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	TargetData.h. This should make recompiles a bit faster with my current TargetData tinkering. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28238 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			523 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			523 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ELFWriter.cpp - Target-independent ELF Writer code ----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the target-independent ELF writer.  This file writes out
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// the ELF file in the following order:
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//
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//  #1. ELF Header
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//  #2. '.text' section
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//  #3. '.data' section
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//  #4. '.bss' section  (conceptual position in file)
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//  ...
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//  #X. '.shstrtab' section
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//  #Y. Section Table
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//
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// The entries in the section table are laid out as:
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//  #0. Null entry [required]
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//  #1. ".text" entry - the program code
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//  #2. ".data" entry - global variables with initializers.     [ if needed ]
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//  #3. ".bss" entry  - global variables without initializers.  [ if needed ]
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//  ...
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//  #N. ".shstrtab" entry - String table for the section names.
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//
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// NOTE: This code should eventually be extended to support 64-bit ELF (this
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// won't be hard), but we haven't done so yet!
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/ELFWriter.h"
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#include "llvm/Module.h"
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Mangler.h"
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#include <iostream>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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//                       ELFCodeEmitter Implementation
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//===----------------------------------------------------------------------===//
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namespace llvm {
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  /// ELFCodeEmitter - This class is used by the ELFWriter to emit the code for
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  /// functions to the ELF file.
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  class ELFCodeEmitter : public MachineCodeEmitter {
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    ELFWriter &EW;
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    ELFWriter::ELFSection *ES;  // Section to write to.
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    std::vector<unsigned char> *OutBuffer;
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    size_t FnStart;
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  public:
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    ELFCodeEmitter(ELFWriter &ew) : EW(ew), OutBuffer(0) {}
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    void startFunction(MachineFunction &F);
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    bool finishFunction(MachineFunction &F);
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    void addRelocation(const MachineRelocation &MR) {
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      assert(0 && "relo not handled yet!");
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    }
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    virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) {
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    }
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    virtual intptr_t getConstantPoolEntryAddress(unsigned Index) const {
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      assert(0 && "CP not implementated yet!");
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      return 0;
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    }
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    virtual intptr_t getJumpTableEntryAddress(unsigned Index) const {
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      assert(0 && "JT not implementated yet!");
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      return 0;
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    }
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    virtual intptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const {
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      assert(0 && "JT not implementated yet!");
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      return 0;
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    }
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    /// JIT SPECIFIC FUNCTIONS - DO NOT IMPLEMENT THESE HERE!
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    void startFunctionStub(unsigned StubSize) {
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      assert(0 && "JIT specific function called!");
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      abort();
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    }
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    void *finishFunctionStub(const Function *F) {
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      assert(0 && "JIT specific function called!");
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      abort();
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      return 0;
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    }
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  };
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}
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/// startFunction - This callback is invoked when a new machine function is
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/// about to be emitted.
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void ELFCodeEmitter::startFunction(MachineFunction &F) {
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  // Align the output buffer to the appropriate alignment.
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  unsigned Align = 16;   // FIXME: GENERICIZE!!
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  // Get the ELF Section that this function belongs in.
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  ES = &EW.getSection(".text", ELFWriter::ELFSection::SHT_PROGBITS,
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                      ELFWriter::ELFSection::SHF_EXECINSTR |
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                      ELFWriter::ELFSection::SHF_ALLOC);
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  OutBuffer = &ES->SectionData;
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  std::cerr << "FIXME: This code needs to be updated for changes in the"
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            << " CodeEmitter interfaces.  In particular, this should set "
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            << "BufferBegin/BufferEnd/CurBufferPtr, not deal with OutBuffer!";
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  abort();
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  // Upgrade the section alignment if required.
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  if (ES->Align < Align) ES->Align = Align;
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  // Add padding zeros to the end of the buffer to make sure that the
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  // function will start on the correct byte alignment within the section.
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  size_t SectionOff = OutBuffer->size();
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  ELFWriter::align(*OutBuffer, Align);
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  FnStart = OutBuffer->size();
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}
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/// finishFunction - This callback is invoked after the function is completely
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/// finished.
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bool ELFCodeEmitter::finishFunction(MachineFunction &F) {
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  // We now know the size of the function, add a symbol to represent it.
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  ELFWriter::ELFSym FnSym(F.getFunction());
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  // Figure out the binding (linkage) of the symbol.
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  switch (F.getFunction()->getLinkage()) {
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  default:
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    // appending linkage is illegal for functions.
