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	do so and fix up the calls. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229169 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			99 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- PPCFrameLowering.h - Define frame lowering for PowerPC --*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_POWERPC_PPCFRAMELOWERING_H
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#define LLVM_LIB_TARGET_POWERPC_PPCFRAMELOWERING_H
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#include "PPC.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class PPCSubtarget;
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class PPCFrameLowering: public TargetFrameLowering {
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  const PPCSubtarget &Subtarget;
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  const unsigned ReturnSaveOffset;
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  const unsigned TOCSaveOffset;
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  const unsigned FramePointerSaveOffset;
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  const unsigned LinkageSize;
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  const unsigned BasePointerSaveOffset;
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public:
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  PPCFrameLowering(const PPCSubtarget &STI);
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  unsigned determineFrameLayout(MachineFunction &MF,
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                                bool UpdateMF = true,
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                                bool UseEstimate = false) const;
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  /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
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  /// the function.
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  void emitPrologue(MachineFunction &MF) const override;
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  void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
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  bool hasFP(const MachineFunction &MF) const override;
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  bool needsFP(const MachineFunction &MF) const;
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  void replaceFPWithRealFP(MachineFunction &MF) const;
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  void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
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                                     RegScavenger *RS = nullptr) const override;
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  void processFunctionBeforeFrameFinalized(MachineFunction &MF,
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                                     RegScavenger *RS = nullptr) const override;
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  void addScavengingSpillSlot(MachineFunction &MF, RegScavenger *RS) const;
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  bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
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                                 MachineBasicBlock::iterator MI,
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                                 const std::vector<CalleeSavedInfo> &CSI,
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                                 const TargetRegisterInfo *TRI) const override;
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  void eliminateCallFramePseudoInstr(MachineFunction &MF,
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                                  MachineBasicBlock &MBB,
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                                  MachineBasicBlock::iterator I) const override;
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  bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
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                                  MachineBasicBlock::iterator MI,
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                                  const std::vector<CalleeSavedInfo> &CSI,
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                                  const TargetRegisterInfo *TRI) const override;
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  /// targetHandlesStackFrameRounding - Returns true if the target is
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  /// responsible for rounding up the stack frame (probably at emitPrologue
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  /// time).
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  bool targetHandlesStackFrameRounding() const override { return true; }
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  /// getReturnSaveOffset - Return the previous frame offset to save the
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  /// return address.
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  unsigned getReturnSaveOffset() const { return ReturnSaveOffset; }
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  /// getTOCSaveOffset - Return the previous frame offset to save the
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  /// TOC register -- 64-bit SVR4 ABI only.
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  unsigned getTOCSaveOffset() const { return TOCSaveOffset; }
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  /// getFramePointerSaveOffset - Return the previous frame offset to save the
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  /// frame pointer.
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  unsigned getFramePointerSaveOffset() const { return FramePointerSaveOffset; }
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  /// getBasePointerSaveOffset - Return the previous frame offset to save the
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  /// base pointer.
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  unsigned getBasePointerSaveOffset() const { return BasePointerSaveOffset; }
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  /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
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  ///
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  unsigned getLinkageSize() const { return LinkageSize; }
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  const SpillSlot *
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  getCalleeSavedSpillSlots(unsigned &NumEntries) const override;
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};
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} // End llvm namespace
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#endif
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