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	a new ilist_node class, and remove them. Unlike alist_node, ilist_node doesn't attempt to manage storage itself, so it avoids the associated problems, including being opaque in gdb. Adjust the Recycler class so that it doesn't depend on alist_node. Also, change it to use explicit Size and Align parameters, allowing it to work when the largest-sized node doesn't have the greatest alignment requirement. Change MachineInstr's MachineMemOperand list from a pool-backed alist to a std::list for now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54146 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			71 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/SymbolTableListTraits.h - Traits for iplist --------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines a generic class that is used to implement the automatic
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| // symbol table manipulation that occurs when you put (for example) a named
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| // instruction into a basic block.
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| //
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| // The way that this is implemented is by using a special traits class with the
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| // intrusive list that makes up the list of instructions in a basic block.  When
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| // a new element is added to the list of instructions, the traits class is
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| // notified, allowing the symbol table to be updated.
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| //
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| // This generic class implements the traits class.  It must be generic so that
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| // it can work for all uses it, which include lists of instructions, basic
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| // blocks, arguments, functions, global variables, etc...
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SYMBOLTABLELISTTRAITS_H
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| #define LLVM_SYMBOLTABLELISTTRAITS_H
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| 
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| #include "llvm/ADT/ilist.h"
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| 
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| namespace llvm {
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| 
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| template<typename NodeTy> class ilist_iterator;
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| template<typename NodeTy, typename Traits> class iplist;
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| template<typename Ty> struct ilist_traits;
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| 
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| // ValueSubClass  - The type of objects that I hold, e.g. Instruction.
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| // ItemParentType - The type of object that owns the list, e.g. BasicBlock.
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| // TraitBaseClass - The class this trait should inherit from, it should
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| //                  inherit from ilist_traits<ValueSubClass>
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| //
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| template<typename ValueSubClass, typename ItemParentClass>
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| class SymbolTableListTraits : public ilist_default_traits<ValueSubClass> {
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|   typedef ilist_traits<ValueSubClass> TraitsClass;
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| public:
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|   SymbolTableListTraits() {}
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| 
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|   /// getListOwner - Return the object that owns this list.  If this is a list
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|   /// of instructions, it returns the BasicBlock that owns them.
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|   ItemParentClass *getListOwner() {
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|     return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(this)-
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|                                               TraitsClass::getListOffset());
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|   }
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| 
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|   void deleteNode(ValueSubClass *V) {
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|     delete V;
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|   }
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| 
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|   void addNodeToList(ValueSubClass *V);
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|   void removeNodeFromList(ValueSubClass *V);
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|   void transferNodesFromList(ilist_traits<ValueSubClass> &L2,
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|                              ilist_iterator<ValueSubClass> first,
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|                              ilist_iterator<ValueSubClass> last);
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| //private:
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|   template<typename TPtr>
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|   void setSymTabObject(TPtr *, TPtr);
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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