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			209 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			209 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This header file defines the various variables that are shared among the
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| //  different components of the parser...
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef PARSER_INTERNALS_H
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| #define PARSER_INTERNALS_H
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| 
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Function.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Assembly/Parser.h"
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| #include "llvm/ADT/StringExtras.h"
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| 
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| 
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| // Global variables exported from the lexer...
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| 
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| extern int llvmAsmlineno;
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| 
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| extern std::string &llvmAsmTextin;
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| 
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| // functions exported from the lexer
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| void set_scan_file(FILE * F);
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| void set_scan_string (const char * str);
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| 
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| // Globals exported by the parser...
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| extern char* llvmAsmtext;
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| extern int   llvmAsmleng;
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| 
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| namespace llvm {
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| 
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| // Globals exported by the parser...
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| extern std::string CurFilename;
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| 
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| class Module;
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| Module *RunVMAsmParser(const std::string &Filename, FILE *F);
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| 
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| // Parse a string directly
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| Module *RunVMAsmParser(const char * AsmString, Module * M);
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| 
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| 
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| // UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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| // appropriate character.  If AllowNull is set to false, a \00 value will cause
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| // an exception to be thrown.
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| //
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| // If AllowNull is set to true, the return value of the function points to the
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| // last character of the string in memory.
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| //
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| char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
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| 
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| 
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| // ThrowException - Wrapper around the ParseException class that automatically
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| // fills in file line number and column number and options info.
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| //
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| // This also helps me because I keep typing 'throw new ParseException' instead
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| // of just 'throw ParseException'... sigh...
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| //
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| static inline void ThrowException(const std::string &message,
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|                                   int LineNo = -1) {
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|   if (LineNo == -1) LineNo = llvmAsmlineno;
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|   // TODO: column number in exception
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|   throw ParseException(CurFilename, message, LineNo);
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| }
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| 
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| /// InlineAsmDescriptor - This is a simple class that holds info about inline
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| /// asm blocks, for use by ValID.
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| struct InlineAsmDescriptor {
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|   std::string AsmString, Constraints;
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|   bool HasSideEffects;
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|   
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|   InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
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|     : AsmString(as), Constraints(c), HasSideEffects(HSE) {}
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| };
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| 
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| 
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| // ValID - Represents a reference of a definition of some sort.  This may either
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| // be a numeric reference or a symbolic (%var) reference.  This is just a
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| // discriminated union.
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| //
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| // Note that I can't implement this class in a straight forward manner with
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| // constructors and stuff because it goes in a union.
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| //
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| struct ValID {
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|   enum {
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|     NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
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|     ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
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|   } Type;
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| 
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|   union {
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|     int      Num;         // If it's a numeric reference
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|     char    *Name;        // If it's a named reference.  Memory must be free'd.
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|     int64_t  ConstPool64; // Constant pool reference.  This is the value
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|     uint64_t UConstPool64;// Unsigned constant pool reference.
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|     double   ConstPoolFP; // Floating point constant pool reference
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|     Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
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|     InlineAsmDescriptor *IAD;
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|   };
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| 
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|   static ValID create(int Num) {
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|     ValID D; D.Type = NumberVal; D.Num = Num; return D;
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|   }
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| 
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|   static ValID create(char *Name) {
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|     ValID D; D.Type = NameVal; D.Name = Name; return D;
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|   }
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| 
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|   static ValID create(int64_t Val) {
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|     ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
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|   }
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| 
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|   static ValID create(uint64_t Val) {
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|     ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
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|   }
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| 
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|   static ValID create(double Val) {
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|     ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
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|   }
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| 
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|   static ValID createNull() {
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|     ValID D; D.Type = ConstNullVal; return D;
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|   }
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| 
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|   static ValID createUndef() {
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|     ValID D; D.Type = ConstUndefVal; return D;
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|   }
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| 
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|   static ValID createZeroInit() {
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|     ValID D; D.Type = ConstZeroVal; return D;
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|   }
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|   
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|   static ValID create(Constant *Val) {
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|     ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
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|   }
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|   
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|   static ValID createInlineAsm(const std::string &AsmString,
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|                                const std::string &Constraints,
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|                                bool HasSideEffects) {
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|     ValID D;
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|     D.Type = InlineAsmVal;
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|     D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
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|     return D;
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|   }
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| 
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|   inline void destroy() const {
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|     if (Type == NameVal)
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|       free(Name);    // Free this strdup'd memory.
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|     else if (Type == InlineAsmVal)
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|       delete IAD;
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|   }
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| 
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|   inline ValID copy() const {
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|     if (Type != NameVal) return *this;
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|     ValID Result = *this;
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|     Result.Name = strdup(Name);
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|     return Result;
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|   }
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| 
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|   inline std::string getName() const {
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|     switch (Type) {
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|     case NumberVal     : return std::string("#") + itostr(Num);
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|     case NameVal       : return Name;
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|     case ConstFPVal    : return ftostr(ConstPoolFP);
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|     case ConstNullVal  : return "null";
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|     case ConstUndefVal : return "undef";
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|     case ConstZeroVal  : return "zeroinitializer";
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|     case ConstUIntVal  :
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|     case ConstSIntVal  : return std::string("%") + itostr(ConstPool64);
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|     case ConstantVal:
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|       if (ConstantValue == ConstantBool::True) return "true";
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|       if (ConstantValue == ConstantBool::False) return "false";
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|       return "<constant expression>";
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|     default:
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|       assert(0 && "Unknown value!");
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|       abort();
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|       return "";
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|     }
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|   }
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| 
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|   bool operator<(const ValID &V) const {
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|     if (Type != V.Type) return Type < V.Type;
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|     switch (Type) {
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|     case NumberVal:     return Num < V.Num;
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|     case NameVal:       return strcmp(Name, V.Name) < 0;
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|     case ConstSIntVal:  return ConstPool64  < V.ConstPool64;
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|     case ConstUIntVal:  return UConstPool64 < V.UConstPool64;
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|     case ConstFPVal:    return ConstPoolFP  < V.ConstPoolFP;
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|     case ConstNullVal:  return false;
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|     case ConstUndefVal: return false;
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|     case ConstZeroVal: return false;
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|     case ConstantVal:   return ConstantValue < V.ConstantValue;
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|     default:  assert(0 && "Unknown value type!"); return false;
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|     }
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|   }
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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