llvm-6502/test/CodeGen/X86/avx-shuffle.ll
Nadav Rotem 7e413e9c94 The type-legalizer often scalarizes code. One of the common patterns is extract-and-truncate.
In this patch we optimize this pattern and convert the sequence into extract op of a narrow type.
This allows the BUILD_VECTOR dag optimizations to construct efficient shuffle operations in many cases.




git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149692 91177308-0d34-0410-b5e6-96231b3b80d8
2012-02-03 13:18:25 +00:00

120 lines
4.2 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
; PR11102
define <4 x float> @test1(<4 x float> %a) nounwind {
%b = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 5, i32 undef, i32 undef>
ret <4 x float> %b
; CHECK: test1:
; CHECK: vshufps
; CHECK: vpshufd
}
; rdar://10538417
define <3 x i64> @test2(<2 x i64> %v) nounwind readnone {
; CHECK: test2:
; CHECK: vinsertf128
%1 = shufflevector <2 x i64> %v, <2 x i64> %v, <3 x i32> <i32 0, i32 1, i32 undef>
%2 = shufflevector <3 x i64> zeroinitializer, <3 x i64> %1, <3 x i32> <i32 3, i32 4, i32 2>
ret <3 x i64> %2
; CHECK: ret
}
define <4 x i64> @test3(<4 x i64> %a, <4 x i64> %b) nounwind {
%c = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 5, i32 2, i32 undef>
ret <4 x i64> %c
; CHECK: test3:
; CHECK: vperm2f128
; CHECK: ret
}
define <8 x float> @test4(float %a) nounwind {
%b = insertelement <8 x float> zeroinitializer, float %a, i32 0
ret <8 x float> %b
; CHECK: test4:
; CHECK: vinsertf128
}
; rdar://10594409
define <8 x float> @test5(float* nocapture %f) nounwind uwtable readonly ssp {
entry:
%0 = bitcast float* %f to <4 x float>*
%1 = load <4 x float>* %0, align 16
; CHECK: test5
; CHECK: vmovaps
; CHECK-NOT: vxorps
; CHECK-NOT: vinsertf128
%shuffle.i = shufflevector <4 x float> %1, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
ret <8 x float> %shuffle.i
}
define <4 x double> @test6(double* nocapture %d) nounwind uwtable readonly ssp {
entry:
%0 = bitcast double* %d to <2 x double>*
%1 = load <2 x double>* %0, align 16
; CHECK: test6
; CHECK: vmovaps
; CHECK-NOT: vxorps
; CHECK-NOT: vinsertf128
%shuffle.i = shufflevector <2 x double> %1, <2 x double> <double 0.000000e+00, double undef>, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
ret <4 x double> %shuffle.i
}
define <16 x i16> @test7(<4 x i16> %a) nounwind {
; CHECK: test7
%b = shufflevector <4 x i16> %a, <4 x i16> undef, <16 x i32> <i32 1, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK: ret
ret <16 x i16> %b
}
; CHECK: test8
define void @test8() {
entry:
%0 = load <16 x i64> addrspace(1)* null, align 128
%1 = shufflevector <16 x i64> <i64 undef, i64 undef, i64 0, i64 undef, i64 0, i64 0, i64 0, i64 0, i64 0, i64 0, i64 undef, i64 0, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i64> %0, <16 x i32> <i32 17, i32 18, i32 2, i32 undef, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 undef, i32 11, i32 undef, i32 undef, i32 undef, i32 26>
%2 = shufflevector <16 x i64> %1, <16 x i64> %0, <16 x i32> <i32 0, i32 1, i32 2, i32 30, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 undef, i32 11, i32 undef, i32 22, i32 20, i32 15>
store <16 x i64> %2, <16 x i64> addrspace(1)* undef, align 128
; CHECK: ret
ret void
}
; Extract a value from a shufflevector..
define i32 @test9(<4 x i32> %a) nounwind {
; CHECK: test9
; CHECK: vpextrd
%b = shufflevector <4 x i32> %a, <4 x i32> undef, <8 x i32> <i32 1, i32 1, i32 2, i32 2, i32 3, i32 3, i32 undef, i32 4>
%r = extractelement <8 x i32> %b, i32 2
; CHECK: ret
ret i32 %r
}
; Extract a value which is the result of an undef mask.
define i32 @test10(<4 x i32> %a) nounwind {
; CHECK: @test10
; CHECK-NEXT: #
; CHECK-NEXT: ret
%b = shufflevector <4 x i32> %a, <4 x i32> undef, <8 x i32> <i32 1, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
%r = extractelement <8 x i32> %b, i32 2
ret i32 %r
}
define <4 x float> @test11(<4 x float> %a) nounwind {
; CHECK: pshufd $27
%tmp1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x float> %tmp1
}
define <4 x float> @test12(<4 x float>* %a) nounwind {
; CHECK: pshufd $27, (
%tmp0 = load <4 x float>* %a
%tmp1 = shufflevector <4 x float> %tmp0, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x float> %tmp1
}
;CHECK: test13
;CHECK: shufd
;CHECK: ret
define <4 x i32> @test13(<2 x i32>%x) nounwind readnone {
%x1 = shufflevector <2 x i32> %x, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
ret <4 x i32>%x1
}