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https://github.com/c64scene-ar/llvm-6502.git
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eca1fcf3d2
At build-time register pressure was always computed in terms of register units. But the compile-time API was expressed in terms of register classes because it was intended for virtual registers (and physical register units weren't yet used anywhere in codegen). Now that the codegen uses physreg units consistently, prepare for tracking register pressure also in terms of live units, not live registers. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169360 91177308-0d34-0410-b5e6-96231b3b80d8
656 lines
24 KiB
C++
656 lines
24 KiB
C++
//===- CodeGenRegisters.h - Register and RegisterClass Info -----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines structures to encapsulate information gleaned from the
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// target register and register class definitions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_REGISTERS_H
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#define CODEGEN_REGISTERS_H
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#include "SetTheory.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/TableGen/Record.h"
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#include <cstdlib>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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namespace llvm {
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class CodeGenRegBank;
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/// CodeGenSubRegIndex - Represents a sub-register index.
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class CodeGenSubRegIndex {
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Record *const TheDef;
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std::string Name;
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std::string Namespace;
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public:
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const unsigned EnumValue;
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unsigned LaneMask;
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CodeGenSubRegIndex(Record *R, unsigned Enum);
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CodeGenSubRegIndex(StringRef N, StringRef Nspace, unsigned Enum);
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const std::string &getName() const { return Name; }
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const std::string &getNamespace() const { return Namespace; }
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std::string getQualifiedName() const;
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// Order CodeGenSubRegIndex pointers by EnumValue.
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struct Less {
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bool operator()(const CodeGenSubRegIndex *A,
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const CodeGenSubRegIndex *B) const {
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assert(A && B);
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return A->EnumValue < B->EnumValue;
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}
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};
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// Map of composite subreg indices.
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typedef std::map<CodeGenSubRegIndex*, CodeGenSubRegIndex*, Less> CompMap;
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// Returns the subreg index that results from composing this with Idx.
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// Returns NULL if this and Idx don't compose.
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CodeGenSubRegIndex *compose(CodeGenSubRegIndex *Idx) const {
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CompMap::const_iterator I = Composed.find(Idx);
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return I == Composed.end() ? 0 : I->second;
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}
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// Add a composite subreg index: this+A = B.
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// Return a conflicting composite, or NULL
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CodeGenSubRegIndex *addComposite(CodeGenSubRegIndex *A,
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CodeGenSubRegIndex *B) {
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assert(A && B);
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std::pair<CompMap::iterator, bool> Ins =
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Composed.insert(std::make_pair(A, B));
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return (Ins.second || Ins.first->second == B) ? 0 : Ins.first->second;
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}
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// Update the composite maps of components specified in 'ComposedOf'.
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void updateComponents(CodeGenRegBank&);
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// Return the map of composites.
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const CompMap &getComposites() const { return Composed; }
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// Compute LaneMask from Composed. Return LaneMask.
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unsigned computeLaneMask();
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private:
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CompMap Composed;
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};
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/// CodeGenRegister - Represents a register definition.
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struct CodeGenRegister {
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Record *TheDef;
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unsigned EnumValue;
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unsigned CostPerUse;
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bool CoveredBySubRegs;
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// Map SubRegIndex -> Register.
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typedef std::map<CodeGenSubRegIndex*, CodeGenRegister*,
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CodeGenSubRegIndex::Less> SubRegMap;
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CodeGenRegister(Record *R, unsigned Enum);
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const std::string &getName() const;
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// Extract more information from TheDef. This is used to build an object
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// graph after all CodeGenRegister objects have been created.
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void buildObjectGraph(CodeGenRegBank&);
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// Lazily compute a map of all sub-registers.
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// This includes unique entries for all sub-sub-registers.
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const SubRegMap &computeSubRegs(CodeGenRegBank&);
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// Compute extra sub-registers by combining the existing sub-registers.
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void computeSecondarySubRegs(CodeGenRegBank&);
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// Add this as a super-register to all sub-registers after the sub-register
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// graph has been built.
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void computeSuperRegs(CodeGenRegBank&);
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const SubRegMap &getSubRegs() const {
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assert(SubRegsComplete && "Must precompute sub-registers");
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return SubRegs;
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}
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// Add sub-registers to OSet following a pre-order defined by the .td file.
