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			740 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			740 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file provides an interface for customizing the standard MachineScheduler
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| // pass. Note that the entire pass may be replaced as follows:
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| //
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| // <Target>TargetMachine::createPassConfig(PassManagerBase &PM) {
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| //   PM.substitutePass(&MachineSchedulerID, &CustomSchedulerPassID);
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| //   ...}
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| //
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| // The MachineScheduler pass is only responsible for choosing the regions to be
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| // scheduled. Targets can override the DAG builder and scheduler without
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| // replacing the pass as follows:
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| //
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| // ScheduleDAGInstrs *<Target>PassConfig::
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| // createMachineScheduler(MachineSchedContext *C) {
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| //   return new CustomMachineScheduler(C);
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| // }
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| //
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| // The default scheduler, ScheduleDAGMILive, builds the DAG and drives list
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| // scheduling while updating the instruction stream, register pressure, and live
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| // intervals. Most targets don't need to override the DAG builder and list
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| // schedulier, but subtargets that require custom scheduling heuristics may
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| // plugin an alternate MachineSchedStrategy. The strategy is responsible for
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| // selecting the highest priority node from the list:
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| //
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| // ScheduleDAGInstrs *<Target>PassConfig::
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| // createMachineScheduler(MachineSchedContext *C) {
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| //   return new ScheduleDAGMI(C, CustomStrategy(C));
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| // }
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| //
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| // The DAG builder can also be customized in a sense by adding DAG mutations
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| // that will run after DAG building and before list scheduling. DAG mutations
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| // can adjust dependencies based on target-specific knowledge or add weak edges
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| // to aid heuristics:
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| //
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| // ScheduleDAGInstrs *<Target>PassConfig::
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| // createMachineScheduler(MachineSchedContext *C) {
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| //   ScheduleDAGMI *DAG = new ScheduleDAGMI(C, CustomStrategy(C));
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| //   DAG->addMutation(new CustomDependencies(DAG->TII, DAG->TRI));
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| //   return DAG;
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| // }
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| //
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| // A target that supports alternative schedulers can use the
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| // MachineSchedRegistry to allow command line selection. This can be done by
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| // implementing the following boilerplate:
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| //
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| // static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
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| //  return new CustomMachineScheduler(C);
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| // }
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| // static MachineSchedRegistry
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| // SchedCustomRegistry("custom", "Run my target's custom scheduler",
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| //                     createCustomMachineSched);
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| //
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| //
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| // Finally, subtargets that don't need to implement custom heuristics but would
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| // like to configure the GenericScheduler's policy for a given scheduler region,
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| // including scheduling direction and register pressure tracking policy, can do
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| // this:
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| //
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| // void <SubTarget>Subtarget::
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| // overrideSchedPolicy(MachineSchedPolicy &Policy,
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| //                     MachineInstr *begin,
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| //                     MachineInstr *end,
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| //                     unsigned NumRegionInstrs) const {
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| //   Policy.<Flag> = true;
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| // }
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
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| #define LLVM_CODEGEN_MACHINESCHEDULER_H
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| 
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| #include "llvm/CodeGen/MachinePassRegistry.h"
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| #include "llvm/CodeGen/RegisterPressure.h"
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| #include "llvm/CodeGen/ScheduleDAGInstrs.h"
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| 
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| namespace llvm {
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| 
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| extern cl::opt<bool> ForceTopDown;
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| extern cl::opt<bool> ForceBottomUp;
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| 
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| class AliasAnalysis;
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| class LiveIntervals;
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| class MachineDominatorTree;
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| class MachineLoopInfo;
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| class RegisterClassInfo;
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| class ScheduleDAGInstrs;
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| class SchedDFSResult;
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| class ScheduleHazardRecognizer;
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| 
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| /// MachineSchedContext provides enough context from the MachineScheduler pass
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| /// for the target to instantiate a scheduler.
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| struct MachineSchedContext {
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|   MachineFunction *MF;
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|   const MachineLoopInfo *MLI;
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|   const MachineDominatorTree *MDT;
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|   const TargetPassConfig *PassConfig;
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|   AliasAnalysis *AA;
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|   LiveIntervals *LIS;
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| 
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|   RegisterClassInfo *RegClassInfo;
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| 
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|   MachineSchedContext();
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|   virtual ~MachineSchedContext();
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| };
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| 
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| /// MachineSchedRegistry provides a selection of available machine instruction
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| /// schedulers.
