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	This allows the user/front-end to specify a model that is better than what LLVM would choose by default. For example, a variable might be declared as @x = thread_local(initialexec) global i32 42 if it will not be used in a shared library that is dlopen'ed. If the specified model isn't supported by the target, or if LLVM can make a better choice, a different model may be used. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159077 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			127 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- CloneModule.cpp - Clone an entire module ---------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the CloneModule interface which makes a copy of an
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| // entire module.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Module.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Constant.h"
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| #include "llvm/Transforms/Utils/ValueMapper.h"
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| using namespace llvm;
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| 
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| /// CloneModule - Return an exact copy of the specified module.  This is not as
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| /// easy as it might seem because we have to worry about making copies of global
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| /// variables and functions, and making their (initializers and references,
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| /// respectively) refer to the right globals.
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| ///
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| Module *llvm::CloneModule(const Module *M) {
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|   // Create the value map that maps things from the old module over to the new
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|   // module.
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|   ValueToValueMapTy VMap;
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|   return CloneModule(M, VMap);
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| }
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| 
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| Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
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|   // First off, we need to create the new module.
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|   Module *New = new Module(M->getModuleIdentifier(), M->getContext());
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|   New->setDataLayout(M->getDataLayout());
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|   New->setTargetTriple(M->getTargetTriple());
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|   New->setModuleInlineAsm(M->getModuleInlineAsm());
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|    
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|   // Copy all of the dependent libraries over.
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|   for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
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|     New->addLibrary(*I);
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| 
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|   // Loop over all of the global variables, making corresponding globals in the
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|   // new module.  Here we add them to the VMap and to the new Module.  We
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|   // don't worry about attributes or initializers, they will come later.
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|   //
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|   for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
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|        I != E; ++I) {
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|     GlobalVariable *GV = new GlobalVariable(*New, 
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|                                             I->getType()->getElementType(),
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|                                             I->isConstant(), I->getLinkage(),
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|                                             (Constant*) 0, I->getName(),
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|                                             (GlobalVariable*) 0,
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|                                             I->getThreadLocalMode(),
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|                                             I->getType()->getAddressSpace());
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|     GV->copyAttributesFrom(I);
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|     VMap[I] = GV;
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|   }
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| 
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|   // Loop over the functions in the module, making external functions as before
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|   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
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|     Function *NF =
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|       Function::Create(cast<FunctionType>(I->getType()->getElementType()),
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|                        I->getLinkage(), I->getName(), New);
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|     NF->copyAttributesFrom(I);
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|     VMap[I] = NF;
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|   }
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| 
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|   // Loop over the aliases in the module
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|   for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
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|        I != E; ++I) {
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|     GlobalAlias *GA = new GlobalAlias(I->getType(), I->getLinkage(),
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|                                       I->getName(), NULL, New);
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|     GA->copyAttributesFrom(I);
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|     VMap[I] = GA;
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|   }
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|   
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|   // Now that all of the things that global variable initializer can refer to
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|   // have been created, loop through and copy the global variable referrers
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|   // over...  We also set the attributes on the global now.
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|   //
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|   for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
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|        I != E; ++I) {
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|     GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
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|     if (I->hasInitializer())
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|       GV->setInitializer(MapValue(I->getInitializer(), VMap));
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|   }
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| 
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|   // Similarly, copy over function bodies now...
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|   //
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|   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
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|     Function *F = cast<Function>(VMap[I]);
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|     if (!I->isDeclaration()) {
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|       Function::arg_iterator DestI = F->arg_begin();
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|       for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
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|            ++J) {
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|         DestI->setName(J->getName());
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|         VMap[J] = DestI++;
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|       }
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| 
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|       SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
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|       CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
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|     }
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|   }
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| 
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|   // And aliases
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|   for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
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|        I != E; ++I) {
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|     GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
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|     if (const Constant *C = I->getAliasee())
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|       GA->setAliasee(MapValue(C, VMap));
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|   }
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| 
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|   // And named metadata....
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|   for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
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|          E = M->named_metadata_end(); I != E; ++I) {
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|     const NamedMDNode &NMD = *I;
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|     NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
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|     for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
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|       NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
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|   }
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| 
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|   return New;
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| }
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