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void addSubRegsPreOrder(SetVector<const CodeGenRegister*> &OSet,
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CodeGenRegBank&) const;
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// Return the sub-register index naming Reg as a sub-register of this
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// register. Returns NULL if Reg is not a sub-register.
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CodeGenSubRegIndex *getSubRegIndex(const CodeGenRegister *Reg) const {
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return SubReg2Idx.lookup(Reg);
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}
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typedef std::vector<const CodeGenRegister*> SuperRegList;
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// Get the list of super-registers in topological order, small to large.
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// This is valid after computeSubRegs visits all registers during RegBank
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// construction.
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const SuperRegList &getSuperRegs() const {
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assert(SubRegsComplete && "Must precompute sub-registers");
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return SuperRegs;
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}
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// Get the list of ad hoc aliases. The graph is symmetric, so the list
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// contains all registers in 'Aliases', and all registers that mention this
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// register in 'Aliases'.
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ArrayRef<CodeGenRegister*> getExplicitAliases() const {
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return ExplicitAliases;
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}
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// Get the topological signature of this register. This is a small integer
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// less than RegBank.getNumTopoSigs(). Registers with the same TopoSig have
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// identical sub-register structure. That is, they support the same set of
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// sub-register indices mapping to the same kind of sub-registers
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// (TopoSig-wise).
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unsigned getTopoSig() const {
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assert(SuperRegsComplete && "TopoSigs haven't been computed yet.");
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return TopoSig;
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}
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// List of register units in ascending order.
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typedef SmallVector<unsigned, 16> RegUnitList;
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// How many entries in RegUnitList are native?
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unsigned NumNativeRegUnits;
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// Get the list of register units.
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// This is only valid after computeSubRegs() completes.
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const RegUnitList &getRegUnits() const { return RegUnits; }
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// Get the native register units. This is a prefix of getRegUnits().
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ArrayRef<unsigned> getNativeRegUnits() const {
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return makeArrayRef(RegUnits).slice(0, NumNativeRegUnits);
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}
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// Inherit register units from subregisters.
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// Return true if the RegUnits changed.
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bool inheritRegUnits(CodeGenRegBank &RegBank);
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// Adopt a register unit for pressure tracking.
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// A unit is adopted iff its unit number is >= NumNativeRegUnits.
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void adoptRegUnit(unsigned RUID) { RegUnits.push_back(RUID); }
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// Get the sum of this register's register unit weights.
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unsigned getWeight(const CodeGenRegBank &RegBank) const;
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// Order CodeGenRegister pointers by EnumValue.
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struct Less {
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bool operator()(const CodeGenRegister *A,
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const CodeGenRegister *B) const {
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assert(A && B);
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return A->EnumValue < B->EnumValue;
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}
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};
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// Canonically ordered set.
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typedef std::set<const CodeGenRegister*, Less> Set;
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// Compute the set of registers overlapping this.
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void computeOverlaps(Set &Overlaps, const CodeGenRegBank&) const;
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private:
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bool SubRegsComplete;
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bool SuperRegsComplete;
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unsigned TopoSig;
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// The sub-registers explicit in the .td file form a tree.
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SmallVector<CodeGenSubRegIndex*, 8> ExplicitSubRegIndices;
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SmallVector<CodeGenRegister*, 8> ExplicitSubRegs;
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// Explicit ad hoc aliases, symmetrized to form an undirected graph.
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SmallVector<CodeGenRegister*, 8> ExplicitAliases;
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// Super-registers where this is the first explicit sub-register.
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SuperRegList LeadingSuperRegs;
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SubRegMap SubRegs;
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SuperRegList SuperRegs;
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DenseMap<const CodeGenRegister*, CodeGenSubRegIndex*> SubReg2Idx;
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RegUnitList RegUnits;
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};
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class CodeGenRegisterClass {
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CodeGenRegister::Set Members;
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// Allocation orders. Order[0] always contains all registers in Members.
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std::vector<SmallVector<Record*, 16> > Orders;
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// Bit mask of sub-classes including this, indexed by their EnumValue.
