
 | |
| 
 | |
|   /// changeTopLevelLoop - Replace the specified loop in the top-level loops
 | |
|   /// list with the indicated loop.
 | |
|   void changeTopLevelLoop(LoopT *OldLoop,
 | |
|                           LoopT *NewLoop) {
 | |
|     auto I = std::find(TopLevelLoops.begin(), TopLevelLoops.end(), OldLoop);
 | |
|     assert(I != TopLevelLoops.end() && "Old loop not at top level!");
 | |
|     *I = NewLoop;
 | |
|     assert(!NewLoop->ParentLoop && !OldLoop->ParentLoop &&
 | |
|            "Loops already embedded into a subloop!");
 | |
|   }
 | |
| 
 | |
|   /// addTopLevelLoop - This adds the specified loop to the collection of
 | |
|   /// top-level loops.
 | |
|   void addTopLevelLoop(LoopT *New) {
 | |
|     assert(!New->getParentLoop() && "Loop already in subloop!");
 | |
|     TopLevelLoops.push_back(New);
 | |
|   }
 | |
| 
 | |
|   /// removeBlock - This method completely removes BB from all data structures,
 | |
|   /// including all of the Loop objects it is nested in and our mapping from
 | |
|   /// BasicBlocks to loops.
 | |
|   void removeBlock(BlockT *BB) {
 | |
|     auto I = BBMap.find(BB);
 | |
|     if (I != BBMap.end()) {
 | |
|       for (LoopT *L = I->second; L; L = L->getParentLoop())
 | |
|         L->removeBlockFromLoop(BB);
 | |
| 
 | |
|       BBMap.erase(I);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Internals
 | |
| 
 | |
|   static bool isNotAlreadyContainedIn(const LoopT *SubLoop,
 | |
|                                       const LoopT *ParentLoop) {
 | |
|     if (!SubLoop) return true;
 | |
|     if (SubLoop == ParentLoop) return false;
 | |
|     return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop);
 | |
|   }
 | |
| 
 | |
|   /// Create the loop forest using a stable algorithm.
 | |
|   void Analyze(DominatorTreeBase<BlockT> &DomTree);
 | |
| 
 | |
|   // Debugging
 | |
|   void print(raw_ostream &OS) const;
 | |
| 
 | |
|   void verify() const;
 | |
| };
 | |
| 
 | |
| // Implementation in LoopInfoImpl.h
 | |
| #ifdef __GNUC__
 | |
| __extension__ extern template class LoopInfoBase<BasicBlock, Loop>;
 | |
| #endif
 | |
| 
 | |
| class LoopInfo : public LoopInfoBase<BasicBlock, Loop> {
 | |
|   typedef LoopInfoBase<BasicBlock, Loop> BaseT;
 | |
| 
 | |
|   friend class LoopBase<BasicBlock, Loop>;
 | |
| 
 | |
|   void operator=(const LoopInfo &) = delete;
 | |
|   LoopInfo(const LoopInfo &) = delete;
 | |
| public:
 | |
|   LoopInfo() {}
 | |
| 
 | |
|   LoopInfo(LoopInfo &&Arg) : BaseT(std::move(static_cast<BaseT &>(Arg))) {}
 | |
|   LoopInfo &operator=(LoopInfo &&RHS) {
 | |
|     BaseT::operator=(std::move(static_cast<BaseT &>(RHS)));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   // Most of the public interface is provided via LoopInfoBase.
 | |
| 
 | |
|   /// updateUnloop - Update LoopInfo after removing the last backedge from a
 | |
|   /// loop--now the "unloop". This updates the loop forest and parent loops for
 | |
|   /// each block so that Unloop is no longer referenced, but the caller must
 | |
|   /// actually delete the Unloop object.
 | |
|   void updateUnloop(Loop *Unloop);
 | |
| 
 | |
|   /// replacementPreservesLCSSAForm - Returns true if replacing From with To
 | |
|   /// everywhere is guaranteed to preserve LCSSA form.
 | |
|   bool replacementPreservesLCSSAForm(Instruction *From, Value *To) {
 | |
|     // Preserving LCSSA form is only problematic if the replacing value is an
 | |
|     // instruction.
 | |
|     Instruction *I = dyn_cast<Instruction>(To);
 | |
|     if (!I) return true;
 | |
|     // If both instructions are defined in the same basic block then replacement
 | |
|     // cannot break LCSSA form.
 | |
|     if (I->getParent() == From->getParent())
 | |
|       return true;
 | |
|     // If the instruction is not defined in a loop then it can safely replace
 | |
|     // anything.
