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	change the module in any way and we should enforce that. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28588 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			314 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			314 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Module.h - C++ class to represent a VM module ------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// @file This file contains the declarations for the Module class. 
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MODULE_H
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#define LLVM_MODULE_H
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#include "llvm/Function.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class GlobalVariable;
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class GlobalValueRefMap;   // Used by ConstantVals.cpp
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class FunctionType;
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class SymbolTable;
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template<> struct ilist_traits<Function>
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  : public SymbolTableListTraits<Function, Module, Module> {
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  // createSentinel is used to create a node that marks the end of the list.
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  static Function *createSentinel();
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  static void destroySentinel(Function *F) { delete F; }
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  static iplist<Function> &getList(Module *M);
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};
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template<> struct ilist_traits<GlobalVariable>
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  : public SymbolTableListTraits<GlobalVariable, Module, Module> {
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  // createSentinel is used to create a node that marks the end of the list.
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  static GlobalVariable *createSentinel();
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  static void destroySentinel(GlobalVariable *GV) { delete GV; }
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  static iplist<GlobalVariable> &getList(Module *M);
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};
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/// A Module instance is used to store all the information related to an
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/// LLVM module. Modules are the top level container of all other LLVM 
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/// Intermediate Representation (IR) objects. Each module directly contains a
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/// list of globals variables, a list of functions, a list of libraries (or 
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/// other modules) this module depends on, a symbol table, and various data
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/// about the target's characteristics.
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///
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/// A module maintains a GlobalValRefMap object that is used to hold all
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/// constant references to global variables in the module.  When a global
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/// variable is destroyed, it should have no entries in the GlobalValueRefMap.
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/// @brief The main container class for the LLVM Intermediate Representation.
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class Module {
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/// @name Types And Enumerations
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/// @{
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public:
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  /// The type for the list of global variables.
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  typedef iplist<GlobalVariable> GlobalListType;
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  /// The type for the list of functions.
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  typedef iplist<Function> FunctionListType;
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  /// The type for the list of dependent libraries.
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  typedef SetVector<std::string> LibraryListType;
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  /// The Global Variable iterator.
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  typedef GlobalListType::iterator                     global_iterator;
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  /// The Global Variable constant iterator.
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  typedef GlobalListType::const_iterator         const_global_iterator;
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  /// The Function iterators.
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  typedef FunctionListType::iterator                          iterator;
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  /// The Function constant iterator
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  typedef FunctionListType::const_iterator              const_iterator;
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  /// The Library list iterator.
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  typedef LibraryListType::const_iterator lib_iterator;
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  /// An enumeration for describing the endianess of the target machine.
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  enum Endianness  { AnyEndianness, LittleEndian, BigEndian };
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  /// An enumeration for describing the size of a pointer on the target machine.
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  enum PointerSize { AnyPointerSize, Pointer32, Pointer64 };
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/// @}
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/// @name Member Variables
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/// @{
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private:
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  GlobalListType GlobalList;     ///< The Global Variables in the module
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  FunctionListType FunctionList; ///< The Functions in the module
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  LibraryListType LibraryList;   ///< The Libraries needed by the module
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  std::string GlobalScopeAsm;    ///< Inline Asm at global scope.
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  SymbolTable *SymTab;           ///< Symbol Table for the module
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  std::string ModuleID;          ///< Human readable identifier for the module
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  std::string TargetTriple;      ///< Platform target triple Module compiled on
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  std::string DataLayout;        ///< Target data description
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  friend class Constant;
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/// @}
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/// @name Constructors
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/// @{
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public:
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  /// The Module constructor. Note that there is no default constructor. You
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  /// must provide a name for the module upon construction.
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  Module(const std::string &ModuleID);
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  /// The module destructor. This will dropAllReferences.
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  ~Module();
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/// @}
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/// @name Module Level Accessors
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/// @{
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public:
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  /// Get the module identifier which is, essentially, the name of the module.
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  /// @returns the module identifier as a string
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  const std::string &getModuleIdentifier() const { return ModuleID; }
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  /// Get the target triple which is a string describing the target host.