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BitVector SubClasses;
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// List of super-classes, topologocally ordered to have the larger classes
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// first. This is the same as sorting by EnumValue.
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SmallVector<CodeGenRegisterClass*, 4> SuperClasses;
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Record *TheDef;
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std::string Name;
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// For a synthesized class, inherit missing properties from the nearest
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// super-class.
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void inheritProperties(CodeGenRegBank&);
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// Map SubRegIndex -> sub-class. This is the largest sub-class where all
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// registers have a SubRegIndex sub-register.
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DenseMap<CodeGenSubRegIndex*, CodeGenRegisterClass*> SubClassWithSubReg;
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// Map SubRegIndex -> set of super-reg classes. This is all register
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// classes SuperRC such that:
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//
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// R:SubRegIndex in this RC for all R in SuperRC.
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//
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DenseMap<CodeGenSubRegIndex*,
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SmallPtrSet<CodeGenRegisterClass*, 8> > SuperRegClasses;
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// Bit vector of TopoSigs for the registers in this class. This will be
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// very sparse on regular architectures.
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BitVector TopoSigs;
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public:
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unsigned EnumValue;
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std::string Namespace;
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std::vector<MVT::SimpleValueType> VTs;
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unsigned SpillSize;
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unsigned SpillAlignment;
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int CopyCost;
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bool Allocatable;
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std::string AltOrderSelect;
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// Return the Record that defined this class, or NULL if the class was
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// created by TableGen.
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Record *getDef() const { return TheDef; }
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const std::string &getName() const { return Name; }
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std::string getQualifiedName() const;
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const std::vector<MVT::SimpleValueType> &getValueTypes() const {return VTs;}
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unsigned getNumValueTypes() const { return VTs.size(); }
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MVT::SimpleValueType getValueTypeNum(unsigned VTNum) const {
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if (VTNum < VTs.size())
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return VTs[VTNum];
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llvm_unreachable("VTNum greater than number of ValueTypes in RegClass!");
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}
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// Return true if this this class contains the register.
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bool contains(const CodeGenRegister*) const;
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// Returns true if RC is a subclass.
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// RC is a sub-class of this class if it is a valid replacement for any
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// instruction operand where a register of this classis required. It must
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// satisfy these conditions:
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//
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// 1. All RC registers are also in this.
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// 2. The RC spill size must not be smaller than our spill size.
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// 3. RC spill alignment must be compatible with ours.
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//
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bool hasSubClass(const CodeGenRegisterClass *RC) const {
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return SubClasses.test(RC->EnumValue);
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}
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// getSubClassWithSubReg - Returns the largest sub-class where all
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// registers have a SubIdx sub-register.
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CodeGenRegisterClass*
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getSubClassWithSubReg(CodeGenSubRegIndex *SubIdx) const {
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return SubClassWithSubReg.lookup(SubIdx);
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}
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void setSubClassWithSubReg(CodeGenSubRegIndex *SubIdx,
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CodeGenRegisterClass *SubRC) {
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SubClassWithSubReg[SubIdx] = SubRC;
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}
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// getSuperRegClasses - Returns a bit vector of all register classes
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// containing only SubIdx super-registers of this class.
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void getSuperRegClasses(CodeGenSubRegIndex *SubIdx, BitVector &Out) const;
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// addSuperRegClass - Add a class containing only SudIdx super-registers.
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void addSuperRegClass(CodeGenSubRegIndex *SubIdx,
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CodeGenRegisterClass *SuperRC) {
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SuperRegClasses[SubIdx].insert(SuperRC);
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}
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// getSubClasses - Returns a constant BitVector of subclasses indexed by
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// EnumValue.
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// The SubClasses vector includs an entry for this class.
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const BitVector &getSubClasses() const { return SubClasses; }
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// getSuperClasses - Returns a list of super classes ordered by EnumValue.
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// The array does not include an entry for this class.
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ArrayRef<CodeGenRegisterClass*> getSuperClasses() const {
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return SuperClasses;
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}
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// Returns an ordered list of class members.
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// The order of registers is the same as in the .td file.
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// No = 0 is the default allocation order, No = 1 is the first alternative.
