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			954 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			954 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides an interface for customizing the standard MachineScheduler
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// pass. Note that the entire pass may be replaced as follows:
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//
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// <Target>TargetMachine::createPassConfig(PassManagerBase &PM) {
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//   PM.substitutePass(&MachineSchedulerID, &CustomSchedulerPassID);
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//   ...}
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//
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// The MachineScheduler pass is only responsible for choosing the regions to be
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// scheduled. Targets can override the DAG builder and scheduler without
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// replacing the pass as follows:
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//
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// ScheduleDAGInstrs *<Target>PassConfig::
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// createMachineScheduler(MachineSchedContext *C) {
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//   return new CustomMachineScheduler(C);
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// }
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//
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// The default scheduler, ScheduleDAGMILive, builds the DAG and drives list
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// scheduling while updating the instruction stream, register pressure, and live
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// intervals. Most targets don't need to override the DAG builder and list
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// schedulier, but subtargets that require custom scheduling heuristics may
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// plugin an alternate MachineSchedStrategy. The strategy is responsible for
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// selecting the highest priority node from the list:
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//
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// ScheduleDAGInstrs *<Target>PassConfig::
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// createMachineScheduler(MachineSchedContext *C) {
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//   return new ScheduleDAGMI(C, CustomStrategy(C));
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// }
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//
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// The DAG builder can also be customized in a sense by adding DAG mutations
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// that will run after DAG building and before list scheduling. DAG mutations
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// can adjust dependencies based on target-specific knowledge or add weak edges
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// to aid heuristics:
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//
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// ScheduleDAGInstrs *<Target>PassConfig::
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// createMachineScheduler(MachineSchedContext *C) {
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//   ScheduleDAGMI *DAG = new ScheduleDAGMI(C, CustomStrategy(C));
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//   DAG->addMutation(new CustomDependencies(DAG->TII, DAG->TRI));
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//   return DAG;
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// }
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//
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// A target that supports alternative schedulers can use the
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// MachineSchedRegistry to allow command line selection. This can be done by
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// implementing the following boilerplate:
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//
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// static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
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//  return new CustomMachineScheduler(C);
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// }
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// static MachineSchedRegistry
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// SchedCustomRegistry("custom", "Run my target's custom scheduler",
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//                     createCustomMachineSched);
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//
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//
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// Finally, subtargets that don't need to implement custom heuristics but would
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// like to configure the GenericScheduler's policy for a given scheduler region,
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// including scheduling direction and register pressure tracking policy, can do
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// this:
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//
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// void <SubTarget>Subtarget::
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// overrideSchedPolicy(MachineSchedPolicy &Policy,
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//                     MachineInstr *begin,
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//                     MachineInstr *end,
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//                     unsigned NumRegionInstrs) const {
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//   Policy.<Flag> = true;
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// }
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
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#define LLVM_CODEGEN_MACHINESCHEDULER_H
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#include "llvm/CodeGen/MachinePassRegistry.h"
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#include "llvm/CodeGen/RegisterPressure.h"
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#include "llvm/CodeGen/ScheduleDAGInstrs.h"
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#include <memory>
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namespace llvm {
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extern cl::opt<bool> ForceTopDown;
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extern cl::opt<bool> ForceBottomUp;
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class AliasAnalysis;
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class LiveIntervals;
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class MachineDominatorTree;
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class MachineLoopInfo;
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class RegisterClassInfo;
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class ScheduleDAGInstrs;
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class SchedDFSResult;
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class ScheduleHazardRecognizer;
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/// MachineSchedContext provides enough context from the MachineScheduler pass
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/// for the target to instantiate a scheduler.
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struct MachineSchedContext {
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  MachineFunction *MF;
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  const MachineLoopInfo *MLI;
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  const MachineDominatorTree *MDT;
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  const TargetPassConfig *PassConfig;
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  AliasAnalysis *AA;
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  LiveIntervals *LIS;
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  RegisterClassInfo *RegClassInfo;
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  MachineSchedContext();
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  virtual ~MachineSchedContext();
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};
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/// MachineSchedRegistry provides a selection of available machine instruction
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/// schedulers.
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class MachineSchedRegistry : public MachinePassRegistryNode {
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public:
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  typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
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  // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
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  typedef ScheduleDAGCtor FunctionPassCtor;
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  static MachinePassRegistry Registry;
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  MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
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    : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
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    Registry.Add(this);
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  }
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  ~MachineSchedRegistry() { Registry.Remove(this); }
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  // Accessors.
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  //
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  MachineSchedRegistry *getNext() const {
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    return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
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  }
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  static MachineSchedRegistry *getList() {
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    return (MachineSchedRegistry *)Registry.getList();
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  }
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  static void setListener(MachinePassRegistryListener *L) {
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    Registry.setListener(L);
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  }
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};
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class ScheduleDAGMI;
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/// Define a generic scheduling policy for targets that don't provide their own
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/// MachineSchedStrategy. This can be overriden for each scheduling region
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/// before building the DAG.
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struct MachineSchedPolicy {
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  // Allow the scheduler to disable register pressure tracking.
