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			627 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			627 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- WinEHPrepare - Prepare exception handling for code generation ---===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This pass lowers LLVM IR exception handling into something closer to what the
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| // backend wants. It snifs the personality function to see which kind of
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| // preparation is necessary. If the personality function uses the Itanium LSDA,
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| // this pass delegates to the DWARF EH preparation pass.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/ADT/MapVector.h"
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| #include "llvm/ADT/TinyPtrVector.h"
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| #include "llvm/Analysis/LibCallSemantics.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/IRBuilder.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/IR/Module.h"
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| #include "llvm/IR/PatternMatch.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include <memory>
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| 
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| using namespace llvm;
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| using namespace llvm::PatternMatch;
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| 
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| #define DEBUG_TYPE "winehprepare"
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| 
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| namespace {
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| 
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| struct HandlerAllocas {
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|   TinyPtrVector<AllocaInst *> Allocas;
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|   int ParentFrameAllocationIndex;
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| };
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| 
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| // This map is used to model frame variable usage during outlining, to
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| // construct a structure type to hold the frame variables in a frame
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| // allocation block, and to remap the frame variable allocas (including
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| // spill locations as needed) to GEPs that get the variable from the
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| // frame allocation structure.
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| typedef MapVector<AllocaInst *, HandlerAllocas> FrameVarInfoMap;
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| 
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| class WinEHPrepare : public FunctionPass {
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|   std::unique_ptr<FunctionPass> DwarfPrepare;
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| 
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| public:
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|   static char ID; // Pass identification, replacement for typeid.
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|   WinEHPrepare(const TargetMachine *TM = nullptr)
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|       : FunctionPass(ID), DwarfPrepare(createDwarfEHPass(TM)) {}
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| 
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|   bool runOnFunction(Function &Fn) override;
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| 
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|   bool doFinalization(Module &M) override;
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| 
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|   void getAnalysisUsage(AnalysisUsage &AU) const override;
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| 
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|   const char *getPassName() const override {
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|     return "Windows exception handling preparation";
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|   }
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| 
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| private:
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|   bool prepareCPPEHHandlers(Function &F,
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|                             SmallVectorImpl<LandingPadInst *> &LPads);
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|   bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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|                            LandingPadInst *LPad, CallInst *&EHAlloc,
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|                            AllocaInst *&EHObjPtr, FrameVarInfoMap &VarInfo);
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| };
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| 
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| class WinEHFrameVariableMaterializer : public ValueMaterializer {
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| public:
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|   WinEHFrameVariableMaterializer(Function *OutlinedFn,
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|                                  FrameVarInfoMap &FrameVarInfo);
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|   ~WinEHFrameVariableMaterializer() {}
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| 
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|   virtual Value *materializeValueFor(Value *V) override;
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| 
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| private:
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|   FrameVarInfoMap &FrameVarInfo;
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|   IRBuilder<> Builder;
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| };
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| 
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| class WinEHCatchDirector : public CloningDirector {
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| public:
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|   WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
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|                      Value *EHObj, FrameVarInfoMap &VarInfo)
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|       : LPI(LPI), CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
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|         Materializer(CatchFn, VarInfo),
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|         SelectorIDType(Type::getInt32Ty(LPI->getContext())),
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|         Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
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| 
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|   CloningAction handleInstruction(ValueToValueMapTy &VMap,
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|                                   const Instruction *Inst,
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|                                   BasicBlock *NewBB) override;
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| 
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|   ValueMaterializer *getValueMaterializer() override { return &Materializer; }
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| 
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| private:
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|   LandingPadInst *LPI;
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|   Value *CurrentSelector;
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|   Value *EHObj;
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|   WinEHFrameVariableMaterializer Materializer;
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|   Type *SelectorIDType;
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|   Type *Int8PtrType;
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| 
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|   const Value *ExtractedEHPtr;
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|   const Value *ExtractedSelector;
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|   const Value *EHPtrStoreAddr;
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|   const Value *SelectorStoreAddr;
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| };
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| } // end anonymous namespace
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| 
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| char WinEHPrepare::ID = 0;
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| INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions",
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|                    false, false)
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| 
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| FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
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|   return new WinEHPrepare(TM);
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| }
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| 
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| static bool isMSVCPersonality(EHPersonality Pers) {
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|   return Pers == EHPersonality::MSVC_Win64SEH ||
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|          Pers == EHPersonality::MSVC_CXX;
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| }
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| 
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| bool WinEHPrepare::runOnFunction(Function &Fn) {
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|   SmallVector<LandingPadInst *, 4> LPads;
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|   SmallVector<ResumeInst *, 4> Resumes;
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|   for (BasicBlock &BB : Fn) {
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|     if (auto *LP = BB.getLandingPadInst())
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|       LPads.push_back(LP);
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|     if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
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|       Resumes.push_back(Resume);
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|   }
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| 
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|   // No need to prepare functions that lack landing pads.