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ArrayRef<Record*> getOrder(unsigned No = 0) const {
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return Orders[No];
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}
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// Return the total number of allocation orders available.
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unsigned getNumOrders() const { return Orders.size(); }
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// Get the set of registers. This set contains the same registers as
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// getOrder(0).
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const CodeGenRegister::Set &getMembers() const { return Members; }
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// Get a bit vector of TopoSigs present in this register class.
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const BitVector &getTopoSigs() const { return TopoSigs; }
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// Populate a unique sorted list of units from a register set.
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void buildRegUnitSet(std::vector<unsigned> &RegUnits) const;
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CodeGenRegisterClass(CodeGenRegBank&, Record *R);
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// A key representing the parts of a register class used for forming
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// sub-classes. Note the ordering provided by this key is not the same as
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// the topological order used for the EnumValues.
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struct Key {
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const CodeGenRegister::Set *Members;
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unsigned SpillSize;
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unsigned SpillAlignment;
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Key(const Key &O)
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: Members(O.Members),
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SpillSize(O.SpillSize),
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SpillAlignment(O.SpillAlignment) {}
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Key(const CodeGenRegister::Set *M, unsigned S = 0, unsigned A = 0)
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: Members(M), SpillSize(S), SpillAlignment(A) {}
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Key(const CodeGenRegisterClass &RC)
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: Members(&RC.getMembers()),
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SpillSize(RC.SpillSize),
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SpillAlignment(RC.SpillAlignment) {}
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// Lexicographical order of (Members, SpillSize, SpillAlignment).
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bool operator<(const Key&) const;
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};
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// Create a non-user defined register class.
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CodeGenRegisterClass(CodeGenRegBank&, StringRef Name, Key Props);
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// Called by CodeGenRegBank::CodeGenRegBank().
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static void computeSubClasses(CodeGenRegBank&);
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};
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// Register units are used to model interference and register pressure.
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// Every register is assigned one or more register units such that two
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// registers overlap if and only if they have a register unit in common.
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//
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// Normally, one register unit is created per leaf register. Non-leaf
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// registers inherit the units of their sub-registers.
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struct RegUnit {
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// Weight assigned to this RegUnit for estimating register pressure.
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// This is useful when equalizing weights in register classes with mixed
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// register topologies.
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unsigned Weight;
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// Each native RegUnit corresponds to one or two root registers. The full
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// set of registers containing this unit can be computed as the union of
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// these two registers and their super-registers.
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const CodeGenRegister *Roots[2];
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// Index into RegClassUnitSets where we can find the list of UnitSets that
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// contain this unit.
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unsigned RegClassUnitSetsIdx;
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RegUnit() : Weight(0), RegClassUnitSetsIdx(0) { Roots[0] = Roots[1] = 0; }
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ArrayRef<const CodeGenRegister*> getRoots() const {
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assert(!(Roots[1] && !Roots[0]) && "Invalid roots array");
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return makeArrayRef(Roots, !!Roots[0] + !!Roots[1]);
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}
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};
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// Each RegUnitSet is a sorted vector with a name.
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struct RegUnitSet {
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typedef std::vector<unsigned>::const_iterator iterator;
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std::string Name;
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std::vector<unsigned> Units;
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};
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// Base vector for identifying TopoSigs. The contents uniquely identify a
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// TopoSig, only computeSuperRegs needs to know how.
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typedef SmallVector<unsigned, 16> TopoSigId;
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// CodeGenRegBank - Represent a target's registers and the relations between
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// them.
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class CodeGenRegBank {
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SetTheory Sets;
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// SubRegIndices.
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std::vector<CodeGenSubRegIndex*> SubRegIndices;
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DenseMap<Record*, CodeGenSubRegIndex*> Def2SubRegIdx;
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CodeGenSubRegIndex *createSubRegIndex(StringRef Name, StringRef NameSpace);
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typedef std::map<SmallVector<CodeGenSubRegIndex*, 8>,
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CodeGenSubRegIndex*> ConcatIdxMap;
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ConcatIdxMap ConcatIdx;
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// Registers.
