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Integer return values are sign or zero extended by the callee, and structs up to 32 bytes in size can be returned in registers. The CC_Sparc64 CallingConv definition is shared between LowerFormalArguments_64 and LowerReturn_64. Function arguments and return values are passed in the same registers. The inreg flag is also used for return values. This is required to handle C functions returning structs containing floats and ints: struct ifp { int i; float f; }; struct ifp f(void); LLVM IR: define inreg { i32, float } @f() { ... ret { i32, float } %retval } The ABI requires that %retval.i is returned in the high bits of %i0 while %retval.f goes in %f1. Without the inreg return value attribute, %retval.i would go in %i0 and %retval.f would go in %f3 which is a more efficient way of returning %multiple values, but it is not ABI compliant for returning C structs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178966 91177308-0d34-0410-b5e6-96231b3b80d8
To-do ----- * Keep the address of the constant pool in a register instead of forming its address all of the time. * We can fold small constant offsets into the %hi/%lo references to constant pool addresses as well. * When in V9 mode, register allocate %icc[0-3]. * Add support for isel'ing UMUL_LOHI instead of marking it as Expand. * Emit the 'Branch on Integer Register with Prediction' instructions. It's not clear how to write a pattern for this though: float %t1(int %a, int* %p) { %C = seteq int %a, 0 br bool %C, label %T, label %F T: store int 123, int* %p br label %F F: ret float undef } codegens to this: t1: save -96, %o6, %o6 1) subcc %i0, 0, %l0 1) bne .LBBt1_2 ! F nop .LBBt1_1: ! T or %g0, 123, %l0 st %l0, [%i1] .LBBt1_2: ! F restore %g0, %g0, %g0 retl nop 1) should be replaced with a brz in V9 mode. * Same as above, but emit conditional move on register zero (p192) in V9 mode. Testcase: int %t1(int %a, int %b) { %C = seteq int %a, 0 %D = select bool %C, int %a, int %b ret int %D } * Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling with the Y register, if they are faster. * Codegen bswap(load)/store(bswap) -> load/store ASI * Implement frame pointer elimination, e.g. eliminate save/restore for leaf fns. * Fill delay slots * Implement JIT support