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	exercise that I'm not interested in tackling right now. Just punt and treat them like unwind's. This 'fixes' test/Regression/Transforms/ADCE/unreachable-function.ll git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17106 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			529 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			529 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ADCE.cpp - Code to perform aggressive dead code elimination --------===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements "aggressive" dead code elimination.  ADCE is DCe where
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| // values are assumed to be dead until proven otherwise.  This is similar to 
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| // SCCP, except applied to the liveness of values.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Constant.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Type.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Analysis/PostDominators.h"
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| #include "llvm/Support/CFG.h"
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| #include "llvm/Transforms/Utils/BasicBlockUtils.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/ADT/DepthFirstIterator.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/ADT/STLExtras.h"
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| #include <algorithm>
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| using namespace llvm;
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| 
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| namespace {
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|   Statistic<> NumBlockRemoved("adce", "Number of basic blocks removed");
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|   Statistic<> NumInstRemoved ("adce", "Number of instructions removed");
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|   Statistic<> NumCallRemoved ("adce", "Number of calls and invokes removed");
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| 
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| //===----------------------------------------------------------------------===//
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| // ADCE Class
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| //
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| // This class does all of the work of Aggressive Dead Code Elimination.
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| // It's public interface consists of a constructor and a doADCE() method.
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| //
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| class ADCE : public FunctionPass {
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|   Function *Func;                       // The function that we are working on
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|   std::vector<Instruction*> WorkList;   // Instructions that just became live
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|   std::set<Instruction*>    LiveSet;    // The set of live instructions
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| 
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|   //===--------------------------------------------------------------------===//
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|   // The public interface for this class
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|   //
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| public:
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|   // Execute the Aggressive Dead Code Elimination Algorithm
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|   //
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|   virtual bool runOnFunction(Function &F) {
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|     Func = &F;
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|     bool Changed = doADCE();
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|     assert(WorkList.empty());
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|     LiveSet.clear();
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|     return Changed;
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|   }
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|   // getAnalysisUsage - We require post dominance frontiers (aka Control
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|   // Dependence Graph)
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     // We require that all function nodes are unified, because otherwise code
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|     // can be marked live that wouldn't necessarily be otherwise.
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|     AU.addRequired<UnifyFunctionExitNodes>();
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|     AU.addRequired<AliasAnalysis>();
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|     AU.addRequired<PostDominatorTree>();
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|     AU.addRequired<PostDominanceFrontier>();
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|   }
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| 
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| 
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|   //===--------------------------------------------------------------------===//
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|   // The implementation of this class
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|   //
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| private:
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|   // doADCE() - Run the Aggressive Dead Code Elimination algorithm, returning
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|   // true if the function was modified.
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|   //
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|   bool doADCE();
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| 
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|   void markBlockAlive(BasicBlock *BB);
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| 
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| 
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|   // dropReferencesOfDeadInstructionsInLiveBlock - Loop over all of the
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|   // instructions in the specified basic block, dropping references on
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|   // instructions that are dead according to LiveSet.
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|   bool dropReferencesOfDeadInstructionsInLiveBlock(BasicBlock *BB);
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| 
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|   TerminatorInst *convertToUnconditionalBranch(TerminatorInst *TI);
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| 
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|   inline void markInstructionLive(Instruction *I) {
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|     if (LiveSet.count(I)) return;
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|     DEBUG(std::cerr << "Insn Live: " << *I);
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|     LiveSet.insert(I);
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|     WorkList.push_back(I);
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|   }
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| 
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|   inline void markTerminatorLive(const BasicBlock *BB) {
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|     DEBUG(std::cerr << "Terminator Live: " << *BB->getTerminator());
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|     markInstructionLive(const_cast<TerminatorInst*>(BB->getTerminator()));
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|   }
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| };
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| 
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|   RegisterOpt<ADCE> X("adce", "Aggressive Dead Code Elimination");
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| } // End of anonymous namespace
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| 
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| FunctionPass *llvm::createAggressiveDCEPass() { return new ADCE(); }
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| 
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| void ADCE::markBlockAlive(BasicBlock *BB) {
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|   // Mark the basic block as being newly ALIVE... and mark all branches that
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|   // this block is control dependent on as being alive also...
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|   //
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|   PostDominanceFrontier &CDG = getAnalysis<PostDominanceFrontier>();
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| 
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|   PostDominanceFrontier::const_iterator It = CDG.find(BB);
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|   if (It != CDG.end()) {
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|     // Get the blocks that this node is control dependent on...