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  /// @returns a string containing the target triple.
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  const std::string &getTargetTriple() const { return TargetTriple; }
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  /// Get the target endian information.
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  /// @returns Endianess - an enumeration for the endianess of the target
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  Endianness getEndianness() const;
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  /// Get the target pointer size.
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  /// @returns PointerSize - an enumeration for the size of the target's pointer
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  PointerSize getPointerSize() const;
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  /// Get any module-scope inline assembly blocks.
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  /// @returns a string containing the module-scope inline assembly blocks.
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  const std::string &getModuleInlineAsm() const { return GlobalScopeAsm; }
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/// @}
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/// @name Module Level Mutators
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/// @{
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public:
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  /// Set the module identifier.
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  void setModuleIdentifier(const std::string &ID) { ModuleID = ID; }
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  /// Set the target triple.
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  void setTargetTriple(const std::string &T) { TargetTriple = T; }
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  /// Set the target endian information.
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  void setEndianness(Endianness E);
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  /// Set the target pointer size.
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  void setPointerSize(PointerSize PS);
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  /// Set the module-scope inline assembly blocks.
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  void setModuleInlineAsm(const std::string &Asm) { GlobalScopeAsm = Asm; }
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/// @}
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/// @name Function Accessors
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/// @{
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public:
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  /// getOrInsertFunction - Look up the specified function in the module symbol
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  /// table.  If it does not exist, add a prototype for the function and return
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  /// it.
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  Function *getOrInsertFunction(const std::string &Name, const FunctionType *T);
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  /// getOrInsertFunction - Look up the specified function in the module symbol
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  /// table.  If it does not exist, add a prototype for the function and return
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  /// it.  This version of the method takes a null terminated list of function
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  /// arguments, which makes it easier for clients to use.
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  Function *getOrInsertFunction(const std::string &Name, const Type *RetTy,...)
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    END_WITH_NULL;
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  /// getFunction - Look up the specified function in the module symbol table.
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  /// If it does not exist, return null.
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  Function *getFunction(const std::string &Name, const FunctionType *Ty);
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  /// getMainFunction - This function looks up main efficiently.  This is such a
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  /// common case, that it is a method in Module.  If main cannot be found, a
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  /// null pointer is returned.
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  Function *getMainFunction();
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  /// getNamedFunction - Return the first function in the module with the
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  /// specified name, of arbitrary type.  This method returns null if a function
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  /// with the specified name is not found.
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  Function *getNamedFunction(const std::string &Name) const;
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/// @}
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/// @name Global Variable Accessors 
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/// @{
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public:
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  /// getGlobalVariable - Look up the specified global variable in the module
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  /// symbol table.  If it does not exist, return null.  The type argument
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  /// should be the underlying type of the global, i.e., it should not have
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  /// the top-level PointerType, which represents the address of the global.
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  /// If AllowInternal is set to true, this function will return types that
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  /// have InternalLinkage. By default, these types are not returned.
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  GlobalVariable *getGlobalVariable(const std::string &Name, const Type *Ty,
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                                    bool AllowInternal = false);
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  /// getNamedGlobal - Return the first global variable in the module with the
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  /// specified name, of arbitrary type.  This method returns null if a global
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  /// with the specified name is not found.
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  GlobalVariable *getNamedGlobal(const std::string &Name) const;
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/// @}
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/// @name Type Accessors
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/// @{
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public:
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  /// addTypeName - Insert an entry in the symbol table mapping Str to Type.  If
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  /// there is already an entry for this name, true is returned and the symbol
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  /// table is not modified.
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  bool addTypeName(const std::string &Name, const Type *Ty);
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  /// getTypeName - If there is at least one entry in the symbol table for the
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  /// specified type, return it.
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  std::string getTypeName(const Type *Ty) const;
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  /// getTypeByName - Return the type with the specified name in this module, or
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  /// null if there is none by that name.
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  const Type *getTypeByName(const std::string &Name) const;
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/// @}
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/// @name Direct access to the globals list, functions list, and symbol table
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/// @{
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public:
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  /// Get the Module's list of global variables (constant).
