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			466 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			466 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- Inliner.cpp - Code common to all inliners --------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the mechanics required to implement inlining without
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| // missing any calls and updating the call graph.  The decisions of which calls
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| // are profitable to inline are implemented elsewhere.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "inline"
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| #include "llvm/Module.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Analysis/CallGraph.h"
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| #include "llvm/Analysis/InlineCost.h"
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| #include "llvm/Support/CallSite.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/Transforms/IPO/InlinerPass.h"
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Support/CommandLine.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/Statistic.h"
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| #include <set>
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| using namespace llvm;
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| 
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| STATISTIC(NumInlined, "Number of functions inlined");
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| STATISTIC(NumDeleted, "Number of functions deleted because all callers found");
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| STATISTIC(NumMergedAllocas, "Number of allocas merged together");
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| 
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| static cl::opt<int>
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| InlineLimit("inline-threshold", cl::Hidden, cl::init(200), cl::ZeroOrMore,
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|         cl::desc("Control the amount of inlining to perform (default = 200)"));
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| 
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| Inliner::Inliner(void *ID) 
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|   : CallGraphSCCPass(ID), InlineThreshold(InlineLimit) {}
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| 
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| Inliner::Inliner(void *ID, int Threshold) 
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|   : CallGraphSCCPass(ID), InlineThreshold(Threshold) {}
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| 
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| /// getAnalysisUsage - For this class, we declare that we require and preserve
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| /// the call graph.  If the derived class implements this method, it should
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| /// always explicitly call the implementation here.
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| void Inliner::getAnalysisUsage(AnalysisUsage &Info) const {
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|   CallGraphSCCPass::getAnalysisUsage(Info);
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| }
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| 
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| 
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| typedef DenseMap<const ArrayType*, std::vector<AllocaInst*> >
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| InlinedArrayAllocasTy;
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| 
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| /// InlineCallIfPossible - If it is possible to inline the specified call site,
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| /// do so and update the CallGraph for this operation.
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| ///
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| /// This function also does some basic book-keeping to update the IR.  The
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| /// InlinedArrayAllocas map keeps track of any allocas that are already
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| /// available from other  functions inlined into the caller.  If we are able to
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| /// inline this call site we attempt to reuse already available allocas or add
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| /// any new allocas to the set if not possible.
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| static bool InlineCallIfPossible(CallSite CS, CallGraph &CG,
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|                                  const TargetData *TD,
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|                                  InlinedArrayAllocasTy &InlinedArrayAllocas) {
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|   Function *Callee = CS.getCalledFunction();
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|   Function *Caller = CS.getCaller();
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| 
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|   // Try to inline the function.  Get the list of static allocas that were
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|   // inlined.
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|   SmallVector<AllocaInst*, 16> StaticAllocas;
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|   if (!InlineFunction(CS, &CG, TD, &StaticAllocas))
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|     return false;
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| 
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|   // If the inlined function had a higher stack protection level than the
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|   // calling function, then bump up the caller's stack protection level.
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|   if (Callee->hasFnAttr(Attribute::StackProtectReq))
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|     Caller->addFnAttr(Attribute::StackProtectReq);
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|   else if (Callee->hasFnAttr(Attribute::StackProtect) &&
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|            !Caller->hasFnAttr(Attribute::StackProtectReq))
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|     Caller->addFnAttr(Attribute::StackProtect);
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| 
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|   
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|   // Look at all of the allocas that we inlined through this call site.  If we
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|   // have already inlined other allocas through other calls into this function,
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|   // then we know that they have disjoint lifetimes and that we can merge them.
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|   //
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|   // There are many heuristics possible for merging these allocas, and the
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|   // different options have different tradeoffs.  One thing that we *really*
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|   // don't want to hurt is SRoA: once inlining happens, often allocas are no
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|   // longer address taken and so they can be promoted.
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|   //
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|   // Our "solution" for that is to only merge allocas whose outermost type is an
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|   // array type.  These are usually not promoted because someone is using a
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|   // variable index into them.  These are also often the most important ones to
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|   // merge.
