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	more than 1 instruction. The caller need to be aware of this and adjust instruction iterators accordingly. rdar://16679376 Repaired r207302. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207309 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			113 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===------ SimplifyInstructions.cpp - Remove redundant instructions ------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This is a utility pass used for testing the InstructionSimplify analysis.
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| // The analysis is applied to every instruction, and if it simplifies then the
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| // instruction is replaced by the simplification.  If you are looking for a pass
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| // that performs serious instruction folding, use the instcombine pass instead.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/ADT/DepthFirstIterator.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Analysis/InstructionSimplify.h"
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| #include "llvm/IR/DataLayout.h"
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| #include "llvm/IR/Dominators.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/Type.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Target/TargetLibraryInfo.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "instsimplify"
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| 
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| STATISTIC(NumSimplified, "Number of redundant instructions removed");
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| 
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| namespace {
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|   struct InstSimplifier : public FunctionPass {
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|     static char ID; // Pass identification, replacement for typeid
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|     InstSimplifier() : FunctionPass(ID) {
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|       initializeInstSimplifierPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     void getAnalysisUsage(AnalysisUsage &AU) const override {
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|       AU.setPreservesCFG();
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|       AU.addRequired<TargetLibraryInfo>();
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|     }
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| 
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|     /// runOnFunction - Remove instructions that simplify.
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|     bool runOnFunction(Function &F) override {
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|       const DominatorTreeWrapperPass *DTWP =
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|           getAnalysisIfAvailable<DominatorTreeWrapperPass>();
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|       const DominatorTree *DT = DTWP ? &DTWP->getDomTree() : nullptr;
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|       DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
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|       const DataLayout *DL = DLP ? &DLP->getDataLayout() : nullptr;
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|       const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
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|       SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
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|       bool Changed = false;
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| 
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|       do {
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|         for (BasicBlock *BB : depth_first(&F.getEntryBlock()))
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|           // Here be subtlety: the iterator must be incremented before the loop
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|           // body (not sure why), so a range-for loop won't work here.
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|           for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
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|             Instruction *I = BI++;
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|             // The first time through the loop ToSimplify is empty and we try to
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|             // simplify all instructions.  On later iterations ToSimplify is not
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|             // empty and we only bother simplifying instructions that are in it.
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|             if (!ToSimplify->empty() && !ToSimplify->count(I))
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|               continue;
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|             // Don't waste time simplifying unused instructions.
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|             if (!I->use_empty())
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|               if (Value *V = SimplifyInstruction(I, DL, TLI, DT)) {
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|                 // Mark all uses for resimplification next time round the loop.
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|                 for (User *U : I->users())
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|                   Next->insert(cast<Instruction>(U));
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|                 I->replaceAllUsesWith(V);
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|                 ++NumSimplified;
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|                 Changed = true;
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|               }
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|             bool res = RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
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|             if (res)  {
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|               // RecursivelyDeleteTriviallyDeadInstruction can remove
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|               // more than one instruction, so simply incrementing the
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|               // iterator does not work. When instructions get deleted
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|               // re-iterate instead.
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|               BI = BB->begin(); BE = BB->end();
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|               Changed |= res;
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|             }
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|           }
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| 
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|         // Place the list of instructions to simplify on the next loop iteration
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|         // into ToSimplify.
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|         std::swap(ToSimplify, Next);
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|         Next->clear();
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|       } while (!ToSimplify->empty());
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| 
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|       return Changed;
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|     }
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|   };
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| }
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| 
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| char InstSimplifier::ID = 0;
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| INITIALIZE_PASS_BEGIN(InstSimplifier, "instsimplify",
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|                       "Remove redundant instructions", false, false)
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| INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
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| INITIALIZE_PASS_END(InstSimplifier, "instsimplify",
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|                     "Remove redundant instructions", false, false)
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| char &llvm::InstructionSimplifierID = InstSimplifier::ID;
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| 
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| // Public interface to the simplify instructions pass.
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| FunctionPass *llvm::createInstructionSimplifierPass() {
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|   return new InstSimplifier();
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| }
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