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https://github.com/c64scene-ar/llvm-6502.git
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501aeea325
A Direct stack map location records the address of frame index. This address is itself the value that the runtime requested. This differs from IndirectMemRefOp locations, which refer to a stack locations from which the requested values must be loaded. Direct locations can directly communicate the address if an alloca, while IndirectMemRefOp handle register spills. For example: entry: %a = alloca i64... llvm.experimental.stackmap(i32 <ID>, i32 <shadowBytes>, i64* %a) Since both the alloca and stackmap intrinsic are in the entry block, and the intrinsic takes the address of the alloca, the runtime can assume that LLVM will not substitute alloca with any intervening value. This must be verified by the runtime by checking that the stack map's location is a Direct location type. The runtime can then determine the alloca's relative location on the stack immediately after compilation, or at any time thereafter. This differs from Register and Indirect locations, because the runtime can only read the values in those locations when execution reaches the instruction address of the stack map. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195712 91177308-0d34-0410-b5e6-96231b3b80d8
349 lines
10 KiB
LLVM
349 lines
10 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-apple-darwin -disable-fp-elim | FileCheck %s
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; Stackmap Header: no constants - 6 callsites
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; CHECK-LABEL: .section __LLVM_STACKMAPS,__llvm_stackmaps
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; CHECK-NEXT: __LLVM_StackMaps:
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; Header
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; CHECK-NEXT: .long 0
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; Num Constants
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; CHECK-NEXT: .long 0
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; Num Callsites
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; CHECK-NEXT: .long 8
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; test
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; CHECK-NEXT: .long 0
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; CHECK-LABEL: .long L{{.*}}-_test
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; CHECK-NEXT: .short 0
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; 3 locations
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; CHECK-NEXT: .short 3
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; Loc 0: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 4
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 4
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 2: Constant 3
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; CHECK-NEXT: .byte 4
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 0
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; CHECK-NEXT: .long 3
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define i64 @test() nounwind ssp uwtable {
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entry:
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call anyregcc void (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.void(i32 0, i32 15, i8* null, i32 2, i32 1, i32 2, i64 3)
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ret i64 0
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}
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; property access 1 - %obj is an anyreg call argument and should therefore be in a register
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; CHECK-NEXT: .long 1
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; CHECK-LABEL: .long L{{.*}}-_property_access1
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; CHECK-NEXT: .short 0
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; 2 locations
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; CHECK-NEXT: .short 2
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; Loc 0: Register <-- this is the return register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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define i64 @property_access1(i8* %obj) nounwind ssp uwtable {
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entry:
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%f = inttoptr i64 12297829382473034410 to i8*
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%ret = call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 1, i32 15, i8* %f, i32 1, i8* %obj)
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ret i64 %ret
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}
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; property access 2 - %obj is an anyreg call argument and should therefore be in a register
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; CHECK-NEXT: .long 2
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; CHECK-LABEL: .long L{{.*}}-_property_access2
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; CHECK-NEXT: .short 0
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; 2 locations
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; CHECK-NEXT: .short 2
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; Loc 0: Register <-- this is the return register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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define i64 @property_access2() nounwind ssp uwtable {
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entry:
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%obj = alloca i64, align 8
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%f = inttoptr i64 12297829382473034410 to i8*
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%ret = call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 2, i32 15, i8* %f, i32 1, i64* %obj)
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ret i64 %ret
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}
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; property access 3 - %obj is a frame index
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; CHECK-NEXT: .long 3
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; CHECK-LABEL: .long L{{.*}}-_property_access3
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; CHECK-NEXT: .short 0
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; 2 locations
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; CHECK-NEXT: .short 2
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; Loc 0: Register <-- this is the return register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Direct RBP - ofs
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; CHECK-NEXT: .byte 2
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 6
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; CHECK-NEXT: .long
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define i64 @property_access3() nounwind ssp uwtable {
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entry:
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%obj = alloca i64, align 8
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%f = inttoptr i64 12297829382473034410 to i8*
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%ret = call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 3, i32 15, i8* %f, i32 0, i64* %obj)
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ret i64 %ret
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}
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; anyreg_test1
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; CHECK-NEXT: .long 4
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; CHECK-LABEL: .long L{{.*}}-_anyreg_test1
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; CHECK-NEXT: .short 0
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; 14 locations