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  bool ShouldTrackPressure;
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  // Allow the scheduler to force top-down or bottom-up scheduling. If neither
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  // is true, the scheduler runs in both directions and converges.
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  bool OnlyTopDown;
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  bool OnlyBottomUp;
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  MachineSchedPolicy(): ShouldTrackPressure(false), OnlyTopDown(false),
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    OnlyBottomUp(false) {}
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};
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/// MachineSchedStrategy - Interface to the scheduling algorithm used by
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/// ScheduleDAGMI.
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///
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/// Initialization sequence:
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///   initPolicy -> shouldTrackPressure -> initialize(DAG) -> registerRoots
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class MachineSchedStrategy {
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  virtual void anchor();
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public:
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  virtual ~MachineSchedStrategy() {}
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  /// Optionally override the per-region scheduling policy.
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  virtual void initPolicy(MachineBasicBlock::iterator Begin,
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                          MachineBasicBlock::iterator End,
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                          unsigned NumRegionInstrs) {}
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  /// Check if pressure tracking is needed before building the DAG and
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  /// initializing this strategy. Called after initPolicy.
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  virtual bool shouldTrackPressure() const { return true; }
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  /// Initialize the strategy after building the DAG for a new region.
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  virtual void initialize(ScheduleDAGMI *DAG) = 0;
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  /// Notify this strategy that all roots have been released (including those
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  /// that depend on EntrySU or ExitSU).
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  virtual void registerRoots() {}
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  /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
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  /// schedule the node at the top of the unscheduled region. Otherwise it will
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  /// be scheduled at the bottom.
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  virtual SUnit *pickNode(bool &IsTopNode) = 0;
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  /// \brief Scheduler callback to notify that a new subtree is scheduled.
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  virtual void scheduleTree(unsigned SubtreeID) {}
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  /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
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  /// instruction and updated scheduled/remaining flags in the DAG nodes.
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  virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
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  /// When all predecessor dependencies have been resolved, free this node for
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  /// top-down scheduling.
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  virtual void releaseTopNode(SUnit *SU) = 0;
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  /// When all successor dependencies have been resolved, free this node for
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  /// bottom-up scheduling.
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  virtual void releaseBottomNode(SUnit *SU) = 0;
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};
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/// Mutate the DAG as a postpass after normal DAG building.
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class ScheduleDAGMutation {
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  virtual void anchor();
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public:
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  virtual ~ScheduleDAGMutation() {}
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  virtual void apply(ScheduleDAGMI *DAG) = 0;
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};
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/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that simply
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/// schedules machine instructions according to the given MachineSchedStrategy
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/// without much extra book-keeping. This is the common functionality between
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/// PreRA and PostRA MachineScheduler.
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class ScheduleDAGMI : public ScheduleDAGInstrs {
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protected:
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  AliasAnalysis *AA;
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  std::unique_ptr<MachineSchedStrategy> SchedImpl;
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  /// Topo - A topological ordering for SUnits which permits fast IsReachable
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  /// and similar queries.
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  ScheduleDAGTopologicalSort Topo;
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  /// Ordered list of DAG postprocessing steps.
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  std::vector<std::unique_ptr<ScheduleDAGMutation>> Mutations;
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  /// The top of the unscheduled zone.
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  MachineBasicBlock::iterator CurrentTop;
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  /// The bottom of the unscheduled zone.
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  MachineBasicBlock::iterator CurrentBottom;
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  /// Record the next node in a scheduled cluster.
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  const SUnit *NextClusterPred;
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  const SUnit *NextClusterSucc;
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#ifndef NDEBUG
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  /// The number of instructions scheduled so far. Used to cut off the
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  /// scheduler at the point determined by misched-cutoff.
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  unsigned NumInstrsScheduled;
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#endif
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public:
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  ScheduleDAGMI(MachineSchedContext *C, std::unique_ptr<MachineSchedStrategy> S,
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                bool IsPostRA)
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      : ScheduleDAGInstrs(*C->MF, C->MLI, IsPostRA,
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                          /*RemoveKillFlags=*/IsPostRA, C->LIS),
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        AA(C->AA), SchedImpl(std::move(S)), Topo(SUnits, &ExitSU), CurrentTop(),
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        CurrentBottom(), NextClusterPred(nullptr), NextClusterSucc(nullptr) {
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#ifndef NDEBUG
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    NumInstrsScheduled = 0;
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#endif
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  }
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  // Provide a vtable anchor
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  ~ScheduleDAGMI() override;
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  /// Return true if this DAG supports VReg liveness and RegPressure.
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  virtual bool hasVRegLiveness() const { return false; }
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  /// Add a postprocessing step to the DAG builder.
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  /// Mutations are applied in the order that they are added after normal DAG
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  /// building and before MachineSchedStrategy initialization.
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  ///
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  /// ScheduleDAGMI takes ownership of the Mutation object.
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  void addMutation(std::unique_ptr<ScheduleDAGMutation> Mutation) {
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    Mutations.push_back(std::move(Mutation));
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  }
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  /// \brief True if an edge can be added from PredSU to SuccSU without creating
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  /// a cycle.
