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	Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			193 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Support/ToolRunner.h -------------------------------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file exposes an abstraction around a platform C compiler, used to
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// compile C and assembly code.  It also exposes an "AbstractIntepreter"
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// interface, which is used to execute code using one of the LLVM execution
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// engines.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_TOOLRUNNER_H
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#define LLVM_SUPPORT_TOOLRUNNER_H
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#include "llvm/Support/SystemUtils.h"
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#include <exception>
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#include <vector>
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namespace llvm {
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class CBE;
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class LLC;
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/// ToolExecutionError - An instance of this class is thrown by the
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/// AbstractInterpreter instances if there is an error running a tool (e.g., LLC
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/// crashes) which prevents execution of the program.
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///
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class ToolExecutionError : std::exception {
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  std::string Message;
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public:
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  explicit ToolExecutionError(const std::string &M) : Message(M) {}
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  virtual ~ToolExecutionError() throw();
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  virtual const char* what() const throw() { return Message.c_str(); }
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};
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//===---------------------------------------------------------------------===//
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// GCC abstraction
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//
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class GCC {
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  std::string GCCPath;          // The path to the gcc executable
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  GCC(const std::string &gccPath) : GCCPath(gccPath) { }
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public:
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  enum FileType { AsmFile, CFile };
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  static GCC* create(const std::string &ProgramPath, std::string &Message);
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  /// ExecuteProgram - Execute the program specified by "ProgramFile" (which is
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  /// either a .s file, or a .c file, specified by FileType), with the specified
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  /// arguments.  Standard input is specified with InputFile, and standard
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  /// Output is captured to the specified OutputFile location.  The SharedLibs
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  /// option specifies optional native shared objects that can be loaded into
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  /// the program for execution.
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  ///
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  int ExecuteProgram(const std::string &ProgramFile,
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                     const std::vector<std::string> &Args,
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                     FileType fileType,
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                     const std::string &InputFile,
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                     const std::string &OutputFile,
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                     const std::vector<std::string> &SharedLibs = 
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                         std::vector<std::string>(), unsigned Timeout = 0);
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  /// MakeSharedObject - This compiles the specified file (which is either a .c
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  /// file or a .s file) into a shared object.
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  ///
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  int MakeSharedObject(const std::string &InputFile, FileType fileType,
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                       std::string &OutputFile);
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};
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//===---------------------------------------------------------------------===//
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/// AbstractInterpreter Class - Subclasses of this class are used to execute
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/// LLVM bytecode in a variety of ways.  This abstract interface hides this
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/// complexity behind a simple interface.
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///
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struct AbstractInterpreter {
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  static CBE *createCBE(const std::string &ProgramPath, std::string &Message,
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                        const std::vector<std::string> *Args = 0);
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  static LLC *createLLC(const std::string &ProgramPath, std::string &Message,
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                        const std::vector<std::string> *Args = 0);
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  static AbstractInterpreter* createLLI(const std::string &ProgramPath,
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                                        std::string &Message,
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                                        const std::vector<std::string> *Args=0);
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  static AbstractInterpreter* createJIT(const std::string &ProgramPath,
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                                        std::string &Message,
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                                        const std::vector<std::string> *Args=0);
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  virtual ~AbstractInterpreter() {}
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  /// compileProgram - Compile the specified program from bytecode to executable
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  /// code.  This does not produce any output, it is only used when debugging
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  /// the code generator.  If the code generator fails, an exception should be
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  /// thrown, otherwise, this function will just return.
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  virtual void compileProgram(const std::string &Bytecode) {}
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  /// ExecuteProgram - Run the specified bytecode file, emitting output to the
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  /// specified filename.  This returns the exit code of the program.
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  ///
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  virtual int ExecuteProgram(const std::string &Bytecode,
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                             const std::vector<std::string> &Args,
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                             const std::string &InputFile,
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                             const std::string &OutputFile,
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                             const std::vector<std::string> &SharedLibs = 
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                               std::vector<std::string>(),
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                             unsigned Timeout = 0) = 0;
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};
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//===---------------------------------------------------------------------===//
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// CBE Implementation of AbstractIntepreter interface
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//
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class CBE : public AbstractInterpreter {
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  std::string LLCPath;          // The path to the `llc' executable
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  std::vector<std::string> ToolArgs; // Extra args to pass to LLC
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  GCC *gcc;
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public:
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  CBE(const std::string &llcPath, GCC *Gcc,
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      const std::vector<std::string> *Args) : LLCPath(llcPath), gcc(Gcc) {
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    ToolArgs.clear ();
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    if (Args) { ToolArgs = *Args; }
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  }
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  ~CBE() { delete gcc; }
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  /// compileProgram - Compile the specified program from bytecode to executable
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  /// code.  This does not produce any output, it is only used when debugging
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  /// the code generator.  If the code generator fails, an exception should be
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  /// thrown, otherwise, this function will just return.
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  virtual void compileProgram(const std::string &Bytecode);
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  virtual int ExecuteProgram(const std::string &Bytecode,
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                             const std::vector<std::string> &Args,
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                             const std::string &InputFile,
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                             const std::string &OutputFile,
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                             const std::vector<std::string> &SharedLibs = 
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                               std::vector<std::string>(),
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                             unsigned Timeout = 0);
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  // Sometimes we just want to go half-way and only generate the .c file, not
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  // necessarily compile it with GCC and run the program.  This throws an
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  // exception if LLC crashes.
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  //
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  virtual void OutputC(const std::string &Bytecode, std::string &OutputCFile);
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};
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//===---------------------------------------------------------------------===//
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// LLC Implementation of AbstractIntepreter interface
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//
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class LLC : public AbstractInterpreter {
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  std::string LLCPath;          // The path to the LLC executable
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  std::vector<std::string> ToolArgs; // Extra args to pass to LLC
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  GCC *gcc;
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public:
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  LLC(const std::string &llcPath, GCC *Gcc,
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    const std::vector<std::string> *Args) : LLCPath(llcPath), gcc(Gcc) {
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    ToolArgs.clear ();
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    if (Args) { ToolArgs = *Args; }
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  }
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  ~LLC() { delete gcc; }
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  /// compileProgram - Compile the specified program from bytecode to executable
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  /// code.  This does not produce any output, it is only used when debugging
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  /// the code generator.  If the code generator fails, an exception should be
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  /// thrown, otherwise, this function will just return.
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  virtual void compileProgram(const std::string &Bytecode);
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  virtual int ExecuteProgram(const std::string &Bytecode,
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                             const std::vector<std::string> &Args,
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                             const std::string &InputFile,
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                             const std::string &OutputFile,
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                             const std::vector<std::string> &SharedLibs = 
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                                std::vector<std::string>(),
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                             unsigned Timeout = 0);
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  // Sometimes we just want to go half-way and only generate the .s file,
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  // not necessarily compile it all the way and run the program.  This throws
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  // an exception if execution of LLC fails.
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  //
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  void OutputAsm(const std::string &Bytecode, std::string &OutputAsmFile);
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};
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} // End llvm namespace
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#endif
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