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|     const PostDominanceFrontier::DomSetType &CDB = It->second;
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|     for_each(CDB.begin(), CDB.end(),   // Mark all their terminators as live
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|              bind_obj(this, &ADCE::markTerminatorLive));
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|   }
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|   
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|   // If this basic block is live, and it ends in an unconditional branch, then
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|   // the branch is alive as well...
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|   if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()))
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|     if (BI->isUnconditional())
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|       markTerminatorLive(BB);
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| }
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| 
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| // dropReferencesOfDeadInstructionsInLiveBlock - Loop over all of the
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| // instructions in the specified basic block, dropping references on
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| // instructions that are dead according to LiveSet.
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| bool ADCE::dropReferencesOfDeadInstructionsInLiveBlock(BasicBlock *BB) {
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|   bool Changed = false;
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|   for (BasicBlock::iterator I = BB->begin(), E = --BB->end(); I != E; )
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|     if (!LiveSet.count(I)) {              // Is this instruction alive?
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|       I->dropAllReferences();             // Nope, drop references... 
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|       if (PHINode *PN = dyn_cast<PHINode>(I)) {
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|         // We don't want to leave PHI nodes in the program that have
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|         // #arguments != #predecessors, so we remove them now.
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|         //
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|         PN->replaceAllUsesWith(Constant::getNullValue(PN->getType()));
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| 
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|         // Delete the instruction...
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|         ++I;
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|         BB->getInstList().erase(PN);
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|         Changed = true;
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|         ++NumInstRemoved;
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|       } else {
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|         ++I;
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|       }
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|     } else {
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|       ++I;
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|     }
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|   return Changed;
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| }
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| 
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| 
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| /// convertToUnconditionalBranch - Transform this conditional terminator
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| /// instruction into an unconditional branch because we don't care which of the
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| /// successors it goes to.  This eliminate a use of the condition as well.
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| ///
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| TerminatorInst *ADCE::convertToUnconditionalBranch(TerminatorInst *TI) {
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|   BranchInst *NB = new BranchInst(TI->getSuccessor(0), TI);
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|   BasicBlock *BB = TI->getParent();
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| 
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|   // Remove entries from PHI nodes to avoid confusing ourself later...
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|   for (unsigned i = 1, e = TI->getNumSuccessors(); i != e; ++i)
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|     TI->getSuccessor(i)->removePredecessor(BB);
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|   
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|   // Delete the old branch itself...
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|   BB->getInstList().erase(TI);
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|   return NB;
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| }
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| 
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| 
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| // doADCE() - Run the Aggressive Dead Code Elimination algorithm, returning
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| // true if the function was modified.
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| //
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| bool ADCE::doADCE() {
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|   bool MadeChanges = false;
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| 
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|   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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| 
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| 
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|   // Iterate over all invokes in the function, turning invokes into calls if
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|   // they cannot throw.
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|   for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB)
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|     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
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|       if (Function *F = II->getCalledFunction())
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|         if (AA.onlyReadsMemory(F)) {
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|           // The function cannot unwind.  Convert it to a call with a branch
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|           // after it to the normal destination.
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|           std::vector<Value*> Args(II->op_begin()+3, II->op_end());
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|           std::string Name = II->getName(); II->setName("");
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|           Instruction *NewCall = new CallInst(F, Args, Name, II);
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|           II->replaceAllUsesWith(NewCall);
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|           new BranchInst(II->getNormalDest(), II);
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| 
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|           // Update PHI nodes in the unwind destination
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|           II->getUnwindDest()->removePredecessor(BB);
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|           BB->getInstList().erase(II);
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| 
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|           if (NewCall->use_empty()) {
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|             BB->getInstList().erase(NewCall);
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|             ++NumCallRemoved;
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|           }
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|         }
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| 
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|   // Iterate over all of the instructions in the function, eliminating trivially
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|   // dead instructions, and marking instructions live that are known to be 
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|   // needed.  Perform the walk in depth first order so that we avoid marking any
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|   // instructions live in basic blocks that are unreachable.  These blocks will
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|   // be eliminated later, along with the instructions inside.
