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			337 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			337 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- Local.cpp - Functions to perform local transformations ------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of functions perform various local transformations to the
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// program.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include <cerrno>
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#include <cmath>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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//  Local constant propagation...
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//
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/// doConstantPropagation - If an instruction references constants, try to fold
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/// them together...
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///
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bool llvm::doConstantPropagation(BasicBlock::iterator &II) {
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  if (Constant *C = ConstantFoldInstruction(II)) {
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    // Replaces all of the uses of a variable with uses of the constant.
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    II->replaceAllUsesWith(C);
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    // Remove the instruction from the basic block...
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    II = II->getParent()->getInstList().erase(II);
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    return true;
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  }
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  return false;
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}
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/// ConstantFoldInstruction - Attempt to constant fold the specified
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/// instruction.  If successful, the constant result is returned, if not, null
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/// is returned.  Note that this function can only fail when attempting to fold
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/// instructions like loads and stores, which have no constant expression form.
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///
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Constant *llvm::ConstantFoldInstruction(Instruction *I) {
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  if (PHINode *PN = dyn_cast<PHINode>(I)) {
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    if (PN->getNumIncomingValues() == 0)
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      return Constant::getNullValue(PN->getType());
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    Constant *Result = dyn_cast<Constant>(PN->getIncomingValue(0));
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    if (Result == 0) return 0;
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    // Handle PHI nodes specially here...
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    for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i)
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      if (PN->getIncomingValue(i) != Result && PN->getIncomingValue(i) != PN)
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        return 0;   // Not all the same incoming constants...
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    // If we reach here, all incoming values are the same constant.
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    return Result;
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  } else if (CallInst *CI = dyn_cast<CallInst>(I)) {
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    if (Function *F = CI->getCalledFunction())
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      if (canConstantFoldCallTo(F)) {
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        std::vector<Constant*> Args;
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        for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
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          if (Constant *Op = dyn_cast<Constant>(CI->getOperand(i)))
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            Args.push_back(Op);
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          else
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            return 0;
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        return ConstantFoldCall(F, Args);
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      }
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    return 0;
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  }
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  Constant *Op0 = 0, *Op1 = 0;
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  switch (I->getNumOperands()) {
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  default:
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  case 2:
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    Op1 = dyn_cast<Constant>(I->getOperand(1));
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    if (Op1 == 0) return 0;        // Not a constant?, can't fold
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  case 1:
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    Op0 = dyn_cast<Constant>(I->getOperand(0));
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    if (Op0 == 0) return 0;        // Not a constant?, can't fold
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    break;
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  case 0: return 0;
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  }
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  if (isa<BinaryOperator>(I) || isa<ShiftInst>(I))
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    return ConstantExpr::get(I->getOpcode(), Op0, Op1);
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  switch (I->getOpcode()) {
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  default: return 0;
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  case Instruction::Cast:
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    return ConstantExpr::getCast(Op0, I->getType());
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  case Instruction::Select:
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    if (Constant *Op2 = dyn_cast<Constant>(I->getOperand(2)))
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      return ConstantExpr::getSelect(Op0, Op1, Op2);
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    return 0;
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  case Instruction::ExtractElement:
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    return ConstantExpr::getExtractElement(Op0, Op1);
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  case Instruction::InsertElement:
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    if (Constant *Op2 = dyn_cast<Constant>(I->getOperand(2)))
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      return ConstantExpr::getInsertElement(Op0, Op1, Op2);
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    return 0;
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  case Instruction::ShuffleVector:
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    if (Constant *Op2 = dyn_cast<Constant>(I->getOperand(2)))
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      return ConstantExpr::getShuffleVector(Op0, Op1, Op2);
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    return 0;
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  case Instruction::GetElementPtr:
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    std::vector<Constant*> IdxList;
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    IdxList.reserve(I->getNumOperands()-1);
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    if (Op1) IdxList.push_back(Op1);
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    for (unsigned i = 2, e = I->getNumOperands(); i != e; ++i)
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      if (Constant *C = dyn_cast<Constant>(I->getOperand(i)))
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        IdxList.push_back(C);
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      else
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        return 0;  // Non-constant operand
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    return ConstantExpr::getGetElementPtr(Op0, IdxList);
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  }
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}
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// ConstantFoldTerminator - If a terminator instruction is predicated on a
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// constant value, convert it into an unconditional branch to the constant
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// destination.
