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			363 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			363 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- InlineFunction.cpp - Code to perform function inlining -------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements inlining of a function into a call site, resolving
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// parameters and the return value as appropriate.
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//
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// FIXME: This pass should transform alloca instructions in the called function
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// into alloca/dealloca pairs!  Or perhaps it should refuse to inline them!
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Support/CallSite.h"
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using namespace llvm;
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bool llvm::InlineFunction(CallInst *CI) { return InlineFunction(CallSite(CI)); }
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bool llvm::InlineFunction(InvokeInst *II) {return InlineFunction(CallSite(II));}
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// InlineFunction - This function inlines the called function into the basic
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// block of the caller.  This returns false if it is not possible to inline this
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// call.  The program is still in a well defined state if this occurs though.
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//
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// Note that this only does one level of inlining.  For example, if the
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// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
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// exists in the instruction stream.  Similiarly this will inline a recursive
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// function by one level.
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//
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bool llvm::InlineFunction(CallSite CS) {
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  Instruction *TheCall = CS.getInstruction();
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  assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
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         "Instruction not in function!");
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  const Function *CalledFunc = CS.getCalledFunction();
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  if (CalledFunc == 0 ||          // Can't inline external function or indirect
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      CalledFunc->isExternal() || // call, or call to a vararg function!
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      CalledFunc->getFunctionType()->isVarArg()) return false;
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  // If the call to the callee is a non-tail call, we must clear the 'tail'
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  // flags on any calls that we inline.
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  bool MustClearTailCallFlags =
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    isa<CallInst>(TheCall) && !cast<CallInst>(TheCall)->isTailCall();
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  BasicBlock *OrigBB = TheCall->getParent();
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  Function *Caller = OrigBB->getParent();
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  // Get an iterator to the last basic block in the function, which will have
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  // the new function inlined after it.
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  //
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  Function::iterator LastBlock = &Caller->back();
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  // Make sure to capture all of the return instructions from the cloned
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  // function.
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  std::vector<ReturnInst*> Returns;
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  { // Scope to destroy ValueMap after cloning.
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    // Calculate the vector of arguments to pass into the function cloner...
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    std::map<const Value*, Value*> ValueMap;
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    assert(std::distance(CalledFunc->arg_begin(), CalledFunc->arg_end()) ==
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           std::distance(CS.arg_begin(), CS.arg_end()) &&
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           "No varargs calls can be inlined!");
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    CallSite::arg_iterator AI = CS.arg_begin();
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    for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
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           E = CalledFunc->arg_end(); I != E; ++I, ++AI)
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      ValueMap[I] = *AI;
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    // Clone the entire body of the callee into the caller.
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    CloneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i");
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  }
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  // Remember the first block that is newly cloned over.
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  Function::iterator FirstNewBlock = LastBlock; ++FirstNewBlock;
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  // If there are any alloca instructions in the block that used to be the entry
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  // block for the callee, move them to the entry block of the caller.  First
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  // calculate which instruction they should be inserted before.  We insert the
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  // instructions at the end of the current alloca list.
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  //
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  if (isa<AllocaInst>(FirstNewBlock->begin())) {
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    BasicBlock::iterator InsertPoint = Caller->begin()->begin();
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    for (BasicBlock::iterator I = FirstNewBlock->begin(),
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           E = FirstNewBlock->end(); I != E; )
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      if (AllocaInst *AI = dyn_cast<AllocaInst>(I++))
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        if (isa<Constant>(AI->getArraySize())) {
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          // Scan for the block of allocas that we can move over.
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          while (isa<AllocaInst>(I) &&
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                 isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
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            ++I;
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          // Transfer all of the allocas over in a block.  Using splice means
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          // that they instructions aren't removed from the symbol table, then
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          // reinserted.
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          Caller->front().getInstList().splice(InsertPoint,
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                                               FirstNewBlock->getInstList(),
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                                               AI, I);
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        }
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  }
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  // If we are inlining tail call instruction through an invoke or
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  if (MustClearTailCallFlags) {
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    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
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         BB != E; ++BB)
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      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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        if (CallInst *CI = dyn_cast<CallInst>(I))
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          CI->setTailCall(false);
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  }
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  // If we are inlining for an invoke instruction, we must make sure to rewrite
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  // any inlined 'unwind' instructions into branches to the invoke exception
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  // destination, and call instructions into invoke instructions.
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  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
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    BasicBlock *InvokeDest = II->getUnwindDest();
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    std::vector<Value*> InvokeDestPHIValues;
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    // If there are PHI nodes in the exceptional destination block, we need to
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    // keep track of which values came into them from this invoke, then remove
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    // the entry for this block.
