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https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
45 lines
1.8 KiB
ArmAsm
45 lines
1.8 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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//------------------------------------------------------------------------------
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// Floating Point fused multiply-add (scalar, by element)
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//------------------------------------------------------------------------------
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fmla s0, s1, v1.s[0]
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fmla s30, s11, v1.s[1]
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fmla s4, s5, v7.s[2]
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fmla s16, s22, v16.s[3]
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fmla d0, d1, v1.d[0]
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fmla d30, d11, v1.d[1]
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// CHECK: fmla s0, s1, v1.s[0] // encoding: [0x20,0x10,0x81,0x5f]
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// CHECK: fmla s30, s11, v1.s[1] // encoding: [0x7e,0x11,0xa1,0x5f]
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// CHECK: fmla s4, s5, v7.s[2] // encoding: [0xa4,0x18,0x87,0x5f]
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// CHECK: fmla s16, s22, v16.s[3] // encoding: [0xd0,0x1a,0xb0,0x5f]
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// CHECK: fmla d0, d1, v1.d[0] // encoding: [0x20,0x10,0xc1,0x5f]
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// CHECK: fmla d30, d11, v1.d[1] // encoding: [0x7e,0x19,0xc1,0x5f]
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//------------------------------------------------------------------------------
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// Floating Point fused multiply-subtract (scalar, by element)
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//------------------------------------------------------------------------------
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fmls s2, s3, v4.s[0]
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fmls s29, s10, v28.s[1]
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fmls s5, s12, v23.s[2]
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fmls s7, s17, v26.s[3]
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fmls d0, d1, v1.d[0]
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fmls d30, d11, v1.d[1]
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// CHECK: fmls s2, s3, v4.s[0] // encoding: [0x62,0x50,0x84,0x5f]
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// CHECK: fmls s29, s10, v28.s[1] // encoding: [0x5d,0x51,0xbc,0x5f]
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// CHECK: fmls s5, s12, v23.s[2] // encoding: [0x85,0x59,0x97,0x5f]
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// CHECK: fmls s7, s17, v26.s[3] // encoding: [0x27,0x5a,0xba,0x5f]
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// CHECK: fmls d0, d1, v1.d[0] // encoding: [0x20,0x50,0xc1,0x5f]
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// CHECK: fmls d30, d11, v1.d[1] // encoding: [0x7e,0x59,0xc1,0x5f]
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