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//
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bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
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  TerminatorInst *T = BB->getTerminator();
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  // Branch - See if we are conditional jumping on constant
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  if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
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    if (BI->isUnconditional()) return false;  // Can't optimize uncond branch
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    BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
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    BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
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    if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) {
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      // Are we branching on constant?
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      // YES.  Change to unconditional branch...
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      BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2;
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      BasicBlock *OldDest     = Cond->getValue() ? Dest2 : Dest1;
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      //cerr << "Function: " << T->getParent()->getParent()
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      //     << "\nRemoving branch from " << T->getParent()
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      //     << "\n\nTo: " << OldDest << endl;
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      // Let the basic block know that we are letting go of it.  Based on this,
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      // it will adjust it's PHI nodes.
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      assert(BI->getParent() && "Terminator not inserted in block!");
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      OldDest->removePredecessor(BI->getParent());
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      // Set the unconditional destination, and change the insn to be an
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      // unconditional branch.
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      BI->setUnconditionalDest(Destination);
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      return true;
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    } else if (Dest2 == Dest1) {       // Conditional branch to same location?
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      // This branch matches something like this:
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      //     br bool %cond, label %Dest, label %Dest
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      // and changes it into:  br label %Dest
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      // Let the basic block know that we are letting go of one copy of it.
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      assert(BI->getParent() && "Terminator not inserted in block!");
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      Dest1->removePredecessor(BI->getParent());
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      // Change a conditional branch to unconditional.
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      BI->setUnconditionalDest(Dest1);
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      return true;
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    }
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  } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
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    // If we are switching on a constant, we can convert the switch into a
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    // single branch instruction!
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    ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
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    BasicBlock *TheOnlyDest = SI->getSuccessor(0);  // The default dest
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    BasicBlock *DefaultDest = TheOnlyDest;
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    assert(TheOnlyDest == SI->getDefaultDest() &&
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           "Default destination is not successor #0?");
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    // Figure out which case it goes to...
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    for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
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      // Found case matching a constant operand?
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      if (SI->getSuccessorValue(i) == CI) {
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        TheOnlyDest = SI->getSuccessor(i);
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        break;
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      }
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      // Check to see if this branch is going to the same place as the default
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      // dest.  If so, eliminate it as an explicit compare.
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      if (SI->getSuccessor(i) == DefaultDest) {
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        // Remove this entry...
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        DefaultDest->removePredecessor(SI->getParent());
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        SI->removeCase(i);
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        --i; --e;  // Don't skip an entry...
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        continue;
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      }
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      // Otherwise, check to see if the switch only branches to one destination.
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      // We do this by reseting "TheOnlyDest" to null when we find two non-equal
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      // destinations.
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      if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
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    }
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    if (CI && !TheOnlyDest) {
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      // Branching on a constant, but not any of the cases, go to the default
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      // successor.
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      TheOnlyDest = SI->getDefaultDest();
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    }
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    // If we found a single destination that we can fold the switch into, do so
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    // now.
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    if (TheOnlyDest) {
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      // Insert the new branch..
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      new BranchInst(TheOnlyDest, SI);
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      BasicBlock *BB = SI->getParent();
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      // Remove entries from PHI nodes which we no longer branch to...
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      for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
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        // Found case matching a constant operand?
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        BasicBlock *Succ = SI->getSuccessor(i);
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        if (Succ == TheOnlyDest)
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          TheOnlyDest = 0;  // Don't modify the first branch to TheOnlyDest
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        else
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          Succ->removePredecessor(BB);
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      }
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      // Delete the old switch...
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      BB->getInstList().erase(SI);
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      return true;
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    } else if (SI->getNumSuccessors() == 2) {
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      // Otherwise, we can fold this switch into a conditional branch
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      // instruction if it has only one non-default destination.
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      Value *Cond = new SetCondInst(Instruction::SetEQ, SI->getCondition(),
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                                    SI->getSuccessorValue(1), "cond", SI);
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      // Insert the new branch...
