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			200 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Interpreter.h ------------------------------------------*- C++ -*--===//
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| //
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| // This header file defines the interpreter structure
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLI_INTERPRETER_H
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| #define LLI_INTERPRETER_H
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| 
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| // Uncomment this line to enable profiling of structure field accesses.
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| //#define PROFILE_STRUCTURE_FIELDS 1
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| 
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| #include "llvm/Module.h"
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| #include "Support/DataTypes.h"
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| #include "llvm/Assembly/CachedWriter.h"
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| 
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| extern CachedWriter CW;     // Object to accellerate printing of LLVM
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| 
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| struct MethodInfo;          // Defined in ExecutionAnnotations.h
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| class CallInst;
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| class ReturnInst;
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| class BranchInst;
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| class AllocationInst;
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| 
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| typedef uint64_t PointerTy;
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| 
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| union GenericValue {
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|   bool            BoolVal;
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|   unsigned char   UByteVal;
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|   signed   char   SByteVal;
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|   unsigned short  UShortVal;
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|   signed   short  ShortVal;
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|   unsigned int    UIntVal;
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|   signed   int    IntVal;
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|   uint64_t        ULongVal;
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|   int64_t         LongVal;
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|   double          DoubleVal;
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|   float           FloatVal;
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|   PointerTy       PointerVal;
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|   unsigned char   Untyped[8];
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| };
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| 
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| // AllocaHolder - Object to track all of the blocks of memory allocated by
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| // alloca.  When the function returns, this object is poped off the execution
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| // stack, which causes the dtor to be run, which frees all the alloca'd memory.
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| //
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| class AllocaHolder {
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|   friend class AllocaHolderHandle;
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|   std::vector<void*> Allocations;
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|   unsigned RefCnt;
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| public:
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|   AllocaHolder() : RefCnt(0) {}
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|   void add(void *mem) { Allocations.push_back(mem); }
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|   ~AllocaHolder() {
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|     for (unsigned i = 0; i < Allocations.size(); ++i)
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|       free(Allocations[i]);
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|   }
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| };
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| 
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| // AllocaHolderHandle gives AllocaHolder value semantics so we can stick it into
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| // a vector...
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| //
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| class AllocaHolderHandle {
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|   AllocaHolder *H;
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| public:
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|   AllocaHolderHandle() : H(new AllocaHolder()) { H->RefCnt++; }
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|   AllocaHolderHandle(const AllocaHolderHandle &AH) : H(AH.H) { H->RefCnt++; }
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|   ~AllocaHolderHandle() { if (--H->RefCnt == 0) delete H; }
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| 
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|   void add(void *mem) { H->add(mem); }
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| };
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| 
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| typedef std::vector<GenericValue> ValuePlaneTy;
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| 
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| // ExecutionContext struct - This struct represents one stack frame currently
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| // executing.
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| //
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| struct ExecutionContext {
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|   Function             *CurMethod;  // The currently executing function
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|   BasicBlock           *CurBB;      // The currently executing BB
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|   BasicBlock::iterator  CurInst;    // The next instruction to execute
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|   MethodInfo           *MethInfo;   // The MethInfo annotation for the function
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|   std::vector<ValuePlaneTy>  Values;// ValuePlanes for each type
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| 
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|   BasicBlock           *PrevBB;     // The previous BB or null if in first BB
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|   CallInst             *Caller;     // Holds the call that called subframes.
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|                                     // NULL if main func or debugger invoked fn
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|   AllocaHolderHandle    Allocas;    // Track memory allocated by alloca
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| };
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| 
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| // Interpreter - This class represents the entirety of the interpreter.
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| //
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| class Interpreter {
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|   Module *CurMod;              // The current Module being executed (0 if none)
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|   int ExitCode;                // The exit code to be returned by the lli util
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|   bool Profile;                // Profiling enabled?
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|   bool Trace;                  // Tracing enabled?
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|   int CurFrame;                // The current stack frame being inspected
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| 
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|   // The runtime stack of executing code.  The top of the stack is the current
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|   // function record.