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std::vector<CodeGenRegister*> Registers;
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StringMap<CodeGenRegister*> RegistersByName;
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DenseMap<Record*, CodeGenRegister*> Def2Reg;
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unsigned NumNativeRegUnits;
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std::map<TopoSigId, unsigned> TopoSigs;
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// Includes native (0..NumNativeRegUnits-1) and adopted register units.
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SmallVector<RegUnit, 8> RegUnits;
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// Register classes.
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std::vector<CodeGenRegisterClass*> RegClasses;
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DenseMap<Record*, CodeGenRegisterClass*> Def2RC;
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typedef std::map<CodeGenRegisterClass::Key, CodeGenRegisterClass*> RCKeyMap;
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RCKeyMap Key2RC;
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// Remember each unique set of register units. Initially, this contains a
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// unique set for each register class. Simliar sets are coalesced with
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// pruneUnitSets and new supersets are inferred during computeRegUnitSets.
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std::vector<RegUnitSet> RegUnitSets;
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// Map RegisterClass index to the index of the RegUnitSet that contains the
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// class's units and any inferred RegUnit supersets.
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//
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// NOTE: This could grow beyond the number of register classes when we map
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// register units to lists of unit sets. If the list of unit sets does not
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// already exist for a register class, we create a new entry in this vector.
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std::vector<std::vector<unsigned> > RegClassUnitSets;
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// Add RC to *2RC maps.
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void addToMaps(CodeGenRegisterClass*);
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// Create a synthetic sub-class if it is missing.
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CodeGenRegisterClass *getOrCreateSubClass(const CodeGenRegisterClass *RC,
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const CodeGenRegister::Set *Membs,
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StringRef Name);
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// Infer missing register classes.
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void computeInferredRegisterClasses();
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void inferCommonSubClass(CodeGenRegisterClass *RC);
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void inferSubClassWithSubReg(CodeGenRegisterClass *RC);
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void inferMatchingSuperRegClass(CodeGenRegisterClass *RC,
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unsigned FirstSubRegRC = 0);
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// Iteratively prune unit sets.
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void pruneUnitSets();
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// Compute a weight for each register unit created during getSubRegs.
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void computeRegUnitWeights();
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// Create a RegUnitSet for each RegClass and infer superclasses.
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void computeRegUnitSets();
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// Populate the Composite map from sub-register relationships.
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void computeComposites();
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// Compute a lane mask for each sub-register index.
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void computeSubRegIndexLaneMasks();
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public:
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CodeGenRegBank(RecordKeeper&);
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SetTheory &getSets() { return Sets; }
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// Sub-register indices. The first NumNamedIndices are defined by the user
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// in the .td files. The rest are synthesized such that all sub-registers
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// have a unique name.
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ArrayRef<CodeGenSubRegIndex*> getSubRegIndices() { return SubRegIndices; }
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// Find a SubRegIndex form its Record def.
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CodeGenSubRegIndex *getSubRegIdx(Record*);
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// Find or create a sub-register index representing the A+B composition.
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CodeGenSubRegIndex *getCompositeSubRegIndex(CodeGenSubRegIndex *A,
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CodeGenSubRegIndex *B);
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// Find or create a sub-register index representing the concatenation of
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// non-overlapping sibling indices.
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CodeGenSubRegIndex *
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getConcatSubRegIndex(const SmallVector<CodeGenSubRegIndex*, 8>&);
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void
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addConcatSubRegIndex(const SmallVector<CodeGenSubRegIndex*, 8> &Parts,
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CodeGenSubRegIndex *Idx) {
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ConcatIdx.insert(std::make_pair(Parts, Idx));
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}
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const std::vector<CodeGenRegister*> &getRegisters() { return Registers; }
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const StringMap<CodeGenRegister*> &getRegistersByName() {
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return RegistersByName;
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}
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// Find a register from its Record def.
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CodeGenRegister *getReg(Record*);
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// Get a Register's index into the Registers array.
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unsigned getRegIndex(const CodeGenRegister *Reg) const {
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return Reg->EnumValue - 1;
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}
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// Return the number of allocated TopoSigs. The first TopoSig representing
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// leaf registers is allocated number 0.
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unsigned getNumTopoSigs() const {
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return TopoSigs.size();
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}
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// Find or create a TopoSig for the given TopoSigId.