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    assert(0 && "Unknown linkage type!");
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  case GlobalValue::ExternalLinkage:
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    FnSym.SetBind(ELFWriter::ELFSym::STB_GLOBAL);
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    break;
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  case GlobalValue::LinkOnceLinkage:
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  case GlobalValue::WeakLinkage:
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    FnSym.SetBind(ELFWriter::ELFSym::STB_WEAK);
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    break;
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  case GlobalValue::InternalLinkage:
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    FnSym.SetBind(ELFWriter::ELFSym::STB_LOCAL);
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    break;
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  }
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  ES->Size = OutBuffer->size();
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  FnSym.SetType(ELFWriter::ELFSym::STT_FUNC);
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  FnSym.SectionIdx = ES->SectionIdx;
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    FnSym.Value = FnStart;   // Value = Offset from start of Section.
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  FnSym.Size = OutBuffer->size()-FnStart;
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  // Finally, add it to the symtab.
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  EW.SymbolTable.push_back(FnSym);
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  return false;
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}
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//===----------------------------------------------------------------------===//
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//                          ELFWriter Implementation
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//===----------------------------------------------------------------------===//
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ELFWriter::ELFWriter(std::ostream &o, TargetMachine &tm) : O(o), TM(tm) {
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  e_machine = 0;  // e_machine defaults to 'No Machine'
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  e_flags = 0;    // e_flags defaults to 0, no flags.
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  is64Bit = TM.getTargetData()->getPointerSizeInBits() == 64;
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  isLittleEndian = TM.getTargetData()->isLittleEndian();
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  // Create the machine code emitter object for this target.
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  MCE = new ELFCodeEmitter(*this);
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  NumSections = 0;
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}
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ELFWriter::~ELFWriter() {
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  delete MCE;
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}
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// doInitialization - Emit the file header and all of the global variables for
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// the module to the ELF file.
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bool ELFWriter::doInitialization(Module &M) {
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  Mang = new Mangler(M);
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  // Local alias to shortenify coming code.
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  std::vector<unsigned char> &FH = FileHeader;
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  outbyte(FH, 0x7F);                     // EI_MAG0
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  outbyte(FH, 'E');                      // EI_MAG1
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  outbyte(FH, 'L');                      // EI_MAG2
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  outbyte(FH, 'F');                      // EI_MAG3
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  outbyte(FH, is64Bit ? 2 : 1);          // EI_CLASS
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  outbyte(FH, isLittleEndian ? 1 : 2);   // EI_DATA
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  outbyte(FH, 1);                        // EI_VERSION
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  FH.resize(16);                         // EI_PAD up to 16 bytes.
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  // This should change for shared objects.
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  outhalf(FH, 1);                 // e_type = ET_REL
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  outhalf(FH, e_machine);         // e_machine = whatever the target wants
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  outword(FH, 1);                 // e_version = 1
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  outaddr(FH, 0);                 // e_entry = 0 -> no entry point in .o file
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  outaddr(FH, 0);                 // e_phoff = 0 -> no program header for .o
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  ELFHeader_e_shoff_Offset = FH.size();
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  outaddr(FH, 0);                 // e_shoff
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  outword(FH, e_flags);           // e_flags = whatever the target wants
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  outhalf(FH, is64Bit ? 64 : 52); // e_ehsize = ELF header size
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  outhalf(FH, 0);                 // e_phentsize = prog header entry size
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  outhalf(FH, 0);                 // e_phnum     = # prog header entries = 0
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  outhalf(FH, is64Bit ? 64 : 40); // e_shentsize = sect hdr entry size
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  ELFHeader_e_shnum_Offset = FH.size();
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  outhalf(FH, 0);                 // e_shnum     = # of section header ents
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  ELFHeader_e_shstrndx_Offset = FH.size();
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  outhalf(FH, 0);                 // e_shstrndx  = Section # of '.shstrtab'
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  // Add the null section, which is required to be first in the file.
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  getSection("", 0, 0);
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  // Start up the symbol table.  The first entry in the symtab is the null
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  // entry.
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  SymbolTable.push_back(ELFSym(0));
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  return false;
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}
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void ELFWriter::EmitGlobal(GlobalVariable *GV) {
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  // If this is an external global, emit it now.  TODO: Note that it would be
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  // better to ignore the symbol here and only add it to the symbol table if
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  // referenced.