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|   //
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|   // A better solution would be to have real memory lifetime markers in the IR
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|   // and not have the inliner do any merging of allocas at all.  This would
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|   // allow the backend to do proper stack slot coloring of all allocas that
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|   // *actually make it to the backend*, which is really what we want.
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|   //
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|   // Because we don't have this information, we do this simple and useful hack.
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|   //
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|   SmallPtrSet<AllocaInst*, 16> UsedAllocas;
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|   
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|   // Loop over all the allocas we have so far and see if they can be merged with
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|   // a previously inlined alloca.  If not, remember that we had it.
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|   for (unsigned AllocaNo = 0, e = StaticAllocas.size();
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|        AllocaNo != e; ++AllocaNo) {
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|     AllocaInst *AI = StaticAllocas[AllocaNo];
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|     
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|     // Don't bother trying to merge array allocations (they will usually be
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|     // canonicalized to be an allocation *of* an array), or allocations whose
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|     // type is not itself an array (because we're afraid of pessimizing SRoA).
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|     const ArrayType *ATy = dyn_cast<ArrayType>(AI->getAllocatedType());
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|     if (ATy == 0 || AI->isArrayAllocation())
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|       continue;
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|     
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|     // Get the list of all available allocas for this array type.
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|     std::vector<AllocaInst*> &AllocasForType = InlinedArrayAllocas[ATy];
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|     
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|     // Loop over the allocas in AllocasForType to see if we can reuse one.  Note
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|     // that we have to be careful not to reuse the same "available" alloca for
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|     // multiple different allocas that we just inlined, we use the 'UsedAllocas'
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|     // set to keep track of which "available" allocas are being used by this
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|     // function.  Also, AllocasForType can be empty of course!
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|     bool MergedAwayAlloca = false;
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|     for (unsigned i = 0, e = AllocasForType.size(); i != e; ++i) {
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|       AllocaInst *AvailableAlloca = AllocasForType[i];
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|       
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|       // The available alloca has to be in the right function, not in some other
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|       // function in this SCC.
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|       if (AvailableAlloca->getParent() != AI->getParent())
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|         continue;
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|       
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|       // If the inlined function already uses this alloca then we can't reuse
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|       // it.
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|       if (!UsedAllocas.insert(AvailableAlloca))
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|         continue;
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|       
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|       // Otherwise, we *can* reuse it, RAUW AI into AvailableAlloca and declare
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|       // success!
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|       DEBUG(errs() << "    ***MERGED ALLOCA: " << *AI);
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|       
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|       AI->replaceAllUsesWith(AvailableAlloca);
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|       AI->eraseFromParent();
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|       MergedAwayAlloca = true;
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|       ++NumMergedAllocas;
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|       break;
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|     }
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| 
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|     // If we already nuked the alloca, we're done with it.
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|     if (MergedAwayAlloca)
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|       continue;
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| 
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|     // If we were unable to merge away the alloca either because there are no
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|     // allocas of the right type available or because we reused them all
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|     // already, remember that this alloca came from an inlined function and mark
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|     // it used so we don't reuse it for other allocas from this inline
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|     // operation.
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|     AllocasForType.push_back(AI);
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|     UsedAllocas.insert(AI);
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|   }
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|   
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|   return true;
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| }
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|         
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| /// shouldInline - Return true if the inliner should attempt to inline
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| /// at the given CallSite.