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|   //
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|   std::set<BasicBlock*> ReachableBBs;
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|   for (df_ext_iterator<BasicBlock*>
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|          BBI = df_ext_begin(&Func->front(), ReachableBBs),
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|          BBE = df_ext_end(&Func->front(), ReachableBBs); BBI != BBE; ++BBI) {
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|     BasicBlock *BB = *BBI;
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|     for (BasicBlock::iterator II = BB->begin(), EI = BB->end(); II != EI; ) {
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|       Instruction *I = II++;
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|       if (CallInst *CI = dyn_cast<CallInst>(I)) {
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|         Function *F = CI->getCalledFunction();
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|         if (F && AA.onlyReadsMemory(F)) {
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|           if (CI->use_empty()) {
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|             BB->getInstList().erase(CI);
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|             ++NumCallRemoved;
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|           }
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|         } else {
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|           markInstructionLive(I);
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|         }
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|       } else if (I->mayWriteToMemory() || isa<ReturnInst>(I) ||
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|                  isa<UnwindInst>(I) || isa<UnreachableInst>(I)) {
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|         // FIXME: Unreachable instructions should not be marked intrinsically
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|         // live here.
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| 	markInstructionLive(I);
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|       } else if (isInstructionTriviallyDead(I)) {
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|         // Remove the instruction from it's basic block...
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|         BB->getInstList().erase(I);
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|         ++NumInstRemoved;
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|       }
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|     }
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|   }
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| 
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|   // Check to ensure we have an exit node for this CFG.  If we don't, we won't
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|   // have any post-dominance information, thus we cannot perform our
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|   // transformations safely.
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|   //
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|   PostDominatorTree &DT = getAnalysis<PostDominatorTree>();
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|   if (DT[&Func->getEntryBlock()] == 0) {
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|     WorkList.clear();
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|     return MadeChanges;
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|   }
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| 
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|   // Scan the function marking blocks without post-dominance information as
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|   // live.  Blocks without post-dominance information occur when there is an
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|   // infinite loop in the program.  Because the infinite loop could contain a
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|   // function which unwinds, exits or has side-effects, we don't want to delete
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|   // the infinite loop or those blocks leading up to it.
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|   for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
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|     if (DT[I] == 0)
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|       for (pred_iterator PI = pred_begin(I), E = pred_end(I); PI != E; ++PI)
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|         markInstructionLive((*PI)->getTerminator());
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| 
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| 
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| 
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|   DEBUG(std::cerr << "Processing work list\n");
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| 
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|   // AliveBlocks - Set of basic blocks that we know have instructions that are
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|   // alive in them...
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|   //
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|   std::set<BasicBlock*> AliveBlocks;
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| 
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|   // Process the work list of instructions that just became live... if they
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|   // became live, then that means that all of their operands are necessary as
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|   // well... make them live as well.
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|   //
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|   while (!WorkList.empty()) {
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|     Instruction *I = WorkList.back(); // Get an instruction that became live...
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|     WorkList.pop_back();
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| 
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|     BasicBlock *BB = I->getParent();
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|     if (!ReachableBBs.count(BB)) continue;
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|     if (!AliveBlocks.count(BB)) {     // Basic block not alive yet...
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|       AliveBlocks.insert(BB);         // Block is now ALIVE!
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|       markBlockAlive(BB);             // Make it so now!
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|     }
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| 
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|     // PHI nodes are a special case, because the incoming values are actually
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|     // defined in the predecessor nodes of this block, meaning that the PHI
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|     // makes the predecessors alive.
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|     //
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|     if (PHINode *PN = dyn_cast<PHINode>(I))
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|       for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI)
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|         if (!AliveBlocks.count(*PI)) {
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|           AliveBlocks.insert(BB);         // Block is now ALIVE!
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|           markBlockAlive(*PI);
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|         }
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| 
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|     // Loop over all of the operands of the live instruction, making sure that
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|     // they are known to be alive as well...
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|     //
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|     for (unsigned op = 0, End = I->getNumOperands(); op != End; ++op)
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|       if (Instruction *Operand = dyn_cast<Instruction>(I->getOperand(op)))
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| 	markInstructionLive(Operand);
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|   }
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| 
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|   DEBUG(
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|     std::cerr << "Current Function: X = Live\n";
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|     for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I){
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|       std::cerr << I->getName() << ":\t"
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|                 << (AliveBlocks.count(I) ? "LIVE\n" : "DEAD\n");
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|       for (BasicBlock::iterator BI = I->begin(), BE = I->end(); BI != BE; ++BI){
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|         if (LiveSet.count(BI)) std::cerr << "X ";
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|         std::cerr << *BI;
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|       }
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|     });
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| 
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|   // Find the first postdominator of the entry node that is alive.  Make it the
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|   // new entry node...
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|   //
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|   if (AliveBlocks.size() == Func->size()) {  // No dead blocks?
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|     for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I) {
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|       // Loop over all of the instructions in the function, telling dead
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|       // instructions to drop their references.  This is so that the next sweep
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|       // over the program can safely delete dead instructions without other dead
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|       // instructions still referring to them.