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| class MachineSchedRegistry : public MachinePassRegistryNode {
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| public:
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|   typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
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| 
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|   // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
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|   typedef ScheduleDAGCtor FunctionPassCtor;
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| 
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|   static MachinePassRegistry Registry;
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| 
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|   MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
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|     : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
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|     Registry.Add(this);
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|   }
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|   ~MachineSchedRegistry() { Registry.Remove(this); }
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| 
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|   // Accessors.
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|   //
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|   MachineSchedRegistry *getNext() const {
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|     return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
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|   }
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|   static MachineSchedRegistry *getList() {
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|     return (MachineSchedRegistry *)Registry.getList();
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|   }
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|   static void setListener(MachinePassRegistryListener *L) {
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|     Registry.setListener(L);
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|   }
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| };
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| 
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| class ScheduleDAGMI;
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| 
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| /// Define a generic scheduling policy for targets that don't provide their own
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| /// MachineSchedStrategy. This can be overriden for each scheduling region
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| /// before building the DAG.
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| struct MachineSchedPolicy {
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|   // Allow the scheduler to disable register pressure tracking.
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|   bool ShouldTrackPressure;
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| 
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|   // Allow the scheduler to force top-down or bottom-up scheduling. If neither
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|   // is true, the scheduler runs in both directions and converges.
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|   bool OnlyTopDown;
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|   bool OnlyBottomUp;
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| 
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|   MachineSchedPolicy(): ShouldTrackPressure(false), OnlyTopDown(false),
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|     OnlyBottomUp(false) {}
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| };
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| 
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| /// MachineSchedStrategy - Interface to the scheduling algorithm used by
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| /// ScheduleDAGMI.
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| ///
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| /// Initialization sequence:
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| ///   initPolicy -> shouldTrackPressure -> initialize(DAG) -> registerRoots
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| class MachineSchedStrategy {
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|   virtual void anchor();
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| public:
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|   virtual ~MachineSchedStrategy() {}
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| 
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|   /// Optionally override the per-region scheduling policy.
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|   virtual void initPolicy(MachineBasicBlock::iterator Begin,
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|                           MachineBasicBlock::iterator End,
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|                           unsigned NumRegionInstrs) {}
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| 
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|   /// Check if pressure tracking is needed before building the DAG and
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|   /// initializing this strategy. Called after initPolicy.
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|   virtual bool shouldTrackPressure() const { return true; }
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| 
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|   /// Initialize the strategy after building the DAG for a new region.
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|   virtual void initialize(ScheduleDAGMI *DAG) = 0;
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| 
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|   /// Notify this strategy that all roots have been released (including those
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|   /// that depend on EntrySU or ExitSU).
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|   virtual void registerRoots() {}
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| 
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|   /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
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|   /// schedule the node at the top of the unscheduled region. Otherwise it will
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|   /// be scheduled at the bottom.
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|   virtual SUnit *pickNode(bool &IsTopNode) = 0;
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| 
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|   /// \brief Scheduler callback to notify that a new subtree is scheduled.
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|   virtual void scheduleTree(unsigned SubtreeID) {}
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| 
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|   /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
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|   /// instruction and updated scheduled/remaining flags in the DAG nodes.
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|   virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
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| 
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|   /// When all predecessor dependencies have been resolved, free this node for
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|   /// top-down scheduling.
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|   virtual void releaseTopNode(SUnit *SU) = 0;
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|   /// When all successor dependencies have been resolved, free this node for
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|   /// bottom-up scheduling.
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|   virtual void releaseBottomNode(SUnit *SU) = 0;
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| };
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| 
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| /// Mutate the DAG as a postpass after normal DAG building.
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| class ScheduleDAGMutation {
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|   virtual void anchor();
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| public:
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|   virtual ~ScheduleDAGMutation() {}
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| 
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|   virtual void apply(ScheduleDAGMI *DAG) = 0;
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| };
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| 
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| /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that simply
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| /// schedules machine instructions according to the given MachineSchedStrategy
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| /// without much extra book-keeping. This is the common functionality between
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| /// PreRA and PostRA MachineScheduler.
