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			128 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/GlobalVariable.h - GlobalVariable class ------------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the GlobalVariable class, which
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// represents a single global variable (or constant) in the VM.
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//
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// Global variables are constant pointers that refer to hunks of space that are
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// allocated by either the VM, or by the linker in a static compiler.  A global
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// variable may have an intial value, which is copied into the executables .data
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// area.  Global Constants are required to have initializers.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_GLOBAL_VARIABLE_H
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#define LLVM_GLOBAL_VARIABLE_H
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#include "llvm/GlobalValue.h"
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namespace llvm {
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class Module;
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class Constant;
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class PointerType;
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template<typename SC> struct ilist_traits;
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template<typename ValueSubClass, typename ItemParentClass, typename SymTabClass,
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         typename SubClass> class SymbolTableListTraits;
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class GlobalVariable : public GlobalValue {
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  friend class SymbolTableListTraits<GlobalVariable, Module, Module,
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                                     ilist_traits<GlobalVariable> >;
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  void setParent(Module *parent);
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  GlobalVariable *Prev, *Next;
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  void setNext(GlobalVariable *N) { Next = N; }
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  void setPrev(GlobalVariable *N) { Prev = N; }
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  bool isConstantGlobal;               // Is this a global constant?
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public:
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  /// GlobalVariable ctor - If a parent module is specified, the global is
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  /// automatically inserted into the end of the specified modules global list.
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  ///
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  GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes Linkage,
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		 Constant *Initializer = 0, const std::string &Name = "",
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                 Module *Parent = 0);
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  // Specialize setName to handle symbol table majik...
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  virtual void setName(const std::string &name, SymbolTable *ST = 0);
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  /// isExternal - Is this global variable lacking an initializer?  If so, the
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  /// global variable is defined in some other translation unit, and is thus
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  /// externally defined here.
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  ///
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  virtual bool isExternal() const { return Operands.empty(); }
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  /// hasInitializer - Unless a global variable isExternal(), it has an
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  /// initializer.  The initializer for the global variable/constant is held by
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  /// Operands[0] if an initializer is specified.
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  ///
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  inline bool hasInitializer() const { return !isExternal(); }
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  /// getInitializer - Return the initializer for this global variable.  It is
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  /// illegal to call this method if the global is external, because we cannot
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  /// tell what the value is initialized to!
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  ///
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  inline Constant *getInitializer() const {
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    assert(hasInitializer() && "GV doesn't have initializer!");
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    return reinterpret_cast<Constant*>(Operands[0].get());
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  }
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  inline Constant *getInitializer() {
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    assert(hasInitializer() && "GV doesn't have initializer!");
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    return reinterpret_cast<Constant*>(Operands[0].get());
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  }
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  inline void setInitializer(Constant *CPV) {
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    if (CPV == 0) {
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      if (hasInitializer()) Operands.pop_back();
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    } else {
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      if (!hasInitializer()) Operands.push_back(Use(0, this));
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      Operands[0] = reinterpret_cast<Value*>(CPV);
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    }
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  }
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  // getNext/Prev - Return the next or previous global variable in the list.
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        GlobalVariable *getNext()       { return Next; }
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  const GlobalVariable *getNext() const { return Next; }
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        GlobalVariable *getPrev()       { return Prev; }
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  const GlobalVariable *getPrev() const { return Prev; }
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  /// If the value is a global constant, its value is immutable throughout the
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  /// runtime execution of the program.  Assigning a value into the constant
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  /// leads to undefined behavior.
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  ///
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  bool isConstant() const { return isConstantGlobal; }
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  void setConstant(bool Value) { isConstantGlobal = Value; }
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  /// removeFromParent - This method unlinks 'this' from the containing module,
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  /// but does not delete it.
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  ///
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  void removeFromParent();
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  /// eraseFromParent - This method unlinks 'this' from the containing module
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  /// and deletes it.
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  ///
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  void eraseFromParent();
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  /// Override Constant's implementation of this method so we can 
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  /// replace constant initializers.
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  virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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                                           bool DisableChecking = false);
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  virtual void print(std::ostream &OS) const;
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const GlobalVariable *) { return true; }
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  static inline bool classof(const Value *V) {
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    return V->getValueType() == Value::GlobalVariableVal;
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  }
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};
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} // End llvm namespace
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#endif
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