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|       //
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|       dropReferencesOfDeadInstructionsInLiveBlock(I);
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| 
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|       // Check to make sure the terminator instruction is live.  If it isn't,
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|       // this means that the condition that it branches on (we know it is not an
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|       // unconditional branch), is not needed to make the decision of where to
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|       // go to, because all outgoing edges go to the same place.  We must remove
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|       // the use of the condition (because it's probably dead), so we convert
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|       // the terminator to a conditional branch.
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|       //
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|       TerminatorInst *TI = I->getTerminator();
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|       if (!LiveSet.count(TI))
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|         convertToUnconditionalBranch(TI);
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|     }
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|     
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|   } else {                                   // If there are some blocks dead...
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|     // If the entry node is dead, insert a new entry node to eliminate the entry
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|     // node as a special case.
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|     //
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|     if (!AliveBlocks.count(&Func->front())) {
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|       BasicBlock *NewEntry = new BasicBlock();
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|       new BranchInst(&Func->front(), NewEntry);
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|       Func->getBasicBlockList().push_front(NewEntry);
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|       AliveBlocks.insert(NewEntry);    // This block is always alive!
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|       LiveSet.insert(NewEntry->getTerminator());  // The branch is live
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|     }
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|     
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|     // Loop over all of the alive blocks in the function.  If any successor
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|     // blocks are not alive, we adjust the outgoing branches to branch to the
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|     // first live postdominator of the live block, adjusting any PHI nodes in
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|     // the block to reflect this.
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|     //
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|     for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
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|       if (AliveBlocks.count(I)) {
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|         BasicBlock *BB = I;
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|         TerminatorInst *TI = BB->getTerminator();
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|       
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|         // If the terminator instruction is alive, but the block it is contained
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|         // in IS alive, this means that this terminator is a conditional branch
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|         // on a condition that doesn't matter.  Make it an unconditional branch
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|         // to ONE of the successors.  This has the side effect of dropping a use
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|         // of the conditional value, which may also be dead.
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|         if (!LiveSet.count(TI))
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|           TI = convertToUnconditionalBranch(TI);
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| 
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|         // Loop over all of the successors, looking for ones that are not alive.
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|         // We cannot save the number of successors in the terminator instruction
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|         // here because we may remove them if we don't have a postdominator...
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|         //
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|         for (unsigned i = 0; i != TI->getNumSuccessors(); ++i)
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|           if (!AliveBlocks.count(TI->getSuccessor(i))) {
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|             // Scan up the postdominator tree, looking for the first
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|             // postdominator that is alive, and the last postdominator that is
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|             // dead...
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|             //
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|             PostDominatorTree::Node *LastNode = DT[TI->getSuccessor(i)];
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| 
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|             // There is a special case here... if there IS no post-dominator for
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|             // the block we have no owhere to point our branch to.  Instead,
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|             // convert it to a return.  This can only happen if the code
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|             // branched into an infinite loop.  Note that this may not be
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|             // desirable, because we _are_ altering the behavior of the code.
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|             // This is a well known drawback of ADCE, so in the future if we
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|             // choose to revisit the decision, this is where it should be.
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|             //
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|             if (LastNode == 0) {        // No postdominator!
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|               // Call RemoveSuccessor to transmogrify the terminator instruction
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|               // to not contain the outgoing branch, or to create a new
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|               // terminator if the form fundamentally changes (i.e.,
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|               // unconditional branch to return).  Note that this will change a
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|               // branch into an infinite loop into a return instruction!
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|               //
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|               RemoveSuccessor(TI, i);
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| 
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|               // RemoveSuccessor may replace TI... make sure we have a fresh
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|               // pointer... and e variable.
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|               //
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|               TI = BB->getTerminator();
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| 
 | |
|               // Rescan this successor...
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|               --i;
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|             } else {
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|               PostDominatorTree::Node *NextNode = LastNode->getIDom();
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| 
 | |
|               while (!AliveBlocks.count(NextNode->getBlock())) {
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|                 LastNode = NextNode;
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|                 NextNode = NextNode->getIDom();
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|               }
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|             
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|               // Get the basic blocks that we need...
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|               BasicBlock *LastDead = LastNode->getBlock();
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|               BasicBlock *NextAlive = NextNode->getBlock();
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| 
 | |
|               // Make the conditional branch now go to the next alive block...
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|               TI->getSuccessor(i)->removePredecessor(BB);
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|               TI->setSuccessor(i, NextAlive);
 | |
| 
 | |
|               // If there are PHI nodes in NextAlive, we need to add entries to
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|               // the PHI nodes for the new incoming edge.  The incoming values
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|               // should be identical to the incoming values for LastDead.