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  bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
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  /// \brief Add a DAG edge to the given SU with the given predecessor
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  /// dependence data.
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  ///
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  /// \returns true if the edge may be added without creating a cycle OR if an
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  /// equivalent edge already existed (false indicates failure).
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  bool addEdge(SUnit *SuccSU, const SDep &PredDep);
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  MachineBasicBlock::iterator top() const { return CurrentTop; }
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  MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
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  /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
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  /// region. This covers all instructions in a block, while schedule() may only
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  /// cover a subset.
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  void enterRegion(MachineBasicBlock *bb,
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                   MachineBasicBlock::iterator begin,
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                   MachineBasicBlock::iterator end,
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                   unsigned regioninstrs) override;
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  /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
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  /// reorderable instructions.
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  void schedule() override;
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  /// Change the position of an instruction within the basic block and update
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  /// live ranges and region boundary iterators.
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  void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
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  const SUnit *getNextClusterPred() const { return NextClusterPred; }
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  const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
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  void viewGraph(const Twine &Name, const Twine &Title) override;
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  void viewGraph() override;
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protected:
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  // Top-Level entry points for the schedule() driver...
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  /// Apply each ScheduleDAGMutation step in order. This allows different
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  /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
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  void postprocessDAG();
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  /// Release ExitSU predecessors and setup scheduler queues.
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  void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
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  /// Update scheduler DAG and queues after scheduling an instruction.
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  void updateQueues(SUnit *SU, bool IsTopNode);
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  /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
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  void placeDebugValues();
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  /// \brief dump the scheduled Sequence.
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  void dumpSchedule() const;
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  // Lesser helpers...
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  bool checkSchedLimit();
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  void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
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                             SmallVectorImpl<SUnit*> &BotRoots);
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  void releaseSucc(SUnit *SU, SDep *SuccEdge);
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  void releaseSuccessors(SUnit *SU);
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  void releasePred(SUnit *SU, SDep *PredEdge);
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  void releasePredecessors(SUnit *SU);
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};
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/// ScheduleDAGMILive is an implementation of ScheduleDAGInstrs that schedules
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/// machine instructions while updating LiveIntervals and tracking regpressure.
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class ScheduleDAGMILive : public ScheduleDAGMI {
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protected:
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  RegisterClassInfo *RegClassInfo;
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  /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
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  /// will be empty.
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  SchedDFSResult *DFSResult;
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  BitVector ScheduledTrees;
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  MachineBasicBlock::iterator LiveRegionEnd;
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  // Map each SU to its summary of pressure changes. This array is updated for
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  // liveness during bottom-up scheduling. Top-down scheduling may proceed but
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  // has no affect on the pressure diffs.
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  PressureDiffs SUPressureDiffs;
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  /// Register pressure in this region computed by initRegPressure.
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  bool ShouldTrackPressure;
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  IntervalPressure RegPressure;
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  RegPressureTracker RPTracker;
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  /// List of pressure sets that exceed the target's pressure limit before
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  /// scheduling, listed in increasing set ID order. Each pressure set is paired
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  /// with its max pressure in the currently scheduled regions.
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  std::vector<PressureChange> RegionCriticalPSets;
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  /// The top of the unscheduled zone.
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  IntervalPressure TopPressure;
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  RegPressureTracker TopRPTracker;
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  /// The bottom of the unscheduled zone.
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  IntervalPressure BotPressure;
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  RegPressureTracker BotRPTracker;
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public:
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  ScheduleDAGMILive(MachineSchedContext *C,
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                    std::unique_ptr<MachineSchedStrategy> S)
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      : ScheduleDAGMI(C, std::move(S), /*IsPostRA=*/false),
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        RegClassInfo(C->RegClassInfo), DFSResult(nullptr),
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        ShouldTrackPressure(false), RPTracker(RegPressure),
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        TopRPTracker(TopPressure), BotRPTracker(BotPressure) {}
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  virtual ~ScheduleDAGMILive();
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  /// Return true if this DAG supports VReg liveness and RegPressure.
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  bool hasVRegLiveness() const override { return true; }
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  /// \brief Return true if register pressure tracking is enabled.
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  bool isTrackingPressure() const { return ShouldTrackPressure; }
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  /// Get current register pressure for the top scheduled instructions.
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  const IntervalPressure &getTopPressure() const { return TopPressure; }
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  const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
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  /// Get current register pressure for the bottom scheduled instructions.
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  const IntervalPressure &getBotPressure() const { return BotPressure; }
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  const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
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  /// Get register pressure for the entire scheduling region before scheduling.
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  const IntervalPressure &getRegPressure() const { return RegPressure; }
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  const std::vector<PressureChange> &getRegionCriticalPSets() const {
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    return RegionCriticalPSets;
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  }
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  PressureDiff &getPressureDiff(const SUnit *SU) {
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    return SUPressureDiffs[SU->NodeNum];
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  }
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  /// Compute a DFSResult after DAG building is complete, and before any
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  /// queue comparisons.
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  void computeDFSResult();
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  /// Return a non-null DFS result if the scheduling strategy initialized it.