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  const GlobalListType   &getGlobalList() const       { return GlobalList; }
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  /// Get the Module's list of global variables.
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  GlobalListType         &getGlobalList()             { return GlobalList; }
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  /// Get the Module's list of functions (constant).
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  const FunctionListType &getFunctionList() const     { return FunctionList; }
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  /// Get the Module's list of functions.
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  FunctionListType       &getFunctionList()           { return FunctionList; }
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  /// Get the symbol table of global variable and function identifiers
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  const SymbolTable      &getSymbolTable() const      { return *SymTab; }
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  /// Get the Module's symbol table of global variable and function identifiers.
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  SymbolTable            &getSymbolTable()            { return *SymTab; }
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/// @}
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/// @name Global Variable Iteration
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/// @{
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public:
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  /// Get an iterator to the first global variable
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  global_iterator       global_begin()       { return GlobalList.begin(); }
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  /// Get a constant iterator to the first global variable
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  const_global_iterator global_begin() const { return GlobalList.begin(); }
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  /// Get an iterator to the last global variable
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  global_iterator       global_end  ()       { return GlobalList.end(); }
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  /// Get a constant iterator to the last global variable
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  const_global_iterator global_end  () const { return GlobalList.end(); }
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  /// Determine if the list of globals is empty.
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  bool                  global_empty() const { return GlobalList.empty(); }
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/// @}
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/// @name Function Iteration
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/// @{
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public:
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  /// Get an iterator to the first function.
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  iterator                begin()       { return FunctionList.begin(); }
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  /// Get a constant iterator to the first function.
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  const_iterator          begin() const { return FunctionList.begin(); }
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  /// Get an iterator to the last function.
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  iterator                end  ()       { return FunctionList.end();   }
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  /// Get a constant iterator to the last function.
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  const_iterator          end  () const { return FunctionList.end();   }
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  /// Determine how many functions are in the Module's list of functions.
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  size_t                   size() const { return FunctionList.size(); }
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  /// Determine if the list of functions is empty.
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  bool                    empty() const { return FunctionList.empty(); }
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/// @}
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/// @name Dependent Library Iteration 
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/// @{
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public:
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  /// @brief Get a constant iterator to beginning of dependent library list.
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  inline lib_iterator lib_begin() const { return LibraryList.begin(); }
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  /// @brief Get a constant iterator to end of dependent library list.
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  inline lib_iterator lib_end() const { return LibraryList.end(); }
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  /// @brief Returns the number of items in the list of libraries.
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  inline size_t lib_size() const { return LibraryList.size(); }
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  /// @brief Add a library to the list of dependent libraries
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  inline void addLibrary(const std::string& Lib){ LibraryList.insert(Lib); }
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  /// @brief Remove a library from the list of dependent libraries
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  inline void removeLibrary(const std::string& Lib) { LibraryList.remove(Lib); }
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  /// @brief Get all the libraries
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  inline const LibraryListType& getLibraries() const { return LibraryList; }
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/// @}
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/// @name Utility functions for printing and dumping Module objects
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/// @{
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public:
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  /// Print the module to an output stream
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  void print(std::ostream &OS) const { print(OS, 0); }
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  /// Print the module to an output stream with AssemblyAnnotationWriter.
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  void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const;
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  /// Dump the module to std::cerr (for debugging).
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  void dump() const;
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  /// This function causes all the subinstructions to "let go" of all references
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  /// that they are maintaining.  This allows one to 'delete' a whole class at 
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  /// a time, even though there may be circular references... first all 
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  /// references are dropped, and all use counts go to zero.  Then everything 
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  /// is delete'd for real.  Note that no operations are valid on an object 
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  /// that has "dropped all references", except operator delete.
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  void dropAllReferences();
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/// @}
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};
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/// An iostream inserter for modules.
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inline std::ostream &operator<<(std::ostream &O, const Module &M) {
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  M.print(O);
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  return O;
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}
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} // End llvm namespace
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#endif
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