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| class ScheduleDAGMI : public ScheduleDAGInstrs {
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| protected:
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|   AliasAnalysis *AA;
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|   MachineSchedStrategy *SchedImpl;
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| 
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|   /// Topo - A topological ordering for SUnits which permits fast IsReachable
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|   /// and similar queries.
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|   ScheduleDAGTopologicalSort Topo;
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| 
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|   /// Ordered list of DAG postprocessing steps.
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|   std::vector<ScheduleDAGMutation*> Mutations;
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| 
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|   /// The top of the unscheduled zone.
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|   MachineBasicBlock::iterator CurrentTop;
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| 
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|   /// The bottom of the unscheduled zone.
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|   MachineBasicBlock::iterator CurrentBottom;
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| 
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|   /// Record the next node in a scheduled cluster.
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|   const SUnit *NextClusterPred;
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|   const SUnit *NextClusterSucc;
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| 
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| #ifndef NDEBUG
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|   /// The number of instructions scheduled so far. Used to cut off the
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|   /// scheduler at the point determined by misched-cutoff.
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|   unsigned NumInstrsScheduled;
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| #endif
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| public:
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|   ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S, bool IsPostRA):
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|     ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, IsPostRA,
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|                       /*RemoveKillFlags=*/IsPostRA, C->LIS),
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|     AA(C->AA), SchedImpl(S), Topo(SUnits, &ExitSU), CurrentTop(),
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|     CurrentBottom(), NextClusterPred(NULL), NextClusterSucc(NULL) {
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| #ifndef NDEBUG
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|     NumInstrsScheduled = 0;
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| #endif
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|   }
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| 
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|   virtual ~ScheduleDAGMI();
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| 
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|   /// Return true if this DAG supports VReg liveness and RegPressure.
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|   virtual bool hasVRegLiveness() const { return false; }
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| 
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|   /// Add a postprocessing step to the DAG builder.
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|   /// Mutations are applied in the order that they are added after normal DAG
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|   /// building and before MachineSchedStrategy initialization.
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|   ///
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|   /// ScheduleDAGMI takes ownership of the Mutation object.
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|   void addMutation(ScheduleDAGMutation *Mutation) {
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|     Mutations.push_back(Mutation);
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|   }
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| 
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|   /// \brief True if an edge can be added from PredSU to SuccSU without creating
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|   /// a cycle.
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|   bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
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| 
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|   /// \brief Add a DAG edge to the given SU with the given predecessor
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|   /// dependence data.
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|   ///
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|   /// \returns true if the edge may be added without creating a cycle OR if an
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|   /// equivalent edge already existed (false indicates failure).
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|   bool addEdge(SUnit *SuccSU, const SDep &PredDep);
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| 
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|   MachineBasicBlock::iterator top() const { return CurrentTop; }
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|   MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
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| 
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|   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
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|   /// region. This covers all instructions in a block, while schedule() may only
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|   /// cover a subset.
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|   void enterRegion(MachineBasicBlock *bb,
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|                    MachineBasicBlock::iterator begin,
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|                    MachineBasicBlock::iterator end,
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|                    unsigned regioninstrs) override;
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| 
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|   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
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|   /// reorderable instructions.
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|   virtual void schedule();
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| 
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|   /// Change the position of an instruction within the basic block and update
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|   /// live ranges and region boundary iterators.
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|   void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
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| 
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|   const SUnit *getNextClusterPred() const { return NextClusterPred; }
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| 
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|   const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
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| 
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|   void viewGraph(const Twine &Name, const Twine &Title) override;
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|   void viewGraph() override;
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| 
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| protected:
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|   // Top-Level entry points for the schedule() driver...
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| 
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|   /// Apply each ScheduleDAGMutation step in order. This allows different
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|   /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
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|   void postprocessDAG();
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| 
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|   /// Release ExitSU predecessors and setup scheduler queues.
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|   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
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| 
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|   /// Update scheduler DAG and queues after scheduling an instruction.
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|   void updateQueues(SUnit *SU, bool IsTopNode);
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| 
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|   /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
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|   void placeDebugValues();
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| 
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|   /// \brief dump the scheduled Sequence.
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|   void dumpSchedule() const;
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| 
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|   // Lesser helpers...