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  const SchedDFSResult *getDFSResult() const { return DFSResult; }
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  BitVector &getScheduledTrees() { return ScheduledTrees; }
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  /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
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  /// region. This covers all instructions in a block, while schedule() may only
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  /// cover a subset.
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  void enterRegion(MachineBasicBlock *bb,
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                   MachineBasicBlock::iterator begin,
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                   MachineBasicBlock::iterator end,
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                   unsigned regioninstrs) override;
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  /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
 | 
						|
  /// reorderable instructions.
 | 
						|
  void schedule() override;
 | 
						|
 | 
						|
  /// Compute the cyclic critical path through the DAG.
 | 
						|
  unsigned computeCyclicCriticalPath();
 | 
						|
 | 
						|
protected:
 | 
						|
  // Top-Level entry points for the schedule() driver...
 | 
						|
 | 
						|
  /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
 | 
						|
  /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
 | 
						|
  /// region, TopTracker and BottomTracker will be initialized to the top and
 | 
						|
  /// bottom of the DAG region without covereing any unscheduled instruction.
 | 
						|
  void buildDAGWithRegPressure();
 | 
						|
 | 
						|
  /// Move an instruction and update register pressure.
 | 
						|
  void scheduleMI(SUnit *SU, bool IsTopNode);
 | 
						|
 | 
						|
  // Lesser helpers...
 | 
						|
 | 
						|
  void initRegPressure();
 | 
						|
 | 
						|
  void updatePressureDiffs(ArrayRef<unsigned> LiveUses);
 | 
						|
 | 
						|
  void updateScheduledPressure(const SUnit *SU,
 | 
						|
                               const std::vector<unsigned> &NewMaxPressure);
 | 
						|
};
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
///
 | 
						|
/// Helpers for implementing custom MachineSchedStrategy classes. These take
 | 
						|
/// care of the book-keeping associated with list scheduling heuristics.
 | 
						|
///
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
 | 
						|
/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
 | 
						|
/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
 | 
						|
///
 | 
						|
/// This is a convenience class that may be used by implementations of
 | 
						|
/// MachineSchedStrategy.
 | 
						|
class ReadyQueue {
 | 
						|
  unsigned ID;
 | 
						|
  std::string Name;
 | 
						|
  std::vector<SUnit*> Queue;
 | 
						|
 | 
						|
public:
 | 
						|
  ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
 | 
						|
 | 
						|
  unsigned getID() const { return ID; }
 | 
						|
 | 
						|
  StringRef getName() const { return Name; }
 | 
						|
 | 
						|
  // SU is in this queue if it's NodeQueueID is a superset of this ID.
 | 
						|
  bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
 | 
						|
 | 
						|
  bool empty() const { return Queue.empty(); }
 | 
						|
 | 
						|
  void clear() { Queue.clear(); }
 | 
						|
 | 
						|
  unsigned size() const { return Queue.size(); }
 | 
						|
 | 
						|
  typedef std::vector<SUnit*>::iterator iterator;
 | 
						|
 | 
						|
  iterator begin() { return Queue.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Queue.end(); }
 | 
						|
 | 
						|
  ArrayRef<SUnit*> elements() { return Queue; }
 | 
						|
 | 
						|
  iterator find(SUnit *SU) {
 | 
						|
    return std::find(Queue.begin(), Queue.end(), SU);
 | 
						|
  }
 | 
						|
 | 
						|
  void push(SUnit *SU) {
 | 
						|
    Queue.push_back(SU);
 | 
						|
    SU->NodeQueueId |= ID;
 | 
						|
  }
 | 
						|
 | 
						|
  iterator remove(iterator I) {
 | 
						|
    (*I)->NodeQueueId &= ~ID;
 | 
						|
    *I = Queue.back();
 | 
						|
    unsigned idx = I - Queue.begin();
 | 
						|
    Queue.pop_back();
 | 
						|
    return Queue.begin() + idx;
 | 
						|
  }
 | 
						|
 | 
						|
  void dump();
 | 
						|
};
 | 
						|
 | 
						|
/// Summarize the unscheduled region.
 | 
						|
struct SchedRemainder {
 | 
						|
  // Critical path through the DAG in expected latency.
 | 
						|
  unsigned CriticalPath;
 | 
						|
  unsigned CyclicCritPath;
 | 
						|
 | 
						|
  // Scaled count of micro-ops left to schedule.
 | 
						|
  unsigned RemIssueCount;
 | 
						|
 | 
						|
  bool IsAcyclicLatencyLimited;
 | 
						|
 | 
						|
  // Unscheduled resources
 | 
						|
  SmallVector<unsigned, 16> RemainingCounts;
 | 
						|
 | 
						|
  void reset() {
 | 
						|
    CriticalPath = 0;
 | 
						|
    CyclicCritPath = 0;
 | 
						|
    RemIssueCount = 0;
 | 
						|
    IsAcyclicLatencyLimited = false;
 | 
						|
    RemainingCounts.clear();
 | 
						|
  }
 | 
						|
 | 
						|
  SchedRemainder() { reset(); }
 | 
						|
 | 
						|
  void init(ScheduleDAGMI *DAG, const TargetSchedModel *SchedModel);
 | 
						|
};
 | 
						|
 | 
						|
/// Each Scheduling boundary is associated with ready queues. It tracks the
 | 
						|
/// current cycle in the direction of movement, and maintains the state
 | 
						|
/// of "hazards" and other interlocks at the current cycle.
