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			312 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			312 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===--- ScheduleDAGSDNodes.cpp - Implement the ScheduleDAGSDNodes class --===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAG class, which is a base class used by
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// scheduling implementation classes.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "pre-RA-sched"
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#include "ScheduleDAGSDNodes.h"
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#include "InstrEmitter.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtarget.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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ScheduleDAGSDNodes::ScheduleDAGSDNodes(MachineFunction &mf)
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  : ScheduleDAG(mf) {
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}
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/// Run - perform scheduling.
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///
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void ScheduleDAGSDNodes::Run(SelectionDAG *dag, MachineBasicBlock *bb,
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                             MachineBasicBlock::iterator insertPos) {
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  DAG = dag;
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  ScheduleDAG::Run(bb, insertPos);
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}
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SUnit *ScheduleDAGSDNodes::Clone(SUnit *Old) {
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  SUnit *SU = NewSUnit(Old->getNode());
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  SU->OrigNode = Old->OrigNode;
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  SU->Latency = Old->Latency;
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  SU->isTwoAddress = Old->isTwoAddress;
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  SU->isCommutable = Old->isCommutable;
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  SU->hasPhysRegDefs = Old->hasPhysRegDefs;
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  SU->hasPhysRegClobbers = Old->hasPhysRegClobbers;
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  Old->isCloned = true;
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  return SU;
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}
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/// CheckForPhysRegDependency - Check if the dependency between def and use of
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/// a specified operand is a physical register dependency. If so, returns the
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/// register and the cost of copying the register.
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static void CheckForPhysRegDependency(SDNode *Def, SDNode *User, unsigned Op,
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                                      const TargetRegisterInfo *TRI, 
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                                      const TargetInstrInfo *TII,
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                                      unsigned &PhysReg, int &Cost) {
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  if (Op != 2 || User->getOpcode() != ISD::CopyToReg)
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    return;
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  unsigned Reg = cast<RegisterSDNode>(User->getOperand(1))->getReg();
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  if (TargetRegisterInfo::isVirtualRegister(Reg))
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    return;
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  unsigned ResNo = User->getOperand(2).getResNo();
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  if (Def->isMachineOpcode()) {
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    const TargetInstrDesc &II = TII->get(Def->getMachineOpcode());
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    if (ResNo >= II.getNumDefs() &&
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        II.ImplicitDefs[ResNo - II.getNumDefs()] == Reg) {
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      PhysReg = Reg;
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      const TargetRegisterClass *RC =
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        TRI->getPhysicalRegisterRegClass(Reg, Def->getValueType(ResNo));
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      Cost = RC->getCopyCost();
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    }
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  }
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}
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void ScheduleDAGSDNodes::BuildSchedUnits() {
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  // During scheduling, the NodeId field of SDNode is used to map SDNodes
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  // to their associated SUnits by holding SUnits table indices. A value
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  // of -1 means the SDNode does not yet have an associated SUnit.
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  unsigned NumNodes = 0;
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  for (SelectionDAG::allnodes_iterator NI = DAG->allnodes_begin(),
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       E = DAG->allnodes_end(); NI != E; ++NI) {
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    NI->setNodeId(-1);
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    ++NumNodes;
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  }
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  // Reserve entries in the vector for each of the SUnits we are creating.  This
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  // ensure that reallocation of the vector won't happen, so SUnit*'s won't get
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  // invalidated.
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  // FIXME: Multiply by 2 because we may clone nodes during scheduling.
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  // This is a temporary workaround.
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  SUnits.reserve(NumNodes * 2);
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  // Check to see if the scheduler cares about latencies.
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  bool UnitLatencies = ForceUnitLatencies();
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  for (SelectionDAG::allnodes_iterator NI = DAG->allnodes_begin(),
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       E = DAG->allnodes_end(); NI != E; ++NI) {
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    if (isPassiveNode(NI))  // Leaf node, e.g. a TargetImmediate.
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      continue;
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    // If this node has already been processed, stop now.
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    if (NI->getNodeId() != -1) continue;
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    SUnit *NodeSUnit = NewSUnit(NI);
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    // See if anything is flagged to this node, if so, add them to flagged
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    // nodes.  Nodes can have at most one flag input and one flag output.  Flags
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    // are required to be the last operand and result of a node.