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|   bool checkSchedLimit();
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| 
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|   void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
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|                              SmallVectorImpl<SUnit*> &BotRoots);
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| 
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|   void releaseSucc(SUnit *SU, SDep *SuccEdge);
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|   void releaseSuccessors(SUnit *SU);
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|   void releasePred(SUnit *SU, SDep *PredEdge);
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|   void releasePredecessors(SUnit *SU);
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| };
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| 
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| /// ScheduleDAGMILive is an implementation of ScheduleDAGInstrs that schedules
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| /// machine instructions while updating LiveIntervals and tracking regpressure.
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| class ScheduleDAGMILive : public ScheduleDAGMI {
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| protected:
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|   RegisterClassInfo *RegClassInfo;
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| 
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|   /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
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|   /// will be empty.
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|   SchedDFSResult *DFSResult;
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|   BitVector ScheduledTrees;
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| 
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|   MachineBasicBlock::iterator LiveRegionEnd;
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| 
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|   // Map each SU to its summary of pressure changes. This array is updated for
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|   // liveness during bottom-up scheduling. Top-down scheduling may proceed but
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|   // has no affect on the pressure diffs.
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|   PressureDiffs SUPressureDiffs;
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| 
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|   /// Register pressure in this region computed by initRegPressure.
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|   bool ShouldTrackPressure;
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|   IntervalPressure RegPressure;
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|   RegPressureTracker RPTracker;
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| 
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|   /// List of pressure sets that exceed the target's pressure limit before
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|   /// scheduling, listed in increasing set ID order. Each pressure set is paired
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|   /// with its max pressure in the currently scheduled regions.
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|   std::vector<PressureChange> RegionCriticalPSets;
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| 
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|   /// The top of the unscheduled zone.
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|   IntervalPressure TopPressure;
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|   RegPressureTracker TopRPTracker;
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| 
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|   /// The bottom of the unscheduled zone.
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|   IntervalPressure BotPressure;
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|   RegPressureTracker BotRPTracker;
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| 
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| public:
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|   ScheduleDAGMILive(MachineSchedContext *C, MachineSchedStrategy *S):
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|     ScheduleDAGMI(C, S, /*IsPostRA=*/false), RegClassInfo(C->RegClassInfo),
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|     DFSResult(0), ShouldTrackPressure(false), RPTracker(RegPressure),
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|     TopRPTracker(TopPressure), BotRPTracker(BotPressure)
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|   {}
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| 
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|   virtual ~ScheduleDAGMILive();
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| 
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|   /// Return true if this DAG supports VReg liveness and RegPressure.
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|   virtual bool hasVRegLiveness() const { return true; }
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| 
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|   /// \brief Return true if register pressure tracking is enabled.
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|   bool isTrackingPressure() const { return ShouldTrackPressure; }
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| 
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|   /// Get current register pressure for the top scheduled instructions.
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|   const IntervalPressure &getTopPressure() const { return TopPressure; }
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|   const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
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| 
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|   /// Get current register pressure for the bottom scheduled instructions.
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|   const IntervalPressure &getBotPressure() const { return BotPressure; }
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|   const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
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| 
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|   /// Get register pressure for the entire scheduling region before scheduling.
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|   const IntervalPressure &getRegPressure() const { return RegPressure; }
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| 
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|   const std::vector<PressureChange> &getRegionCriticalPSets() const {
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|     return RegionCriticalPSets;
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|   }
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| 
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|   PressureDiff &getPressureDiff(const SUnit *SU) {
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|     return SUPressureDiffs[SU->NodeNum];
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|   }
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| 
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|   /// Compute a DFSResult after DAG building is complete, and before any
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|   /// queue comparisons.
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|   void computeDFSResult();
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| 
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|   /// Return a non-null DFS result if the scheduling strategy initialized it.
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|   const SchedDFSResult *getDFSResult() const { return DFSResult; }
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| 
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|   BitVector &getScheduledTrees() { return ScheduledTrees; }
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| 
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|   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
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|   /// region. This covers all instructions in a block, while schedule() may only
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|   /// cover a subset.
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|   void enterRegion(MachineBasicBlock *bb,
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|                    MachineBasicBlock::iterator begin,
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|                    MachineBasicBlock::iterator end,
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|                    unsigned regioninstrs) override;
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| 
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|   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
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|   /// reorderable instructions.
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|   virtual void schedule();
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| 
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|   /// Compute the cyclic critical path through the DAG.
