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			286 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- PtrUseVisitor.h - InstVisitors over a pointers uses ------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This file provides a collection of visitors which walk the (instruction)
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/// uses of a pointer. These visitors all provide the same essential behavior
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/// as an InstVisitor with similar template-based flexibility and
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/// implementation strategies.
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///
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/// These can be used, for example, to quickly analyze the uses of an alloca,
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/// global variable, or function argument.
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///
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/// FIXME: Provide a variant which doesn't track offsets and is cheaper.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_PTRUSEVISITOR_H
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#define LLVM_ANALYSIS_PTRUSEVISITOR_H
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/InstVisitor.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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namespace detail {
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/// \brief Implementation of non-dependent functionality for \c PtrUseVisitor.
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///
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/// See \c PtrUseVisitor for the public interface and detailed comments about
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/// usage. This class is just a helper base class which is not templated and
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/// contains all common code to be shared between different instantiations of
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/// PtrUseVisitor.
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class PtrUseVisitorBase {
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public:
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  /// \brief This class provides information about the result of a visit.
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  ///
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  /// After walking all the users (recursively) of a pointer, the basic
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  /// infrastructure records some commonly useful information such as escape
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  /// analysis and whether the visit completed or aborted early.
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  class PtrInfo {
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  public:
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    PtrInfo() : AbortedInfo(nullptr, false), EscapedInfo(nullptr, false) {}
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    /// \brief Reset the pointer info, clearing all state.
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    void reset() {
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      AbortedInfo.setPointer(nullptr);
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      AbortedInfo.setInt(false);
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      EscapedInfo.setPointer(nullptr);
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      EscapedInfo.setInt(false);
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    }
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    /// \brief Did we abort the visit early?
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    bool isAborted() const { return AbortedInfo.getInt(); }
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    /// \brief Is the pointer escaped at some point?
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    bool isEscaped() const { return EscapedInfo.getInt(); }
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    /// \brief Get the instruction causing the visit to abort.
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    /// \returns a pointer to the instruction causing the abort if one is
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    /// available; otherwise returns null.
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    Instruction *getAbortingInst() const { return AbortedInfo.getPointer(); }
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    /// \brief Get the instruction causing the pointer to escape.
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    /// \returns a pointer to the instruction which escapes the pointer if one
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    /// is available; otherwise returns null.
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    Instruction *getEscapingInst() const { return EscapedInfo.getPointer(); }
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    /// \brief Mark the visit as aborted. Intended for use in a void return.
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    /// \param I The instruction which caused the visit to abort, if available.
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    void setAborted(Instruction *I = nullptr) {
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      AbortedInfo.setInt(true);
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      AbortedInfo.setPointer(I);
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    }
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    /// \brief Mark the pointer as escaped. Intended for use in a void return.
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    /// \param I The instruction which escapes the pointer, if available.
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    void setEscaped(Instruction *I = nullptr) {
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      EscapedInfo.setInt(true);
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      EscapedInfo.setPointer(I);
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    }
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    /// \brief Mark the pointer as escaped, and the visit as aborted. Intended
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    /// for use in a void return.
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    /// \param I The instruction which both escapes the pointer and aborts the
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    /// visit, if available.
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    void setEscapedAndAborted(Instruction *I = nullptr) {
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      setEscaped(I);
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      setAborted(I);
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    }
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  private:
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    PointerIntPair<Instruction *, 1, bool> AbortedInfo, EscapedInfo;
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  };
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protected:
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  const DataLayout &DL;
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  /// \name Visitation infrastructure
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  /// @{
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  /// \brief The info collected about the pointer being visited thus far.
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  PtrInfo PI;
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  /// \brief A struct of the data needed to visit a particular use.
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  ///
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  /// This is used to maintain a worklist fo to-visit uses. This is used to
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  /// make the visit be iterative rather than recursive.
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  struct UseToVisit {
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    typedef PointerIntPair<Use *, 1, bool> UseAndIsOffsetKnownPair;
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    UseAndIsOffsetKnownPair UseAndIsOffsetKnown;
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    APInt Offset;
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  };
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  /// \brief The worklist of to-visit uses.
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  SmallVector<UseToVisit, 8> Worklist;
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  /// \brief A set of visited uses to break cycles in unreachable code.
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  SmallPtrSet<Use *, 8> VisitedUses;
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  /// @}
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  /// \name Per-visit state
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  /// This state is reset for each instruction visited.
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  /// @{
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  /// \brief The use currently being visited.
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  Use *U;
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  /// \brief True if we have a known constant offset for the use currently
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  /// being visited.
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  bool IsOffsetKnown;
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  /// \brief The constant offset of the use if that is known.
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  APInt Offset;
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  /// @}
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  /// Note that the constructor is protected because this class must be a base
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  /// class, we can't create instances directly of this class.
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  PtrUseVisitorBase(const DataLayout &DL) : DL(DL) {}
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  /// \brief Enqueue the users of this instruction in the visit worklist.
