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			417 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			417 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineOperand.h - MachineOperand class ----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MachineOperand class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEOPERAND_H
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#define LLVM_CODEGEN_MACHINEOPERAND_H
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#include "llvm/Support/DataTypes.h"
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#include <vector>
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#include <cassert>
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#include <iosfwd>
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namespace llvm {
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class MachineBasicBlock;
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class GlobalValue;
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class MachineInstr;
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class TargetMachine;
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class MachineRegisterInfo;
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/// MachineOperand class - Representation of each machine instruction operand.
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///
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class MachineOperand {
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public:
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  enum MachineOperandType {
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    MO_Register,                // Register operand.
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    MO_Immediate,               // Immediate Operand
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    MO_MachineBasicBlock,       // MachineBasicBlock reference
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    MO_FrameIndex,              // Abstract Stack Frame Index
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    MO_ConstantPoolIndex,       // Address of indexed Constant in Constant Pool
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    MO_JumpTableIndex,          // Address of indexed Jump Table for switch
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    MO_ExternalSymbol,          // Name of external global symbol
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    MO_GlobalAddress            // Address of a global value
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  };
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private:
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  /// OpKind - Specify what kind of operand this is.  This discriminates the
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  /// union.
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  MachineOperandType OpKind : 8;
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  /// IsDef/IsImp/IsKill/IsDead flags - These are only valid for MO_Register
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  /// operands.
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  /// IsDef - True if this is a def, false if this is a use of the register.
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  ///
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  bool IsDef : 1;
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  /// IsImp - True if this is an implicit def or use, false if it is explicit.
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  ///
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  bool IsImp : 1;
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  /// IsKill - True if this instruction is the last use of the register on this
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  /// path through the function.  This is only valid on uses of registers.
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  bool IsKill : 1;
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  /// IsDead - True if this register is never used by a subsequent instruction.
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  /// This is only valid on definitions of registers.
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  bool IsDead : 1;
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  /// SubReg - Subregister number, only valid for MO_Register.  A value of 0
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  /// indicates the MO_Register has no subReg.
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  unsigned char SubReg;
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  /// ParentMI - This is the instruction that this operand is embedded into. 
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  /// This is valid for all operand types, when the operand is in an instr.
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  MachineInstr *ParentMI;
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  /// Contents union - This contains the payload for the various operand types.
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  union {
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    MachineBasicBlock *MBB;   // For MO_MachineBasicBlock.
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    int64_t ImmVal;           // For MO_Immediate.
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    struct {                  // For MO_Register.
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      unsigned RegNo;
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      MachineOperand **Prev;  // Access list for register.
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      MachineOperand *Next;
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    } Reg;
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    /// OffsetedInfo - This struct contains the offset and an object identifier.
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    /// this represent the object as with an optional offset from it.
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    struct {
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      union {
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        int Index;                // For MO_*Index - The index itself.
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        const char *SymbolName;   // For MO_ExternalSymbol.
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        GlobalValue *GV;          // For MO_GlobalAddress.
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      } Val;
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      int Offset;   // An offset from the object.
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    } OffsetedInfo;
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  } Contents;
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  explicit MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {}
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public:
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  MachineOperand(const MachineOperand &M) {
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    *this = M;
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  }
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  ~MachineOperand() {}
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  /// getType - Returns the MachineOperandType for this operand.
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  ///
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  MachineOperandType getType() const { return OpKind; }
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  /// getParent - Return the instruction that this operand belongs to.
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  ///
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  MachineInstr *getParent() { return ParentMI; }
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  const MachineInstr *getParent() const { return ParentMI; }
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  void print(std::ostream &os, const TargetMachine *TM = 0) const;
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  /// Accessors that tell you what kind of MachineOperand you're looking at.
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  ///
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  bool isRegister() const { return OpKind == MO_Register; }
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  bool isImmediate() const { return OpKind == MO_Immediate; }
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  bool isMachineBasicBlock() const { return OpKind == MO_MachineBasicBlock; }
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  bool isFrameIndex() const { return OpKind == MO_FrameIndex; }
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  bool isConstantPoolIndex() const { return OpKind == MO_ConstantPoolIndex; }
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  bool isJumpTableIndex() const { return OpKind == MO_JumpTableIndex; }
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  bool isGlobalAddress() const { return OpKind == MO_GlobalAddress; }
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  bool isExternalSymbol() const { return OpKind == MO_ExternalSymbol; }
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  bool isReg() const { return OpKind == MO_Register; }
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  bool isImm() const { return OpKind == MO_Immediate; }
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  bool isMBB() const { return OpKind == MO_MachineBasicBlock; }
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  bool isFI() const { return OpKind == MO_FrameIndex; }
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  bool isCPI() const { return OpKind == MO_ConstantPoolIndex; }
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  bool isJTI() const { return OpKind == MO_JumpTableIndex; }
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  bool isGlobal() const { return OpKind == MO_GlobalAddress; }
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  bool isSymbol() const { return OpKind == MO_ExternalSymbol; }
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  //===--------------------------------------------------------------------===//
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  // Accessors for Register Operands
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  //===--------------------------------------------------------------------===//
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  /// getReg - Returns the register number.