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|   unsigned computeCyclicCriticalPath();
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| 
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| protected:
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|   // Top-Level entry points for the schedule() driver...
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| 
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|   /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
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|   /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
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|   /// region, TopTracker and BottomTracker will be initialized to the top and
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|   /// bottom of the DAG region without covereing any unscheduled instruction.
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|   void buildDAGWithRegPressure();
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| 
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|   /// Move an instruction and update register pressure.
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|   void scheduleMI(SUnit *SU, bool IsTopNode);
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| 
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|   // Lesser helpers...
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| 
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|   void initRegPressure();
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| 
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|   void updatePressureDiffs(ArrayRef<unsigned> LiveUses);
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| 
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|   void updateScheduledPressure(const SUnit *SU,
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|                                const std::vector<unsigned> &NewMaxPressure);
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| ///
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| /// Helpers for implementing custom MachineSchedStrategy classes. These take
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| /// care of the book-keeping associated with list scheduling heuristics.
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| ///
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| //===----------------------------------------------------------------------===//
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| 
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| /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
 | |
| /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
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| /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
 | |
| ///
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| /// This is a convenience class that may be used by implementations of
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| /// MachineSchedStrategy.
 | |
| class ReadyQueue {
 | |
|   unsigned ID;
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|   std::string Name;
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|   std::vector<SUnit*> Queue;
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| 
 | |
| public:
 | |
|   ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
 | |
| 
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|   unsigned getID() const { return ID; }
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| 
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|   StringRef getName() const { return Name; }
 | |
| 
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|   // SU is in this queue if it's NodeQueueID is a superset of this ID.
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|   bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
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| 
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|   bool empty() const { return Queue.empty(); }
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| 
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|   void clear() { Queue.clear(); }
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| 
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|   unsigned size() const { return Queue.size(); }
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| 
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|   typedef std::vector<SUnit*>::iterator iterator;
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| 
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|   iterator begin() { return Queue.begin(); }
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| 
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|   iterator end() { return Queue.end(); }
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| 
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|   ArrayRef<SUnit*> elements() { return Queue; }
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| 
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|   iterator find(SUnit *SU) {
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|     return std::find(Queue.begin(), Queue.end(), SU);
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|   }
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| 
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|   void push(SUnit *SU) {
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|     Queue.push_back(SU);
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|     SU->NodeQueueId |= ID;
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|   }
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| 
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|   iterator remove(iterator I) {
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|     (*I)->NodeQueueId &= ~ID;
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|     *I = Queue.back();
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|     unsigned idx = I - Queue.begin();
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|     Queue.pop_back();
 | |
|     return Queue.begin() + idx;
 | |
|   }
 | |
| 
 | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | |
|   void dump();
 | |
| #endif
 | |
| };
 | |
| 
 | |
| /// Summarize the unscheduled region.
 | |
| struct SchedRemainder {
 | |
|   // Critical path through the DAG in expected latency.
 | |
|   unsigned CriticalPath;
 | |
|   unsigned CyclicCritPath;
 | |
| 
 | |
|   // Scaled count of micro-ops left to schedule.
 | |
|   unsigned RemIssueCount;
 | |
| 
 | |
|   bool IsAcyclicLatencyLimited;
 | |
| 
 | |
|   // Unscheduled resources
 | |
|   SmallVector<unsigned, 16> RemainingCounts;
 | |
| 
 | |
|   void reset() {
 | |
|     CriticalPath = 0;
 | |
|     CyclicCritPath = 0;
 | |
|     RemIssueCount = 0;
 | |
|     IsAcyclicLatencyLimited = false;
 | |
|     RemainingCounts.clear();
 | |
|   }
 | |
| 
 | |
|   SchedRemainder() { reset(); }
 | |
| 
 | |
|   void init(ScheduleDAGMI *DAG, const TargetSchedModel *SchedModel);
 | |
| };
 | |
| 
 | |
| /// Each Scheduling boundary is associated with ready queues. It tracks the
 | |
| /// current cycle in the direction of movement, and maintains the state
 | |
| /// of "hazards" and other interlocks at the current cycle.
