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	loops, hoisting instructions all the way out in one step rather than hoisting them one nest level at a time. Also, make a few other code simplifications. This speeds up MachineLICM by several fold. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62283 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			405 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			405 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // Collect the sequence of machine instructions for a basic block.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
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| #define LLVM_CODEGEN_MACHINEBASICBLOCK_H
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| 
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| #include "llvm/CodeGen/MachineInstr.h"
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| #include "llvm/ADT/GraphTraits.h"
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| #include "llvm/Support/Streams.h"
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| 
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| namespace llvm {
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| 
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| class BasicBlock;
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| class MachineFunction;
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| 
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| template <>
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| struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
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| private:
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|   mutable MachineInstr Sentinel;
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| 
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|   // this is only set by the MachineBasicBlock owning the LiveList
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|   friend class MachineBasicBlock;
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|   MachineBasicBlock* Parent;
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| 
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| public:
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|   MachineInstr *createSentinel() const { return &Sentinel; }
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|   void destroySentinel(MachineInstr *) const {}
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| 
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|   void addNodeToList(MachineInstr* N);
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|   void removeNodeFromList(MachineInstr* N);
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|   void transferNodesFromList(ilist_traits &SrcTraits,
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|                              ilist_iterator<MachineInstr> first,
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|                              ilist_iterator<MachineInstr> last);
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|   void deleteNode(MachineInstr *N);
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| private:
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|   void createNode(const MachineInstr &);
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| };
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| 
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| class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
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|   typedef ilist<MachineInstr> Instructions;
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|   Instructions Insts;
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|   const BasicBlock *BB;
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|   int Number;
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|   MachineFunction *xParent;
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|   
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|   /// Predecessors/Successors - Keep track of the predecessor / successor
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|   /// basicblocks.
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|   std::vector<MachineBasicBlock *> Predecessors;
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|   std::vector<MachineBasicBlock *> Successors;
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| 
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|   /// LiveIns - Keep track of the physical registers that are livein of
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|   /// the basicblock.
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|   std::vector<unsigned> LiveIns;
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| 
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|   /// Alignment - Alignment of the basic block. Zero if the basic block does
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|   /// not need to be aligned.
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|   unsigned Alignment;
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|   
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|   /// IsLandingPad - Indicate that this basic block is entered via an
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|   /// exception handler.
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|   bool IsLandingPad;
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| 
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|   // Intrusive list support
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|   friend struct ilist_sentinel_traits<MachineBasicBlock>;
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|   MachineBasicBlock() {}
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| 
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|   explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
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| 
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|   ~MachineBasicBlock();
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| 
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|   // MachineBasicBlocks are allocated and owned by MachineFunction.
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|   friend class MachineFunction;
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| 
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| public:
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|   /// getBasicBlock - Return the LLVM basic block that this instance
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|   /// corresponded to originally.
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|   ///
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|   const BasicBlock *getBasicBlock() const { return BB; }
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| 
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|   /// getParent - Return the MachineFunction containing this basic block.