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; CHECK-NEXT: .short 14
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; Loc 0: Register <-- this is the return register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 2: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 3: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 4: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 5: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 6: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 7: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 8: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 9: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 10: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 11: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 12: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 13: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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define i64 @anyreg_test1(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable {
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entry:
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%f = inttoptr i64 12297829382473034410 to i8*
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%ret = call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 4, i32 15, i8* %f, i32 13, i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13)
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ret i64 %ret
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}
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; anyreg_test2
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; CHECK-NEXT: .long 5
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; CHECK-LABEL: .long L{{.*}}-_anyreg_test2
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; CHECK-NEXT: .short 0
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; 14 locations
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; CHECK-NEXT: .short 14
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; Loc 0: Register <-- this is the return register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 2: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 3: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 4: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 5: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 6: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 7: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 8: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 9: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 10: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 11: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 12: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 13: Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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define i64 @anyreg_test2(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable {
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entry:
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%f = inttoptr i64 12297829382473034410 to i8*
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%ret = call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 5, i32 15, i8* %f, i32 8, i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13)
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ret i64 %ret
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}
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; Test spilling the return value of an anyregcc call.
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;
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; <rdar://problem/15432754> [JS] Assertion: "Folded a def to a non-store!"
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;
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; CHECK-LABEL: .long 12
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; CHECK-LABEL: .long L{{.*}}-_patchpoint_spilldef
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; CHECK-NEXT: .short 0
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; CHECK-NEXT: .short 3
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; Loc 0: Register (some register that will be spilled to the stack)
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Register RDI
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 5
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; CHECK-NEXT: .long 0
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; Loc 1: Register RSI
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 4
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; CHECK-NEXT: .long 0
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define i64 @patchpoint_spilldef(i64 %p1, i64 %p2, i64 %p3, i64 %p4) {
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entry:
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%result = tail call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 12, i32 15, i8* inttoptr (i64 0 to i8*), i32 2, i64 %p1, i64 %p2)
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tail call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() nounwind
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ret i64 %result
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}
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; Test spilling the arguments of an anyregcc call.
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;
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; <rdar://problem/15487687> [JS] AnyRegCC argument ends up being spilled
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;
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; CHECK-LABEL: .long 13
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; CHECK-LABEL: .long L{{.*}}-_patchpoint_spillargs
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; CHECK-NEXT: .short 0
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; CHECK-NEXT: .short 5
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; Loc 0: Return a register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 1: Arg0 in a Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 2: Arg1 in a Register
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; CHECK-NEXT: .byte 1
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short {{[0-9]+}}
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; CHECK-NEXT: .long 0
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; Loc 3: Arg2 spilled to RBP +
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; CHECK-NEXT: .byte 3
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 6
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; CHECK-NEXT: .long
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; Loc 4: Arg3 spilled to RBP +
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; CHECK-NEXT: .byte 3
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; CHECK-NEXT: .byte 8
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; CHECK-NEXT: .short 6
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; CHECK-NEXT: .long
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define i64 @patchpoint_spillargs(i64 %p1, i64 %p2, i64 %p3, i64 %p4) {
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entry:
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tail call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() nounwind
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%result = tail call anyregcc i64 (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.i64(i32 13, i32 15, i8* inttoptr (i64 0 to i8*), i32 2, i64 %p1, i64 %p2, i64 %p3, i64 %p4)
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ret i64 %result
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}
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declare void @llvm.experimental.patchpoint.void(i32, i32, i8*, i32, ...)
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declare i64 @llvm.experimental.patchpoint.i64(i32, i32, i8*, i32, ...)
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