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	Apparently, the style needs to be agreed upon first. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240390 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/Support/ThreadLocal.h - Thread Local Data ------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the llvm::sys::ThreadLocal class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_THREADLOCAL_H
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#define LLVM_SUPPORT_THREADLOCAL_H
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/Threading.h"
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#include <cassert>
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namespace llvm {
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  namespace sys {
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    // ThreadLocalImpl - Common base class of all ThreadLocal instantiations.
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    // YOU SHOULD NEVER USE THIS DIRECTLY.
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    class ThreadLocalImpl {
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      typedef uint64_t ThreadLocalDataTy;
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      /// \brief Platform-specific thread local data.
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      ///
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      /// This is embedded in the class and we avoid malloc'ing/free'ing it,
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      /// to make this class more safe for use along with CrashRecoveryContext.
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      union {
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        char data[sizeof(ThreadLocalDataTy)];
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        ThreadLocalDataTy align_data;
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      };
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    public:
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      ThreadLocalImpl();
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      virtual ~ThreadLocalImpl();
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      void setInstance(const void* d);
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      void *getInstance();
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      void removeInstance();
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    };
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    /// ThreadLocal - A class used to abstract thread-local storage.  It holds,
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    /// for each thread, a pointer a single object of type T.
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    template<class T>
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    class ThreadLocal : public ThreadLocalImpl {
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    public:
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      ThreadLocal() : ThreadLocalImpl() { }
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      /// get - Fetches a pointer to the object associated with the current
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      /// thread.  If no object has yet been associated, it returns NULL;
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      T* get() { return static_cast<T*>(getInstance()); }
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      // set - Associates a pointer to an object with the current thread.
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      void set(T* d) { setInstance(d); }
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      // erase - Removes the pointer associated with the current thread.
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      void erase() { removeInstance(); }
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    };
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  }
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}
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#endif
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