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| bool Inliner::shouldInline(CallSite CS) {
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|   InlineCost IC = getInlineCost(CS);
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|   
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|   if (IC.isAlways()) {
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|     DEBUG(errs() << "    Inlining: cost=always"
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|           << ", Call: " << *CS.getInstruction() << "\n");
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|     return true;
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|   }
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|   
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|   if (IC.isNever()) {
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|     DEBUG(errs() << "    NOT Inlining: cost=never"
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|           << ", Call: " << *CS.getInstruction() << "\n");
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|     return false;
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|   }
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|   
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|   int Cost = IC.getValue();
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|   int CurrentThreshold = InlineThreshold;
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|   Function *Caller = CS.getCaller();
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|   if (Caller && !Caller->isDeclaration() &&
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|       Caller->hasFnAttr(Attribute::OptimizeForSize) &&
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|       InlineLimit.getNumOccurrences() == 0 &&
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|       InlineThreshold != 50)
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|     CurrentThreshold = 50;
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|   
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|   float FudgeFactor = getInlineFudgeFactor(CS);
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|   if (Cost >= (int)(CurrentThreshold * FudgeFactor)) {
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|     DEBUG(errs() << "    NOT Inlining: cost=" << Cost
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|           << ", Call: " << *CS.getInstruction() << "\n");
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|     return false;
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|   }
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|   
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|   // Try to detect the case where the current inlining candidate caller
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|   // (call it B) is a static function and is an inlining candidate elsewhere,
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|   // and the current candidate callee (call it C) is large enough that
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|   // inlining it into B would make B too big to inline later.  In these
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|   // circumstances it may be best not to inline C into B, but to inline B
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|   // into its callers.
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|   if (Caller->hasLocalLinkage()) {
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|     int TotalSecondaryCost = 0;
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|     bool outerCallsFound = false;
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|     bool allOuterCallsWillBeInlined = true;
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|     bool someOuterCallWouldNotBeInlined = false;
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|     for (Value::use_iterator I = Caller->use_begin(), E =Caller->use_end(); 
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|          I != E; ++I) {
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|       CallSite CS2 = CallSite::get(*I);
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| 
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|       // If this isn't a call to Caller (it could be some other sort
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|       // of reference) skip it.
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|       if (CS2.getInstruction() == 0 || CS2.getCalledFunction() != Caller)
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|         continue;
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| 
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|       InlineCost IC2 = getInlineCost(CS2);
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|       if (IC2.isNever())
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|         allOuterCallsWillBeInlined = false;
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|       if (IC2.isAlways() || IC2.isNever())
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|         continue;
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| 
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|       outerCallsFound = true;
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|       int Cost2 = IC2.getValue();
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|       int CurrentThreshold2 = InlineThreshold;
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|       Function *Caller2 = CS2.getCaller();
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|       if (Caller2 && !Caller2->isDeclaration() &&
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|           Caller2->hasFnAttr(Attribute::OptimizeForSize) &&
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|           InlineThreshold != 50)
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|         CurrentThreshold2 = 50;
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| 
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|       float FudgeFactor2 = getInlineFudgeFactor(CS2);
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| 
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|       if (Cost2 >= (int)(CurrentThreshold2 * FudgeFactor2))
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|         allOuterCallsWillBeInlined = false;
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| 
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|       // See if we have this case.  We subtract off the penalty
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|       // for the call instruction, which we would be deleting.
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|       if (Cost2 < (int)(CurrentThreshold2 * FudgeFactor2) &&
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|           Cost2 + Cost - (InlineConstants::CallPenalty + 1) >= 
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|                 (int)(CurrentThreshold2 * FudgeFactor2)) {
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|         someOuterCallWouldNotBeInlined = true;
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|         TotalSecondaryCost += Cost2;
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|       }
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|     }
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|     // If all outer calls to Caller would get inlined, the cost for the last
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|     // one is set very low by getInlineCost, in anticipation that Caller will
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|     // be removed entirely.  We did not account for this above unless there
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|     // is only one caller of Caller.
