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On GPU targets, materializing constants is cheap and stores are expensive, so only doing this for zero vectors was silly. Most of the new testcases aren't optimally merged, and are for later improvements. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@238108 91177308-0d34-0410-b5e6-96231b3b80d8
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