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When a target instruction wants to set target-specific flags, it should simply set bits in the TSFlags bit vector defined in the Instruction TableGen class. This works well because TableGen resolves member references late: class I : Instruction { AddrMode AM = AddrModeNone; let TSFlags{3-0} = AM.Value; } let AM = AddrMode4 in def ADD : I; TSFlags gets the expected bits from AddrMode4 in this example. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@100384 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
Mangler.h | ||
SubtargetFeature.h | ||
Target.td | ||
TargetAsmBackend.h | ||
TargetAsmLexer.h | ||
TargetAsmParser.h | ||
TargetCallingConv.td | ||
TargetData.h | ||
TargetELFWriterInfo.h | ||
TargetFrameInfo.h | ||
TargetInstrDesc.h | ||
TargetInstrInfo.h | ||
TargetInstrItineraries.h | ||
TargetIntrinsicInfo.h | ||
TargetJITInfo.h | ||
TargetLowering.h | ||
TargetLoweringObjectFile.h | ||
TargetMachine.h | ||
TargetOpcodes.h | ||
TargetOptions.h | ||
TargetRegisterInfo.h | ||
TargetRegistry.h | ||
TargetSchedule.td | ||
TargetSelect.h | ||
TargetSelectionDAG.td | ||
TargetSubtarget.h |