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|               //
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|               for (BasicBlock::iterator II = NextAlive->begin();
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|                    isa<PHINode>(II); ++II) {
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|                 PHINode *PN = cast<PHINode>(II);
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|                 if (LiveSet.count(PN)) {  // Only modify live phi nodes
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|                   // Get the incoming value for LastDead...
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|                   int OldIdx = PN->getBasicBlockIndex(LastDead);
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|                   assert(OldIdx != -1 &&"LastDead is not a pred of NextAlive!");
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|                   Value *InVal = PN->getIncomingValue(OldIdx);
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|                   
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|                   // Add an incoming value for BB now...
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|                   PN->addIncoming(InVal, BB);
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|                 }
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|               }
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|             }
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|           }
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| 
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|         // Now loop over all of the instructions in the basic block, telling
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|         // dead instructions to drop their references.  This is so that the next
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|         // sweep over the program can safely delete dead instructions without
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|         // other dead instructions still referring to them.
 | |
|         //
 | |
|         dropReferencesOfDeadInstructionsInLiveBlock(BB);
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|       }
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|   }
 | |
| 
 | |
|   // We make changes if there are any dead blocks in the function...
 | |
|   if (unsigned NumDeadBlocks = Func->size() - AliveBlocks.size()) {
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|     MadeChanges = true;
 | |
|     NumBlockRemoved += NumDeadBlocks;
 | |
|   }
 | |
| 
 | |
|   // Loop over all of the basic blocks in the function, removing control flow
 | |
|   // edges to live blocks (also eliminating any entries in PHI functions in
 | |
|   // referenced blocks).
 | |
|   //
 | |
|   for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB)
 | |
|     if (!AliveBlocks.count(BB)) {
 | |
|       // Remove all outgoing edges from this basic block and convert the
 | |
|       // terminator into a return instruction.
 | |
|       std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
 | |
|       
 | |
|       if (!Succs.empty()) {
 | |
|         // Loop over all of the successors, removing this block from PHI node
 | |
|         // entries that might be in the block...
 | |
|         while (!Succs.empty()) {
 | |
|           Succs.back()->removePredecessor(BB);
 | |
|           Succs.pop_back();
 | |
|         }
 | |
|         
 | |
|         // Delete the old terminator instruction...
 | |
|         const Type *TermTy = BB->getTerminator()->getType();
 | |
|         if (TermTy != Type::VoidTy)
 | |
|           BB->getTerminator()->replaceAllUsesWith(
 | |
|                                Constant::getNullValue(TermTy));
 | |
|         BB->getInstList().pop_back();
 | |
|         const Type *RetTy = Func->getReturnType();
 | |
|         new ReturnInst(RetTy != Type::VoidTy ?
 | |
|                        Constant::getNullValue(RetTy) : 0, BB);
 | |
|       }
 | |
|     }
 | |
| 
 | |
| 
 | |
|   // Loop over all of the basic blocks in the function, dropping references of
 | |
|   // the dead basic blocks.  We must do this after the previous step to avoid
 | |
|   // dropping references to PHIs which still have entries...
 | |
|   //
 | |
|   for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB)
 | |
|     if (!AliveBlocks.count(BB))
 | |
|       BB->dropAllReferences();
 | |
| 
 | |
|   // Now loop through all of the blocks and delete the dead ones.  We can safely
 | |
|   // do this now because we know that there are no references to dead blocks
 | |
|   // (because they have dropped all of their references...  we also remove dead
 | |
|   // instructions from alive blocks.
 | |
|   //
 | |
|   for (Function::iterator BI = Func->begin(); BI != Func->end(); )
 | |
|     if (!AliveBlocks.count(BI)) {                // Delete dead blocks...
 | |
|       BI = Func->getBasicBlockList().erase(BI);
 | |
|     } else {                                     // Scan alive blocks...
 | |
|       for (BasicBlock::iterator II = BI->begin(); II != --BI->end(); )
 | |
|         if (!LiveSet.count(II)) {             // Is this instruction alive?
 | |
|           // Nope... remove the instruction from it's basic block...
 | |
|           if (isa<CallInst>(II))
 | |
|             ++NumCallRemoved;
 | |
|           else
 | |
|             ++NumInstRemoved;
 | |
|           II = BI->getInstList().erase(II);
 | |
|           MadeChanges = true;
 | |
|         } else {
 | |
|           ++II;
 | |
|         }
 | |
| 
 | |
|       ++BI;                                           // Increment iterator...
 | |
|     }
 | |
| 
 | |
|   return MadeChanges;
 | |
| }
 |