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	A RegionPass is executed like a LoopPass but on the regions detected by the RegionInfo pass instead of the loops detected by the LoopInfo pass. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116905 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			461 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			461 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/PassManagers.h - Pass Infrastructure classes  -------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the LLVM Pass Manager infrastructure. 
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_PASSMANAGERS_H
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#define LLVM_PASSMANAGERS_H
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#include "llvm/Pass.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/DenseMap.h"
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#include <vector>
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#include <map>
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//===----------------------------------------------------------------------===//
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// Overview:
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// The Pass Manager Infrastructure manages passes. It's responsibilities are:
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// 
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//   o Manage optimization pass execution order
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//   o Make required Analysis information available before pass P is run
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//   o Release memory occupied by dead passes
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//   o If Analysis information is dirtied by a pass then regenerate Analysis 
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//     information before it is consumed by another pass.
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//
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// Pass Manager Infrastructure uses multiple pass managers.  They are
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// PassManager, FunctionPassManager, MPPassManager, FPPassManager, BBPassManager.
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// This class hierarchy uses multiple inheritance but pass managers do not
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// derive from another pass manager.
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//
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// PassManager and FunctionPassManager are two top-level pass manager that
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// represents the external interface of this entire pass manager infrastucture.
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//
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// Important classes :
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//
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// [o] class PMTopLevelManager;
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//
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// Two top level managers, PassManager and FunctionPassManager, derive from 
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// PMTopLevelManager. PMTopLevelManager manages information used by top level 
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// managers such as last user info.
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//
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// [o] class PMDataManager;
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//
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// PMDataManager manages information, e.g. list of available analysis info, 
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// used by a pass manager to manage execution order of passes. It also provides
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// a place to implement common pass manager APIs. All pass managers derive from
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// PMDataManager.
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//
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// [o] class BBPassManager : public FunctionPass, public PMDataManager;
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//
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// BBPassManager manages BasicBlockPasses.
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//
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// [o] class FunctionPassManager;
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//
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// This is a external interface used by JIT to manage FunctionPasses. This
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// interface relies on FunctionPassManagerImpl to do all the tasks.
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//
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// [o] class FunctionPassManagerImpl : public ModulePass, PMDataManager,
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//                                     public PMTopLevelManager;
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//
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// FunctionPassManagerImpl is a top level manager. It manages FPPassManagers
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//
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// [o] class FPPassManager : public ModulePass, public PMDataManager;
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//
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// FPPassManager manages FunctionPasses and BBPassManagers
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//
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// [o] class MPPassManager : public Pass, public PMDataManager;
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//
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// MPPassManager manages ModulePasses and FPPassManagers
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//
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// [o] class PassManager;
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//
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// This is a external interface used by various tools to manages passes. It
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// relies on PassManagerImpl to do all the tasks.
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//
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// [o] class PassManagerImpl : public Pass, public PMDataManager,
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//                             public PMDTopLevelManager
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//
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// PassManagerImpl is a top level pass manager responsible for managing
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// MPPassManagers.
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/PrettyStackTrace.h"
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namespace llvm {
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  class Module;
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  class Pass;
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  class StringRef;
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  class Value;
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  class Timer;
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  class PMDataManager;
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// enums for debugging strings
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enum PassDebuggingString {
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  EXECUTION_MSG, // "Executing Pass '"
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  MODIFICATION_MSG, // "' Made Modification '"
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  FREEING_MSG, // " Freeing Pass '"
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  ON_BASICBLOCK_MSG, // "'  on BasicBlock '" + PassName + "'...\n"
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  ON_FUNCTION_MSG, // "' on Function '" + FunctionName + "'...\n"
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  ON_MODULE_MSG, // "' on Module '" + ModuleName + "'...\n"
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  ON_REGION_MSG, // " 'on Region ...\n'"
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  ON_LOOP_MSG, // " 'on Loop ...\n'"
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  ON_CG_MSG // "' on Call Graph ...\n'"
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};  
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/// PassManagerPrettyStackEntry - This is used to print informative information
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/// about what pass is running when/if a stack trace is generated.