 | |
| class SchedBoundary {
 | |
| public:
 | |
|   /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
 | |
|   enum {
 | |
|     TopQID = 1,
 | |
|     BotQID = 2,
 | |
|     LogMaxQID = 2
 | |
|   };
 | |
| 
 | |
|   ScheduleDAGMI *DAG;
 | |
|   const TargetSchedModel *SchedModel;
 | |
|   SchedRemainder *Rem;
 | |
| 
 | |
|   ReadyQueue Available;
 | |
|   ReadyQueue Pending;
 | |
| 
 | |
|   ScheduleHazardRecognizer *HazardRec;
 | |
| 
 | |
| private:
 | |
|   /// True if the pending Q should be checked/updated before scheduling another
 | |
|   /// instruction.
 | |
|   bool CheckPending;
 | |
| 
 | |
|   // For heuristics, keep a list of the nodes that immediately depend on the
 | |
|   // most recently scheduled node.
 | |
|   SmallPtrSet<const SUnit*, 8> NextSUs;
 | |
| 
 | |
|   /// Number of cycles it takes to issue the instructions scheduled in this
 | |
|   /// zone. It is defined as: scheduled-micro-ops / issue-width + stalls.
 | |
|   /// See getStalls().
 | |
|   unsigned CurrCycle;
 | |
| 
 | |
|   /// Micro-ops issued in the current cycle
 | |
|   unsigned CurrMOps;
 | |
| 
 | |
|   /// MinReadyCycle - Cycle of the soonest available instruction.
 | |
|   unsigned MinReadyCycle;
 | |
| 
 | |
|   // The expected latency of the critical path in this scheduled zone.
 | |
|   unsigned ExpectedLatency;
 | |
| 
 | |
|   // The latency of dependence chains leading into this zone.
 | |
|   // For each node scheduled bottom-up: DLat = max DLat, N.Depth.
 | |
|   // For each cycle scheduled: DLat -= 1.
 | |
|   unsigned DependentLatency;
 | |
| 
 | |
|   /// Count the scheduled (issued) micro-ops that can be retired by
 | |
|   /// time=CurrCycle assuming the first scheduled instr is retired at time=0.
 | |
|   unsigned RetiredMOps;
 | |
| 
 | |
|   // Count scheduled resources that have been executed. Resources are
 | |
|   // considered executed if they become ready in the time that it takes to
 | |
|   // saturate any resource including the one in question. Counts are scaled
 | |
|   // for direct comparison with other resources. Counts can be compared with
 | |
|   // MOps * getMicroOpFactor and Latency * getLatencyFactor.
 | |
|   SmallVector<unsigned, 16> ExecutedResCounts;
 | |
| 
 | |
|   /// Cache the max count for a single resource.
 | |
|   unsigned MaxExecutedResCount;
 | |
| 
 | |
|   // Cache the critical resources ID in this scheduled zone.
 | |
|   unsigned ZoneCritResIdx;
 | |
| 
 | |
|   // Is the scheduled region resource limited vs. latency limited.
 | |
|   bool IsResourceLimited;
 | |
| 
 | |
|   // Record the highest cycle at which each resource has been reserved by a
 | |
|   // scheduled instruction.
 | |
|   SmallVector<unsigned, 16> ReservedCycles;
 | |
| 
 | |
| #ifndef NDEBUG
 | |
|   // Remember the greatest operand latency as an upper bound on the number of
 | |
|   // times we should retry the pending queue because of a hazard.
 | |
|   unsigned MaxObservedLatency;
 | |
| #endif
 | |
| 
 | |
| public:
 | |
|   /// Pending queues extend the ready queues with the same ID and the
 | |
|   /// PendingFlag set.
 | |
|   SchedBoundary(unsigned ID, const Twine &Name):
 | |
|     DAG(0), SchedModel(0), Rem(0), Available(ID, Name+".A"),
 | |
|     Pending(ID << LogMaxQID, Name+".P"),
 | |
|     HazardRec(0) {
 | |
|     reset();
 | |
|   }
 | |
| 
 | |
|   ~SchedBoundary();
 | |
| 
 | |
|   void reset();
 | |
| 
 | |
|   void init(ScheduleDAGMI *dag, const TargetSchedModel *smodel,
 | |
|             SchedRemainder *rem);
 | |
| 
 | |
|   bool isTop() const {
 | |
|     return Available.getID() == TopQID;
 | |
|   }
 | |
| 
 | |
|   /// Number of cycles to issue the instructions scheduled in this zone.
