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			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===---- llvm/DebugLoc.h - Debug Location Information ----------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines a number of light weight data structures used
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| // to describe and track debug location information.
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| // 
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_DEBUGLOC_H
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| #define LLVM_DEBUGLOC_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include <vector>
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| 
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| namespace llvm {
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|   class GlobalVariable;
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| 
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|   /// DebugLocTuple - Debug location tuple of filename id, line and column.
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|   ///
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|   struct DebugLocTuple {
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|     GlobalVariable *CompileUnit;
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|     unsigned Line, Col;
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| 
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|     DebugLocTuple(GlobalVariable *v, unsigned l, unsigned c)
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|       : CompileUnit(v), Line(l), Col(c) {};
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| 
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|     bool operator==(const DebugLocTuple &DLT) const {
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|       return CompileUnit == DLT.CompileUnit &&
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|              Line == DLT.Line && Col == DLT.Col;
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|     }
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|     bool operator!=(const DebugLocTuple &DLT) const {
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|       return !(*this == DLT);
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|     }
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|   };
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| 
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|   /// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr
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|   /// to index into a vector of unique debug location tuples.
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|   class DebugLoc {
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|     unsigned Idx;
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| 
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|   public:
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|     DebugLoc() : Idx(~0U) {}  // Defaults to invalid.
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| 
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|     static DebugLoc getUnknownLoc()   { DebugLoc L; L.Idx = ~0U; return L; }
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|     static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
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| 
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|     unsigned getIndex() const { return Idx; }
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| 
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|     /// isUnknown - Return true if there is no debug info for the SDNode /
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|     /// MachineInstr.
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|     bool isUnknown() const { return Idx == ~0U; }
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| 
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|     bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; }
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|     bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
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|   };
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| 
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|   // Partially specialize DenseMapInfo for DebugLocTyple.
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|   template<>  struct DenseMapInfo<DebugLocTuple> {
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|     static inline DebugLocTuple getEmptyKey() {
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|       return DebugLocTuple(0, ~0U, ~0U);
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|     }
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|     static inline DebugLocTuple getTombstoneKey() {
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|       return DebugLocTuple((GlobalVariable*)~1U, ~1U, ~1U);
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|     }
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|     static unsigned getHashValue(const DebugLocTuple &Val) {
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|       return DenseMapInfo<GlobalVariable*>::getHashValue(Val.CompileUnit) ^
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|              DenseMapInfo<unsigned>::getHashValue(Val.Line) ^
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|              DenseMapInfo<unsigned>::getHashValue(Val.Col);
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|     }
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|     static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) {
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|       return LHS.CompileUnit == RHS.CompileUnit &&
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|              LHS.Line        == RHS.Line &&
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|              LHS.Col         == RHS.Col;
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|     }
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| 
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|     static bool isPod() { return true; }
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|   };
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| 
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|   /// DebugLocTracker - This class tracks debug location information.
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|   ///
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|   struct DebugLocTracker {
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|     /// DebugLocations - A vector of unique DebugLocTuple's.
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|     ///
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|     std::vector<DebugLocTuple> DebugLocations;
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| 
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|     /// DebugIdMap - This maps DebugLocTuple's to indices into the
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|     /// DebugLocations vector.
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|     DenseMap<DebugLocTuple, unsigned> DebugIdMap;
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| 
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|     DebugLocTracker() {}
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|   };
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|   
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| } // end namespace llvm
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| 
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| #endif /* LLVM_DEBUGLOC_H */
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