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|   ///
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|   const MachineFunction *getParent() const { return xParent; }
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|   MachineFunction *getParent() { return xParent; }
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| 
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|   typedef Instructions::iterator                              iterator;
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|   typedef Instructions::const_iterator                  const_iterator;
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|   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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|   typedef std::reverse_iterator<iterator>             reverse_iterator;
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| 
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|   unsigned size() const { return (unsigned)Insts.size(); }
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|   bool empty() const { return Insts.empty(); }
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| 
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|   MachineInstr& front() { return Insts.front(); }
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|   MachineInstr& back()  { return Insts.back(); }
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|   const MachineInstr& front() const { return Insts.front(); }
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|   const MachineInstr& back()  const { return Insts.back(); }
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| 
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|   iterator                begin()       { return Insts.begin();  }
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|   const_iterator          begin() const { return Insts.begin();  }
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|   iterator                  end()       { return Insts.end();    }
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|   const_iterator            end() const { return Insts.end();    }
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|   reverse_iterator       rbegin()       { return Insts.rbegin(); }
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|   const_reverse_iterator rbegin() const { return Insts.rbegin(); }
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|   reverse_iterator       rend  ()       { return Insts.rend();   }
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|   const_reverse_iterator rend  () const { return Insts.rend();   }
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| 
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|   // Machine-CFG iterators
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|   typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
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|   typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
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|   typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
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|   typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
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|   typedef std::vector<MachineBasicBlock *>::reverse_iterator
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|                                                          pred_reverse_iterator;
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|   typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
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|                                                    const_pred_reverse_iterator;
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|   typedef std::vector<MachineBasicBlock *>::reverse_iterator
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|                                                          succ_reverse_iterator;
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|   typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
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|                                                    const_succ_reverse_iterator;
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| 
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|   pred_iterator        pred_begin()       { return Predecessors.begin(); }
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|   const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
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|   pred_iterator        pred_end()         { return Predecessors.end();   }
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|   const_pred_iterator  pred_end()   const { return Predecessors.end();   }
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|   pred_reverse_iterator        pred_rbegin()
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|                                           { return Predecessors.rbegin();}
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|   const_pred_reverse_iterator  pred_rbegin() const
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|                                           { return Predecessors.rbegin();}
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|   pred_reverse_iterator        pred_rend()
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|                                           { return Predecessors.rend();  }
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|   const_pred_reverse_iterator  pred_rend()   const
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|                                           { return Predecessors.rend();  }
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|   unsigned             pred_size()  const {
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|     return (unsigned)Predecessors.size();
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|   }
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|   bool                 pred_empty() const { return Predecessors.empty(); }
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|   succ_iterator        succ_begin()       { return Successors.begin();   }
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|   const_succ_iterator  succ_begin() const { return Successors.begin();   }
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|   succ_iterator        succ_end()         { return Successors.end();     }
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|   const_succ_iterator  succ_end()   const { return Successors.end();     }
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|   succ_reverse_iterator        succ_rbegin()
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|                                           { return Successors.rbegin();  }
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|   const_succ_reverse_iterator  succ_rbegin() const
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|                                           { return Successors.rbegin();  }
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|   succ_reverse_iterator        succ_rend()
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|                                           { return Successors.rend();    }
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|   const_succ_reverse_iterator  succ_rend()   const
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|                                           { return Successors.rend();    }
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|   unsigned             succ_size()  const {
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|     return (unsigned)Successors.size();
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|   }
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|   bool                 succ_empty() const { return Successors.empty();   }
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| 
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|   // LiveIn management methods.
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| 
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|   /// addLiveIn - Add the specified register as a live in.  Note that it
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|   /// is an error to add the same register to the same set more than once.
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|   void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
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| 
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|   /// removeLiveIn - Remove the specified register from the live in set.
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|   ///
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|   void removeLiveIn(unsigned Reg);
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| 
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|   /// isLiveIn - Return true if the specified register is in the live in set.
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|   ///
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|   bool isLiveIn(unsigned Reg) const;
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| 
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|   // Iteration support for live in sets.  These sets are kept in sorted
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|   // order by their register number.
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|   typedef std::vector<unsigned>::iterator       livein_iterator;
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|   typedef std::vector<unsigned>::const_iterator const_livein_iterator;
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|   livein_iterator       livein_begin()       { return LiveIns.begin(); }
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|   const_livein_iterator livein_begin() const { return LiveIns.begin(); }
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|   livein_iterator       livein_end()         { return LiveIns.end(); }
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|   const_livein_iterator livein_end()   const { return LiveIns.end(); }
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|   bool            livein_empty() const { return LiveIns.empty(); }
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| 
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|   /// getAlignment - Return alignment of the basic block.
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|   ///
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|   unsigned getAlignment() const { return Alignment; }
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| 
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|   /// setAlignment - Set alignment of the basic block.
