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			182 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file is a common base class of all globally definable objects.  As such,
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| // it is subclassed by GlobalVariable, GlobalAlias and by Function.  This is
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| // used because you can do certain things with these global objects that you
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| // can't do to anything else.  For example, use the address of one as a
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| // constant.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_GLOBALVALUE_H
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| #define LLVM_GLOBALVALUE_H
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| 
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| #include "llvm/Constant.h"
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| 
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| namespace llvm {
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| 
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| class PointerType;
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| class Module;
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| 
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| class GlobalValue : public Constant {
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|   GlobalValue(const GlobalValue &);             // do not implement
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| public:
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|   /// @brief An enumeration for the kinds of linkage for global values.
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|   enum LinkageTypes {
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|     ExternalLinkage = 0,///< Externally visible function
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|     LinkOnceLinkage,    ///< Keep one copy of function when linking (inline)
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|     WeakLinkage,        ///< Keep one copy of named function when linking (weak)
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|     AppendingLinkage,   ///< Special purpose, only applies to global arrays
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|     InternalLinkage,    ///< Rename collisions when linking (static functions)
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|     PrivateLinkage,     ///< Like Internal, but omit from symbol table
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|     DLLImportLinkage,   ///< Function to be imported from DLL
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|     DLLExportLinkage,   ///< Function to be accessible from DLL
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|     ExternalWeakLinkage,///< ExternalWeak linkage description
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|     GhostLinkage,       ///< Stand-in functions for streaming fns from BC files
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|     CommonLinkage       ///< Tentative definitions
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|   };
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| 
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|   /// @brief An enumeration for the kinds of visibility of global values.
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|   enum VisibilityTypes {
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|     DefaultVisibility = 0,  ///< The GV is visible
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|     HiddenVisibility,       ///< The GV is hidden
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|     ProtectedVisibility     ///< The GV is protected
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|   };
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| 
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| protected:
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|   GlobalValue(const Type *ty, ValueTy vty, Use *Ops, unsigned NumOps,
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|               LinkageTypes linkage, const std::string &name = "")
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|     : Constant(ty, vty, Ops, NumOps), Parent(0),
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|       Linkage(linkage), Visibility(DefaultVisibility), Alignment(0) {
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|     if (!name.empty()) setName(name);
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|   }
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| 
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|   Module *Parent;
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|   // Note: VC++ treats enums as signed, so an extra bit is required to prevent
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|   // Linkage and Visibility from turning into negative values.
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|   LinkageTypes Linkage : 5;   // The linkage of this global
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|   unsigned Visibility : 2;    // The visibility style of this global
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|   unsigned Alignment : 16;    // Alignment of this symbol, must be power of two
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|   std::string Section;        // Section to emit this into, empty mean default
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| public:
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|   ~GlobalValue() {
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|     removeDeadConstantUsers();   // remove any dead constants using this.
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|   }
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| 
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|   unsigned getAlignment() const { return Alignment; }
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|   void setAlignment(unsigned Align) {
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|     assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
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|     Alignment = Align;
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|   }
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| 
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|   VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
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|   bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
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|   bool hasProtectedVisibility() const {
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|     return Visibility == ProtectedVisibility;
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|   }
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|   void setVisibility(VisibilityTypes V) { Visibility = V; }
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|   
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|   bool hasSection() const { return !Section.empty(); }
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|   const std::string &getSection() const { return Section; }
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|   void setSection(const std::string &S) { Section = S; }
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|   
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|   /// If the usage is empty (except transitively dead constants), then this
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|   /// global value can can be safely deleted since the destructor will
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|   /// delete the dead constants as well.
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|   /// @brief Determine if the usage of this global value is empty except
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|   /// for transitively dead constants.
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|   bool use_empty_except_constants();
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| 
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|   /// getType - Global values are always pointers.