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class PassManagerPrettyStackEntry : public PrettyStackTraceEntry {
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  Pass *P;
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  Value *V;
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  Module *M;
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public:
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  explicit PassManagerPrettyStackEntry(Pass *p)
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    : P(p), V(0), M(0) {}  // When P is releaseMemory'd.
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  PassManagerPrettyStackEntry(Pass *p, Value &v)
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    : P(p), V(&v), M(0) {} // When P is run on V
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  PassManagerPrettyStackEntry(Pass *p, Module &m)
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    : P(p), V(0), M(&m) {} // When P is run on M
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  /// print - Emit information about this stack frame to OS.
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  virtual void print(raw_ostream &OS) const;
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};
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//===----------------------------------------------------------------------===//
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// PMStack
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//
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/// PMStack - This class implements a stack data structure of PMDataManager
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/// pointers.
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///
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/// Top level pass managers (see PassManager.cpp) maintain active Pass Managers 
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/// using PMStack. Each Pass implements assignPassManager() to connect itself
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/// with appropriate manager. assignPassManager() walks PMStack to find
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/// suitable manager.
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class PMStack {
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public:
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  typedef std::vector<PMDataManager *>::const_reverse_iterator iterator;
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  iterator begin() const { return S.rbegin(); }
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  iterator end() const { return S.rend(); }
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  void pop();
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  PMDataManager *top() const { return S.back(); }
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  void push(PMDataManager *PM);
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  bool empty() const { return S.empty(); }
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  void dump() const;
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private:
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  std::vector<PMDataManager *> S;
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};
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//===----------------------------------------------------------------------===//
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// PMTopLevelManager
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//
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/// PMTopLevelManager manages LastUser info and collects common APIs used by
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/// top level pass managers.
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class PMTopLevelManager {
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protected:
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  explicit PMTopLevelManager(PMDataManager *PMDM);
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  virtual unsigned getNumContainedManagers() const {
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    return (unsigned)PassManagers.size();
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  }
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  void initializeAllAnalysisInfo();
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private:
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  /// This is implemented by top level pass manager and used by 
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  /// schedulePass() to add analysis info passes that are not available.
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  virtual void addTopLevelPass(Pass  *P) = 0;
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public:
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  /// Schedule pass P for execution. Make sure that passes required by
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  /// P are run before P is run. Update analysis info maintained by
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  /// the manager. Remove dead passes. This is a recursive function.
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  void schedulePass(Pass *P);
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  /// Set pass P as the last user of the given analysis passes.
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  void setLastUser(const SmallVectorImpl<Pass *> &AnalysisPasses, Pass *P);
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  /// Collect passes whose last user is P
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  void collectLastUses(SmallVectorImpl<Pass *> &LastUses, Pass *P);
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  /// Find the pass that implements Analysis AID. Search immutable
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  /// passes and all pass managers. If desired pass is not found
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  /// then return NULL.
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  Pass *findAnalysisPass(AnalysisID AID);
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  /// Find analysis usage information for the pass P.
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  AnalysisUsage *findAnalysisUsage(Pass *P);
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  virtual ~PMTopLevelManager(); 
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  /// Add immutable pass and initialize it.
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  inline void addImmutablePass(ImmutablePass *P) {
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    P->initializePass();
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    ImmutablePasses.push_back(P);
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  }
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  inline SmallVectorImpl<ImmutablePass *>& getImmutablePasses() {
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    return ImmutablePasses;
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  }
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  void addPassManager(PMDataManager *Manager) {
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    PassManagers.push_back(Manager);
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  }
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  // Add Manager into the list of managers that are not directly
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  // maintained by this top level pass manager
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  inline void addIndirectPassManager(PMDataManager *Manager) {
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    IndirectPassManagers.push_back(Manager);
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  }
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  // Print passes managed by this top level manager.
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  void dumpPasses() const;
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  void dumpArguments() const;
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  // Active Pass Managers
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  PMStack activeStack;
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protected:
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  /// Collection of pass managers
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  SmallVector<PMDataManager *, 8> PassManagers;
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private:
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  /// Collection of pass managers that are not directly maintained
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  /// by this pass manager
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  SmallVector<PMDataManager *, 8> IndirectPassManagers;
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  // Map to keep track of last user of the analysis pass.