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|   if (LPads.empty())
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|     return false;
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| 
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|   // Classify the personality to see what kind of preparation we need.
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|   EHPersonality Pers = classifyEHPersonality(LPads.back()->getPersonalityFn());
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| 
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|   // Delegate through to the DWARF pass if this is unrecognized.
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|   if (!isMSVCPersonality(Pers))
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|     return DwarfPrepare->runOnFunction(Fn);
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| 
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|   // FIXME: This only returns true if the C++ EH handlers were outlined.
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|   //        When that code is complete, it should always return whatever
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|   //        prepareCPPEHHandlers returns.
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|   if (Pers == EHPersonality::MSVC_CXX && prepareCPPEHHandlers(Fn, LPads))
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|     return true;
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| 
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|   // FIXME: SEH Cleanups are unimplemented. Replace them with unreachable.
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|   if (Resumes.empty())
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|     return false;
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| 
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|   for (ResumeInst *Resume : Resumes) {
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|     IRBuilder<>(Resume).CreateUnreachable();
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|     Resume->eraseFromParent();
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|   }
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| 
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|   return true;
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| }
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| 
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| bool WinEHPrepare::doFinalization(Module &M) {
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|   return DwarfPrepare->doFinalization(M);
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| }
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| 
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| void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
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|   DwarfPrepare->getAnalysisUsage(AU);
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| }
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| 
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| bool WinEHPrepare::prepareCPPEHHandlers(
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|     Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
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|   // These containers are used to re-map frame variables that are used in
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|   // outlined catch and cleanup handlers.  They will be populated as the
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|   // handlers are outlined.
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|   FrameVarInfoMap FrameVarInfo;
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|   SmallVector<CallInst *, 4> HandlerAllocs;
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|   SmallVector<AllocaInst *, 4> HandlerEHObjPtrs;
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| 
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|   bool HandlersOutlined = false;
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| 
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|   for (LandingPadInst *LPad : LPads) {
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|     // Look for evidence that this landingpad has already been processed.
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|     bool LPadHasActionList = false;
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|     BasicBlock *LPadBB = LPad->getParent();
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|     for (Instruction &Inst : LPadBB->getInstList()) {
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|       // FIXME: Make this an intrinsic.
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|       if (auto *Call = dyn_cast<CallInst>(&Inst))
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|         if (Call->getCalledFunction()->getName() == "llvm.eh.actions") {
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|           LPadHasActionList = true;
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|           break;
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|         }
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|     }
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| 
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|     // If we've already outlined the handlers for this landingpad,
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|     // there's nothing more to do here.
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|     if (LPadHasActionList)
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|       continue;
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| 
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|     for (unsigned Idx = 0, NumClauses = LPad->getNumClauses(); Idx < NumClauses;
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|          ++Idx) {
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|       if (LPad->isCatch(Idx)) {
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|         // Create a new instance of the handler data structure in the
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|         // HandlerData vector.
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|         CallInst *EHAlloc = nullptr;
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|         AllocaInst *EHObjPtr = nullptr;
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|         bool Outlined = outlineCatchHandler(&F, LPad->getClause(Idx), LPad,
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|                                             EHAlloc, EHObjPtr, FrameVarInfo);
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|         if (Outlined) {
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|           HandlersOutlined = true;
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|           // These values must be resolved after all handlers have been
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|           // outlined.