 | |
|   unsigned getCurrCycle() const { return CurrCycle; }
 | |
| 
 | |
|   /// Micro-ops issued in the current cycle
 | |
|   unsigned getCurrMOps() const { return CurrMOps; }
 | |
| 
 | |
|   /// Return true if the given SU is used by the most recently scheduled
 | |
|   /// instruction.
 | |
|   bool isNextSU(const SUnit *SU) const { return NextSUs.count(SU); }
 | |
| 
 | |
|   // The latency of dependence chains leading into this zone.
 | |
|   unsigned getDependentLatency() const { return DependentLatency; }
 | |
| 
 | |
|   /// Get the number of latency cycles "covered" by the scheduled
 | |
|   /// instructions. This is the larger of the critical path within the zone
 | |
|   /// and the number of cycles required to issue the instructions.
 | |
|   unsigned getScheduledLatency() const {
 | |
|     return std::max(ExpectedLatency, CurrCycle);
 | |
|   }
 | |
| 
 | |
|   unsigned getUnscheduledLatency(SUnit *SU) const {
 | |
|     return isTop() ? SU->getHeight() : SU->getDepth();
 | |
|   }
 | |
| 
 | |
|   unsigned getResourceCount(unsigned ResIdx) const {
 | |
|     return ExecutedResCounts[ResIdx];
 | |
|   }
 | |
| 
 | |
|   /// Get the scaled count of scheduled micro-ops and resources, including
 | |
|   /// executed resources.
 | |
|   unsigned getCriticalCount() const {
 | |
|     if (!ZoneCritResIdx)
 | |
|       return RetiredMOps * SchedModel->getMicroOpFactor();
 | |
|     return getResourceCount(ZoneCritResIdx);
 | |
|   }
 | |
| 
 | |
|   /// Get a scaled count for the minimum execution time of the scheduled
 | |
|   /// micro-ops that are ready to execute by getExecutedCount. Notice the
 | |
|   /// feedback loop.
 | |
|   unsigned getExecutedCount() const {
 | |
|     return std::max(CurrCycle * SchedModel->getLatencyFactor(),
 | |
|                     MaxExecutedResCount);
 | |
|   }
 | |
| 
 | |
|   unsigned getZoneCritResIdx() const { return ZoneCritResIdx; }
 | |
| 
 | |
|   // Is the scheduled region resource limited vs. latency limited.
 | |
|   bool isResourceLimited() const { return IsResourceLimited; }
 | |
| 
 | |
|   /// Get the difference between the given SUnit's ready time and the current
 | |
|   /// cycle.
 | |
|   unsigned getLatencyStallCycles(SUnit *SU);
 | |
| 
 | |
|   unsigned getNextResourceCycle(unsigned PIdx, unsigned Cycles);
 | |
| 
 | |
|   bool checkHazard(SUnit *SU);
 | |
| 
 | |
|   unsigned findMaxLatency(ArrayRef<SUnit*> ReadySUs);
 | |
| 
 | |
|   unsigned getOtherResourceCount(unsigned &OtherCritIdx);
 | |
| 
 | |
|   void releaseNode(SUnit *SU, unsigned ReadyCycle);
 | |
| 
 | |
|   void releaseTopNode(SUnit *SU);
 | |
| 
 | |
|   void releaseBottomNode(SUnit *SU);
 | |
| 
 | |
|   void bumpCycle(unsigned NextCycle);
 | |
| 
 | |
|   void incExecutedResources(unsigned PIdx, unsigned Count);
 | |
| 
 | |
|   unsigned countResource(unsigned PIdx, unsigned Cycles, unsigned ReadyCycle);
 | |
| 
 | |
|   void bumpNode(SUnit *SU);
 | |
| 
 | |
|   void releasePending();
 | |
| 
 | |
|   void removeReady(SUnit *SU);
 | |
| 
 | |
|   /// Call this before applying any other heuristics to the Available queue.
 | |
|   /// Updates the Available/Pending Q's if necessary and returns the single
 | |
|   /// available instruction, or NULL if there are multiple candidates.
 | |
|   SUnit *pickOnlyChoice();
 | |
| 
 | |
| #ifndef NDEBUG
 | |
|   void dumpScheduledState();
 | |
| #endif
 | |
| };
 | |
| 
 | |
| } // namespace llvm
 | |
| 
 | |
| #endif
 |