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    // Scan up to find flagged preds.
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    SDNode *N = NI;
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    while (N->getNumOperands() &&
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           N->getOperand(N->getNumOperands()-1).getValueType() == MVT::Flag) {
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      N = N->getOperand(N->getNumOperands()-1).getNode();
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      assert(N->getNodeId() == -1 && "Node already inserted!");
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      N->setNodeId(NodeSUnit->NodeNum);
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    }
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    // Scan down to find any flagged succs.
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    N = NI;
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    while (N->getValueType(N->getNumValues()-1) == MVT::Flag) {
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      SDValue FlagVal(N, N->getNumValues()-1);
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      // There are either zero or one users of the Flag result.
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      bool HasFlagUse = false;
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      for (SDNode::use_iterator UI = N->use_begin(), E = N->use_end(); 
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           UI != E; ++UI)
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        if (FlagVal.isOperandOf(*UI)) {
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          HasFlagUse = true;
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          assert(N->getNodeId() == -1 && "Node already inserted!");
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          N->setNodeId(NodeSUnit->NodeNum);
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          N = *UI;
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          break;
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        }
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      if (!HasFlagUse) break;
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    }
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    // If there are flag operands involved, N is now the bottom-most node
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    // of the sequence of nodes that are flagged together.
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    // Update the SUnit.
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    NodeSUnit->setNode(N);
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    assert(N->getNodeId() == -1 && "Node already inserted!");
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    N->setNodeId(NodeSUnit->NodeNum);
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    // Assign the Latency field of NodeSUnit using target-provided information.
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    if (UnitLatencies)
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      NodeSUnit->Latency = 1;
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    else
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      ComputeLatency(NodeSUnit);
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  }
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}
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void ScheduleDAGSDNodes::AddSchedEdges() {
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  const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
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  // Check to see if the scheduler cares about latencies.
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  bool UnitLatencies = ForceUnitLatencies();
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  // Pass 2: add the preds, succs, etc.
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  for (unsigned su = 0, e = SUnits.size(); su != e; ++su) {
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    SUnit *SU = &SUnits[su];
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    SDNode *MainNode = SU->getNode();
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    if (MainNode->isMachineOpcode()) {
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      unsigned Opc = MainNode->getMachineOpcode();
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      const TargetInstrDesc &TID = TII->get(Opc);
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      for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
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        if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
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          SU->isTwoAddress = true;
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          break;
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        }
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      }
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      if (TID.isCommutable())
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        SU->isCommutable = true;
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    }
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    // Find all predecessors and successors of the group.
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    for (SDNode *N = SU->getNode(); N; N = N->getFlaggedNode()) {
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      if (N->isMachineOpcode() &&
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          TII->get(N->getMachineOpcode()).getImplicitDefs()) {
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        SU->hasPhysRegClobbers = true;
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        unsigned NumUsed = InstrEmitter::CountResults(N);
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        while (NumUsed != 0 && !N->hasAnyUseOfValue(NumUsed - 1))
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          --NumUsed;    // Skip over unused values at the end.
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        if (NumUsed > TII->get(N->getMachineOpcode()).getNumDefs())
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          SU->hasPhysRegDefs = true;
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      }
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      for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
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        SDNode *OpN = N->getOperand(i).getNode();
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        if (isPassiveNode(OpN)) continue;   // Not scheduled.
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        SUnit *OpSU = &SUnits[OpN->getNodeId()];
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        assert(OpSU && "Node has no SUnit!");
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        if (OpSU == SU) continue;           // In the same group.
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        EVT OpVT = N->getOperand(i).getValueType();
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        assert(OpVT != MVT::Flag && "Flagged nodes should be in same sunit!");
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        bool isChain = OpVT == MVT::Other;
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        unsigned PhysReg = 0;
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        int Cost = 1;
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        // Determine if this is a physical register dependency.