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  ///
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  /// This will visit the users with the same offset of the current visit
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  /// (including an unknown offset if that is the current state).
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  void enqueueUsers(Instruction &I);
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  /// \brief Walk the operands of a GEP and adjust the offset as appropriate.
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  ///
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  /// This routine does the heavy lifting of the pointer walk by computing
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  /// offsets and looking through GEPs.
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  bool adjustOffsetForGEP(GetElementPtrInst &GEPI);
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};
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} // end namespace detail
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/// \brief A base class for visitors over the uses of a pointer value.
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///
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/// Once constructed, a user can call \c visit on a pointer value, and this
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/// will walk its uses and visit each instruction using an InstVisitor. It also
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/// provides visit methods which will recurse through any pointer-to-pointer
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/// transformations such as GEPs and bitcasts.
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///
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/// During the visit, the current Use* being visited is available to the
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/// subclass, as well as the current offset from the original base pointer if
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/// known.
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///
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/// The recursive visit of uses is accomplished with a worklist, so the only
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/// ordering guarantee is that an instruction is visited before any uses of it
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/// are visited. Note that this does *not* mean before any of its users are
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/// visited! This is because users can be visited multiple times due to
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/// multiple, different uses of pointers derived from the same base.
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///
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/// A particular Use will only be visited once, but a User may be visited
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/// multiple times, once per Use. This visits may notably have different
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/// offsets.
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///
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/// All visit methods on the underlying InstVisitor return a boolean. This
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/// return short-circuits the visit, stopping it immediately.
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///
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/// FIXME: Generalize this for all values rather than just instructions.
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template <typename DerivedT>
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class PtrUseVisitor : protected InstVisitor<DerivedT>,
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                      public detail::PtrUseVisitorBase {
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  friend class InstVisitor<DerivedT>;
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  typedef InstVisitor<DerivedT> Base;
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public:
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  PtrUseVisitor(const DataLayout &DL) : PtrUseVisitorBase(DL) {}
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  /// \brief Recursively visit the uses of the given pointer.
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  /// \returns An info struct about the pointer. See \c PtrInfo for details.
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  PtrInfo visitPtr(Instruction &I) {
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    // This must be a pointer type. Get an integer type suitable to hold
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    // offsets on this pointer.
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    // FIXME: Support a vector of pointers.
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    assert(I.getType()->isPointerTy());
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    IntegerType *IntPtrTy = cast<IntegerType>(DL.getIntPtrType(I.getType()));
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    IsOffsetKnown = true;
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    Offset = APInt(IntPtrTy->getBitWidth(), 0);
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    PI.reset();
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    // Enqueue the uses of this pointer.
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    enqueueUsers(I);
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    // Visit all the uses off the worklist until it is empty.
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    while (!Worklist.empty()) {
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      UseToVisit ToVisit = Worklist.pop_back_val();
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      U = ToVisit.UseAndIsOffsetKnown.getPointer();
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      IsOffsetKnown = ToVisit.UseAndIsOffsetKnown.getInt();
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      if (IsOffsetKnown)
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        Offset = std::move(ToVisit.Offset);
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      Instruction *I = cast<Instruction>(U->getUser());
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      static_cast<DerivedT*>(this)->visit(I);
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      if (PI.isAborted())
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        break;
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    }
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    return PI;
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  }
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protected:
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  void visitStoreInst(StoreInst &SI) {
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    if (SI.getValueOperand() == U->get())
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      PI.setEscaped(&SI);
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  }
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  void visitBitCastInst(BitCastInst &BC) {
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    enqueueUsers(BC);
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  }
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  void visitPtrToIntInst(PtrToIntInst &I) {
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    PI.setEscaped(&I);
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  }
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  void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
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    if (GEPI.use_empty())
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      return;
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    // If we can't walk the GEP, clear the offset.
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    if (!adjustOffsetForGEP(GEPI)) {
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      IsOffsetKnown = false;
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      Offset = APInt();
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    }
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    // Enqueue the users now that the offset has been adjusted.
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    enqueueUsers(GEPI);
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  }
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  // No-op intrinsics which we know don't escape the pointer to to logic in
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  // some other function.
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  void visitDbgInfoIntrinsic(DbgInfoIntrinsic &I) {}
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  void visitMemIntrinsic(MemIntrinsic &I) {}
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  void visitIntrinsicInst(IntrinsicInst &II) {
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    switch (II.getIntrinsicID()) {
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    default:
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      return Base::visitIntrinsicInst(II);
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    case Intrinsic::lifetime_start:
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    case Intrinsic::lifetime_end:
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      return; // No-op intrinsics.
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    }
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  }
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  // Generically, arguments to calls and invokes escape the pointer to some
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  // other function. Mark that.
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  void visitCallSite(CallSite CS) {
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    PI.setEscaped(CS.getInstruction());
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    Base::visitCallSite(CS);
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  }
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};
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}
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#endif
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