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			128 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- DCE.cpp - Code to perform dead code elimination --------------------===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements dead inst elimination and dead code elimination.
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| //
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| // Dead Inst Elimination performs a single pass over the function removing
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| // instructions that are obviously dead.  Dead Code Elimination is similar, but
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| // it rechecks instructions that were used by removed instructions to see if
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| // they are newly dead.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Instruction.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Support/InstIterator.h"
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| #include "Support/Statistic.h"
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| #include <set>
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| using namespace llvm;
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| 
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| namespace {
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|   Statistic<> DIEEliminated("die", "Number of insts removed");
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|   Statistic<> DCEEliminated("dce", "Number of insts removed");
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| 
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|   //===--------------------------------------------------------------------===//
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|   // DeadInstElimination pass implementation
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|   //
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| 
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|   struct DeadInstElimination : public BasicBlockPass {
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|     virtual bool runOnBasicBlock(BasicBlock &BB) {
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|       bool Changed = false;
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|       for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); )
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|         if (dceInstruction(DI)) {
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|           Changed = true;
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|           ++DIEEliminated;
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|         } else
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|           ++DI;
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|       return Changed;
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|     }
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| 
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|     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.setPreservesCFG();
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|     }
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|   };
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|   
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|   RegisterOpt<DeadInstElimination> X("die", "Dead Instruction Elimination");
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| }
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| 
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| Pass *llvm::createDeadInstEliminationPass() {
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|   return new DeadInstElimination();
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| // DeadCodeElimination pass implementation
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| //
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| 
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| namespace {
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|   struct DCE : public FunctionPass {
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|     virtual bool runOnFunction(Function &F);
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| 
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|      virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.setPreservesCFG();
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|     }
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|  };
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| 
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|   RegisterOpt<DCE> Y("dce", "Dead Code Elimination");
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| }
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| 
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| bool DCE::runOnFunction(Function &F) {
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|   // Start out with all of the instructions in the worklist...
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|   std::vector<Instruction*> WorkList(inst_begin(F), inst_end(F));
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|   std::set<Instruction*> DeadInsts;
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|   
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|   // Loop over the worklist finding instructions that are dead.  If they are
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|   // dead make them drop all of their uses, making other instructions
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|   // potentially dead, and work until the worklist is empty.
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|   //
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|   while (!WorkList.empty()) {
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|     Instruction *I = WorkList.back();
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|     WorkList.pop_back();
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|     
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|     if (isInstructionTriviallyDead(I)) {       // If the instruction is dead...
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|       // Loop over all of the values that the instruction uses, if there are
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|       // instructions being used, add them to the worklist, because they might
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|       // go dead after this one is removed.
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|       //
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|       for (User::use_iterator UI = I->use_begin(), UE = I->use_end();
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|            UI != UE; ++UI)
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|         if (Instruction *Used = dyn_cast<Instruction>(*UI))
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|           WorkList.push_back(Used);
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| 
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|       // Tell the instruction to let go of all of the values it uses...
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|       I->dropAllReferences();
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| 
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|       // Keep track of this instruction, because we are going to delete it later
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|       DeadInsts.insert(I);
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|     }
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|   }
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| 
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|   // If we found no dead instructions, we haven't changed the function...
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|   if (DeadInsts.empty()) return false;
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| 
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|   // Otherwise, loop over the program, removing and deleting the instructions...
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|   for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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|     for (BasicBlock::iterator BI = I->begin(); BI != I->end(); )
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|       if (DeadInsts.count(BI)) {             // Is this instruction dead?
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|         BI = I->getInstList().erase(BI);     // Yup, remove and delete inst
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|         ++DCEEliminated;
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|       } else {                               // This instruction is not dead
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|         ++BI;                                // Continue on to the next one...
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|       }
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| 
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|   return true;
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| }
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| 
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| Pass *llvm::createDeadCodeEliminationPass() {
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|   return new DCE();
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| }
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| 
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