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|   ///
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|   void setAlignment(unsigned Align) { Alignment = Align; }
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| 
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|   /// isLandingPad - Returns true if the block is a landing pad. That is
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|   /// this basic block is entered via an exception handler.
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|   bool isLandingPad() const { return IsLandingPad; }
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| 
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|   /// setIsLandingPad - Indicates the block is a landing pad.  That is
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|   /// this basic block is entered via an exception handler.
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|   void setIsLandingPad() { IsLandingPad = true; }
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| 
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|   // Code Layout methods.
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|   
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|   /// moveBefore/moveAfter - move 'this' block before or after the specified
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|   /// block.  This only moves the block, it does not modify the CFG or adjust
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|   /// potential fall-throughs at the end of the block.
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|   void moveBefore(MachineBasicBlock *NewAfter);
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|   void moveAfter(MachineBasicBlock *NewBefore);
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|   
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|   // Machine-CFG mutators
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|   
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|   /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
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|   /// The Predecessors list of succ is automatically updated.
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|   ///
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|   void addSuccessor(MachineBasicBlock *succ);
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| 
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|   /// removeSuccessor - Remove successor from the successors list of this
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|   /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
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|   ///
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|   void removeSuccessor(MachineBasicBlock *succ);
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| 
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|   /// removeSuccessor - Remove specified successor from the successors list of
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|   /// this MachineBasicBlock. The Predecessors list of succ is automatically
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|   /// updated.  Return the iterator to the element after the one removed.
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|   ///
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|   succ_iterator removeSuccessor(succ_iterator I);
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|   
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|   /// transferSuccessors - Transfers all the successors from MBB to this
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|   /// machine basic block (i.e., copies all the successors fromMBB and
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|   /// remove all the successors fromBB).
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|   void transferSuccessors(MachineBasicBlock *fromMBB);
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|   
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|   /// isSuccessor - Return true if the specified MBB is a successor of this
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|   /// block.
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|   bool isSuccessor(MachineBasicBlock *MBB) const;
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| 
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|   /// isLayoutSuccessor - Return true if the specified MBB will be emitted
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|   /// immediately after this block, such that if this block exits by
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|   /// falling through, control will transfer to the specified MBB. Note
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|   /// that MBB need not be a successor at all, for example if this block
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|   /// ends with an unconditional branch to some other block.
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|   bool isLayoutSuccessor(MachineBasicBlock *MBB) const;
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| 
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|   /// getFirstTerminator - returns an iterator to the first terminator
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|   /// instruction of this basic block. If a terminator does not exist,
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|   /// it returns end()
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|   iterator getFirstTerminator();
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| 
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|   void pop_front() { Insts.pop_front(); }
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|   void pop_back() { Insts.pop_back(); }
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|   void push_back(MachineInstr *MI) { Insts.push_back(MI); }
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|   template<typename IT>
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|   void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
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|   iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
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| 
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|   // erase - Remove the specified element or range from the instruction list.
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|   // These functions delete any instructions removed.
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|   //
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|   iterator erase(iterator I)             { return Insts.erase(I); }
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|   iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
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|   MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
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|   void clear()                           { Insts.clear(); }
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| 
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|   /// splice - Take an instruction from MBB 'Other' at the position From,
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|   /// and insert it into this MBB right before 'where'.
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|   void splice(iterator where, MachineBasicBlock *Other, iterator From) {
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|     Insts.splice(where, Other->Insts, From);
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|   }
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| 
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|   /// splice - Take a block of instructions from MBB 'Other' in the range [From,
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|   /// To), and insert them into this MBB right before 'where'.
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|   void splice(iterator where, MachineBasicBlock *Other, iterator From,
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|               iterator To) {
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|     Insts.splice(where, Other->Insts, From, To);
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|   }
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| 
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|   /// removeFromParent - This method unlinks 'this' from the containing
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|   /// function, and returns it, but does not delete it.
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|   MachineBasicBlock *removeFromParent();
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|   
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|   /// eraseFromParent - This method unlinks 'this' from the containing
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|   /// function and deletes it.