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  // LastUser->second is the last user of Lastuser->first.
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  DenseMap<Pass *, Pass *> LastUser;
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  // Map to keep track of passes that are last used by a pass.
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  // This inverse map is initialized at PM->run() based on
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  // LastUser map.
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  DenseMap<Pass *, SmallPtrSet<Pass *, 8> > InversedLastUser;
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  /// Immutable passes are managed by top level manager.
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  SmallVector<ImmutablePass *, 8> ImmutablePasses;
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  DenseMap<Pass *, AnalysisUsage *> AnUsageMap;
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};
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//===----------------------------------------------------------------------===//
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// PMDataManager
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/// PMDataManager provides the common place to manage the analysis data
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/// used by pass managers.
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class PMDataManager {
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public:
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  explicit PMDataManager(int Depth) : TPM(NULL), Depth(Depth) {
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    initializeAnalysisInfo();
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  }
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  virtual ~PMDataManager();
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  virtual Pass *getAsPass() = 0;
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  /// Augment AvailableAnalysis by adding analysis made available by pass P.
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  void recordAvailableAnalysis(Pass *P);
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  /// verifyPreservedAnalysis -- Verify analysis presreved by pass P.
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  void verifyPreservedAnalysis(Pass *P);
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  /// Remove Analysis that is not preserved by the pass
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  void removeNotPreservedAnalysis(Pass *P);
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  /// Remove dead passes used by P.
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  void removeDeadPasses(Pass *P, StringRef Msg, 
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                        enum PassDebuggingString);
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  /// Remove P.
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  void freePass(Pass *P, StringRef Msg, 
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                enum PassDebuggingString);
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  /// Add pass P into the PassVector. Update 
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  /// AvailableAnalysis appropriately if ProcessAnalysis is true.
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  void add(Pass *P, bool ProcessAnalysis = true);
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  /// Add RequiredPass into list of lower level passes required by pass P.
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  /// RequiredPass is run on the fly by Pass Manager when P requests it
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  /// through getAnalysis interface.
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  virtual void addLowerLevelRequiredPass(Pass *P, Pass *RequiredPass);
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  virtual Pass *getOnTheFlyPass(Pass *P, AnalysisID PI, Function &F);
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  /// Initialize available analysis information.
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  void initializeAnalysisInfo() { 
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    AvailableAnalysis.clear();
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    for (unsigned i = 0; i < PMT_Last; ++i)
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      InheritedAnalysis[i] = NULL;
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  }
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  // Return true if P preserves high level analysis used by other
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  // passes that are managed by this manager.
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  bool preserveHigherLevelAnalysis(Pass *P);
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  /// Populate RequiredPasses with analysis pass that are required by
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  /// pass P and are available. Populate ReqPassNotAvailable with analysis
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  /// pass that are required by pass P but are not available.
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  void collectRequiredAnalysis(SmallVectorImpl<Pass *> &RequiredPasses,
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                               SmallVectorImpl<AnalysisID> &ReqPassNotAvailable,
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                               Pass *P);
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  /// All Required analyses should be available to the pass as it runs!  Here
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  /// we fill in the AnalysisImpls member of the pass so that it can
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  /// successfully use the getAnalysis() method to retrieve the
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  /// implementations it needs.
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  void initializeAnalysisImpl(Pass *P);
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  /// Find the pass that implements Analysis AID. If desired pass is not found
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  /// then return NULL.