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// This function is only for use by CodeGenRegister::computeSuperRegs().
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// Others should simply use Reg->getTopoSig().
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unsigned getTopoSig(const TopoSigId &Id) {
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return TopoSigs.insert(std::make_pair(Id, TopoSigs.size())).first->second;
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}
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// Create a native register unit that is associated with one or two root
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// registers.
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unsigned newRegUnit(CodeGenRegister *R0, CodeGenRegister *R1 = 0) {
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RegUnits.resize(RegUnits.size() + 1);
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RegUnits.back().Roots[0] = R0;
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RegUnits.back().Roots[1] = R1;
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return RegUnits.size() - 1;
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}
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// Create a new non-native register unit that can be adopted by a register
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// to increase its pressure. Note that NumNativeRegUnits is not increased.
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unsigned newRegUnit(unsigned Weight) {
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RegUnits.resize(RegUnits.size() + 1);
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RegUnits.back().Weight = Weight;
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return RegUnits.size() - 1;
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}
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// Native units are the singular unit of a leaf register. Register aliasing
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// is completely characterized by native units. Adopted units exist to give
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// register additional weight but don't affect aliasing.
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bool isNativeUnit(unsigned RUID) {
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return RUID < NumNativeRegUnits;
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}
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unsigned getNumNativeRegUnits() const {
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return NumNativeRegUnits;
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}
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RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; }
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const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; }
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ArrayRef<CodeGenRegisterClass*> getRegClasses() const {
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return RegClasses;
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}
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// Find a register class from its def.
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CodeGenRegisterClass *getRegClass(Record*);
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/// getRegisterClassForRegister - Find the register class that contains the
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/// specified physical register. If the register is not in a register
|
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/// class, return null. If the register is in multiple classes, and the
|
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/// classes have a superset-subset relationship and the same set of types,
|
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/// return the superclass. Otherwise return null.
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const CodeGenRegisterClass* getRegClassForRegister(Record *R);
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// Get the sum of unit weights.
|
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unsigned getRegUnitSetWeight(const std::vector<unsigned> &Units) const {
|
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unsigned Weight = 0;
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for (std::vector<unsigned>::const_iterator
|
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I = Units.begin(), E = Units.end(); I != E; ++I)
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Weight += getRegUnit(*I).Weight;
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return Weight;
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}
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// Increase a RegUnitWeight.
|
|
void increaseRegUnitWeight(unsigned RUID, unsigned Inc) {
|
|
getRegUnit(RUID).Weight += Inc;
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}
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|
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// Get the number of register pressure dimensions.
|
|
unsigned getNumRegPressureSets() const { return RegUnitSets.size(); }
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|
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// Get a set of register unit IDs for a given dimension of pressure.
|
|
RegUnitSet getRegPressureSet(unsigned Idx) const {
|
|
return RegUnitSets[Idx];
|
|
}
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|
|
|
// The number of pressure set lists may be larget than the number of
|
|
// register classes if some register units appeared in a list of sets that
|
|
// did not correspond to an existing register class.
|
|
unsigned getNumRegClassPressureSetLists() const {
|
|
return RegClassUnitSets.size();
|
|
}
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|
|
|
// Get a list of pressure set IDs for a register class. Liveness of a
|
|
// register in this class impacts each pressure set in this list by the
|
|
// weight of the register. An exact solution requires all registers in a
|
|
// class to have the same class, but it is not strictly guaranteed.
|
|
ArrayRef<unsigned> getRCPressureSetIDs(unsigned RCIdx) const {
|
|
return RegClassUnitSets[RCIdx];
|
|
}
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|
|
|
// Computed derived records such as missing sub-register indices.
|
|
void computeDerivedInfo();
|
|
|
|
// Compute the set of registers completely covered by the registers in Regs.
|
|
// The returned BitVector will have a bit set for each register in Regs,
|
|
// all sub-registers, and all super-registers that are covered by the
|
|
// registers in Regs.
|
|
//
|
|
// This is used to compute the mask of call-preserved registers from a list
|
|
// of callee-saves.
|
|
BitVector computeCoveredRegisters(ArrayRef<Record*> Regs);
|
|
};
|
|
}
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#endif
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