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|   void eraseFromParent();
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| 
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|   /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
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|   /// 'Old', change the code and CFG so that it branches to 'New' instead.
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|   void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
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| 
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|   /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
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|   /// the CFG to be inserted.  If we have proven that MBB can only branch to
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|   /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
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|   /// DestB can be null. Besides DestA and DestB, retain other edges leading
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|   /// to LandingPads (currently there can be only one; we don't check or require
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|   /// that here). Note it is possible that DestA and/or DestB are LandingPads.
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|   bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
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|                             MachineBasicBlock *DestB,
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|                             bool isCond);
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| 
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|   // Debugging methods.
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|   void dump() const;
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|   void print(std::ostream &OS) const;
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|   void print(std::ostream *OS) const { if (OS) print(*OS); }
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| 
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|   /// getNumber - MachineBasicBlocks are uniquely numbered at the function
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|   /// level, unless they're not in a MachineFunction yet, in which case this
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|   /// will return -1.
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|   ///
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|   int getNumber() const { return Number; }
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|   void setNumber(int N) { Number = N; }
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| 
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| private:   // Methods used to maintain doubly linked list of blocks...
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|   friend struct ilist_traits<MachineBasicBlock>;
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| 
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|   // Machine-CFG mutators
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| 
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|   /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
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|   /// Don't do this unless you know what you're doing, because it doesn't
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|   /// update pred's successors list. Use pred->addSuccessor instead.
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|   ///
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|   void addPredecessor(MachineBasicBlock *pred);
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| 
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|   /// removePredecessor - Remove pred as a predecessor of this
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|   /// MachineBasicBlock. Don't do this unless you know what you're
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|   /// doing, because it doesn't update pred's successors list. Use
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|   /// pred->removeSuccessor instead.
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|   ///
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|   void removePredecessor(MachineBasicBlock *pred);
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| };
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| 
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| std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB);
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| 
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| //===--------------------------------------------------------------------===//
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| // GraphTraits specializations for machine basic block graphs (machine-CFGs)
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| //===--------------------------------------------------------------------===//
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| 
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| // Provide specializations of GraphTraits to be able to treat a
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| // MachineFunction as a graph of MachineBasicBlocks...
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| //
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| 
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| template <> struct GraphTraits<MachineBasicBlock *> {
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|   typedef MachineBasicBlock NodeType;
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|   typedef MachineBasicBlock::succ_iterator ChildIteratorType;
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| 
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|   static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
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|   static inline ChildIteratorType child_begin(NodeType *N) {
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|     return N->succ_begin();
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) {
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|     return N->succ_end();
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|   }
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| };
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| 
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| template <> struct GraphTraits<const MachineBasicBlock *> {
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|   typedef const MachineBasicBlock NodeType;
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|   typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
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| 
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|   static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
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|   static inline ChildIteratorType child_begin(NodeType *N) {
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|     return N->succ_begin();
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) {
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|     return N->succ_end();
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|   }
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| };
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| 
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| // Provide specializations of GraphTraits to be able to treat a
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| // MachineFunction as a graph of MachineBasicBlocks... and to walk it
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| // in inverse order.  Inverse order for a function is considered
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| // to be when traversing the predecessor edges of a MBB
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| // instead of the successor edges.
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| //
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| template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
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|   typedef MachineBasicBlock NodeType;
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|   typedef MachineBasicBlock::pred_iterator ChildIteratorType;
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|   static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
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|     return G.Graph;
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|   }
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|   static inline ChildIteratorType child_begin(NodeType *N) {
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|     return N->pred_begin();
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) {
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|     return N->pred_end();
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|   }
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| };
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| 
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| template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
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|   typedef const MachineBasicBlock NodeType;
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|   typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
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|   static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
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|     return G.Graph;
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|   }
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|   static inline ChildIteratorType child_begin(NodeType *N) {
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|     return N->pred_begin();
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) {
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|     return N->pred_end();
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|   }
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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