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e3ad43c828
-S git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18440 91177308-0d34-0410-b5e6-96231b3b80d8
69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
//===- StripSymbols.cpp - Strip symbols and debug info from a module ------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements stripping symbols out of symbol tables.
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//
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// Specifically, this allows you to strip all of the symbols out of:
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// * All functions in a module
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// * All non-essential symbols in a module (all function symbols + all module
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// scope symbols)
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// * Debug information.
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//
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// Notice that:
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// * This pass makes code much less readable, so it should only be used in
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// situations where the 'strip' utility would be used (such as reducing
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// code size, and making it harder to reverse engineer code).
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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namespace {
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class StripSymbols : public ModulePass {
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bool OnlyDebugInfo;
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public:
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StripSymbols(bool ODI = false) : OnlyDebugInfo(ODI) {}
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virtual bool runOnModule(Module &M);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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};
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RegisterOpt<StripSymbols> X("strip", "Strip all symbols from a module");
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}
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ModulePass *llvm::createStripSymbolsPass(bool OnlyDebugInfo) {
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return new StripSymbols(OnlyDebugInfo);
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}
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bool StripSymbols::runOnModule(Module &M) {
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// If we're not just stripping debug info, strip all symbols from the
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// functions and the names from any internal globals.
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if (!OnlyDebugInfo) {
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for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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if (I->hasInternalLinkage())
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I->setName(""); // Internal symbols can't participate in linkage
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
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if (I->hasInternalLinkage())
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I->setName(""); // Internal symbols can't participate in linkage
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I->getSymbolTable().strip();
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}
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}
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// FIXME: implement stripping of debug info.
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return true;
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}
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