 | 
						|
class SchedBoundary {
 | 
						|
public:
 | 
						|
  /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
 | 
						|
  enum {
 | 
						|
    TopQID = 1,
 | 
						|
    BotQID = 2,
 | 
						|
    LogMaxQID = 2
 | 
						|
  };
 | 
						|
 | 
						|
  ScheduleDAGMI *DAG;
 | 
						|
  const TargetSchedModel *SchedModel;
 | 
						|
  SchedRemainder *Rem;
 | 
						|
 | 
						|
  ReadyQueue Available;
 | 
						|
  ReadyQueue Pending;
 | 
						|
 | 
						|
  ScheduleHazardRecognizer *HazardRec;
 | 
						|
 | 
						|
private:
 | 
						|
  /// True if the pending Q should be checked/updated before scheduling another
 | 
						|
  /// instruction.
 | 
						|
  bool CheckPending;
 | 
						|
 | 
						|
  // For heuristics, keep a list of the nodes that immediately depend on the
 | 
						|
  // most recently scheduled node.
 | 
						|
  SmallPtrSet<const SUnit*, 8> NextSUs;
 | 
						|
 | 
						|
  /// Number of cycles it takes to issue the instructions scheduled in this
 | 
						|
  /// zone. It is defined as: scheduled-micro-ops / issue-width + stalls.
 | 
						|
  /// See getStalls().
 | 
						|
  unsigned CurrCycle;
 | 
						|
 | 
						|
  /// Micro-ops issued in the current cycle
 | 
						|
  unsigned CurrMOps;
 | 
						|
 | 
						|
  /// MinReadyCycle - Cycle of the soonest available instruction.
 | 
						|
  unsigned MinReadyCycle;
 | 
						|
 | 
						|
  // The expected latency of the critical path in this scheduled zone.
 | 
						|
  unsigned ExpectedLatency;
 | 
						|
 | 
						|
  // The latency of dependence chains leading into this zone.
 | 
						|
  // For each node scheduled bottom-up: DLat = max DLat, N.Depth.
 | 
						|
  // For each cycle scheduled: DLat -= 1.
 | 
						|
  unsigned DependentLatency;
 | 
						|
 | 
						|
  /// Count the scheduled (issued) micro-ops that can be retired by
 | 
						|
  /// time=CurrCycle assuming the first scheduled instr is retired at time=0.
 | 
						|
  unsigned RetiredMOps;
 | 
						|
 | 
						|
  // Count scheduled resources that have been executed. Resources are
 | 
						|
  // considered executed if they become ready in the time that it takes to
 | 
						|
  // saturate any resource including the one in question. Counts are scaled
 | 
						|
  // for direct comparison with other resources. Counts can be compared with
 | 
						|
  // MOps * getMicroOpFactor and Latency * getLatencyFactor.
 | 
						|
  SmallVector<unsigned, 16> ExecutedResCounts;
 | 
						|
 | 
						|
  /// Cache the max count for a single resource.
 | 
						|
  unsigned MaxExecutedResCount;
 | 
						|
 | 
						|
  // Cache the critical resources ID in this scheduled zone.
 | 
						|
  unsigned ZoneCritResIdx;
 | 
						|
 | 
						|
  // Is the scheduled region resource limited vs. latency limited.
 | 
						|
  bool IsResourceLimited;
 | 
						|
 | 
						|
  // Record the highest cycle at which each resource has been reserved by a
 | 
						|
  // scheduled instruction.
 | 
						|
  SmallVector<unsigned, 16> ReservedCycles;
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  // Remember the greatest possible stall as an upper bound on the number of
 | 
						|
  // times we should retry the pending queue because of a hazard.
 | 
						|
  unsigned MaxObservedStall;
 | 
						|
#endif
 | 
						|
 | 
						|
public:
 | 
						|
  /// Pending queues extend the ready queues with the same ID and the
 | 
						|
  /// PendingFlag set.
 | 
						|
  SchedBoundary(unsigned ID, const Twine &Name):
 | 
						|
    DAG(nullptr), SchedModel(nullptr), Rem(nullptr), Available(ID, Name+".A"),
 | 
						|
    Pending(ID << LogMaxQID, Name+".P"),
 | 
						|
    HazardRec(nullptr) {
 | 
						|
    reset();
 | 
						|
  }
 | 
						|
 | 
						|
  ~SchedBoundary();
 | 
						|
 | 
						|
  void reset();
 | 
						|
 | 
						|
  void init(ScheduleDAGMI *dag, const TargetSchedModel *smodel,
 | 
						|
            SchedRemainder *rem);
 | 
						|
 | 
						|
  bool isTop() const {
 | 
						|
    return Available.getID() == TopQID;
 | 
						|
  }
 | 
						|
 | 
						|
  /// Number of cycles to issue the instructions scheduled in this zone.
