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	This is to be consistent with StringSet and ultimately with the standard library's associative container insert function. This lead to updating SmallSet::insert to return pair<iterator, bool>, and then to update SmallPtrSet::insert to return pair<iterator, bool>, and then to update all the existing users of those functions... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222334 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- DCE.cpp - Code to perform dead code elimination --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Aggressive Dead Code Elimination pass.  This pass
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// optimistically assumes that all instructions are dead until proven otherwise,
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// allowing it to eliminate dead computations that other DCE passes do not
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// catch, particularly involving loop computations.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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#define DEBUG_TYPE "adce"
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STATISTIC(NumRemoved, "Number of instructions removed");
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namespace {
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  struct ADCE : public FunctionPass {
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    static char ID; // Pass identification, replacement for typeid
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    ADCE() : FunctionPass(ID) {
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      initializeADCEPass(*PassRegistry::getPassRegistry());
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    }
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    bool runOnFunction(Function& F) override;
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    void getAnalysisUsage(AnalysisUsage& AU) const override {
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      AU.setPreservesCFG();
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    }
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  };
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}
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char ADCE::ID = 0;
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INITIALIZE_PASS(ADCE, "adce", "Aggressive Dead Code Elimination", false, false)
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bool ADCE::runOnFunction(Function& F) {
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  if (skipOptnoneFunction(F))
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    return false;
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  SmallPtrSet<Instruction*, 128> alive;
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  SmallVector<Instruction*, 128> worklist;
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  // Collect the set of "root" instructions that are known live.
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  for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
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    if (isa<TerminatorInst>(I.getInstructionIterator()) ||
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        isa<DbgInfoIntrinsic>(I.getInstructionIterator()) ||
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        isa<LandingPadInst>(I.getInstructionIterator()) ||
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        I->mayHaveSideEffects()) {
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      alive.insert(I.getInstructionIterator());
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      worklist.push_back(I.getInstructionIterator());
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    }
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  // Propagate liveness backwards to operands.
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  while (!worklist.empty()) {
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    Instruction* curr = worklist.pop_back_val();
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    for (Instruction::op_iterator OI = curr->op_begin(), OE = curr->op_end();
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         OI != OE; ++OI)
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      if (Instruction* Inst = dyn_cast<Instruction>(OI))
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        if (alive.insert(Inst).second)
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          worklist.push_back(Inst);
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  }
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  // The inverse of the live set is the dead set.  These are those instructions
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  // which have no side effects and do not influence the control flow or return
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  // value of the function, and may therefore be deleted safely.
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  // NOTE: We reuse the worklist vector here for memory efficiency.
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  for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
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    if (!alive.count(I.getInstructionIterator())) {
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      worklist.push_back(I.getInstructionIterator());
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      I->dropAllReferences();
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    }
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  for (SmallVectorImpl<Instruction *>::iterator I = worklist.begin(),
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       E = worklist.end(); I != E; ++I) {
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    ++NumRemoved;
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    (*I)->eraseFromParent();
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  }
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  return !worklist.empty();
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}
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FunctionPass *llvm::createAggressiveDCEPass() {
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  return new ADCE();
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}
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