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|   std::vector<ExecutionContext> ECStack;
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| 
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| public:
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|   Interpreter();
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|   inline ~Interpreter() { CW.setModule(0); delete CurMod; }
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| 
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|   // getExitCode - return the code that should be the exit code for the lli
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|   // utility.
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|   inline int getExitCode() const { return ExitCode; }
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|   inline Module *getModule() const { return CurMod; }
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| 
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|   // enableProfiling() - Turn profiling on, clear stats?
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|   void enableProfiling() { Profile = true; }
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|   void enableTracing() { Trace = true; }
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| 
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|   void handleUserInput();
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| 
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|   // User Interation Methods...
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|   void loadModule(const std::string &Filename);
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|   bool flushModule();
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|   bool callMethod(const std::string &Name);      // return true on failure
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|   void setBreakpoint(const std::string &Name);
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|   void infoValue(const std::string &Name);
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|   void print(const std::string &Name);
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|   static void print(const Type *Ty, GenericValue V);
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|   static void printValue(const Type *Ty, GenericValue V);
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| 
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|   bool callMainMethod(const std::string &MainName,
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|                       const std::vector<std::string> &InputFilename);
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|   GenericValue CreateArgv(const std::vector<std::string> &InputArgv);
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| 
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|   void list();             // Do the 'list' command
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|   void printStackTrace();  // Do the 'backtrace' command
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| 
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|   // Code execution methods...
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|   void callMethod(Function *F, const std::vector<GenericValue> &ArgVals);
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|   bool executeInstruction(); // Execute one instruction...
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| 
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|   void stepInstruction();  // Do the 'step' command
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|   void nextInstruction();  // Do the 'next' command
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|   void run();              // Do the 'run' command
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|   void finish();           // Do the 'finish' command
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| 
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|   // Opcode Implementations
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|   void executeCallInst(CallInst &I, ExecutionContext &SF);
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|   void executeRetInst(ReturnInst &I, ExecutionContext &SF);
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|   void executeBrInst(BranchInst &I, ExecutionContext &SF);
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|   void executeAllocInst(AllocationInst &I, ExecutionContext &SF);
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|   GenericValue callExternalMethod(Function *F, 
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|                                   const std::vector<GenericValue> &ArgVals);
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|   void exitCalled(GenericValue GV);
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| 
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|   // getCurrentMethod - Return the currently executing method
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|   inline Function *getCurrentMethod() const {
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|     return CurFrame < 0 ? 0 : ECStack[CurFrame].CurMethod;
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|   }
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| 
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|   // isStopped - Return true if a program is stopped.  Return false if no
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|   // program is running.
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|   //
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|   inline bool isStopped() const { return !ECStack.empty(); }
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| 
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| private:  // Helper functions
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|   // getCurrentExecutablePath() - Return the directory that the lli executable
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|   // lives in.
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|   //
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|   std::string getCurrentExecutablePath() const;
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| 
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|   // printCurrentInstruction - Print out the instruction that the virtual PC is
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|   // at, or fail silently if no program is running.
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|   //
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|   void printCurrentInstruction();
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| 
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|   // printStackFrame - Print information about the specified stack frame, or -1
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|   // for the default one.
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|   //
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|   void printStackFrame(int FrameNo = -1);
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| 
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|   // LookupMatchingNames - Search the current function namespace, then the
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|   // global namespace looking for values that match the specified name.  Return
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|   // ALL matches to that name.  This is obviously slow, and should only be used
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|   // for user interaction.
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|   //
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|   std::vector<Value*> LookupMatchingNames(const std::string &Name);
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| 
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|   // ChooseOneOption - Prompt the user to choose among the specified options to
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|   // pick one value.  If no options are provided, emit an error.  If a single 
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|   // option is provided, just return that option.
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|   //
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|   Value *ChooseOneOption(const std::string &Name,
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|                          const std::vector<Value*> &Opts);
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| 
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| 
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|   void initializeExecutionEngine();
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|   void initializeExternalMethods();
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| };
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| 
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| #endif
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