 | 
						|
  unsigned getCurrCycle() const { return CurrCycle; }
 | 
						|
 | 
						|
  /// Micro-ops issued in the current cycle
 | 
						|
  unsigned getCurrMOps() const { return CurrMOps; }
 | 
						|
 | 
						|
  /// Return true if the given SU is used by the most recently scheduled
 | 
						|
  /// instruction.
 | 
						|
  bool isNextSU(const SUnit *SU) const { return NextSUs.count(SU); }
 | 
						|
 | 
						|
  // The latency of dependence chains leading into this zone.
 | 
						|
  unsigned getDependentLatency() const { return DependentLatency; }
 | 
						|
 | 
						|
  /// Get the number of latency cycles "covered" by the scheduled
 | 
						|
  /// instructions. This is the larger of the critical path within the zone
 | 
						|
  /// and the number of cycles required to issue the instructions.
 | 
						|
  unsigned getScheduledLatency() const {
 | 
						|
    return std::max(ExpectedLatency, CurrCycle);
 | 
						|
  }
 | 
						|
 | 
						|
  unsigned getUnscheduledLatency(SUnit *SU) const {
 | 
						|
    return isTop() ? SU->getHeight() : SU->getDepth();
 | 
						|
  }
 | 
						|
 | 
						|
  unsigned getResourceCount(unsigned ResIdx) const {
 | 
						|
    return ExecutedResCounts[ResIdx];
 | 
						|
  }
 | 
						|
 | 
						|
  /// Get the scaled count of scheduled micro-ops and resources, including
 | 
						|
  /// executed resources.
 | 
						|
  unsigned getCriticalCount() const {
 | 
						|
    if (!ZoneCritResIdx)
 | 
						|
      return RetiredMOps * SchedModel->getMicroOpFactor();
 | 
						|
    return getResourceCount(ZoneCritResIdx);
 | 
						|
  }
 | 
						|
 | 
						|
  /// Get a scaled count for the minimum execution time of the scheduled
 | 
						|
  /// micro-ops that are ready to execute by getExecutedCount. Notice the
 | 
						|
  /// feedback loop.
 | 
						|
  unsigned getExecutedCount() const {
 | 
						|
    return std::max(CurrCycle * SchedModel->getLatencyFactor(),
 | 
						|
                    MaxExecutedResCount);
 | 
						|
  }
 | 
						|
 | 
						|
  unsigned getZoneCritResIdx() const { return ZoneCritResIdx; }
 | 
						|
 | 
						|
  // Is the scheduled region resource limited vs. latency limited.
 | 
						|
  bool isResourceLimited() const { return IsResourceLimited; }
 | 
						|
 | 
						|
  /// Get the difference between the given SUnit's ready time and the current
 | 
						|
  /// cycle.
 | 
						|
  unsigned getLatencyStallCycles(SUnit *SU);
 | 
						|
 | 
						|
  unsigned getNextResourceCycle(unsigned PIdx, unsigned Cycles);
 | 
						|
 | 
						|
  bool checkHazard(SUnit *SU);
 | 
						|
 | 
						|
  unsigned findMaxLatency(ArrayRef<SUnit*> ReadySUs);
 | 
						|
 | 
						|
  unsigned getOtherResourceCount(unsigned &OtherCritIdx);
 | 
						|
 | 
						|
  void releaseNode(SUnit *SU, unsigned ReadyCycle);
 | 
						|
 | 
						|
  void releaseTopNode(SUnit *SU);
 | 
						|
 | 
						|
  void releaseBottomNode(SUnit *SU);
 | 
						|
 | 
						|
  void bumpCycle(unsigned NextCycle);
 | 
						|
 | 
						|
  void incExecutedResources(unsigned PIdx, unsigned Count);
 | 
						|
 | 
						|
  unsigned countResource(unsigned PIdx, unsigned Cycles, unsigned ReadyCycle);
 | 
						|
 | 
						|
  void bumpNode(SUnit *SU);
 | 
						|
 | 
						|
  void releasePending();
 | 
						|
 | 
						|
  void removeReady(SUnit *SU);
 | 
						|
 | 
						|
  /// Call this before applying any other heuristics to the Available queue.
 | 
						|
  /// Updates the Available/Pending Q's if necessary and returns the single
 | 
						|
  /// available instruction, or NULL if there are multiple candidates.
 | 
						|
  SUnit *pickOnlyChoice();
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  void dumpScheduledState();
 | 
						|
#endif
 | 
						|
};
 | 
						|
 | 
						|
/// Base class for GenericScheduler. This class maintains information about
 | 
						|
/// scheduling candidates based on TargetSchedModel making it easy to implement
 | 
						|
/// heuristics for either preRA or postRA scheduling.
 | 
						|
class GenericSchedulerBase : public MachineSchedStrategy {
 | 
						|
public:
 | 
						|
  /// Represent the type of SchedCandidate found within a single queue.
 | 
						|
  /// pickNodeBidirectional depends on these listed by decreasing priority.