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|           if (EHAlloc)
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|             HandlerAllocs.push_back(EHAlloc);
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|           if (EHObjPtr)
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|             HandlerEHObjPtrs.push_back(EHObjPtr);
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|         }
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|       } // End if (isCatch)
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|     }   // End for each clause
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|   }     // End for each landingpad
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| 
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|   // If nothing got outlined, there is no more processing to be done.
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|   if (!HandlersOutlined)
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|     return false;
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| 
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|   // FIXME: We will replace the landingpad bodies with llvm.eh.actions
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|   //        calls and indirect branches here and then delete blocks
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|   //        which are no longer reachable.  That will get rid of the
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|   //        handlers that we have outlined.  There is code below
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|   //        that looks for allocas with no uses in the parent function.
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|   //        That will only happen after the pruning is implemented.
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| 
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|   // Remap the frame variables.
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|   SmallVector<Type *, 2> StructTys;
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|   StructTys.push_back(Type::getInt32Ty(F.getContext()));   // EH state
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|   StructTys.push_back(Type::getInt8PtrTy(F.getContext())); // EH object
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| 
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|   // Start the index at two since we always have the above fields at 0 and 1.
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|   int Idx = 2;
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| 
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|   // FIXME: Sort the FrameVarInfo vector by the ParentAlloca size and alignment
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|   //        and add padding as necessary to provide the proper alignment.
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| 
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|   // Map the alloca instructions to the corresponding index in the
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|   // frame allocation structure.  If any alloca is used only in a single
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|   // handler and is not used in the parent frame after outlining, it will
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|   // be assigned an index of -1, meaning the handler can keep its
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|   // "temporary" alloca and the original alloca can be erased from the
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|   // parent function.  If we later encounter this alloca in a second
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|   // handler, we will assign it a place in the frame allocation structure
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|   // at that time.  Since the instruction replacement doesn't happen until
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|   // all the entries in the HandlerData have been processed this isn't a
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|   // problem.
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|   for (auto &VarInfoEntry : FrameVarInfo) {
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|     AllocaInst *ParentAlloca = VarInfoEntry.first;
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|     HandlerAllocas &AllocaInfo = VarInfoEntry.second;
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| 
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|     // If the instruction still has uses in the parent function or if it is
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|     // referenced by more than one handler, add it to the frame allocation
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|     // structure.
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|     if (ParentAlloca->getNumUses() != 0 || AllocaInfo.Allocas.size() > 1) {
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|       Type *VarTy = ParentAlloca->getAllocatedType();
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|       StructTys.push_back(VarTy);
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|       AllocaInfo.ParentFrameAllocationIndex = Idx++;
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|     } else {
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|       // If the variable is not used in the parent frame and it is only used
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|       // in one handler, the alloca can be removed from the parent frame
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|       // and the handler will keep its "temporary" alloca to define the value.
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|       // An element index of -1 is used to indicate this condition.
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|       AllocaInfo.ParentFrameAllocationIndex = -1;
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|     }
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|   }
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| 
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|   // Having filled the StructTys vector and assigned an index to each element,
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|   // we can now create the structure.
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|   StructType *EHDataStructTy = StructType::create(
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|       F.getContext(), StructTys, "struct." + F.getName().str() + ".ehdata");
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|   IRBuilder<> Builder(F.getParent()->getContext());
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| 
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|   // Create a frame allocation.
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|   Module *M = F.getParent();
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|   LLVMContext &Context = M->getContext();
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|   BasicBlock *Entry = &F.getEntryBlock();
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|   Builder.SetInsertPoint(Entry->getFirstInsertionPt());
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|   Function *FrameAllocFn =
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|       Intrinsic::getDeclaration(M, Intrinsic::frameallocate);
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|   uint64_t EHAllocSize = M->getDataLayout()->getTypeAllocSize(EHDataStructTy);
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|   Value *FrameAllocArgs[] = {
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|       ConstantInt::get(Type::getInt32Ty(Context), EHAllocSize)};
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|   CallInst *FrameAlloc =
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|       Builder.CreateCall(FrameAllocFn, FrameAllocArgs, "frame.alloc");
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| 
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|   Value *FrameEHData = Builder.CreateBitCast(
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|       FrameAlloc, EHDataStructTy->getPointerTo(), "eh.data");
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| 
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|   // Now visit each handler that is using the structure and bitcast its EHAlloc
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|   // value to be a pointer to the frame alloc structure.
