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			435 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			435 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MachineInstr class, which is the
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// basic representation for all target dependent machine instructions used by
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// the back end.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEINSTR_H
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#define LLVM_CODEGEN_MACHINEINSTR_H
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#include "llvm/ADT/iterator"
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#include "llvm/Support/DataTypes.h"
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#include <vector>
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#include <cassert>
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namespace llvm {
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class Value;
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class Function;
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class MachineBasicBlock;
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class TargetMachine;
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class GlobalValue;
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template <typename T> struct ilist_traits;
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template <typename T> struct ilist;
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//===----------------------------------------------------------------------===//
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// class MachineOperand
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//
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//   Representation of each machine instruction operand.
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//
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struct MachineOperand {
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  enum MachineOperandType {
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    MO_Register,                // Register operand.
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    MO_Immediate,               // Immediate Operand
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    MO_MachineBasicBlock,       // MachineBasicBlock reference
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    MO_FrameIndex,              // Abstract Stack Frame Index
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    MO_ConstantPoolIndex,       // Address of indexed Constant in Constant Pool
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    MO_JumpTableIndex,          // Address of indexed Jump Table for switch
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    MO_ExternalSymbol,          // Name of external global symbol
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    MO_GlobalAddress            // Address of a global value
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  };
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private:
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  union {
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    GlobalValue *GV;          // For MO_GlobalAddress.
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    MachineBasicBlock *MBB;   // For MO_MachineBasicBlock.
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    const char *SymbolName;   // For MO_ExternalSymbol.
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    unsigned RegNo;           // For MO_Register.
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    int64_t immedVal;         // For MO_Immediate and MO_*Index.
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  } contents;
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  MachineOperandType opType:8; // Discriminate the union.
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  bool IsDef : 1;              // True if this is a def, false if this is a use.
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  /// offset - Offset to address of global or external, only valid for
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  /// MO_GlobalAddress, MO_ExternalSym and MO_ConstantPoolIndex
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  int offset;
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  MachineOperand() {}
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public:
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  MachineOperand(const MachineOperand &M) {
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    *this = M;
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  }
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  ~MachineOperand() {}
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  static MachineOperand CreateImm(int64_t Val) {
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    MachineOperand Op;
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    Op.opType = MachineOperand::MO_Immediate;
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    Op.contents.immedVal = Val;
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    Op.IsDef = false;
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    Op.offset = 0;
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    return Op;
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  }
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  const MachineOperand &operator=(const MachineOperand &MO) {
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    contents = MO.contents;
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    IsDef    = MO.IsDef;
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    opType   = MO.opType;
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    offset   = MO.offset;
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    return *this;
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  }
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  /// getType - Returns the MachineOperandType for this operand.
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  ///
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  MachineOperandType getType() const { return opType; }
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  /// Accessors that tell you what kind of MachineOperand you're looking at.
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  ///
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  bool isReg() const { return opType == MO_Register; }
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  bool isImm() const { return opType == MO_Immediate; }
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  bool isMBB() const { return opType == MO_MachineBasicBlock; }
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  bool isRegister() const { return opType == MO_Register; }
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  bool isImmediate() const { return opType == MO_Immediate; }
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  bool isMachineBasicBlock() const { return opType == MO_MachineBasicBlock; }
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  bool isFrameIndex() const { return opType == MO_FrameIndex; }
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  bool isConstantPoolIndex() const { return opType == MO_ConstantPoolIndex; }
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  bool isJumpTableIndex() const { return opType == MO_JumpTableIndex; }
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  bool isGlobalAddress() const { return opType == MO_GlobalAddress; }
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  bool isExternalSymbol() const { return opType == MO_ExternalSymbol; }
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  int64_t getImm() const {
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    assert(isImm() && "Wrong MachineOperand accessor");
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    return contents.immedVal;
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  }
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  int64_t getImmedValue() const {
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    assert(isImm() && "Wrong MachineOperand accessor");
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    return contents.immedVal;
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  }
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  MachineBasicBlock *getMBB() const {
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    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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    return contents.MBB;
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  }
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  MachineBasicBlock *getMachineBasicBlock() const {
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    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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    return contents.MBB;
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  }
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  void setMachineBasicBlock(MachineBasicBlock *MBB) {
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    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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    contents.MBB = MBB;
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  }
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  int getFrameIndex() const {
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    assert(isFrameIndex() && "Wrong MachineOperand accessor");
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    return (int)contents.immedVal;
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  }
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  unsigned getConstantPoolIndex() const {
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    assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
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    return (unsigned)contents.immedVal;
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  }
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  unsigned getJumpTableIndex() const {
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    assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
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    return (unsigned)contents.immedVal;
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  }
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  GlobalValue *getGlobal() const {
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    assert(isGlobalAddress() && "Wrong MachineOperand accessor");
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    return contents.GV;
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  }
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  int getOffset() const {
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    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
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        "Wrong MachineOperand accessor");
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    return offset;
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  }
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  const char *getSymbolName() const {
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    assert(isExternalSymbol() && "Wrong MachineOperand accessor");
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    return contents.SymbolName;
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  }
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  bool isUse() const { 
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return !IsDef;
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  }
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  bool isDef() const {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return IsDef;
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  }
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  void setIsUse() {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    IsDef = false;
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  }
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  void setIsDef() {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    IsDef = true;
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  }
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  /// getReg - Returns the register number.