 | 
						|
  enum CandReason {
 | 
						|
    NoCand, PhysRegCopy, RegExcess, RegCritical, Stall, Cluster, Weak, RegMax,
 | 
						|
    ResourceReduce, ResourceDemand, BotHeightReduce, BotPathReduce,
 | 
						|
    TopDepthReduce, TopPathReduce, NextDefUse, NodeOrder};
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  static const char *getReasonStr(GenericSchedulerBase::CandReason Reason);
 | 
						|
#endif
 | 
						|
 | 
						|
  /// Policy for scheduling the next instruction in the candidate's zone.
 | 
						|
  struct CandPolicy {
 | 
						|
    bool ReduceLatency;
 | 
						|
    unsigned ReduceResIdx;
 | 
						|
    unsigned DemandResIdx;
 | 
						|
 | 
						|
    CandPolicy(): ReduceLatency(false), ReduceResIdx(0), DemandResIdx(0) {}
 | 
						|
  };
 | 
						|
 | 
						|
  /// Status of an instruction's critical resource consumption.
 | 
						|
  struct SchedResourceDelta {
 | 
						|
    // Count critical resources in the scheduled region required by SU.
 | 
						|
    unsigned CritResources;
 | 
						|
 | 
						|
    // Count critical resources from another region consumed by SU.
 | 
						|
    unsigned DemandedResources;
 | 
						|
 | 
						|
    SchedResourceDelta(): CritResources(0), DemandedResources(0) {}
 | 
						|
 | 
						|
    bool operator==(const SchedResourceDelta &RHS) const {
 | 
						|
      return CritResources == RHS.CritResources
 | 
						|
        && DemandedResources == RHS.DemandedResources;
 | 
						|
    }
 | 
						|
    bool operator!=(const SchedResourceDelta &RHS) const {
 | 
						|
      return !operator==(RHS);
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /// Store the state used by GenericScheduler heuristics, required for the
 | 
						|
  /// lifetime of one invocation of pickNode().
 | 
						|
  struct SchedCandidate {
 | 
						|
    CandPolicy Policy;
 | 
						|
 | 
						|
    // The best SUnit candidate.
 | 
						|
    SUnit *SU;
 | 
						|
 | 
						|
    // The reason for this candidate.
 | 
						|
    CandReason Reason;
 | 
						|
 | 
						|
    // Set of reasons that apply to multiple candidates.
 | 
						|
    uint32_t RepeatReasonSet;
 | 
						|
 | 
						|
    // Register pressure values for the best candidate.
 | 
						|
    RegPressureDelta RPDelta;
 | 
						|
 | 
						|
    // Critical resource consumption of the best candidate.
 | 
						|
    SchedResourceDelta ResDelta;
 | 
						|
 | 
						|
    SchedCandidate(const CandPolicy &policy)
 | 
						|
      : Policy(policy), SU(nullptr), Reason(NoCand), RepeatReasonSet(0) {}
 | 
						|
 | 
						|
    bool isValid() const { return SU; }
 | 
						|
 | 
						|
    // Copy the status of another candidate without changing policy.
 | 
						|
    void setBest(SchedCandidate &Best) {
 | 
						|
      assert(Best.Reason != NoCand && "uninitialized Sched candidate");
 | 
						|
      SU = Best.SU;
 | 
						|
      Reason = Best.Reason;
 | 
						|
      RPDelta = Best.RPDelta;
 | 
						|
      ResDelta = Best.ResDelta;
 | 
						|
    }
 | 
						|
 | 
						|
    bool isRepeat(CandReason R) { return RepeatReasonSet & (1 << R); }
 | 
						|
    void setRepeat(CandReason R) { RepeatReasonSet |= (1 << R); }
 | 
						|
 | 
						|
    void initResourceDelta(const ScheduleDAGMI *DAG,
 | 
						|
                           const TargetSchedModel *SchedModel);
 | 
						|
  };
 | 
						|
 | 
						|
protected:
 | 
						|
  const MachineSchedContext *Context;
 | 
						|
  const TargetSchedModel *SchedModel;
 | 
						|
  const TargetRegisterInfo *TRI;
 | 
						|
 | 
						|
  SchedRemainder Rem;
 | 
						|
protected:
 | 
						|
  GenericSchedulerBase(const MachineSchedContext *C):
 | 
						|
    Context(C), SchedModel(nullptr), TRI(nullptr) {}
 | 
						|
 | 
						|
  void setPolicy(CandPolicy &Policy, bool IsPostRA, SchedBoundary &CurrZone,
 | 
						|
                 SchedBoundary *OtherZone);
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  void traceCandidate(const SchedCandidate &Cand);
 | 
						|
#endif
 | 
						|
};
 | 
						|
 | 
						|
/// GenericScheduler shrinks the unscheduled zone using heuristics to balance
 | 
						|
/// the schedule.
 | 
						|
class GenericScheduler : public GenericSchedulerBase {
 | 
						|
  ScheduleDAGMILive *DAG;
 | 
						|
 | 
						|
  // State of the top and bottom scheduled instruction boundaries.
