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			257 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ScopedHashTable.h - A simple scoped hash table ---------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements an efficient scoped hash table, which is useful for
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| // things like dominator-based optimizations.  This allows clients to do things
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| // like this:
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| //
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| //  ScopedHashTable<int, int> HT;
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| //  {
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| //    ScopedHashTableScope<int, int> Scope1(HT);
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| //    HT.insert(0, 0);
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| //    HT.insert(1, 1);
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| //    {
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| //      ScopedHashTableScope<int, int> Scope2(HT);
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| //      HT.insert(0, 42);
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| //    }
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| //  }
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| //
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| // Looking up the value for "0" in the Scope2 block will return 42.  Looking
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| // up the value for 0 before 42 is inserted or after Scope2 is popped will
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| // return 0.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ADT_SCOPEDHASHTABLE_H
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| #define LLVM_ADT_SCOPEDHASHTABLE_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/Support/Allocator.h"
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| 
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| namespace llvm {
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| 
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| template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
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|           typename AllocatorTy = MallocAllocator>
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| class ScopedHashTable;
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| 
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| template <typename K, typename V>
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| class ScopedHashTableVal {
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|   ScopedHashTableVal *NextInScope;
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|   ScopedHashTableVal *NextForKey;
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|   K Key;
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|   V Val;
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|   ScopedHashTableVal(const K &key, const V &val) : Key(key), Val(val) {}
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| public:
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| 
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|   const K &getKey() const { return Key; }
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|   const V &getValue() const { return Val; }
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|   V &getValue() { return Val; }
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| 
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|   ScopedHashTableVal *getNextForKey() { return NextForKey; }
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|   const ScopedHashTableVal *getNextForKey() const { return NextForKey; }
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|   ScopedHashTableVal *getNextInScope() { return NextInScope; }
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|   
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|   template <typename AllocatorTy>
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|   static ScopedHashTableVal *Create(ScopedHashTableVal *nextInScope,
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|                                     ScopedHashTableVal *nextForKey,
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|                                     const K &key, const V &val,
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|                                     AllocatorTy &Allocator) {
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|     ScopedHashTableVal *New = Allocator.template Allocate<ScopedHashTableVal>();
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|     // Set up the value.
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|     new (New) ScopedHashTableVal(key, val);
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|     New->NextInScope = nextInScope;
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|     New->NextForKey = nextForKey; 
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|     return New;
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|   }
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|   
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|   template <typename AllocatorTy>
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|   void Destroy(AllocatorTy &Allocator) {
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|     // Free memory referenced by the item.
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|     this->~ScopedHashTableVal();
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|     Allocator.Deallocate(this);
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|   }
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| };
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| 
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| template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
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|           typename AllocatorTy = MallocAllocator>
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| class ScopedHashTableScope {
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|   /// HT - The hashtable that we are active for.
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|   ScopedHashTable<K, V, KInfo, AllocatorTy> &HT;
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| 
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|   /// PrevScope - This is the scope that we are shadowing in HT.
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|   ScopedHashTableScope *PrevScope;
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| 
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|   /// LastValInScope - This is the last value that was inserted for this scope
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|   /// or null if none have been inserted yet.
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|   ScopedHashTableVal<K, V> *LastValInScope;
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|   void operator=(ScopedHashTableScope&);       // DO NOT IMPLEMENT
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|   ScopedHashTableScope(ScopedHashTableScope&); // DO NOT IMPLEMENT
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| public:
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|   ScopedHashTableScope(ScopedHashTable<K, V, KInfo, AllocatorTy> &HT);
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|   ~ScopedHashTableScope();
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| 
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|   ScopedHashTableScope *getParentScope() { return PrevScope; }
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|   const ScopedHashTableScope *getParentScope() const { return PrevScope; }
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|   
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| private:
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|   friend class ScopedHashTable<K, V, KInfo, AllocatorTy>;
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|   ScopedHashTableVal<K, V> *getLastValInScope() {
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|     return LastValInScope;
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|   }
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|   void setLastValInScope(ScopedHashTableVal<K, V> *Val) {
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|     LastValInScope = Val;
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|   }
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| };
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| 
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| 
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| template <typename K, typename V, typename KInfo = DenseMapInfo<K> >
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| class ScopedHashTableIterator {
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|   ScopedHashTableVal<K, V> *Node;
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| public:
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|   ScopedHashTableIterator(ScopedHashTableVal<K, V> *node) : Node(node) {}
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| 
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|   V &operator*() const {
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|     assert(Node && "Dereference end()");
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|     return Node->getValue();
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|   }
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|   V *operator->() const {
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|     return &Node->getValue();
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|   }
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| 
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|   bool operator==(const ScopedHashTableIterator &RHS) const {
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|     return Node == RHS.Node;
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|   }
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|   bool operator!=(const ScopedHashTableIterator &RHS) const {
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|     return Node != RHS.Node;
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|   }
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| 
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|   inline ScopedHashTableIterator& operator++() {          // Preincrement
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|     assert(Node && "incrementing past end()");
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|     Node = Node->getNextForKey();
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|     return *this;
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|   }
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|   ScopedHashTableIterator operator++(int) {        // Postincrement
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|     ScopedHashTableIterator tmp = *this; ++*this; return tmp;
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|   }
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| };
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| 
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| 
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| template <typename K, typename V, typename KInfo, typename AllocatorTy>
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| class ScopedHashTable {
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| public:
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|   /// ScopeTy - This is a helpful typedef that allows clients to get easy access
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|   /// to the name of the scope for this hash table.