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|     if (allOuterCallsWillBeInlined && Caller->use_begin() != Caller->use_end())
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|       TotalSecondaryCost += InlineConstants::LastCallToStaticBonus;
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| 
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|     if (outerCallsFound && someOuterCallWouldNotBeInlined && 
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|         TotalSecondaryCost < Cost) {
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|       DEBUG(errs() << "    NOT Inlining: " << *CS.getInstruction() << 
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|            " Cost = " << Cost << 
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|            ", outer Cost = " << TotalSecondaryCost << '\n');
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|       return false;
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|     }
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|   }
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| 
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|   DEBUG(errs() << "    Inlining: cost=" << Cost
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|         << ", Call: " << *CS.getInstruction() << '\n');
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|   return true;
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| }
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| 
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| bool Inliner::runOnSCC(std::vector<CallGraphNode*> &SCC) {
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|   CallGraph &CG = getAnalysis<CallGraph>();
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|   const TargetData *TD = getAnalysisIfAvailable<TargetData>();
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| 
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|   SmallPtrSet<Function*, 8> SCCFunctions;
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|   DEBUG(errs() << "Inliner visiting SCC:");
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|   for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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|     Function *F = SCC[i]->getFunction();
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|     if (F) SCCFunctions.insert(F);
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|     DEBUG(errs() << " " << (F ? F->getName() : "INDIRECTNODE"));
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|   }
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| 
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|   // Scan through and identify all call sites ahead of time so that we only
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|   // inline call sites in the original functions, not call sites that result
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|   // from inlining other functions.
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|   SmallVector<CallSite, 16> CallSites;
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| 
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|   for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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|     Function *F = SCC[i]->getFunction();
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|     if (!F) continue;
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|     
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|     for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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|       for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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|         CallSite CS = CallSite::get(I);
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|         // If this isn't a call, or it is a call to an intrinsic, it can
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|         // never be inlined.
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|         if (CS.getInstruction() == 0 || isa<IntrinsicInst>(I))
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|           continue;
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|         
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|         // If this is a direct call to an external function, we can never inline
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|         // it.  If it is an indirect call, inlining may resolve it to be a
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|         // direct call, so we keep it.
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|         if (CS.getCalledFunction() && CS.getCalledFunction()->isDeclaration())
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|           continue;
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|         
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|         CallSites.push_back(CS);
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|       }
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|   }
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| 
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|   DEBUG(errs() << ": " << CallSites.size() << " call sites.\n");
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| 
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|   // Now that we have all of the call sites, move the ones to functions in the
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|   // current SCC to the end of the list.
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|   unsigned FirstCallInSCC = CallSites.size();
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|   for (unsigned i = 0; i < FirstCallInSCC; ++i)
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|     if (Function *F = CallSites[i].getCalledFunction())
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|       if (SCCFunctions.count(F))
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|         std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
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| 
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|   
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|   InlinedArrayAllocasTy InlinedArrayAllocas;
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|   
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|   // Now that we have all of the call sites, loop over them and inline them if
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|   // it looks profitable to do so.
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|   bool Changed = false;
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|   bool LocalChange;
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|   do {
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|     LocalChange = false;
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|     // Iterate over the outer loop because inlining functions can cause indirect
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|     // calls to become direct calls.
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|     for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi) {
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|       CallSite CS = CallSites[CSi];
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|       
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|       Function *Callee = CS.getCalledFunction();
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|       // We can only inline direct calls to non-declarations.
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|       if (Callee == 0 || Callee->isDeclaration()) continue;
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|       
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|       // If the policy determines that we should inline this function,
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|       // try to do so.
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|       if (!shouldInline(CS))
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|         continue;
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| 
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|       Function *Caller = CS.getCaller();
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|       // Attempt to inline the function...
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|       if (!InlineCallIfPossible(CS, CG, TD, InlinedArrayAllocas))
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|         continue;
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|       
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|       // If we inlined the last possible call site to the function, delete the
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|       // function body now.
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|       if (Callee->use_empty() && Callee->hasLocalLinkage() &&
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|           // TODO: Can remove if in SCC now.
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|           !SCCFunctions.count(Callee) &&
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|           
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|           // The function may be apparently dead, but if there are indirect
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|           // callgraph references to the node, we cannot delete it yet, this
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|           // could invalidate the CGSCC iterator.
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|           CG[Callee]->getNumReferences() == 0) {
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|         DEBUG(errs() << "    -> Deleting dead function: "
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|               << Callee->getName() << "\n");
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|         CallGraphNode *CalleeNode = CG[Callee];
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|         
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|         // Remove any call graph edges from the callee to its callees.