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|   inline const PointerType *getType() const {
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|     return reinterpret_cast<const PointerType*>(User::getType());
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|   }
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| 
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|   bool hasExternalLinkage()   const { return Linkage == ExternalLinkage; }
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|   bool hasLinkOnceLinkage()   const { return Linkage == LinkOnceLinkage; }
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|   bool hasWeakLinkage()       const { return Linkage == WeakLinkage; }
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|   bool hasCommonLinkage()     const { return Linkage == CommonLinkage; }
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|   bool hasAppendingLinkage()  const { return Linkage == AppendingLinkage; }
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|   bool hasInternalLinkage()   const { return Linkage == InternalLinkage; }
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|   bool hasPrivateLinkage()    const { return Linkage == PrivateLinkage; }
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|   bool hasLocalLinkage()      const {
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|     return Linkage == InternalLinkage || Linkage == PrivateLinkage;
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|   }
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|   bool hasDLLImportLinkage()  const { return Linkage == DLLImportLinkage; }
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|   bool hasDLLExportLinkage()  const { return Linkage == DLLExportLinkage; }
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|   bool hasExternalWeakLinkage() const { return Linkage == ExternalWeakLinkage; }
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|   bool hasGhostLinkage()      const { return Linkage == GhostLinkage; }
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|   void setLinkage(LinkageTypes LT) { Linkage = LT; }
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|   LinkageTypes getLinkage() const { return Linkage; }
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| 
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|   /// mayBeOverridden - Whether the definition of this global may be replaced
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|   /// at link time.  For example, if a function has weak linkage then the code
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|   /// defining it may be replaced by different code.
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|   bool mayBeOverridden() const {
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|     return (Linkage == WeakLinkage ||
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|             Linkage == LinkOnceLinkage ||
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|             Linkage == CommonLinkage ||
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|             Linkage == ExternalWeakLinkage);
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|   }
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| 
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|   /// copyAttributesFrom - copy all additional attributes (those not needed to
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|   /// create a GlobalValue) from the GlobalValue Src to this one.
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|   virtual void copyAttributesFrom(const GlobalValue *Src);
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| 
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|   /// hasNotBeenReadFromBitcode - If a module provider is being used to lazily
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|   /// stream in functions from disk, this method can be used to check to see if
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|   /// the function has been read in yet or not.  Unless you are working on the
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|   /// JIT or something else that streams stuff in lazily, you don't need to
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|   /// worry about this.
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|   bool hasNotBeenReadFromBitcode() const { return Linkage == GhostLinkage; }
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| 
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|   /// Override from Constant class. No GlobalValue's are null values so this
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|   /// always returns false.
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|   virtual bool isNullValue() const { return false; }
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| 
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|   /// Override from Constant class.
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|   virtual void destroyConstant();
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| 
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|   /// isDeclaration - Return true if the primary definition of this global 
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|   /// value is outside of the current translation unit...
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|   virtual bool isDeclaration() const = 0;
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| 
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|   /// removeFromParent - This method unlinks 'this' from the containing module,
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|   /// but does not delete it.
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|   virtual void removeFromParent() = 0;
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| 
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|   /// eraseFromParent - This method unlinks 'this' from the containing module
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|   /// and deletes it.
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|   virtual void eraseFromParent() = 0;
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| 
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|   /// getParent - Get the module that this global value is contained inside
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|   /// of...
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|   inline Module *getParent() { return Parent; }
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|   inline const Module *getParent() const { return Parent; }
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| 
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|   /// removeDeadConstantUsers - If there are any dead constant users dangling
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|   /// off of this global value, remove them.  This method is useful for clients
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|   /// that want to check to see if a global is unused, but don't want to deal
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|   /// with potentially dead constants hanging off of the globals.
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|   void removeDeadConstantUsers();
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| 
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|   // Methods for support type inquiry through isa, cast, and dyn_cast:
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|   static inline bool classof(const GlobalValue *) { return true; }
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|   static inline bool classof(const Value *V) {
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|     return V->getValueID() == Value::FunctionVal ||
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|            V->getValueID() == Value::GlobalVariableVal ||
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|            V->getValueID() == Value::GlobalAliasVal;
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|   }
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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