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        CheckForPhysRegDependency(OpN, N, i, TRI, TII, PhysReg, Cost);
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        assert((PhysReg == 0 || !isChain) &&
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               "Chain dependence via physreg data?");
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        // FIXME: See ScheduleDAGSDNodes::EmitCopyFromReg. For now, scheduler
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        // emits a copy from the physical register to a virtual register unless
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        // it requires a cross class copy (cost < 0). That means we are only
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        // treating "expensive to copy" register dependency as physical register
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        // dependency. This may change in the future though.
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        if (Cost >= 0)
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          PhysReg = 0;
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        const SDep& dep = SDep(OpSU, isChain ? SDep::Order : SDep::Data,
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                               OpSU->Latency, PhysReg);
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        if (!isChain && !UnitLatencies) {
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          ComputeOperandLatency(OpSU, SU, (SDep &)dep);
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          ST.adjustSchedDependency(OpSU, SU, (SDep &)dep);
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        }
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        SU->addPred(dep);
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      }
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    }
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  }
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}
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/// BuildSchedGraph - Build the SUnit graph from the selection dag that we
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/// are input.  This SUnit graph is similar to the SelectionDAG, but
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/// excludes nodes that aren't interesting to scheduling, and represents
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/// flagged together nodes with a single SUnit.
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void ScheduleDAGSDNodes::BuildSchedGraph(AliasAnalysis *AA) {
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  // Populate the SUnits array.
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  BuildSchedUnits();
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  // Compute all the scheduling dependencies between nodes.
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  AddSchedEdges();
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}
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void ScheduleDAGSDNodes::ComputeLatency(SUnit *SU) {
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  const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
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  // Compute the latency for the node.  We use the sum of the latencies for
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  // all nodes flagged together into this SUnit.
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  SU->Latency = 0;
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  for (SDNode *N = SU->getNode(); N; N = N->getFlaggedNode())
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    if (N->isMachineOpcode()) {
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      SU->Latency += InstrItins.
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        getStageLatency(TII->get(N->getMachineOpcode()).getSchedClass());
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    }
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}
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void ScheduleDAGSDNodes::dumpNode(const SUnit *SU) const {
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  if (!SU->getNode()) {
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    dbgs() << "PHYS REG COPY\n";
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    return;
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  }
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  SU->getNode()->dump(DAG);
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  dbgs() << "\n";
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  SmallVector<SDNode *, 4> FlaggedNodes;
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  for (SDNode *N = SU->getNode()->getFlaggedNode(); N; N = N->getFlaggedNode())
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    FlaggedNodes.push_back(N);
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  while (!FlaggedNodes.empty()) {
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    dbgs() << "    ";
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    FlaggedNodes.back()->dump(DAG);
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    dbgs() << "\n";
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    FlaggedNodes.pop_back();
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  }
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}
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/// EmitSchedule - Emit the machine code in scheduled order.
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MachineBasicBlock *ScheduleDAGSDNodes::
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EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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  InstrEmitter Emitter(BB, InsertPos);
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  DenseMap<SDValue, unsigned> VRBaseMap;
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  DenseMap<SUnit*, unsigned> CopyVRBaseMap;
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  for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
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    SUnit *SU = Sequence[i];
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    if (!SU) {
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      // Null SUnit* is a noop.
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      EmitNoop();
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      continue;
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    }
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    // For pre-regalloc scheduling, create instructions corresponding to the
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    // SDNode and any flagged SDNodes and append them to the block.
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    if (!SU->getNode()) {
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      // Emit a copy.
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      EmitPhysRegCopy(SU, CopyVRBaseMap);
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      continue;
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    }
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    SmallVector<SDNode *, 4> FlaggedNodes;
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    for (SDNode *N = SU->getNode()->getFlaggedNode(); N;
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         N = N->getFlaggedNode())
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      FlaggedNodes.push_back(N);
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    while (!FlaggedNodes.empty()) {
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      Emitter.EmitNode(FlaggedNodes.back(), SU->OrigNode != SU, SU->isCloned,
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                       VRBaseMap, EM);
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      FlaggedNodes.pop_back();
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    }
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    Emitter.EmitNode(SU->getNode(), SU->OrigNode != SU, SU->isCloned,
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                     VRBaseMap, EM);
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  }
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  BB = Emitter.getBlock();
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  InsertPos = Emitter.getInsertPos();
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  return BB;
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}
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