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  if (!GV->hasInitializer()) {
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    ELFSym ExternalSym(GV);
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    ExternalSym.SetBind(ELFSym::STB_GLOBAL);
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    ExternalSym.SetType(ELFSym::STT_NOTYPE);
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    ExternalSym.SectionIdx = ELFSection::SHN_UNDEF;
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    SymbolTable.push_back(ExternalSym);
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    return;
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  }
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  const Type *GVType = (const Type*)GV->getType();
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  unsigned Align = TM.getTargetData()->getTypeAlignment(GVType);
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  unsigned Size  = TM.getTargetData()->getTypeSize(GVType);
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  // If this global has a zero initializer, it is part of the .bss or common
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  // section.
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  if (GV->getInitializer()->isNullValue()) {
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    // If this global is part of the common block, add it now.  Variables are
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    // part of the common block if they are zero initialized and allowed to be
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    // merged with other symbols.
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    if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage()) {
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      ELFSym CommonSym(GV);
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      // Value for common symbols is the alignment required.
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      CommonSym.Value = Align;
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      CommonSym.Size  = Size;
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      CommonSym.SetBind(ELFSym::STB_GLOBAL);
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      CommonSym.SetType(ELFSym::STT_OBJECT);
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      // TODO SOMEDAY: add ELF visibility.
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      CommonSym.SectionIdx = ELFSection::SHN_COMMON;
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      SymbolTable.push_back(CommonSym);
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      return;
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    }
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    // Otherwise, this symbol is part of the .bss section.  Emit it now.
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    // Handle alignment.  Ensure section is aligned at least as much as required
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    // by this symbol.
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    ELFSection &BSSSection = getBSSSection();
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    BSSSection.Align = std::max(BSSSection.Align, Align);
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    // Within the section, emit enough virtual padding to get us to an alignment
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    // boundary.
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    if (Align)
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      BSSSection.Size = (BSSSection.Size + Align - 1) & ~(Align-1);
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    ELFSym BSSSym(GV);
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    BSSSym.Value = BSSSection.Size;
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    BSSSym.Size = Size;
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    BSSSym.SetType(ELFSym::STT_OBJECT);
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    switch (GV->getLinkage()) {
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    default:  // weak/linkonce handled above
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      assert(0 && "Unexpected linkage type!");
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    case GlobalValue::AppendingLinkage:  // FIXME: This should be improved!
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    case GlobalValue::ExternalLinkage:
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      BSSSym.SetBind(ELFSym::STB_GLOBAL);
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      break;
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    case GlobalValue::InternalLinkage:
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      BSSSym.SetBind(ELFSym::STB_LOCAL);
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      break;
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    }
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    // Set the idx of the .bss section
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    BSSSym.SectionIdx = BSSSection.SectionIdx;
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    SymbolTable.push_back(BSSSym);
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    // Reserve space in the .bss section for this symbol.
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    BSSSection.Size += Size;
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    return;
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  }
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  // FIXME: handle .rodata
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  //assert(!GV->isConstant() && "unimp");
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  // FIXME: handle .data
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  //assert(0 && "unimp");
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}
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bool ELFWriter::runOnMachineFunction(MachineFunction &MF) {
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  // Nothing to do here, this is all done through the MCE object above.
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  return false;
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}
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/// doFinalization - Now that the module has been completely processed, emit
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/// the ELF file to 'O'.
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bool ELFWriter::doFinalization(Module &M) {
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  // Okay, the ELF header and .text sections have been completed, build the
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  // .data, .bss, and "common" sections next.
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  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
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       I != E; ++I)
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    EmitGlobal(I);
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  // Emit the symbol table now, if non-empty.
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  EmitSymbolTable();
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  // FIXME: Emit the relocations now.
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  // Emit the string table for the sections in the ELF file we have.
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  EmitSectionTableStringTable();
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  // Emit the sections to the .o file, and emit the section table for the file.
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  OutputSectionsAndSectionTable();
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  // We are done with the abstract symbols.
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  SectionList.clear();
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  NumSections = 0;
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  // Release the name mangler object.
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  delete Mang; Mang = 0;
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  return false;
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}
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/// EmitSymbolTable - If the current symbol table is non-empty, emit the string
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/// table for it and then the symbol table itself.
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void ELFWriter::EmitSymbolTable() {
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  if (SymbolTable.size() == 1) return;  // Only the null entry.
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  // FIXME: compact all local symbols to the start of the symtab.
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  unsigned FirstNonLocalSymbol = 1;
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  ELFSection &StrTab = getSection(".strtab", ELFSection::SHT_STRTAB, 0);
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  StrTab.Align = 1;
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  DataBuffer &StrTabBuf = StrTab.SectionData;
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  // Set the zero'th symbol to a null byte, as required.