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|   DenseMap<Function *, Value *> EHDataMap;
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|   for (CallInst *EHAlloc : HandlerAllocs) {
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|     // The EHAlloc has no uses at this time, so we need to just insert the
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|     // cast before the next instruction. There is always a next instruction.
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|     BasicBlock::iterator II = EHAlloc;
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|     ++II;
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|     Builder.SetInsertPoint(cast<Instruction>(II));
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|     Value *EHData = Builder.CreateBitCast(
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|         EHAlloc, EHDataStructTy->getPointerTo(), "eh.data");
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|     EHDataMap[EHAlloc->getParent()->getParent()] = EHData;
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|   }
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| 
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|   // Next, replace the place-holder EHObjPtr allocas with GEP instructions
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|   // that pull the EHObjPtr from the frame alloc structure
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|   for (AllocaInst *EHObjPtr : HandlerEHObjPtrs) {
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|     Value *EHData = EHDataMap[EHObjPtr->getParent()->getParent()];
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|     Builder.SetInsertPoint(EHObjPtr);
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|     Value *ElementPtr = Builder.CreateConstInBoundsGEP2_32(EHData, 0, 1);
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|     EHObjPtr->replaceAllUsesWith(ElementPtr);
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|     EHObjPtr->removeFromParent();
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|     ElementPtr->takeName(EHObjPtr);
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|     delete EHObjPtr;
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|   }
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| 
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|   // Finally, replace all of the temporary allocas for frame variables used in
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|   // the outlined handlers and the original frame allocas with GEP instructions
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|   // that get the equivalent pointer from the frame allocation struct.
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|   for (auto &VarInfoEntry : FrameVarInfo) {
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|     AllocaInst *ParentAlloca = VarInfoEntry.first;
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|     HandlerAllocas &AllocaInfo = VarInfoEntry.second;
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|     int Idx = AllocaInfo.ParentFrameAllocationIndex;
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| 
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|     // If we have an index of -1 for this instruction, it means it isn't used
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|     // outside of this handler.  In that case, we just keep the "temporary"
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|     // alloca in the handler and erase the original alloca from the parent.
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|     if (Idx == -1) {
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|       ParentAlloca->eraseFromParent();
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|     } else {
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|       // Otherwise, we replace the parent alloca and all outlined allocas
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|       // which map to it with GEP instructions.
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| 
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|       // First replace the original alloca.
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|       Builder.SetInsertPoint(ParentAlloca);
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|       Builder.SetCurrentDebugLocation(ParentAlloca->getDebugLoc());
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|       Value *ElementPtr =
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|           Builder.CreateConstInBoundsGEP2_32(FrameEHData, 0, Idx);
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|       ParentAlloca->replaceAllUsesWith(ElementPtr);
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|       ParentAlloca->removeFromParent();
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|       ElementPtr->takeName(ParentAlloca);
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|       delete ParentAlloca;
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| 
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|       // Next replace all outlined allocas that are mapped to it.
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|       for (AllocaInst *TempAlloca : AllocaInfo.Allocas) {
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|         Value *EHData = EHDataMap[TempAlloca->getParent()->getParent()];
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|         // FIXME: Sink this GEP into the blocks where it is used.
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|         Builder.SetInsertPoint(TempAlloca);
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|         Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc());
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|         ElementPtr = Builder.CreateConstInBoundsGEP2_32(EHData, 0, Idx);
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|         TempAlloca->replaceAllUsesWith(ElementPtr);
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|         TempAlloca->removeFromParent();
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|         ElementPtr->takeName(TempAlloca);
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|         delete TempAlloca;
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|       }
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|     } // end else of if (Idx == -1)
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|   }   // End for each FrameVarInfo entry.
