mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 16:17:05 +00:00 
			
		
		
		
	This update was done with the following bash script:
  find test/CodeGen -name "*.ll" | \
  while read NAME; do
    echo "$NAME"
    if ! grep -q "^; *RUN: *llc.*debug" $NAME; then
      TEMP=`mktemp -t temp`
      cp $NAME $TEMP
      sed -n "s/^define [^@]*@\([A-Za-z0-9_]*\)(.*$/\1/p" < $NAME | \
      while read FUNC; do
        sed -i '' "s/;\(.*\)\([A-Za-z0-9_-]*\):\( *\)$FUNC: *\$/;\1\2-LABEL:\3$FUNC:/g" $TEMP
      done
      sed -i '' "s/;\(.*\)-LABEL-LABEL:/;\1-LABEL:/" $TEMP
      sed -i '' "s/;\(.*\)-NEXT-LABEL:/;\1-NEXT:/" $TEMP
      sed -i '' "s/;\(.*\)-NOT-LABEL:/;\1-NOT:/" $TEMP
      sed -i '' "s/;\(.*\)-DAG-LABEL:/;\1-DAG:/" $TEMP
      mv $TEMP $NAME
    fi
  done
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186280 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			103 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
| ; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s
 | |
| 
 | |
| declare float @llvm.fma.f32(float %f1, float %f2, float %f3)
 | |
| 
 | |
| define float @f1(float %f1, float %f2, float %acc) {
 | |
| ; CHECK-LABEL: f1:
 | |
| ; CHECK: maebr %f4, %f0, %f2
 | |
| ; CHECK: ler %f0, %f4
 | |
| ; CHECK: br %r14
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f2(float %f1, float *%ptr, float %acc) {
 | |
| ; CHECK-LABEL: f2:
 | |
| ; CHECK: maeb %f2, %f0, 0(%r2)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f3(float %f1, float *%base, float %acc) {
 | |
| ; CHECK-LABEL: f3:
 | |
| ; CHECK: maeb %f2, %f0, 4092(%r2)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %ptr = getelementptr float *%base, i64 1023
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f4(float %f1, float *%base, float %acc) {
 | |
| ; The important thing here is that we don't generate an out-of-range
 | |
| ; displacement.  Other sequences besides this one would be OK.
 | |
| ;
 | |
| ; CHECK-LABEL: f4:
 | |
| ; CHECK: aghi %r2, 4096
 | |
| ; CHECK: maeb %f2, %f0, 0(%r2)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %ptr = getelementptr float *%base, i64 1024
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f5(float %f1, float *%base, float %acc) {
 | |
| ; Here too the important thing is that we don't generate an out-of-range
 | |
| ; displacement.  Other sequences besides this one would be OK.
 | |
| ;
 | |
| ; CHECK-LABEL: f5:
 | |
| ; CHECK: aghi %r2, -4
 | |
| ; CHECK: maeb %f2, %f0, 0(%r2)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %ptr = getelementptr float *%base, i64 -1
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f6(float %f1, float *%base, i64 %index, float %acc) {
 | |
| ; CHECK-LABEL: f6:
 | |
| ; CHECK: sllg %r1, %r3, 2
 | |
| ; CHECK: maeb %f2, %f0, 0(%r1,%r2)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %ptr = getelementptr float *%base, i64 %index
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f7(float %f1, float *%base, i64 %index, float %acc) {
 | |
| ; CHECK-LABEL: f7:
 | |
| ; CHECK: sllg %r1, %r3, 2
 | |
| ; CHECK: maeb %f2, %f0, 4092({{%r1,%r2|%r2,%r1}})
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %index2 = add i64 %index, 1023
 | |
|   %ptr = getelementptr float *%base, i64 %index2
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 | |
| 
 | |
| define float @f8(float %f1, float *%base, i64 %index, float %acc) {
 | |
| ; CHECK-LABEL: f8:
 | |
| ; CHECK: sllg %r1, %r3, 2
 | |
| ; CHECK: lay %r1, 4096({{%r1,%r2|%r2,%r1}})
 | |
| ; CHECK: maeb %f2, %f0, 0(%r1)
 | |
| ; CHECK: ler %f0, %f2
 | |
| ; CHECK: br %r14
 | |
|   %index2 = add i64 %index, 1024
 | |
|   %ptr = getelementptr float *%base, i64 %index2
 | |
|   %f2 = load float *%ptr
 | |
|   %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
 | |
|   ret float %res
 | |
| }
 |