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|         CalleeNode->removeAllCalledFunctions();
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|         
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|         resetCachedCostInfo(Callee);
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|         
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|         // Removing the node for callee from the call graph and delete it.
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|         delete CG.removeFunctionFromModule(CalleeNode);
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|         ++NumDeleted;
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|       }
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|       
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|       // Remove any cached cost info for this caller, as inlining the
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|       // callee has increased the size of the caller (which may be the
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|       // same as the callee).
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|       resetCachedCostInfo(Caller);
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| 
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|       // Remove this call site from the list.  If possible, use 
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|       // swap/pop_back for efficiency, but do not use it if doing so would
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|       // move a call site to a function in this SCC before the
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|       // 'FirstCallInSCC' barrier.
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|       if (SCC.size() == 1) {
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|         std::swap(CallSites[CSi], CallSites.back());
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|         CallSites.pop_back();
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|       } else {
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|         CallSites.erase(CallSites.begin()+CSi);
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|       }
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|       --CSi;
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| 
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|       ++NumInlined;
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|       Changed = true;
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|       LocalChange = true;
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|     }
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|   } while (LocalChange);
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| 
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|   return Changed;
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| }
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| 
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| // doFinalization - Remove now-dead linkonce functions at the end of
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| // processing to avoid breaking the SCC traversal.
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| bool Inliner::doFinalization(CallGraph &CG) {
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|   return removeDeadFunctions(CG);
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| }
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| 
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| /// removeDeadFunctions - Remove dead functions that are not included in
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| /// DNR (Do Not Remove) list.
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| bool Inliner::removeDeadFunctions(CallGraph &CG, 
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|                                   SmallPtrSet<const Function *, 16> *DNR) {
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|   SmallPtrSet<CallGraphNode*, 16> FunctionsToRemove;
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| 
 | |
|   // Scan for all of the functions, looking for ones that should now be removed
 | |
|   // from the program.  Insert the dead ones in the FunctionsToRemove set.
 | |
|   for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) {
 | |
|     CallGraphNode *CGN = I->second;
 | |
|     if (CGN->getFunction() == 0)
 | |
|       continue;
 | |
|     
 | |
|     Function *F = CGN->getFunction();
 | |
|     
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|     // If the only remaining users of the function are dead constants, remove
 | |
|     // them.
 | |
|     F->removeDeadConstantUsers();
 | |
| 
 | |
|     if (DNR && DNR->count(F))
 | |
|       continue;
 | |
|     if (!F->hasLinkOnceLinkage() && !F->hasLocalLinkage() &&
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|         !F->hasAvailableExternallyLinkage())
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|       continue;
 | |
|     if (!F->use_empty())
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|       continue;
 | |
|     
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|     // Remove any call graph edges from the function to its callees.
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|     CGN->removeAllCalledFunctions();
 | |
| 
 | |
|     // Remove any edges from the external node to the function's call graph
 | |
|     // node.  These edges might have been made irrelegant due to
 | |
|     // optimization of the program.
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|     CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
 | |
| 
 | |
|     // Removing the node for callee from the call graph and delete it.
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|     FunctionsToRemove.insert(CGN);
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|   }
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| 
 | |
|   // Now that we know which functions to delete, do so.  We didn't want to do
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|   // this inline, because that would invalidate our CallGraph::iterator
 | |
|   // objects. :(
 | |
|   //
 | |
|   // Note that it doesn't matter that we are iterating over a non-stable set
 | |
|   // here to do this, it doesn't matter which order the functions are deleted
 | |
|   // in.
 | |
|   bool Changed = false;
 | |
|   for (SmallPtrSet<CallGraphNode*, 16>::iterator I = FunctionsToRemove.begin(),
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|        E = FunctionsToRemove.end(); I != E; ++I) {
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|     resetCachedCostInfo((*I)->getFunction());
 | |
|     delete CG.removeFunctionFromModule(*I);
 | |
|     ++NumDeleted;
 | |
|     Changed = true;
 | |
|   }
 | |
| 
 | |
|   return Changed;
 | |
| }
 |