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    for (BasicBlock::iterator I = InvokeDest->begin(); isa<PHINode>(I); ++I) {
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      PHINode *PN = cast<PHINode>(I);
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      // Save the value to use for this edge...
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      InvokeDestPHIValues.push_back(PN->getIncomingValueForBlock(OrigBB));
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    }
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    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
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         BB != E; ++BB) {
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      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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        // We only need to check for function calls: inlined invoke instructions
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        // require no special handling...
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        if (CallInst *CI = dyn_cast<CallInst>(I)) {
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          // Convert this function call into an invoke instruction... if it's
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          // not an intrinsic function call (which are known to not unwind).
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          if (CI->getCalledFunction() &&
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              CI->getCalledFunction()->getIntrinsicID()) {
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            ++I;
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          } else {
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            // First, split the basic block...
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            BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
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            // Next, create the new invoke instruction, inserting it at the end
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            // of the old basic block.
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            InvokeInst *II =
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              new InvokeInst(CI->getCalledValue(), Split, InvokeDest,
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                            std::vector<Value*>(CI->op_begin()+1, CI->op_end()),
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                             CI->getName(), BB->getTerminator());
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            II->setCallingConv(CI->getCallingConv());
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            // Make sure that anything using the call now uses the invoke!
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            CI->replaceAllUsesWith(II);
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            // Delete the unconditional branch inserted by splitBasicBlock
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            BB->getInstList().pop_back();
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            Split->getInstList().pop_front();  // Delete the original call
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            // Update any PHI nodes in the exceptional block to indicate that
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            // there is now a new entry in them.
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            unsigned i = 0;
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            for (BasicBlock::iterator I = InvokeDest->begin();
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                 isa<PHINode>(I); ++I, ++i) {
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              PHINode *PN = cast<PHINode>(I);
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              PN->addIncoming(InvokeDestPHIValues[i], BB);
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            }
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            // This basic block is now complete, start scanning the next one.
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            break;
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          }
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        } else {
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          ++I;
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        }
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      }
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      if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
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        // An UnwindInst requires special handling when it gets inlined into an
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        // invoke site.  Once this happens, we know that the unwind would cause
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        // a control transfer to the invoke exception destination, so we can
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        // transform it into a direct branch to the exception destination.
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        new BranchInst(InvokeDest, UI);
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        // Delete the unwind instruction!
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        UI->getParent()->getInstList().pop_back();
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        // Update any PHI nodes in the exceptional block to indicate that
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        // there is now a new entry in them.
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        unsigned i = 0;
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        for (BasicBlock::iterator I = InvokeDest->begin();
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             isa<PHINode>(I); ++I, ++i) {
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          PHINode *PN = cast<PHINode>(I);
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          PN->addIncoming(InvokeDestPHIValues[i], BB);
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        }
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      }
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    }
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    // Now that everything is happy, we have one final detail.  The PHI nodes in
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    // the exception destination block still have entries due to the original
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    // invoke instruction.  Eliminate these entries (which might even delete the
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    // PHI node) now.
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    InvokeDest->removePredecessor(II->getParent());
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  }
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  // If we cloned in _exactly one_ basic block, and if that block ends in a
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  // return instruction, we splice the body of the inlined callee directly into
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  // the calling basic block.
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  if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) {
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    // Move all of the instructions right before the call.
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    OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(),
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                                 FirstNewBlock->begin(), FirstNewBlock->end());
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    // Remove the cloned basic block.
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    Caller->getBasicBlockList().pop_back();
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    // If the call site was an invoke instruction, add a branch to the normal
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    // destination.
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    if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
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      new BranchInst(II->getNormalDest(), TheCall);
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    // If the return instruction returned a value, replace uses of the call with
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    // uses of the returned value.
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    if (!TheCall->use_empty())
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      TheCall->replaceAllUsesWith(Returns[0]->getReturnValue());
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    // Since we are now done with the Call/Invoke, we can delete it.
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    TheCall->getParent()->getInstList().erase(TheCall);
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    // Since we are now done with the return instruction, delete it also.
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    Returns[0]->getParent()->getInstList().erase(Returns[0]);
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    // We are now done with the inlining.
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    return true;
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  }
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  // Otherwise, we have the normal case, of more than one block to inline or
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  // multiple return sites.
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  // We want to clone the entire callee function into the hole between the
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  // "starter" and "ender" blocks.  How we accomplish this depends on whether
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  // this is an invoke instruction or a call instruction.