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| 
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|   return HandlersOutlined;
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| }
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| 
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| bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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|                                        LandingPadInst *LPad, CallInst *&EHAlloc,
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|                                        AllocaInst *&EHObjPtr,
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|                                        FrameVarInfoMap &VarInfo) {
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|   Module *M = SrcFn->getParent();
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|   LLVMContext &Context = M->getContext();
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| 
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|   // Create a new function to receive the handler contents.
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|   Type *Int8PtrType = Type::getInt8PtrTy(Context);
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|   std::vector<Type *> ArgTys;
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|   ArgTys.push_back(Int8PtrType);
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|   ArgTys.push_back(Int8PtrType);
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|   FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
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|   Function *CatchHandler = Function::Create(
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|       FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() + ".catch", M);
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| 
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|   // Generate a standard prolog to setup the frame recovery structure.
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|   IRBuilder<> Builder(Context);
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|   BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
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|   CatchHandler->getBasicBlockList().push_front(Entry);
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|   Builder.SetInsertPoint(Entry);
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|   Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
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| 
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|   // The outlined handler will be called with the parent's frame pointer as
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|   // its second argument. To enable the handler to access variables from
 | |
|   // the parent frame, we use that pointer to get locate a special block
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|   // of memory that was allocated using llvm.eh.allocateframe for this
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|   // purpose.  During the outlining process we will determine which frame
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|   // variables are used in handlers and create a structure that maps these
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|   // variables into the frame allocation block.
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|   //
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|   // The frame allocation block also contains an exception state variable
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|   // used by the runtime and a pointer to the exception object pointer
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|   // which will be filled in by the runtime for use in the handler.
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|   Function *RecoverFrameFn =
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|       Intrinsic::getDeclaration(M, Intrinsic::framerecover);
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|   Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
 | |
|                           &(CatchHandler->getArgumentList().back())};
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|   EHAlloc = Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
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| 
 | |
|   // This alloca is only temporary.  We'll be replacing it once we know all the
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|   // frame variables that need to go in the frame allocation structure.
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|   EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
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| 
 | |
|   // This will give us a raw pointer to the exception object, which
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|   // corresponds to the formal parameter of the catch statement.  If the
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|   // handler uses this object, we will generate code during the outlining
 | |
|   // process to cast the pointer to the appropriate type and deference it
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|   // as necessary.  The un-outlined landing pad code represents the
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|   // exception object as the result of the llvm.eh.begincatch call.
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|   Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
 | |
| 
 | |
|   ValueToValueMapTy VMap;
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| 
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|   // FIXME: Map other values referenced in the filter handler.
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| 
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|   WinEHCatchDirector Director(LPad, CatchHandler, SelectorType, EHObj, VarInfo);
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| 
 | |
|   SmallVector<ReturnInst *, 8> Returns;
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|   ClonedCodeInfo InlinedFunctionInfo;
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| 
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|   BasicBlock::iterator II = LPad;
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| 
 | |
|   CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
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|                             /*ModuleLevelChanges=*/false, Returns, "",
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|                             &InlinedFunctionInfo,
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|                             SrcFn->getParent()->getDataLayout(), &Director);
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| 
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|   // Move all the instructions in the first cloned block into our entry block.
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|   BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
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|   Entry->getInstList().splice(Entry->end(), FirstClonedBB->getInstList());
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|   FirstClonedBB->eraseFromParent();
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| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
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|     ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
 | |
|   // Intercept instructions which extract values from the landing pad aggregate.
 | |
|   if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
 | |
|     if (Extract->getAggregateOperand() == LPI) {
 | |
|       assert(Extract->getNumIndices() == 1 &&
 | |
|              "Unexpected operation: extracting both landing pad values");
 | |
|       assert((*(Extract->idx_begin()) == 0 || *(Extract->idx_begin()) == 1) &&
 | |
|              "Unexpected operation: extracting an unknown landing pad element");
 | |
| 
 | |
|       if (*(Extract->idx_begin()) == 0) {
 | |
|         // Element 0 doesn't directly corresponds to anything in the WinEH
 | |
|         // scheme.