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  ///
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  unsigned getReg() const {
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    assert(isRegister() && "This is not a register operand!");
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    return contents.RegNo;
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  }
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  /// MachineOperand mutators.
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  ///
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  void setReg(unsigned Reg) {
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    assert(isRegister() && "This is not a register operand!");
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    contents.RegNo = Reg;
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  }
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  void setImmedValue(int64_t immVal) {
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    assert(isImm() && "Wrong MachineOperand mutator");
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    contents.immedVal = immVal;
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  }
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  void setImm(int64_t immVal) {
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    assert(isImm() && "Wrong MachineOperand mutator");
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    contents.immedVal = immVal;
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  }
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  void setOffset(int Offset) {
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    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex() ||
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            isJumpTableIndex()) &&
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        "Wrong MachineOperand accessor");
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    offset = Offset;
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  }
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  void setConstantPoolIndex(unsigned Idx) {
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    assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
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    contents.immedVal = Idx;
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  }
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  void setJumpTableIndex(unsigned Idx) {
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    assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
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    contents.immedVal = Idx;
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  }
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  /// isIdenticalTo - Return true if this operand is identical to the specified
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  /// operand.
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  bool isIdenticalTo(const MachineOperand &Other) const;
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  /// ChangeToImmediate - Replace this operand with a new immediate operand of
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  /// the specified value.  If an operand is known to be an immediate already,
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  /// the setImmedValue method should be used.
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  void ChangeToImmediate(int64_t ImmVal) {
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    opType = MO_Immediate;
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    contents.immedVal = ImmVal;
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  }
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  /// ChangeToRegister - Replace this operand with a new register operand of
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  /// the specified value.  If an operand is known to be an register already,
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  /// the setReg method should be used.
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  void ChangeToRegister(unsigned Reg, bool isDef) {
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    opType = MO_Register;
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    contents.RegNo = Reg;
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    IsDef = isDef;
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  }
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  friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop);
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  friend class MachineInstr;
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};
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//===----------------------------------------------------------------------===//
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/// MachineInstr - Representation of each machine instruction.
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///
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class MachineInstr {
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  short Opcode;                         // the opcode
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  std::vector<MachineOperand> Operands; // the operands
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  MachineInstr* prev, *next;            // links for our intrusive list
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  MachineBasicBlock* parent;            // pointer to the owning basic block
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  // OperandComplete - Return true if it's illegal to add a new operand
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  bool OperandsComplete() const;
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  MachineInstr(const MachineInstr&);
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  void operator=(const MachineInstr&); // DO NOT IMPLEMENT
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  // Intrusive list support
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  //
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  friend struct ilist_traits<MachineInstr>;
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public:
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  /// MachineInstr ctor - This constructor reserve's space for numOperand
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  /// operands.
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  MachineInstr(short Opcode, unsigned numOperands);
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  /// MachineInstr ctor - Work exactly the same as the ctor above, except that
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  /// the MachineInstr is created and added to the end of the specified basic
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  /// block.
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  ///
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  MachineInstr(MachineBasicBlock *MBB, short Opcode, unsigned numOps);
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  ~MachineInstr();
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  const MachineBasicBlock* getParent() const { return parent; }
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  MachineBasicBlock* getParent() { return parent; }
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  /// getOpcode - Returns the opcode of this MachineInstr.
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  ///
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  const int getOpcode() const { return Opcode; }
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  /// Access to explicit operands of the instruction.