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  unsigned getReg() const {
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    assert(isRegister() && "This is not a register operand!");
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    return Contents.Reg.RegNo;
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  }
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  unsigned getSubReg() const {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return (unsigned)SubReg;
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  }
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  bool isUse() const { 
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return !IsDef;
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  }
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  bool isDef() const {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return IsDef;
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  }
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  bool isImplicit() const { 
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return IsImp;
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  }
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  bool isDead() const {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return IsDead;
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  }
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  bool isKill() const {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    return IsKill;
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  }
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  /// getNextOperandForReg - Return the next MachineOperand in the function that
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  /// uses or defines this register.
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  MachineOperand *getNextOperandForReg() const {
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    assert(isRegister() && "This is not a register operand!");
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    return Contents.Reg.Next;
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  }
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  //===--------------------------------------------------------------------===//
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  // Mutators for Register Operands
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  //===--------------------------------------------------------------------===//
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  /// Change the register this operand corresponds to.
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  ///
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  void setReg(unsigned Reg);
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  void setSubReg(unsigned subReg) {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    SubReg = (unsigned char)subReg;
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  }
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  void setIsUse(bool Val = true) {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    IsDef = !Val;
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  }
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  void setIsDef(bool Val = true) {
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    IsDef = Val;
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  }
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  void setImplicit(bool Val = true) { 
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    assert(isRegister() && "Wrong MachineOperand accessor");
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    IsImp = Val;
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  }
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  void setIsKill(bool Val = true) {
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    assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
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    IsKill = Val;
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  }
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  void setIsDead(bool Val = true) {
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    assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
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    IsDead = Val;
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  }
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  //===--------------------------------------------------------------------===//
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  // Accessors for various operand types.
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  //===--------------------------------------------------------------------===//
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  int64_t getImm() const {
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    assert(isImmediate() && "Wrong MachineOperand accessor");
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    return Contents.ImmVal;
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  }
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  MachineBasicBlock *getMBB() const {
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    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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    return Contents.MBB;
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  }
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  int getIndex() const {
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    assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
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           "Wrong MachineOperand accessor");
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    return Contents.OffsetedInfo.Val.Index;
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  }
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  GlobalValue *getGlobal() const {
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    assert(isGlobalAddress() && "Wrong MachineOperand accessor");
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    return Contents.OffsetedInfo.Val.GV;
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  }
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  int getOffset() const {
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    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
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           "Wrong MachineOperand accessor");
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    return Contents.OffsetedInfo.Offset;
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  }
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  const char *getSymbolName() const {
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    assert(isExternalSymbol() && "Wrong MachineOperand accessor");
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    return Contents.OffsetedInfo.Val.SymbolName;
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  }
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  //===--------------------------------------------------------------------===//
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  // Mutators for various operand types.
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  //===--------------------------------------------------------------------===//
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  void setImm(int64_t immVal) {
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    assert(isImmediate() && "Wrong MachineOperand mutator");
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    Contents.ImmVal = immVal;
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  }
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  void setOffset(int Offset) {
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    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
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        "Wrong MachineOperand accessor");
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    Contents.OffsetedInfo.Offset = Offset;
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  }
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  void setIndex(int Idx) {
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    assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
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           "Wrong MachineOperand accessor");
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    Contents.OffsetedInfo.Val.Index = Idx;
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  }
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  void setMBB(MachineBasicBlock *MBB) {
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    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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    Contents.MBB = MBB;
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  }
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  //===--------------------------------------------------------------------===//
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  // Other methods.
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  //===--------------------------------------------------------------------===//
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  /// isIdenticalTo - Return true if this operand is identical to the specified
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  /// operand. Note: This method ignores isKill and isDead properties.
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  bool isIdenticalTo(const MachineOperand &Other) const;
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  /// ChangeToImmediate - Replace this operand with a new immediate operand of
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  /// the specified value.  If an operand is known to be an immediate already,
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  /// the setImm method should be used.
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  void ChangeToImmediate(int64_t ImmVal);
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  /// ChangeToRegister - Replace this operand with a new register operand of
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  /// the specified value.  If an operand is known to be an register already,
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  /// the setReg method should be used.
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  void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
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                        bool isKill = false, bool isDead = false);
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  //===--------------------------------------------------------------------===//
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  // Construction methods.
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  //===--------------------------------------------------------------------===//
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  static MachineOperand CreateImm(int64_t Val) {
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    MachineOperand Op(MachineOperand::MO_Immediate);
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    Op.setImm(Val);
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    return Op;
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  }
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  static MachineOperand CreateReg(unsigned Reg, bool isDef, bool isImp = false,
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                                  bool isKill = false, bool isDead = false,
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                                  unsigned SubReg = 0) {
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    MachineOperand Op(MachineOperand::MO_Register);
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    Op.IsDef = isDef;
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    Op.IsImp = isImp;
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    Op.IsKill = isKill;
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    Op.IsDead = isDead;
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    Op.Contents.Reg.RegNo = Reg;
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    Op.Contents.Reg.Prev = 0;
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    Op.Contents.Reg.Next = 0;
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    Op.SubReg = SubReg;
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    return Op;
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  }
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  static MachineOperand CreateMBB(MachineBasicBlock *MBB) {
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    MachineOperand Op(MachineOperand::MO_MachineBasicBlock);
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    Op.setMBB(MBB);
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    return Op;
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  }
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  static MachineOperand CreateFI(unsigned Idx) {
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    MachineOperand Op(MachineOperand::MO_FrameIndex);
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    Op.setIndex(Idx);
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    return Op;
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  }
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  static MachineOperand CreateCPI(unsigned Idx, int Offset) {
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    MachineOperand Op(MachineOperand::MO_ConstantPoolIndex);
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    Op.setIndex(Idx);
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    Op.setOffset(Offset);
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    return Op;
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  }
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  static MachineOperand CreateJTI(unsigned Idx) {
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    MachineOperand Op(MachineOperand::MO_JumpTableIndex);
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    Op.setIndex(Idx);
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    return Op;
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  }
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  static MachineOperand CreateGA(GlobalValue *GV, int Offset) {
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    MachineOperand Op(MachineOperand::MO_GlobalAddress);
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    Op.Contents.OffsetedInfo.Val.GV = GV;
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    Op.setOffset(Offset);
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    return Op;
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  }
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  static MachineOperand CreateES(const char *SymName, int Offset = 0) {
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    MachineOperand Op(MachineOperand::MO_ExternalSymbol);
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    Op.Contents.OffsetedInfo.Val.SymbolName = SymName;
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    Op.setOffset(Offset);
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    return Op;
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  }
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  const MachineOperand &operator=(const MachineOperand &MO) {
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    OpKind   = MO.OpKind;
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    IsDef    = MO.IsDef;
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    IsImp    = MO.IsImp;
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    IsKill   = MO.IsKill;
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    IsDead   = MO.IsDead;
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    SubReg   = MO.SubReg;
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    ParentMI = MO.ParentMI;
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    Contents = MO.Contents;
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    return *this;
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  }
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  friend class MachineInstr;
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  friend class MachineRegisterInfo;
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private:
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  //===--------------------------------------------------------------------===//
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  // Methods for handling register use/def lists.
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  //===--------------------------------------------------------------------===//
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  /// isOnRegUseList - Return true if this operand is on a register use/def list
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  /// or false if not.  This can only be called for register operands that are
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  /// part of a machine instruction.
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  bool isOnRegUseList() const {
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    assert(isReg() && "Can only add reg operand to use lists");
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    return Contents.Reg.Prev != 0;
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  }
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  /// AddRegOperandToRegInfo - Add this register operand to the specified
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  /// MachineRegisterInfo.  If it is null, then the next/prev fields should be
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  /// explicitly nulled out.
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  void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo);
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  void RemoveRegOperandFromRegInfo() {
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    assert(isOnRegUseList() && "Can only add reg operand to use lists");
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    // Unlink this from the doubly linked list of operands.
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    MachineOperand *NextOp = Contents.Reg.Next;
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    *Contents.Reg.Prev = NextOp; 
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    if (NextOp) {
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      assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
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      NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
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    }
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    Contents.Reg.Prev = 0;
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    Contents.Reg.Next = 0;
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  }
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};
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inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) {
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  MO.print(OS, 0);
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  return OS;
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}
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} // End llvm namespace
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#endif
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