 | |
|         // It will be stored to a memory location, then later loaded and finally
 | |
|         // the loaded value will be used as the argument to an
 | |
|         // llvm.eh.begincatch
 | |
|         // call.  We're tracking it here so that we can skip the store and load.
 | |
|         ExtractedEHPtr = Inst;
 | |
|       } else {
 | |
|         // Element 1 corresponds to the filter selector.  We'll map it to 1 for
 | |
|         // matching purposes, but it will also probably be stored to memory and
 | |
|         // reloaded, so we need to track the instuction so that we can map the
 | |
|         // loaded value too.
 | |
|         VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
 | |
|         ExtractedSelector = Inst;
 | |
|       }
 | |
| 
 | |
|       // Tell the caller not to clone this instruction.
 | |
|       return CloningDirector::SkipInstruction;
 | |
|     }
 | |
|     // Other extract value instructions just get cloned.
 | |
|     return CloningDirector::CloneInstruction;
 | |
|   }
 | |
| 
 | |
|   if (auto *Store = dyn_cast<StoreInst>(Inst)) {
 | |
|     // Look for and suppress stores of the extracted landingpad values.
 | |
|     const Value *StoredValue = Store->getValueOperand();
 | |
|     if (StoredValue == ExtractedEHPtr) {
 | |
|       EHPtrStoreAddr = Store->getPointerOperand();
 | |
|       return CloningDirector::SkipInstruction;
 | |
|     }
 | |
|     if (StoredValue == ExtractedSelector) {
 | |
|       SelectorStoreAddr = Store->getPointerOperand();
 | |
|       return CloningDirector::SkipInstruction;
 | |
|     }
 | |
| 
 | |
|     // Any other store just gets cloned.
 | |
|     return CloningDirector::CloneInstruction;
 | |
|   }
 | |
| 
 | |
|   if (auto *Load = dyn_cast<LoadInst>(Inst)) {
 | |
|     // Look for loads of (previously suppressed) landingpad values.
 | |
|     // The EHPtr load can be ignored (it should only be used as
 | |
|     // an argument to llvm.eh.begincatch), but the selector value
 | |
|     // needs to be mapped to a constant value of 1 to be used to
 | |
|     // simplify the branching to always flow to the current handler.
 | |
|     const Value *LoadAddr = Load->getPointerOperand();
 | |
|     if (LoadAddr == EHPtrStoreAddr) {
 | |
|       VMap[Inst] = UndefValue::get(Int8PtrType);
 | |
|       return CloningDirector::SkipInstruction;
 | |
|     }
 | |
|     if (LoadAddr == SelectorStoreAddr) {
 | |
|       VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
 | |
|       return CloningDirector::SkipInstruction;
 | |
|     }
 | |
| 
 | |
|     // Any other loads just get cloned.
 | |
|     return CloningDirector::CloneInstruction;
 | |
|   }
 | |
| 
 | |
|   if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
 | |
|     // The argument to the call is some form of the first element of the
 | |
|     // landingpad aggregate value, but that doesn't matter.  It isn't used
 | |
|     // here.
 | |
|     // The return value of this instruction, however, is used to access the
 | |
|     // EH object pointer.  We have generated an instruction to get that value
 | |
|     // from the EH alloc block, so we can just map to that here.
 | |
|     VMap[Inst] = EHObj;
 | |
|     return CloningDirector::SkipInstruction;
 | |
|   }
 | |
|   if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
 | |
|     auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
 | |
|     // It might be interesting to track whether or not we are inside a catch
 | |
|     // function, but that might make the algorithm more brittle than it needs
 | |
|     // to be.
 | |
| 
 | |
|     // The end catch call can occur in one of two places: either in a
 | |
|     // landingpad
 | |
|     // block that is part of the catch handlers exception mechanism, or at the
 | |
|     // end of the catch block.  If it occurs in a landing pad, we must skip it
 | |
|     // and continue so that the landing pad gets cloned.
 | |
|     // FIXME: This case isn't fully supported yet and shouldn't turn up in any
 | |
|     //        of the test cases until it is.
