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			95 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Process.cpp - Implement OS Process Concept --------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This header file implements the operating system Process concept.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Config/config.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/Process.h"
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| 
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| using namespace llvm;
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| using namespace sys;
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| 
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| //===----------------------------------------------------------------------===//
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| //=== WARNING: Implementation here must contain only TRULY operating system
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| //===          independent code.
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| //===----------------------------------------------------------------------===//
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| 
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| // Empty virtual destructor to anchor the vtable for the process class.
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| process::~process() {}
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| 
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| self_process *process::get_self() {
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|   // Use a function local static for thread safe initialization and allocate it
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|   // as a raw pointer to ensure it is never destroyed.
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|   static self_process *SP = new self_process();
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| 
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|   return SP;
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| }
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| 
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| // The destructor for the self_process subclass must never actually be
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| // executed. There should be at most one instance of this class, and that
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| // instance should live until the process terminates to avoid the potential for
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| // racy accesses during shutdown.
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| self_process::~self_process() {
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|   llvm_unreachable("This destructor must never be executed!");
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| }
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| 
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| /// \brief A helper function to compute the elapsed wall-time since the program
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| /// started.
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| ///
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| /// Note that this routine actually computes the elapsed wall time since the
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| /// first time it was called. However, we arrange to have it called during the
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| /// startup of the process to get approximately correct results.
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| static TimeValue getElapsedWallTime() {
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|   static TimeValue &StartTime = *new TimeValue(TimeValue::now());
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|   return TimeValue::now() - StartTime;
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| }
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| 
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| /// \brief A special global variable to ensure we call \c getElapsedWallTime
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| /// during global initialization of the program.
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| ///
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| /// Note that this variable is never referenced elsewhere. Doing so could
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| /// create race conditions during program startup or shutdown.
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| static volatile TimeValue DummyTimeValue = getElapsedWallTime();
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| 
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| // Implement this routine by using the static helpers above. They're already
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| // portable.
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| TimeValue self_process::get_wall_time() const {
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|   return getElapsedWallTime();
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| }
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| 
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| 
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| #define COLOR(FGBG, CODE, BOLD) "\033[0;" BOLD FGBG CODE "m"
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| 
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| #define ALLCOLORS(FGBG,BOLD) {\
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|     COLOR(FGBG, "0", BOLD),\
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|     COLOR(FGBG, "1", BOLD),\
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|     COLOR(FGBG, "2", BOLD),\
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|     COLOR(FGBG, "3", BOLD),\
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|     COLOR(FGBG, "4", BOLD),\
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|     COLOR(FGBG, "5", BOLD),\
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|     COLOR(FGBG, "6", BOLD),\
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|     COLOR(FGBG, "7", BOLD)\
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|   }
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| 
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| static const char colorcodes[2][2][8][10] = {
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|  { ALLCOLORS("3",""), ALLCOLORS("3","1;") },
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|  { ALLCOLORS("4",""), ALLCOLORS("4","1;") }
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| };
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| 
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| // Include the platform-specific parts of this class.
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| #ifdef LLVM_ON_UNIX
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| #include "Unix/Process.inc"
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| #endif
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| #ifdef LLVM_ON_WIN32
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| #include "Windows/Process.inc"
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| #endif
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