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|   typedef ScopedHashTableScope<K, V, KInfo, AllocatorTy> ScopeTy;
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| private:
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|   typedef ScopedHashTableVal<K, V> ValTy;
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|   DenseMap<K, ValTy*, KInfo> TopLevelMap;
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|   ScopeTy *CurScope;
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|   
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|   AllocatorTy Allocator;
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|   
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|   ScopedHashTable(const ScopedHashTable&); // NOT YET IMPLEMENTED
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|   void operator=(const ScopedHashTable&);  // NOT YET IMPLEMENTED
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|   friend class ScopedHashTableScope<K, V, KInfo, AllocatorTy>;
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| public:
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|   ScopedHashTable() : CurScope(0) {}
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|   ScopedHashTable(AllocatorTy A) : CurScope(0), Allocator(A) {}
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|   ~ScopedHashTable() {
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|     assert(CurScope == 0 && TopLevelMap.empty() && "Scope imbalance!");
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|   }
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|   
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| 
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|   /// Access to the allocator.
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|   typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy;
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|   typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy;
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|   AllocatorRefTy getAllocator() { return Allocator; }
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|   AllocatorCRefTy getAllocator() const { return Allocator; }
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| 
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|   bool count(const K &Key) const {
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|     return TopLevelMap.count(Key);
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|   }
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| 
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|   V lookup(const K &Key) {
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|     typename DenseMap<K, ValTy*, KInfo>::iterator I = TopLevelMap.find(Key);
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|     if (I != TopLevelMap.end())
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|       return I->second->getValue();
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|       
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|     return V();
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|   }
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| 
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|   void insert(const K &Key, const V &Val) {
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|     insertIntoScope(CurScope, Key, Val);
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|   }
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| 
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|   typedef ScopedHashTableIterator<K, V, KInfo> iterator;
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| 
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|   iterator end() { return iterator(0); }
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| 
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|   iterator begin(const K &Key) {
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|     typename DenseMap<K, ValTy*, KInfo>::iterator I =
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|       TopLevelMap.find(Key);
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|     if (I == TopLevelMap.end()) return end();
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|     return iterator(I->second);
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|   }
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|   
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|   ScopeTy *getCurScope() { return CurScope; }
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|   const ScopeTy *getCurScope() const { return CurScope; }
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| 
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|   /// insertIntoScope - This inserts the specified key/value at the specified
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|   /// (possibly not the current) scope.  While it is ok to insert into a scope
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|   /// that isn't the current one, it isn't ok to insert *underneath* an existing
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|   /// value of the specified key.
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|   void insertIntoScope(ScopeTy *S, const K &Key, const V &Val) {
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|     assert(S && "No scope active!");
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|     ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
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|     KeyEntry = ValTy::Create(S->getLastValInScope(), KeyEntry, Key, Val,
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|                              Allocator);
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|     S->setLastValInScope(KeyEntry);
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|   }
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| };
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| 
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| /// ScopedHashTableScope ctor - Install this as the current scope for the hash
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| /// table.
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| template <typename K, typename V, typename KInfo, typename Allocator>
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| ScopedHashTableScope<K, V, KInfo, Allocator>::
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|   ScopedHashTableScope(ScopedHashTable<K, V, KInfo, Allocator> &ht) : HT(ht) {
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|   PrevScope = HT.CurScope;
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|   HT.CurScope = this;
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|   LastValInScope = 0;
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| }
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| 
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| template <typename K, typename V, typename KInfo, typename Allocator>
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| ScopedHashTableScope<K, V, KInfo, Allocator>::~ScopedHashTableScope() {
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|   assert(HT.CurScope == this && "Scope imbalance!");
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|   HT.CurScope = PrevScope;
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| 
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|   // Pop and delete all values corresponding to this scope.
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|   while (ScopedHashTableVal<K, V> *ThisEntry = LastValInScope) {
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|     // Pop this value out of the TopLevelMap.
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|     if (ThisEntry->getNextForKey() == 0) {
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|       assert(HT.TopLevelMap[ThisEntry->getKey()] == ThisEntry &&
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|              "Scope imbalance!");
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|       HT.TopLevelMap.erase(ThisEntry->getKey());
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|     } else {
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|       ScopedHashTableVal<K, V> *&KeyEntry = HT.TopLevelMap[ThisEntry->getKey()];
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|       assert(KeyEntry == ThisEntry && "Scope imbalance!");
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|       KeyEntry = ThisEntry->getNextForKey();
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|     }
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| 
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|     // Pop this value out of the scope.
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|     LastValInScope = ThisEntry->getNextInScope();
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| 
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|     // Delete this entry.
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|     ThisEntry->Destroy(HT.getAllocator());
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|   }
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| }
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| 
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| } // end namespace llvm
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| 
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| #endif
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