 | |
|     if (IntrinCall->getParent()->isLandingPad())
 | |
|       return CloningDirector::SkipInstruction;
 | |
| 
 | |
|     // If an end catch occurs anywhere else the next instruction should be an
 | |
|     // unconditional branch instruction that we want to replace with a return
 | |
|     // to the the address of the branch target.
 | |
|     const BasicBlock *EndCatchBB = IntrinCall->getParent();
 | |
|     const TerminatorInst *Terminator = EndCatchBB->getTerminator();
 | |
|     const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
 | |
|     assert(Branch && Branch->isUnconditional());
 | |
|     assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
 | |
|            BasicBlock::const_iterator(Branch));
 | |
| 
 | |
|     ReturnInst::Create(NewBB->getContext(),
 | |
|                        BlockAddress::get(Branch->getSuccessor(0)), NewBB);
 | |
| 
 | |
|     // We just added a terminator to the cloned block.
 | |
|     // Tell the caller to stop processing the current basic block so that
 | |
|     // the branch instruction will be skipped.
 | |
|     return CloningDirector::StopCloningBB;
 | |
|   }
 | |
|   if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
 | |
|     auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
 | |
|     Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
 | |
|     // This causes a replacement that will collapse the landing pad CFG based
 | |
|     // on the filter function we intend to match.
 | |
|     if (Selector == CurrentSelector)
 | |
|       VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
 | |
|     else
 | |
|       VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
 | |
|     // Tell the caller not to clone this instruction.
 | |
|     return CloningDirector::SkipInstruction;
 | |
|   }
 | |
| 
 | |
|   // Continue with the default cloning behavior.
 | |
|   return CloningDirector::CloneInstruction;
 | |
| }
 | |
| 
 | |
| WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
 | |
|     Function *OutlinedFn, FrameVarInfoMap &FrameVarInfo)
 | |
|     : FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) {
 | |
|   Builder.SetInsertPoint(&OutlinedFn->getEntryBlock());
 | |
|   // FIXME: Do something with the FrameVarMapped so that it is shared across the
 | |
|   // function.
 | |
| }
 | |
| 
 | |
| Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) {
 | |
|   // If we're asked to materialize an alloca variable, we temporarily
 | |
|   // create a matching alloca in the outlined function.  When all the
 | |
|   // outlining is complete, we'll collect these into a structure and
 | |
|   // replace these temporary allocas with GEPs referencing the frame
 | |
|   // allocation block.
 | |
|   if (auto *AV = dyn_cast<AllocaInst>(V)) {
 | |
|     AllocaInst *NewAlloca = Builder.CreateAlloca(
 | |
|         AV->getAllocatedType(), AV->getArraySize(), AV->getName());
 | |
|     FrameVarInfo[AV].Allocas.push_back(NewAlloca);
 | |
|     return NewAlloca;
 | |
|   }
 | |
| 
 | |
| // FIXME: Do PHI nodes need special handling?
 | |
| 
 | |
| // FIXME: Are there other cases we can handle better?  GEP, ExtractValue, etc.
 | |
| 
 | |
| // FIXME: This doesn't work during cloning because it finds an instruction
 | |
| //        in the use list that isn't yet part of a basic block.
 | |
| #if 0
 | |
|   // If we're asked to remap some other instruction, we'll need to
 | |
|   // spill it to an alloca variable in the parent function and add a
 | |
|   // temporary alloca in the outlined function to be processed as
 | |
|   // described above.
 | |
|   Instruction *Inst = dyn_cast<Instruction>(V);
 | |
|   if (Inst) {
 | |
|     AllocaInst *Spill = DemoteRegToStack(*Inst, true);
 | |
|     AllocaInst *NewAlloca = Builder.CreateAlloca(Spill->getAllocatedType(),
 | |
|                                                  Spill->getArraySize());
 | |
|     FrameVarMap[AV] = NewAlloca;
 | |
|     return NewAlloca;
 | |
|   }
 | |
| #endif
 | |
| 
 | |
|   return nullptr;
 | |
| }
 |