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			172 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/DebugLocEntry.h - Entry in debug_loc list -*- C++ -*--===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H
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#define LLVM_LIB_CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DebugInfo.h"
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#include "llvm/MC/MachineLocation.h"
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#include "llvm/MC/MCSymbol.h"
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namespace llvm {
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class MDNode;
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/// \brief This struct describes location entries emitted in the .debug_loc
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/// section.
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class DebugLocEntry {
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  // Begin and end symbols for the address range that this location is valid.
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  const MCSymbol *Begin;
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  const MCSymbol *End;
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public:
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  /// A single location or constant.
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  struct Value {
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    Value(const MDNode *Var, int64_t i)
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      : Variable(Var), EntryKind(E_Integer) {
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      Constant.Int = i;
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    }
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    Value(const MDNode *Var, const ConstantFP *CFP)
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      : Variable(Var), EntryKind(E_ConstantFP) {
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      Constant.CFP = CFP;
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    }
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    Value(const MDNode *Var, const ConstantInt *CIP)
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      : Variable(Var), EntryKind(E_ConstantInt) {
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      Constant.CIP = CIP;
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    }
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    Value(const MDNode *Var, MachineLocation Loc)
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      : Variable(Var), EntryKind(E_Location), Loc(Loc) {
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    }
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    // The variable to which this location entry corresponds.
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    const MDNode *Variable;
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    // Type of entry that this represents.
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    enum EntryType { E_Location, E_Integer, E_ConstantFP, E_ConstantInt };
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    enum EntryType EntryKind;
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    // Either a constant,
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    union {
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      int64_t Int;
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      const ConstantFP *CFP;
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      const ConstantInt *CIP;
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    } Constant;
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    // Or a location in the machine frame.
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    MachineLocation Loc;
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    bool isLocation() const { return EntryKind == E_Location; }
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    bool isInt() const { return EntryKind == E_Integer; }
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    bool isConstantFP() const { return EntryKind == E_ConstantFP; }
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    bool isConstantInt() const { return EntryKind == E_ConstantInt; }
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    int64_t getInt() const { return Constant.Int; }
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    const ConstantFP *getConstantFP() const { return Constant.CFP; }
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    const ConstantInt *getConstantInt() const { return Constant.CIP; }
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    MachineLocation getLoc() const { return Loc; }
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    const MDNode *getVariableNode() const { return Variable; }
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    DIVariable getVariable() const { return DIVariable(Variable); }
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    bool isVariablePiece() const { return getVariable().isVariablePiece(); }
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    friend bool operator==(const Value &, const Value &);
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    friend bool operator<(const Value &, const Value &);
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  };
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private:
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  /// A nonempty list of locations/constants belonging to this entry,
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  /// sorted by offset.
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  SmallVector<Value, 1> Values;
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public:
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  DebugLocEntry(const MCSymbol *B, const MCSymbol *E, Value Val)
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      : Begin(B), End(E) {
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    Values.push_back(std::move(Val));
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  }
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  /// \brief If this and Next are describing different pieces of the same
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  // variable, merge them by appending Next's values to the current
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  // list of values.
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  // Return true if the merge was successful.
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  bool MergeValues(const DebugLocEntry &Next) {
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    if (Begin == Next.Begin && Values.size() > 0 && Next.Values.size() > 0) {
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      DIVariable Var(Values[0].Variable);
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      DIVariable NextVar(Next.Values[0].Variable);
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      if (Var.getName() == NextVar.getName() &&
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          Var.isVariablePiece() && NextVar.isVariablePiece()) {
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        addValues(Next.Values);
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        End = Next.End;
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        return true;
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      }
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    }
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    return false;
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  }
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  /// \brief Attempt to merge this DebugLocEntry with Next and return
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  /// true if the merge was successful. Entries can be merged if they
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  /// share the same Loc/Constant and if Next immediately follows this
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  /// Entry.
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  bool MergeRanges(const DebugLocEntry &Next) {
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    // If this and Next are describing the same variable, merge them.
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    if ((End == Next.Begin && Values == Next.Values)) {
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      End = Next.End;
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      return true;
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    }
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    return false;
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  }
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  const MCSymbol *getBeginSym() const { return Begin; }
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  const MCSymbol *getEndSym() const { return End; }
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  ArrayRef<Value> getValues() const { return Values; }
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  void addValues(ArrayRef<DebugLocEntry::Value> Vals) {
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    Values.append(Vals.begin(), Vals.end());
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    sortUniqueValues();
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    assert(std::all_of(Values.begin(), Values.end(), [](DebugLocEntry::Value V){
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          return V.isVariablePiece();
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        }) && "value must be a piece");
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  }
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  // Sort the pieces by offset.
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  // Remove any duplicate entries by dropping all but the first.
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  void sortUniqueValues() {
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    std::sort(Values.begin(), Values.end());
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    Values.erase(std::unique(Values.begin(), Values.end(),
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                             [](const Value &A, const Value &B) {
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                               return A.getVariable() == B.getVariable();
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                               }), Values.end());
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  }
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};
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/// Compare two Values for equality.
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inline bool operator==(const DebugLocEntry::Value &A,
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                       const DebugLocEntry::Value &B) {
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  if (A.EntryKind != B.EntryKind)
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    return false;
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  if (A.getVariable() != B.getVariable())
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    return false;
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  switch (A.EntryKind) {
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  case DebugLocEntry::Value::E_Location:
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    return A.Loc == B.Loc;
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  case DebugLocEntry::Value::E_Integer:
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    return A.Constant.Int == B.Constant.Int;
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  case DebugLocEntry::Value::E_ConstantFP:
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    return A.Constant.CFP == B.Constant.CFP;
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  case DebugLocEntry::Value::E_ConstantInt:
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    return A.Constant.CIP == B.Constant.CIP;
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  }
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  llvm_unreachable("unhandled EntryKind");
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}
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/// Compare two pieces based on their offset.
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inline bool operator<(const DebugLocEntry::Value &A,
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                      const DebugLocEntry::Value &B) {
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  return A.getVariable().getPieceOffset() < B.getVariable().getPieceOffset();
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}
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}
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#endif
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