 | 
						|
  SchedBoundary Top;
 | 
						|
  SchedBoundary Bot;
 | 
						|
 | 
						|
  MachineSchedPolicy RegionPolicy;
 | 
						|
public:
 | 
						|
  GenericScheduler(const MachineSchedContext *C):
 | 
						|
    GenericSchedulerBase(C), DAG(nullptr), Top(SchedBoundary::TopQID, "TopQ"),
 | 
						|
    Bot(SchedBoundary::BotQID, "BotQ") {}
 | 
						|
 | 
						|
  void initPolicy(MachineBasicBlock::iterator Begin,
 | 
						|
                  MachineBasicBlock::iterator End,
 | 
						|
                  unsigned NumRegionInstrs) override;
 | 
						|
 | 
						|
  bool shouldTrackPressure() const override {
 | 
						|
    return RegionPolicy.ShouldTrackPressure;
 | 
						|
  }
 | 
						|
 | 
						|
  void initialize(ScheduleDAGMI *dag) override;
 | 
						|
 | 
						|
  SUnit *pickNode(bool &IsTopNode) override;
 | 
						|
 | 
						|
  void schedNode(SUnit *SU, bool IsTopNode) override;
 | 
						|
 | 
						|
  void releaseTopNode(SUnit *SU) override {
 | 
						|
    Top.releaseTopNode(SU);
 | 
						|
  }
 | 
						|
 | 
						|
  void releaseBottomNode(SUnit *SU) override {
 | 
						|
    Bot.releaseBottomNode(SU);
 | 
						|
  }
 | 
						|
 | 
						|
  void registerRoots() override;
 | 
						|
 | 
						|
protected:
 | 
						|
  void checkAcyclicLatency();
 | 
						|
 | 
						|
  void tryCandidate(SchedCandidate &Cand,
 | 
						|
                    SchedCandidate &TryCand,
 | 
						|
                    SchedBoundary &Zone,
 | 
						|
                    const RegPressureTracker &RPTracker,
 | 
						|
                    RegPressureTracker &TempTracker);
 | 
						|
 | 
						|
  SUnit *pickNodeBidirectional(bool &IsTopNode);
 | 
						|
 | 
						|
  void pickNodeFromQueue(SchedBoundary &Zone,
 | 
						|
                         const RegPressureTracker &RPTracker,
 | 
						|
                         SchedCandidate &Candidate);
 | 
						|
 | 
						|
  void reschedulePhysRegCopies(SUnit *SU, bool isTop);
 | 
						|
};
 | 
						|
 | 
						|
/// PostGenericScheduler - Interface to the scheduling algorithm used by
 | 
						|
/// ScheduleDAGMI.
 | 
						|
///
 | 
						|
/// Callbacks from ScheduleDAGMI:
 | 
						|
///   initPolicy -> initialize(DAG) -> registerRoots -> pickNode ...
 | 
						|
class PostGenericScheduler : public GenericSchedulerBase {
 | 
						|
  ScheduleDAGMI *DAG;
 | 
						|
  SchedBoundary Top;
 | 
						|
  SmallVector<SUnit*, 8> BotRoots;
 | 
						|
public:
 | 
						|
  PostGenericScheduler(const MachineSchedContext *C):
 | 
						|
    GenericSchedulerBase(C), Top(SchedBoundary::TopQID, "TopQ") {}
 | 
						|
 | 
						|
  virtual ~PostGenericScheduler() {}
 | 
						|
 | 
						|
  void initPolicy(MachineBasicBlock::iterator Begin,
 | 
						|
                  MachineBasicBlock::iterator End,
 | 
						|
                  unsigned NumRegionInstrs) override {
 | 
						|
    /* no configurable policy */
 | 
						|
  };
 | 
						|
 | 
						|
  /// PostRA scheduling does not track pressure.
 | 
						|
  bool shouldTrackPressure() const override { return false; }
 | 
						|
 | 
						|
  void initialize(ScheduleDAGMI *Dag) override;
 | 
						|
 | 
						|
  void registerRoots() override;
 | 
						|
 | 
						|
  SUnit *pickNode(bool &IsTopNode) override;
 | 
						|
 | 
						|
  void scheduleTree(unsigned SubtreeID) override {
 | 
						|
    llvm_unreachable("PostRA scheduler does not support subtree analysis.");
 | 
						|
  }
 | 
						|
 | 
						|
  void schedNode(SUnit *SU, bool IsTopNode) override;
 | 
						|
 | 
						|
  void releaseTopNode(SUnit *SU) override {
 | 
						|
    Top.releaseTopNode(SU);
 | 
						|
  }
 | 
						|
 | 
						|
  // Only called for roots.
 | 
						|
  void releaseBottomNode(SUnit *SU) override {
 | 
						|
    BotRoots.push_back(SU);
 | 
						|
  }
 | 
						|
 | 
						|
protected:
 | 
						|
  void tryCandidate(SchedCandidate &Cand, SchedCandidate &TryCand);
 | 
						|
 | 
						|
  void pickNodeFromQueue(SchedCandidate &Cand);
 | 
						|
};
 | 
						|
 | 
						|
} // namespace llvm
 | 
						|
 | 
						|
#endif
 |