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  outbyte(StrTabBuf, 0);
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  SymbolTable[0].NameIdx = 0;
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  unsigned Index = 1;
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  for (unsigned i = 1, e = SymbolTable.size(); i != e; ++i) {
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    // Use the name mangler to uniquify the LLVM symbol.
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    std::string Name = Mang->getValueName(SymbolTable[i].GV);
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    if (Name.empty()) {
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      SymbolTable[i].NameIdx = 0;
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    } else {
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      SymbolTable[i].NameIdx = Index;
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      // Add the name to the output buffer, including the null terminator.
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      StrTabBuf.insert(StrTabBuf.end(), Name.begin(), Name.end());
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      // Add a null terminator.
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      StrTabBuf.push_back(0);
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      // Keep track of the number of bytes emitted to this section.
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      Index += Name.size()+1;
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    }
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  }
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  assert(Index == StrTabBuf.size());
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  StrTab.Size = Index;
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  // Now that we have emitted the string table and know the offset into the
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  // string table of each symbol, emit the symbol table itself.
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  ELFSection &SymTab = getSection(".symtab", ELFSection::SHT_SYMTAB, 0);
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  SymTab.Align = is64Bit ? 8 : 4;
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  SymTab.Link = SymTab.SectionIdx;     // Section Index of .strtab.
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  SymTab.Info = FirstNonLocalSymbol;   // First non-STB_LOCAL symbol.
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  SymTab.EntSize = 16; // Size of each symtab entry. FIXME: wrong for ELF64
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  DataBuffer &SymTabBuf = SymTab.SectionData;
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  if (!is64Bit) {   // 32-bit and 64-bit formats are shuffled a bit.
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    for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i) {
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      ELFSym &Sym = SymbolTable[i];
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      outword(SymTabBuf, Sym.NameIdx);
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      outaddr32(SymTabBuf, Sym.Value);
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      outword(SymTabBuf, Sym.Size);
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      outbyte(SymTabBuf, Sym.Info);
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      outbyte(SymTabBuf, Sym.Other);
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      outhalf(SymTabBuf, Sym.SectionIdx);
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    }
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  } else {
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    for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i) {
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      ELFSym &Sym = SymbolTable[i];
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      outword(SymTabBuf, Sym.NameIdx);
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      outbyte(SymTabBuf, Sym.Info);
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      outbyte(SymTabBuf, Sym.Other);
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						|
      outhalf(SymTabBuf, Sym.SectionIdx);
 | 
						|
      outaddr64(SymTabBuf, Sym.Value);
 | 
						|
      outxword(SymTabBuf, Sym.Size);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  SymTab.Size = SymTabBuf.size();
 | 
						|
}
 | 
						|
 | 
						|
/// EmitSectionTableStringTable - This method adds and emits a section for the
 | 
						|
/// ELF Section Table string table: the string table that holds all of the
 | 
						|
/// section names.
 | 
						|
void ELFWriter::EmitSectionTableStringTable() {
 | 
						|
  // First step: add the section for the string table to the list of sections:
 | 
						|
  ELFSection &SHStrTab = getSection(".shstrtab", ELFSection::SHT_STRTAB, 0);
 | 
						|
 | 
						|
  // Now that we know which section number is the .shstrtab section, update the
 | 
						|
  // e_shstrndx entry in the ELF header.
 | 
						|
  fixhalf(FileHeader, SHStrTab.SectionIdx, ELFHeader_e_shstrndx_Offset);
 | 
						|
 | 
						|
  // Set the NameIdx of each section in the string table and emit the bytes for
 | 
						|
  // the string table.
 | 
						|
  unsigned Index = 0;
 | 
						|
  DataBuffer &Buf = SHStrTab.SectionData;
 | 
						|
 | 
						|
  for (std::list<ELFSection>::iterator I = SectionList.begin(),
 | 
						|
         E = SectionList.end(); I != E; ++I) {
 | 
						|
    // Set the index into the table.  Note if we have lots of entries with
 | 
						|
    // common suffixes, we could memoize them here if we cared.
 | 
						|
    I->NameIdx = Index;
 | 
						|
 | 
						|
    // Add the name to the output buffer, including the null terminator.
 | 
						|
    Buf.insert(Buf.end(), I->Name.begin(), I->Name.end());
 | 
						|
 | 
						|
    // Add a null terminator.
 | 
						|
    Buf.push_back(0);
 | 
						|
 | 
						|
    // Keep track of the number of bytes emitted to this section.
