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			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file defines the CallGraphSCCPass class, which is used for passes which
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// are implemented as bottom-up traversals on the call graph.  Because there may
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// be cycles in the call graph, passes of this type operate on the call-graph in
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// SCC order: that is, they process function bottom-up, except for recursive
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// functions, which they process all at once.
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//
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// These passes are inherently interprocedural, and are required to keep the
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// call graph up-to-date if they do anything which could modify it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CALL_GRAPH_SCC_PASS_H
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#define LLVM_CALL_GRAPH_SCC_PASS_H
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#include "llvm/Pass.h"
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namespace llvm {
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class CallGraphNode;
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class CallGraph;
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struct CallGraphSCCPass : public Pass {
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  /// doInitialization - This method is called before the SCC's of the program
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  /// has been processed, allowing the pass to do initialization as necessary.
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  virtual bool doInitialization(CallGraph &CG) {
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    return false;
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  }
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  /// runOnSCC - This method should be implemented by the subclass to perform
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  /// whatever action is necessary for the specified SCC.  Note that
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  /// non-recursive (or only self-recursive) functions will have an SCC size of
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  /// 1, where recursive portions of the call graph will have SCC size > 1.
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  ///
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  virtual bool runOnSCC(const std::vector<CallGraphNode *> &SCC) = 0;
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  /// doFinalization - This method is called after the SCC's of the program has
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  /// been processed, allowing the pass to do final cleanup as necessary.
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  virtual bool doFinalization(CallGraph &CG) {
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    return false;
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  }
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  /// run - Run this pass, returning true if a modification was made to the
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  /// module argument.  This is implemented in terms of the runOnSCC method.
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  ///
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  virtual bool run(Module &M);
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  /// getAnalysisUsage - For this class, we declare that we require and preserve
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  /// the call graph.  If the derived class implements this method, it should
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  /// always explicitly call the implementation here.
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  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
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};
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} // End llvm namespace
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#endif
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