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      new BranchInst(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
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      // Delete the old switch...
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      SI->getParent()->getInstList().erase(SI);
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      return true;
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    }
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  }
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  return false;
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}
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/// ConstantFoldLoadThroughGEPConstantExpr - Given a constant and a
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/// getelementptr constantexpr, return the constant value being addressed by the
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/// constant expression, or null if something is funny and we can't decide.
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Constant *llvm::ConstantFoldLoadThroughGEPConstantExpr(Constant *C, 
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                                                       ConstantExpr *CE) {
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  if (CE->getOperand(1) != Constant::getNullValue(CE->getOperand(1)->getType()))
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    return 0;  // Do not allow stepping over the value!
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  // Loop over all of the operands, tracking down which value we are
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  // addressing...
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  gep_type_iterator I = gep_type_begin(CE), E = gep_type_end(CE);
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  for (++I; I != E; ++I)
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    if (const StructType *STy = dyn_cast<StructType>(*I)) {
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      ConstantUInt *CU = cast<ConstantUInt>(I.getOperand());
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      assert(CU->getValue() < STy->getNumElements() &&
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             "Struct index out of range!");
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      unsigned El = (unsigned)CU->getValue();
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      if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
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        C = CS->getOperand(El);
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      } else if (isa<ConstantAggregateZero>(C)) {
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        C = Constant::getNullValue(STy->getElementType(El));
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      } else if (isa<UndefValue>(C)) {
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        C = UndefValue::get(STy->getElementType(El));
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      } else {
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        return 0;
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      }
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    } else if (ConstantInt *CI = dyn_cast<ConstantInt>(I.getOperand())) {
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      if (const ArrayType *ATy = dyn_cast<ArrayType>(*I)) {
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        if ((uint64_t)CI->getRawValue() >= ATy->getNumElements()) return 0;
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        if (ConstantArray *CA = dyn_cast<ConstantArray>(C))
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          C = CA->getOperand((unsigned)CI->getRawValue());
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        else if (isa<ConstantAggregateZero>(C))
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          C = Constant::getNullValue(ATy->getElementType());
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        else if (isa<UndefValue>(C))
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          C = UndefValue::get(ATy->getElementType());
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        else
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          return 0;
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      } else if (const PackedType *PTy = dyn_cast<PackedType>(*I)) {
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        if ((uint64_t)CI->getRawValue() >= PTy->getNumElements()) return 0;
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        if (ConstantPacked *CP = dyn_cast<ConstantPacked>(C))
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          C = CP->getOperand((unsigned)CI->getRawValue());
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        else if (isa<ConstantAggregateZero>(C))
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          C = Constant::getNullValue(PTy->getElementType());
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        else if (isa<UndefValue>(C))
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          C = UndefValue::get(PTy->getElementType());
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        else
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          return 0;
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      } else {
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        return 0;
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      }
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    } else {
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      return 0;
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    }
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  return C;
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}
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//===----------------------------------------------------------------------===//
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//  Local dead code elimination...
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//
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bool llvm::isInstructionTriviallyDead(Instruction *I) {
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  if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
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  if (!I->mayWriteToMemory()) return true;
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  if (CallInst *CI = dyn_cast<CallInst>(I))
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    if (Function *F = CI->getCalledFunction()) {
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      unsigned IntrinsicID = F->getIntrinsicID();
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#define GET_SIDE_EFFECT_INFO
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#include "llvm/Intrinsics.gen"
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#undef GET_SIDE_EFFECT_INFO
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    }
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  return false;
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}
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// dceInstruction - Inspect the instruction at *BBI and figure out if it's
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// [trivially] dead.  If so, remove the instruction and update the iterator
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// to point to the instruction that immediately succeeded the original
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// instruction.
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//
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bool llvm::dceInstruction(BasicBlock::iterator &BBI) {
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  // Look for un"used" definitions...
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  if (isInstructionTriviallyDead(BBI)) {
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    BBI = BBI->getParent()->getInstList().erase(BBI);   // Bye bye
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    return true;
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  }
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  return false;
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}
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