 | |
|     Loop *ToLoop = getLoopFor(I->getParent());
 | |
|     if (!ToLoop) return true;
 | |
|     // If the replacing instruction is defined in the same loop as the original
 | |
|     // instruction, or in a loop that contains it as an inner loop, then using
 | |
|     // it as a replacement will not break LCSSA form.
 | |
|     return ToLoop->contains(getLoopFor(From->getParent()));
 | |
|   }
 | |
| };
 | |
| 
 | |
| // Allow clients to walk the list of nested loops...
 | |
| template <> struct GraphTraits<const Loop*> {
 | |
|   typedef const Loop NodeType;
 | |
|   typedef LoopInfo::iterator ChildIteratorType;
 | |
| 
 | |
|   static NodeType *getEntryNode(const Loop *L) { return L; }
 | |
|   static inline ChildIteratorType child_begin(NodeType *N) {
 | |
|     return N->begin();
 | |
|   }
 | |
|   static inline ChildIteratorType child_end(NodeType *N) {
 | |
|     return N->end();
 | |
|   }
 | |
| };
 | |
| 
 | |
| template <> struct GraphTraits<Loop*> {
 | |
|   typedef Loop NodeType;
 | |
|   typedef LoopInfo::iterator ChildIteratorType;
 | |
| 
 | |
|   static NodeType *getEntryNode(Loop *L) { return L; }
 | |
|   static inline ChildIteratorType child_begin(NodeType *N) {
 | |
|     return N->begin();
 | |
|   }
 | |
|   static inline ChildIteratorType child_end(NodeType *N) {
 | |
|     return N->end();
 | |
|   }
 | |
| };
 | |
| 
 | |
| /// \brief Analysis pass that exposes the \c LoopInfo for a function.
 | |
| class LoopAnalysis {
 | |
|   static char PassID;
 | |
| 
 | |
| public:
 | |
|   typedef LoopInfo Result;
 | |
| 
 | |
|   /// \brief Opaque, unique identifier for this analysis pass.
 | |
|   static void *ID() { return (void *)&PassID; }
 | |
| 
 | |
|   /// \brief Provide a name for the analysis for debugging and logging.
 | |
|   static StringRef name() { return "LoopAnalysis"; }
 | |
| 
 | |
|   LoopAnalysis() {}
 | |
|   LoopAnalysis(const LoopAnalysis &Arg) {}
 | |
|   LoopAnalysis(LoopAnalysis &&Arg) {}
 | |
|   LoopAnalysis &operator=(const LoopAnalysis &RHS) { return *this; }
 | |
|   LoopAnalysis &operator=(LoopAnalysis &&RHS) { return *this; }
 | |
| 
 | |
|   LoopInfo run(Function &F, AnalysisManager<Function> *AM);
 | |
| };
 | |
| 
 | |
| /// \brief Printer pass for the \c LoopAnalysis results.
 | |
| class LoopPrinterPass {
 | |
|   raw_ostream &OS;
 | |
| 
 | |
| public:
 | |
|   explicit LoopPrinterPass(raw_ostream &OS) : OS(OS) {}
 | |
|   PreservedAnalyses run(Function &F, AnalysisManager<Function> *AM);
 | |
| 
 | |
|   static StringRef name() { return "LoopPrinterPass"; }
 | |
| };
 | |
| 
 | |
| /// \brief The legacy pass manager's analysis pass to compute loop information.
 | |
| class LoopInfoWrapperPass : public FunctionPass {
 | |
|   LoopInfo LI;
 | |
| 
 | |
| public:
 | |
|   static char ID; // Pass identification, replacement for typeid
 | |
| 
 | |
|   LoopInfoWrapperPass() : FunctionPass(ID) {
 | |
|     initializeLoopInfoWrapperPassPass(*PassRegistry::getPassRegistry());
 | |
|   }
 | |
| 
 | |
|   LoopInfo &getLoopInfo() { return LI; }
 | |
|   const LoopInfo &getLoopInfo() const { return LI; }
 | |
| 
 | |
|   /// \brief Calculate the natural loop information for a given function.
 | |
|   bool runOnFunction(Function &F) override;
 | |
| 
 | |
|   void verifyAnalysis() const override;
 | |
| 
 | |
|   void releaseMemory() override { LI.releaseMemory(); }
 | |
| 
 | |
|   void print(raw_ostream &O, const Module *M = nullptr) const override;
 | |
| 
 | |
|   void getAnalysisUsage(AnalysisUsage &AU) const override;
 | |
| };
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |