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			341 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the CallGraph class and provides the BasicCallGraph
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// default implementation.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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namespace {
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//===----------------------------------------------------------------------===//
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// BasicCallGraph class definition
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//
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class BasicCallGraph : public ModulePass, public CallGraph {
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  // Root is root of the call graph, or the external node if a 'main' function
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  // couldn't be found.
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  //
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  CallGraphNode *Root;
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  // ExternalCallingNode - This node has edges to all external functions and
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  // those internal functions that have their address taken.
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  CallGraphNode *ExternalCallingNode;
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  // CallsExternalNode - This node has edges to it from all functions making
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  // indirect calls or calling an external function.
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  CallGraphNode *CallsExternalNode;
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public:
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  static char ID; // Class identification, replacement for typeinfo
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  BasicCallGraph() : ModulePass(ID), Root(0), 
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    ExternalCallingNode(0), CallsExternalNode(0) {
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      initializeBasicCallGraphPass(*PassRegistry::getPassRegistry());
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    }
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  // runOnModule - Compute the call graph for the specified module.
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  virtual bool runOnModule(Module &M) {
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    CallGraph::initialize(M);
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    ExternalCallingNode = getOrInsertFunction(0);
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    CallsExternalNode = new CallGraphNode(0);
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    Root = 0;
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    // Add every function to the call graph.
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    for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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      addToCallGraph(I);
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    // If we didn't find a main function, use the external call graph node
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    if (Root == 0) Root = ExternalCallingNode;
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    return false;
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  }
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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    AU.setPreservesAll();
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  }
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  virtual void print(raw_ostream &OS, const Module *) const {
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    OS << "CallGraph Root is: ";
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    if (Function *F = getRoot()->getFunction())
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      OS << F->getName() << "\n";
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    else {
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      OS << "<<null function: 0x" << getRoot() << ">>\n";
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    }
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    CallGraph::print(OS, 0);
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  }
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  virtual void releaseMemory() {
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    destroy();
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  }
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  /// getAdjustedAnalysisPointer - This method is used when a pass implements
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  /// an analysis interface through multiple inheritance.  If needed, it should
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  /// override this to adjust the this pointer as needed for the specified pass
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  /// info.
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  virtual void *getAdjustedAnalysisPointer(AnalysisID PI) {
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    if (PI == &CallGraph::ID)
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      return (CallGraph*)this;
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    return this;
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  }
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  CallGraphNode* getExternalCallingNode() const { return ExternalCallingNode; }
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  CallGraphNode* getCallsExternalNode()   const { return CallsExternalNode; }
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  // getRoot - Return the root of the call graph, which is either main, or if
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  // main cannot be found, the external node.
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  //
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  CallGraphNode *getRoot()             { return Root; }
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  const CallGraphNode *getRoot() const { return Root; }
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private:
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  //===---------------------------------------------------------------------
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  // Implementation of CallGraph construction
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  //
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  // addToCallGraph - Add a function to the call graph, and link the node to all
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  // of the functions that it calls.
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  //
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  void addToCallGraph(Function *F) {
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    CallGraphNode *Node = getOrInsertFunction(F);
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    // If this function has external linkage, anything could call it.
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    if (!F->hasLocalLinkage()) {
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      ExternalCallingNode->addCalledFunction(CallSite(), Node);
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      // Found the entry point?
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      if (F->getName() == "main") {
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        if (Root)    // Found multiple external mains?  Don't pick one.
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          Root = ExternalCallingNode;
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        else
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          Root = Node;          // Found a main, keep track of it!
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      }
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    }
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    // Loop over all of the users of the function, looking for non-call uses.
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    for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I){
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      User *U = *I;
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      if ((!isa<CallInst>(U) && !isa<InvokeInst>(U))
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          || !CallSite(cast<Instruction>(U)).isCallee(I)) {
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        // Not a call, or being used as a parameter rather than as the callee.
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        ExternalCallingNode->addCalledFunction(CallSite(), Node);
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        break;
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      }
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    }
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    // If this function is not defined in this translation unit, it could call
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    // anything.
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    if (F->isDeclaration() && !F->isIntrinsic())
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      Node->addCalledFunction(CallSite(), CallsExternalNode);
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    // Look for calls by this function.
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    for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
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      for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
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           II != IE; ++II) {
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        CallSite CS(cast<Value>(II));
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        if (CS && !isa<IntrinsicInst>(II)) {
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          const Function *Callee = CS.getCalledFunction();
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          if (Callee)
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            Node->addCalledFunction(CS, getOrInsertFunction(Callee));
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          else
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            Node->addCalledFunction(CS, CallsExternalNode);
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        }
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      }
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  }
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  //
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  // destroy - Release memory for the call graph
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  virtual void destroy() {
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    /// CallsExternalNode is not in the function map, delete it explicitly.
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    if (CallsExternalNode) {
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      CallsExternalNode->allReferencesDropped();
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      delete CallsExternalNode;
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      CallsExternalNode = 0;
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    }
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    CallGraph::destroy();
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  }
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};
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} //End anonymous namespace
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INITIALIZE_ANALYSIS_GROUP(CallGraph, "Call Graph", BasicCallGraph)
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INITIALIZE_AG_PASS(BasicCallGraph, CallGraph, "basiccg",
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                   "Basic CallGraph Construction", false, true, true)
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char CallGraph::ID = 0;
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char BasicCallGraph::ID = 0;
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void CallGraph::initialize(Module &M) {
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  Mod = &M;
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}
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void CallGraph::destroy() {
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  if (FunctionMap.empty()) return;
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  // Reset all node's use counts to zero before deleting them to prevent an
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  // assertion from firing.
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#ifndef NDEBUG
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  for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
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       I != E; ++I)
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    I->second->allReferencesDropped();
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#endif
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  for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
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      I != E; ++I)
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    delete I->second;
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  FunctionMap.clear();
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}
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void CallGraph::print(raw_ostream &OS, Module*) const {
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  for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I)
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    I->second->print(OS);
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}
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void CallGraph::dump() const {
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  print(dbgs(), 0);
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}
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//===----------------------------------------------------------------------===//
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// Implementations of public modification methods
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//
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// removeFunctionFromModule - Unlink the function from this module, returning
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// it.  Because this removes the function from the module, the call graph node
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// is destroyed.  This is only valid if the function does not call any other
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// functions (ie, there are no edges in it's CGN).  The easiest way to do this
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// is to dropAllReferences before calling this.
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//
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Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
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  assert(CGN->empty() && "Cannot remove function from call "
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         "graph if it references other functions!");
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  Function *F = CGN->getFunction(); // Get the function for the call graph node
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  delete CGN;                       // Delete the call graph node for this func
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  FunctionMap.erase(F);             // Remove the call graph node from the map
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  Mod->getFunctionList().remove(F);
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  return F;
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}
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/// spliceFunction - Replace the function represented by this node by another.
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/// This does not rescan the body of the function, so it is suitable when
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/// splicing the body of the old function to the new while also updating all
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/// callers from old to new.
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///
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void CallGraph::spliceFunction(const Function *From, const Function *To) {
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  assert(FunctionMap.count(From) && "No CallGraphNode for function!");
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  assert(!FunctionMap.count(To) &&
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         "Pointing CallGraphNode at a function that already exists");
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  FunctionMapTy::iterator I = FunctionMap.find(From);
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  I->second->F = const_cast<Function*>(To);
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  FunctionMap[To] = I->second;
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  FunctionMap.erase(I);
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}
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// getOrInsertFunction - This method is identical to calling operator[], but
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// it will insert a new CallGraphNode for the specified function if one does
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// not already exist.
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CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) {
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  CallGraphNode *&CGN = FunctionMap[F];
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  if (CGN) return CGN;
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  assert((!F || F->getParent() == Mod) && "Function not in current module!");
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  return CGN = new CallGraphNode(const_cast<Function*>(F));
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}
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void CallGraphNode::print(raw_ostream &OS) const {
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  if (Function *F = getFunction())
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    OS << "Call graph node for function: '" << F->getName() << "'";
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  else
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    OS << "Call graph node <<null function>>";
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  OS << "<<" << this << ">>  #uses=" << getNumReferences() << '\n';
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  for (const_iterator I = begin(), E = end(); I != E; ++I) {
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    OS << "  CS<" << I->first << "> calls ";
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    if (Function *FI = I->second->getFunction())
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      OS << "function '" << FI->getName() <<"'\n";
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    else
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      OS << "external node\n";
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  }
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  OS << '\n';
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}
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void CallGraphNode::dump() const { print(dbgs()); }
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/// removeCallEdgeFor - This method removes the edge in the node for the
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/// specified call site.  Note that this method takes linear time, so it
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/// should be used sparingly.
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void CallGraphNode::removeCallEdgeFor(CallSite CS) {
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  for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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    assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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    if (I->first == CS.getInstruction()) {
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      I->second->DropRef();
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      *I = CalledFunctions.back();
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      CalledFunctions.pop_back();
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      return;
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    }
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  }
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}
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// removeAnyCallEdgeTo - This method removes any call edges from this node to
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// the specified callee function.  This takes more time to execute than
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// removeCallEdgeTo, so it should not be used unless necessary.
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void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
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  for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
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    if (CalledFunctions[i].second == Callee) {
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      Callee->DropRef();
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      CalledFunctions[i] = CalledFunctions.back();
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      CalledFunctions.pop_back();
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      --i; --e;
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    }
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}
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/// removeOneAbstractEdgeTo - Remove one edge associated with a null callsite
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/// from this node to the specified callee function.
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void CallGraphNode::removeOneAbstractEdgeTo(CallGraphNode *Callee) {
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  for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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    assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
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    CallRecord &CR = *I;
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    if (CR.second == Callee && CR.first == 0) {
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      Callee->DropRef();
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      *I = CalledFunctions.back();
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      CalledFunctions.pop_back();
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      return;
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    }
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  }
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}
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/// replaceCallEdge - This method replaces the edge in the node for the
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/// specified call site with a new one.  Note that this method takes linear
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/// time, so it should be used sparingly.
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void CallGraphNode::replaceCallEdge(CallSite CS,
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                                    CallSite NewCS, CallGraphNode *NewNode){
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  for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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    assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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    if (I->first == CS.getInstruction()) {
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      I->second->DropRef();
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      I->first = NewCS.getInstruction();
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      I->second = NewNode;
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      NewNode->AddRef();
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      return;
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    }
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  }
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}
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// Enuse that users of CallGraph.h also link with this file
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DEFINING_FILE_FOR(CallGraph)
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