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  ///
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  unsigned getNumOperands() const { return Operands.size(); }
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  const MachineOperand& getOperand(unsigned i) const {
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    assert(i < getNumOperands() && "getOperand() out of range!");
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    return Operands[i];
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  }
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  MachineOperand& getOperand(unsigned i) {
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    assert(i < getNumOperands() && "getOperand() out of range!");
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    return Operands[i];
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  }
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  /// isIdenticalTo - Return true if this instruction is identical to (same
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  /// opcode and same operands as) the specified instruction.
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  bool isIdenticalTo(const MachineInstr *Other) const {
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    if (Other->getOpcode() != getOpcode() ||
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        Other->getNumOperands() != getNumOperands())
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      return false;
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    for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
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      if (!getOperand(i).isIdenticalTo(Other->getOperand(i)))
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        return false;
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    return true;
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  }
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  /// clone - Create a copy of 'this' instruction that is identical in
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  /// all ways except the the instruction has no parent, prev, or next.
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  MachineInstr* clone() const { return new MachineInstr(*this); }
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  /// removeFromParent - This method unlinks 'this' from the containing basic
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  /// block, and returns it, but does not delete it.
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  MachineInstr *removeFromParent();
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  /// eraseFromParent - This method unlinks 'this' from the containing basic
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  /// block and deletes it.
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  void eraseFromParent() {
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    delete removeFromParent();
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  }
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  //
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  // Debugging support
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  //
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  void print(std::ostream &OS, const TargetMachine *TM) const;
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  void dump() const;
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  friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr);
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  //===--------------------------------------------------------------------===//
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  // Accessors to add operands when building up machine instructions.
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  //
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  /// addRegOperand - Add a register operand.
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  ///
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  void addRegOperand(unsigned Reg, bool IsDef) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_Register;
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    Op.IsDef = IsDef;
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    Op.contents.RegNo = Reg;
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    Op.offset = 0;
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  }
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  /// addImmOperand - Add a zero extended constant argument to the
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  /// machine instruction.
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  ///
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  void addImmOperand(int64_t Val) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_Immediate;
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    Op.contents.immedVal = Val;
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    Op.offset = 0;
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  }
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  void addMachineBasicBlockOperand(MachineBasicBlock *MBB) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_MachineBasicBlock;
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    Op.contents.MBB = MBB;
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    Op.offset = 0;
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  }
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  /// addFrameIndexOperand - Add an abstract frame index to the instruction
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  ///
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  void addFrameIndexOperand(unsigned Idx) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_FrameIndex;
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    Op.contents.immedVal = Idx;
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    Op.offset = 0;
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  }
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  /// addConstantPoolndexOperand - Add a constant pool object index to the
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  /// instruction.
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  ///
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  void addConstantPoolIndexOperand(unsigned Idx, int Offset) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_ConstantPoolIndex;
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    Op.contents.immedVal = Idx;
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    Op.offset = Offset;
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  }
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  /// addJumpTableIndexOperand - Add a jump table object index to the
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  /// instruction.
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  ///
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  void addJumpTableIndexOperand(unsigned Idx) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_JumpTableIndex;
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    Op.contents.immedVal = Idx;
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    Op.offset = 0;
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  }
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  void addGlobalAddressOperand(GlobalValue *GV, int Offset) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_GlobalAddress;
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    Op.contents.GV = GV;
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    Op.offset = Offset;
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  }
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  /// addExternalSymbolOperand - Add an external symbol operand to this instr
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  ///
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  void addExternalSymbolOperand(const char *SymName) {
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    MachineOperand &Op = AddNewOperand();
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    Op.opType = MachineOperand::MO_ExternalSymbol;
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    Op.contents.SymbolName = SymName;
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    Op.offset = 0;
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  }
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  //===--------------------------------------------------------------------===//
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  // Accessors used to modify instructions in place.
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  //
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  /// setOpcode - Replace the opcode of the current instruction with a new one.
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  ///
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  void setOpcode(unsigned Op) { Opcode = Op; }
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  /// RemoveOperand - Erase an operand  from an instruction, leaving it with one
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  /// fewer operand than it started with.
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  ///
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  void RemoveOperand(unsigned i) {
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    Operands.erase(Operands.begin()+i);
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  }
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private:
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  MachineOperand &AddNewOperand() {
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    assert(!OperandsComplete() &&
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           "Trying to add an operand to a machine instr that is already done!");
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    Operands.push_back(MachineOperand());
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    return Operands.back();
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  }
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};
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//===----------------------------------------------------------------------===//
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// Debugging Support
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std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI);
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std::ostream& operator<<(std::ostream &OS, const MachineOperand &MO);
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} // End llvm namespace
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#endif
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