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	only concrete implementation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13977 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			119 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Target/TargetMachine.h - Target Information --------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file describes the general parts of a Target machine.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETMACHINE_H
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#define LLVM_TARGET_TARGETMACHINE_H
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#include "llvm/Target/TargetData.h"
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#include <cassert>
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namespace llvm {
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class TargetInstrInfo;
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class TargetInstrDescriptor;
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class TargetJITInfo;
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class TargetSchedInfo;
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class SparcV9RegInfo;
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class TargetFrameInfo;
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class MachineCodeEmitter;
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class MRegisterInfo;
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class FunctionPassManager;
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class PassManager;
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class Pass;
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class IntrinsicLowering;
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//===----------------------------------------------------------------------===//
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///
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/// TargetMachine - Primary interface to the complete machine description for
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/// the target machine.  All target-specific information should be accessible
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/// through this interface.
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/// 
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class TargetMachine {
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  const std::string Name;
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  const TargetData DataLayout;       // Calculates type size & alignment
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  IntrinsicLowering *IL;             // Specifies how to lower intrinsic calls
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  TargetMachine(const TargetMachine&);   // DO NOT IMPLEMENT
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  void operator=(const TargetMachine&);  // DO NOT IMPLEMENT
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protected: // Can only create subclasses...
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  TargetMachine(const std::string &name, IntrinsicLowering *IL,                
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		bool LittleEndian = false,
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		unsigned char PtrSize = 8, unsigned char PtrAl = 8,
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		unsigned char DoubleAl = 8, unsigned char FloatAl = 4,
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		unsigned char LongAl = 8, unsigned char IntAl = 4,
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		unsigned char ShortAl = 2, unsigned char ByteAl = 1);
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  // This constructor is used for targets that support arbitrary TargetData
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  // layouts, like the C backend.  It initializes the TargetData to match that
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  // of the specified module.
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  TargetMachine(const std::string &name, IntrinsicLowering *IL,
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                const Module &M);
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public:
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  virtual ~TargetMachine();
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  const std::string &getName() const { return Name; }
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  // getIntrinsicLowering - This method returns a reference to an
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  // IntrinsicLowering instance which should be used by the code generator to
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  // lower unknown intrinsic functions to the equivalent LLVM expansion.
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  IntrinsicLowering &getIntrinsicLowering() const { return *IL; }
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  // Interfaces to the major aspects of target machine information:
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  // -- Instruction opcode and operand information
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  // -- Pipelines and scheduling information
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  // -- Stack frame information
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  // 
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  virtual const TargetInstrInfo        *getInstrInfo() const { return 0; }
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  virtual const TargetFrameInfo        *getFrameInfo() const { return 0; }
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  const TargetData &getTargetData() const { return DataLayout; }
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  /// getRegisterInfo - If register information is available, return it.  If
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  /// not, return null.  This is kept separate from RegInfo until RegInfo has
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  /// details of graph coloring register allocation removed from it.
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  ///
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  virtual const MRegisterInfo*          getRegisterInfo() const { return 0; }
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  /// getJITInfo - If this target supports a JIT, return information for it,
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  /// otherwise return null.
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  ///
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  virtual TargetJITInfo *getJITInfo() { return 0; }
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  // These are deprecated interfaces.
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  virtual const TargetSchedInfo        *getSchedInfo() const { return 0; }
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  virtual const SparcV9RegInfo         *getRegInfo()   const { return 0; }
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  /// addPassesToEmitAssembly - Add passes to the specified pass manager to get
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  /// assembly langage code emitted.  Typically this will involve several steps
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  /// of code generation.  This method should return true if assembly emission
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  /// is not supported.
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  ///
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  virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out) {
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    return true;
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  }
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  /// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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  /// get machine code emitted.  This uses a MachineCodeEmitter object to handle
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  /// actually outputting the machine code and resolving things like the address
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  /// of functions.  This method should returns true if machine code emission is
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  /// not supported.
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  ///
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  virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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                                          MachineCodeEmitter &MCE) {
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    return true;
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  }
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};
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} // End llvm namespace
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#endif
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