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  BasicBlock *AfterCallBB;
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  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
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    // Add an unconditional branch to make this look like the CallInst case...
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    BranchInst *NewBr = new BranchInst(II->getNormalDest(), TheCall);
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    // Split the basic block.  This guarantees that no PHI nodes will have to be
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    // updated due to new incoming edges, and make the invoke case more
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    // symmetric to the call case.
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    AfterCallBB = OrigBB->splitBasicBlock(NewBr,
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                                          CalledFunc->getName()+".exit");
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  } else {  // It's a call
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    // If this is a call instruction, we need to split the basic block that
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    // the call lives in.
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    //
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    AfterCallBB = OrigBB->splitBasicBlock(TheCall,
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                                          CalledFunc->getName()+".exit");
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  }
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  // Change the branch that used to go to AfterCallBB to branch to the first
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  // basic block of the inlined function.
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  //
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  TerminatorInst *Br = OrigBB->getTerminator();
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  assert(Br && Br->getOpcode() == Instruction::Br &&
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         "splitBasicBlock broken!");
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  Br->setOperand(0, FirstNewBlock);
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  // Now that the function is correct, make it a little bit nicer.  In
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  // particular, move the basic blocks inserted from the end of the function
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  // into the space made by splitting the source basic block.
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  //
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  Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
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                                     FirstNewBlock, Caller->end());
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  // Handle all of the return instructions that we just cloned in, and eliminate
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  // any users of the original call/invoke instruction.
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  if (Returns.size() > 1) {
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    // The PHI node should go at the front of the new basic block to merge all
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    // possible incoming values.
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    //
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    PHINode *PHI = 0;
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    if (!TheCall->use_empty()) {
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      PHI = new PHINode(CalledFunc->getReturnType(),
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                        TheCall->getName(), AfterCallBB->begin());
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      // Anything that used the result of the function call should now use the
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      // PHI node as their operand.
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      //
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      TheCall->replaceAllUsesWith(PHI);
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    }
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    // Loop over all of the return instructions, turning them into unconditional
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    // branches to the merge point now, and adding entries to the PHI node as
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    // appropriate.
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    for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
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      ReturnInst *RI = Returns[i];
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      if (PHI) {
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        assert(RI->getReturnValue() && "Ret should have value!");
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        assert(RI->getReturnValue()->getType() == PHI->getType() &&
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               "Ret value not consistent in function!");
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        PHI->addIncoming(RI->getReturnValue(), RI->getParent());
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      }
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      // Add a branch to the merge point where the PHI node lives if it exists.
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      new BranchInst(AfterCallBB, RI);
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      // Delete the return instruction now
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      RI->getParent()->getInstList().erase(RI);
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    }
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  } else if (!Returns.empty()) {
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    // Otherwise, if there is exactly one return value, just replace anything
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    // using the return value of the call with the computed value.
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    if (!TheCall->use_empty())
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      TheCall->replaceAllUsesWith(Returns[0]->getReturnValue());
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    // Splice the code from the return block into the block that it will return
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    // to, which contains the code that was after the call.
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    BasicBlock *ReturnBB = Returns[0]->getParent();
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    AfterCallBB->getInstList().splice(AfterCallBB->begin(),
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                                      ReturnBB->getInstList());
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    // Update PHI nodes that use the ReturnBB to use the AfterCallBB.
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    ReturnBB->replaceAllUsesWith(AfterCallBB);
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    // Delete the return instruction now and empty ReturnBB now.
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    Returns[0]->eraseFromParent();
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    ReturnBB->eraseFromParent();
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  } else if (!TheCall->use_empty()) {
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    // No returns, but something is using the return value of the call.  Just
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    // nuke the result.
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    TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
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  }
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  // Since we are now done with the Call/Invoke, we can delete it.
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  TheCall->eraseFromParent();
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  // We should always be able to fold the entry block of the function into the
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  // single predecessor of the block...
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  assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!");
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  BasicBlock *CalleeEntry = cast<BranchInst>(Br)->getSuccessor(0);
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  // Splice the code entry block into calling block, right before the
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  // unconditional branch.
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  OrigBB->getInstList().splice(Br, CalleeEntry->getInstList());
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  CalleeEntry->replaceAllUsesWith(OrigBB);  // Update PHI nodes
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  // Remove the unconditional branch.
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  OrigBB->getInstList().erase(Br);
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  // Now we can remove the CalleeEntry block, which is now empty.
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  Caller->getBasicBlockList().erase(CalleeEntry);
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  return true;
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}
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