 | 
						|
    Index += I->Name.size()+1;
 | 
						|
  }
 | 
						|
 | 
						|
  // Set the size of .shstrtab now that we know what it is.
 | 
						|
  assert(Index == Buf.size());
 | 
						|
  SHStrTab.Size = Index;
 | 
						|
}
 | 
						|
 | 
						|
/// OutputSectionsAndSectionTable - Now that we have constructed the file header
 | 
						|
/// and all of the sections, emit these to the ostream destination and emit the
 | 
						|
/// SectionTable.
 | 
						|
void ELFWriter::OutputSectionsAndSectionTable() {
 | 
						|
  // Pass #1: Compute the file offset for each section.
 | 
						|
  size_t FileOff = FileHeader.size();   // File header first.
 | 
						|
 | 
						|
  // Emit all of the section data in order.
 | 
						|
  for (std::list<ELFSection>::iterator I = SectionList.begin(),
 | 
						|
         E = SectionList.end(); I != E; ++I) {
 | 
						|
    // Align FileOff to whatever the alignment restrictions of the section are.
 | 
						|
    if (I->Align)
 | 
						|
      FileOff = (FileOff+I->Align-1) & ~(I->Align-1);
 | 
						|
    I->Offset = FileOff;
 | 
						|
    FileOff += I->SectionData.size();
 | 
						|
  }
 | 
						|
 | 
						|
  // Align Section Header.
 | 
						|
  unsigned TableAlign = is64Bit ? 8 : 4;
 | 
						|
  FileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
 | 
						|
 | 
						|
  // Now that we know where all of the sections will be emitted, set the e_shnum
 | 
						|
  // entry in the ELF header.
 | 
						|
  fixhalf(FileHeader, NumSections, ELFHeader_e_shnum_Offset);
 | 
						|
 | 
						|
  // Now that we know the offset in the file of the section table, update the
 | 
						|
  // e_shoff address in the ELF header.
 | 
						|
  fixaddr(FileHeader, FileOff, ELFHeader_e_shoff_Offset);
 | 
						|
 | 
						|
  // Now that we know all of the data in the file header, emit it and all of the
 | 
						|
  // sections!
 | 
						|
  O.write((char*)&FileHeader[0], FileHeader.size());
 | 
						|
  FileOff = FileHeader.size();
 | 
						|
  DataBuffer().swap(FileHeader);
 | 
						|
 | 
						|
  DataBuffer Table;
 | 
						|
 | 
						|
  // Emit all of the section data and build the section table itself.
 | 
						|
  while (!SectionList.empty()) {
 | 
						|
    const ELFSection &S = *SectionList.begin();
 | 
						|
 | 
						|
    // Align FileOff to whatever the alignment restrictions of the section are.
 | 
						|
    if (S.Align)
 | 
						|
      for (size_t NewFileOff = (FileOff+S.Align-1) & ~(S.Align-1);
 | 
						|
           FileOff != NewFileOff; ++FileOff)
 | 
						|
        O.put((char)0xAB);
 | 
						|
    O.write((char*)&S.SectionData[0], S.SectionData.size());
 | 
						|
    FileOff += S.SectionData.size();
 | 
						|
 | 
						|
    outword(Table, S.NameIdx);  // sh_name - Symbol table name idx
 | 
						|
    outword(Table, S.Type);     // sh_type - Section contents & semantics
 | 
						|
    outword(Table, S.Flags);    // sh_flags - Section flags.
 | 
						|
    outaddr(Table, S.Addr);     // sh_addr - The mem addr this section is in.
 | 
						|
    outaddr(Table, S.Offset);   // sh_offset - Offset from the file start.
 | 
						|
    outword(Table, S.Size);     // sh_size - The section size.
 | 
						|
    outword(Table, S.Link);     // sh_link - Section header table index link.
 | 
						|
    outword(Table, S.Info);     // sh_info - Auxillary information.
 | 
						|
    outword(Table, S.Align);    // sh_addralign - Alignment of section.
 | 
						|
    outword(Table, S.EntSize);  // sh_entsize - Size of entries in the section.
 | 
						|
 | 
						|
    SectionList.pop_front();
 | 
						|
  }
 | 
						|
 | 
						|
  // Align output for the section table.
 | 
						|
  for (size_t NewFileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
 | 
						|
       FileOff != NewFileOff; ++FileOff)
 | 
						|
    O.put((char)0xAB);
 | 
						|
 | 
						|
  // Emit the section table itself.
 | 
						|
  O.write((char*)&Table[0], Table.size());
 | 
						|
}
 |