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			185 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Module.h - C++ class to represent a VM module -------*- C++ -*--=//
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//
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// This file contains the declarations for the Module class that is used to 
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// maintain all the information related to a VM module.
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//
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// A module also maintains a GlobalValRefMap object that is used to hold all
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// constant references to global variables in the module.  When a global
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// variable is destroyed, it should have no entries in the GlobalValueRefMap.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MODULE_H
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#define LLVM_MODULE_H
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#include "llvm/Function.h"
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#include "llvm/GlobalVariable.h"
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class GlobalVariable;
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class GlobalValueRefMap;   // Used by ConstantVals.cpp
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class ConstantPointerRef;
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class FunctionType;
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class SymbolTable;
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template<> struct ilist_traits<Function>
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  : public SymbolTableListTraits<Function, Module, Module> {
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  // createNode is used to create a node that marks the end of the list...
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  static Function *createNode();
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  static iplist<Function> &getList(Module *M);
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};
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template<> struct ilist_traits<GlobalVariable>
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  : public SymbolTableListTraits<GlobalVariable, Module, Module> {
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  // createNode is used to create a node that marks the end of the list...
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  static GlobalVariable *createNode();
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  static iplist<GlobalVariable> &getList(Module *M);
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};
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class Module : public Annotable {
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public:
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  typedef iplist<GlobalVariable> GlobalListType;
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  typedef iplist<Function> FunctionListType;
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  // Global Variable iterators...
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  typedef GlobalListType::iterator                             giterator;
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  typedef GlobalListType::const_iterator                 const_giterator;
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  typedef std::reverse_iterator<giterator>             reverse_giterator;
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  typedef std::reverse_iterator<const_giterator> const_reverse_giterator;
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  // Function iterators...
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  typedef FunctionListType::iterator                            iterator;
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  typedef FunctionListType::const_iterator                const_iterator;
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  typedef std::reverse_iterator<iterator>             reverse_iterator;
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  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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private:
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  GlobalListType GlobalList;     // The Global Variables
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  FunctionListType FunctionList;     // The Functions
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  GlobalValueRefMap *GVRefMap;
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  SymbolTable *SymTab;
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  // Accessor for the underlying GlobalValRefMap... only through the
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  // ConstantPointerRef class...
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  friend class ConstantPointerRef;
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  void mutateConstantPointerRef(GlobalValue *OldGV, GlobalValue *NewGV);
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  ConstantPointerRef *getConstantPointerRef(GlobalValue *GV);
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  void destroyConstantPointerRef(ConstantPointerRef *CPR);
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public:
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  Module();
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  ~Module();
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  /// getOrInsertFunction - Look up the specified function in the module symbol
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  /// table.  If it does not exist, add a prototype for the function and return
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  /// it.
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  Function *getOrInsertFunction(const std::string &Name, const FunctionType *T);
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  /// getFunction - Look up the specified function in the module symbol table.
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  /// If it does not exist, return null.
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  ///
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  Function *getFunction(const std::string &Name, const FunctionType *Ty);
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  /// addTypeName - Insert an entry in the symbol table mapping Str to Type.  If
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  /// there is already an entry for this name, true is returned and the symbol
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  /// table is not modified.
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  ///
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  bool addTypeName(const std::string &Name, const Type *Ty);
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  /// getTypeName - If there is at least one entry in the symbol table for the
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  /// specified type, return it.
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  ///
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  std::string getTypeName(const Type *Ty);
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  /// Get the underlying elements of the Module...
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  inline const GlobalListType &getGlobalList() const  { return GlobalList; }
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  inline       GlobalListType &getGlobalList()        { return GlobalList; }
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  inline const FunctionListType &getFunctionList() const { return FunctionList;}
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  inline       FunctionListType &getFunctionList()       { return FunctionList;}
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  //===--------------------------------------------------------------------===//
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  // Symbol table support functions...
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  /// hasSymbolTable() - Returns true if there is a symbol table allocated to
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  /// this object AND if there is at least one name in it!
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  ///
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  bool hasSymbolTable() const;
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  /// getSymbolTable() - CAUTION: The current symbol table may be null if there
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  /// are no names (ie, the symbol table is empty)
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  ///
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  inline       SymbolTable *getSymbolTable()       { return SymTab; }
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  inline const SymbolTable *getSymbolTable() const { return SymTab; }
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  /// getSymbolTableSure is guaranteed to not return a null pointer, because if
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  /// the method does not already have a symtab, one is created.  Use this if
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  /// you intend to put something into the symbol table for the method.
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  ///
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  SymbolTable *getSymbolTableSure();
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  //===--------------------------------------------------------------------===//
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  // Module iterator forwarding functions
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  //
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  inline giterator                gbegin()       { return GlobalList.begin(); }
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  inline const_giterator          gbegin() const { return GlobalList.begin(); }
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  inline giterator                gend  ()       { return GlobalList.end();   }
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  inline const_giterator          gend  () const { return GlobalList.end();   }
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  inline reverse_giterator       grbegin()       { return GlobalList.rbegin(); }
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  inline const_reverse_giterator grbegin() const { return GlobalList.rbegin(); }
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  inline reverse_giterator       grend  ()       { return GlobalList.rend();   }
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  inline const_reverse_giterator grend  () const { return GlobalList.rend();   }
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  inline unsigned                  gsize() const { return GlobalList.size(); }
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  inline bool                     gempty() const { return GlobalList.empty(); }
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  inline const GlobalVariable    &gfront() const { return GlobalList.front(); }
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  inline       GlobalVariable    &gfront()       { return GlobalList.front(); }
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  inline const GlobalVariable     &gback() const { return GlobalList.back(); }
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  inline       GlobalVariable     &gback()       { return GlobalList.back(); }
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  inline iterator                begin()       { return FunctionList.begin(); }
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  inline const_iterator          begin() const { return FunctionList.begin(); }
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  inline iterator                end  ()       { return FunctionList.end();   }
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  inline const_iterator          end  () const { return FunctionList.end();   }
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  inline reverse_iterator       rbegin()       { return FunctionList.rbegin(); }
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  inline const_reverse_iterator rbegin() const { return FunctionList.rbegin(); }
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  inline reverse_iterator       rend  ()       { return FunctionList.rend();   }
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  inline const_reverse_iterator rend  () const { return FunctionList.rend();   }
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  inline unsigned                 size() const { return FunctionList.size(); }
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  inline bool                    empty() const { return FunctionList.empty(); }
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  inline const Function         &front() const { return FunctionList.front(); }
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  inline       Function         &front()       { return FunctionList.front(); }
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  inline const Function          &back() const { return FunctionList.back(); }
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  inline       Function          &back()       { return FunctionList.back(); }
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  void print(std::ostream &OS) const;
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  void dump() const;
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  /// dropAllReferences() - This function causes all the subinstructions to "let
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  /// go" of all references that they are maintaining.  This allows one to
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  /// 'delete' a whole class at a time, even though there may be circular
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  /// references... first all references are dropped, and all use counts go to
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  /// zero.  Then everything is delete'd for real.  Note that no operations are
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  /// valid on an object that has "dropped all references", except operator 
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  /// delete.
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  ///
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  void dropAllReferences();
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};
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inline std::ostream &operator<<(std::ostream &O, const Module *M) {
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  M->print(O);
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  return O;
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}
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inline std::ostream &operator<<(std::ostream &O, const Module &M) {
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  M.print(O);
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  return O;
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}
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#endif
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