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  Pass *findAnalysisPass(AnalysisID AID, bool Direction);
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  // Access toplevel manager
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  PMTopLevelManager *getTopLevelManager() { return TPM; }
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  void setTopLevelManager(PMTopLevelManager *T) { TPM = T; }
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  unsigned getDepth() const { return Depth; }
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  // Print routines used by debug-pass
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  void dumpLastUses(Pass *P, unsigned Offset) const;
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  void dumpPassArguments() const;
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  void dumpPassInfo(Pass *P, enum PassDebuggingString S1,
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                    enum PassDebuggingString S2, StringRef Msg);
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  void dumpRequiredSet(const Pass *P) const;
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  void dumpPreservedSet(const Pass *P) const;
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  virtual unsigned getNumContainedPasses() const {
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    return (unsigned)PassVector.size();
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  }
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  virtual PassManagerType getPassManagerType() const { 
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    assert ( 0 && "Invalid use of getPassManagerType");
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    return PMT_Unknown; 
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  }
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  std::map<AnalysisID, Pass*> *getAvailableAnalysis() {
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    return &AvailableAnalysis;
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  }
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  // Collect AvailableAnalysis from all the active Pass Managers.
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  void populateInheritedAnalysis(PMStack &PMS) {
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    unsigned Index = 0;
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    for (PMStack::iterator I = PMS.begin(), E = PMS.end();
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         I != E; ++I)
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      InheritedAnalysis[Index++] = (*I)->getAvailableAnalysis();
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  }
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protected:
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  // Top level manager.
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  PMTopLevelManager *TPM;
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  // Collection of pass that are managed by this manager
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  SmallVector<Pass *, 16> PassVector;
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  // Collection of Analysis provided by Parent pass manager and
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  // used by current pass manager. At at time there can not be more
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  // then PMT_Last active pass mangers.
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  std::map<AnalysisID, Pass *> *InheritedAnalysis[PMT_Last];
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  /// isPassDebuggingExecutionsOrMore - Return true if -debug-pass=Executions
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  /// or higher is specified.
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  bool isPassDebuggingExecutionsOrMore() const;
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private:
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  void dumpAnalysisUsage(StringRef Msg, const Pass *P,
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                         const AnalysisUsage::VectorType &Set) const;
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  // Set of available Analysis. This information is used while scheduling 
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  // pass. If a pass requires an analysis which is not available then 
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  // the required analysis pass is scheduled to run before the pass itself is
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  // scheduled to run.
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  std::map<AnalysisID, Pass*> AvailableAnalysis;
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  // Collection of higher level analysis used by the pass managed by
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  // this manager.
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  SmallVector<Pass *, 8> HigherLevelAnalysis;
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  unsigned Depth;
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};
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//===----------------------------------------------------------------------===//
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// FPPassManager
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//
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/// FPPassManager manages BBPassManagers and FunctionPasses.
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/// It batches all function passes and basic block pass managers together and 
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/// sequence them to process one function at a time before processing next 
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/// function.
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class FPPassManager : public ModulePass, public PMDataManager {
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public:
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  static char ID;
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  explicit FPPassManager(int Depth) 
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  : ModulePass(ID), PMDataManager(Depth) { }
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  /// run - Execute all of the passes scheduled for execution.  Keep track of
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  /// whether any of the passes modifies the module, and if so, return true.
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  bool runOnFunction(Function &F);
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  bool runOnModule(Module &M);
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  /// cleanup - After running all passes, clean up pass manager cache.
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  void cleanup();
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  /// doInitialization - Run all of the initializers for the function passes.
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  ///
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  bool doInitialization(Module &M);
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  /// doFinalization - Run all of the finalizers for the function passes.
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  ///
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  bool doFinalization(Module &M);
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  virtual PMDataManager *getAsPMDataManager() { return this; }
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  virtual Pass *getAsPass() { return this; }
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  /// Pass Manager itself does not invalidate any analysis info.
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  void getAnalysisUsage(AnalysisUsage &Info) const {
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    Info.setPreservesAll();
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  }
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  // Print passes managed by this manager
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  void dumpPassStructure(unsigned Offset);
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  virtual const char *getPassName() const {
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    return "Function Pass Manager";
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  }
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  FunctionPass *getContainedPass(unsigned N) {
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    assert ( N < PassVector.size() && "Pass number out of range!");
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    FunctionPass *FP = static_cast<FunctionPass *>(PassVector[N]);
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    return FP;
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  }
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						|
  virtual PassManagerType getPassManagerType() const { 
 | 
						|
    return PMT_FunctionPassManager; 
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
Timer *getPassTimer(Pass *);
 | 
						|
 | 
						|
}
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						|
 | 
						|
#endif
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