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			619 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			619 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs a simple dominator tree walk that eliminates trivially
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// redundant instructions.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "early-cse"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/Hashing.h"
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#include "llvm/ADT/ScopedHashTable.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/RecyclingAllocator.h"
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <deque>
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using namespace llvm;
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STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd");
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STATISTIC(NumCSE,      "Number of instructions CSE'd");
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STATISTIC(NumCSELoad,  "Number of load instructions CSE'd");
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STATISTIC(NumCSECall,  "Number of call instructions CSE'd");
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STATISTIC(NumDSE,      "Number of trivial dead stores removed");
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static unsigned getHash(const void *V) {
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  return DenseMapInfo<const void*>::getHashValue(V);
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}
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//===----------------------------------------------------------------------===//
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// SimpleValue
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//===----------------------------------------------------------------------===//
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namespace {
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  /// SimpleValue - Instances of this struct represent available values in the
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  /// scoped hash table.
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  struct SimpleValue {
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    Instruction *Inst;
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    SimpleValue(Instruction *I) : Inst(I) {
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      assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
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    }
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    bool isSentinel() const {
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      return Inst == DenseMapInfo<Instruction*>::getEmptyKey() ||
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             Inst == DenseMapInfo<Instruction*>::getTombstoneKey();
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    }
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    static bool canHandle(Instruction *Inst) {
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      // This can only handle non-void readnone functions.
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      if (CallInst *CI = dyn_cast<CallInst>(Inst))
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        return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy();
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      return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) ||
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             isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) ||
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             isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) ||
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             isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) ||
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             isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst);
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    }
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  };
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}
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namespace llvm {
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template<> struct DenseMapInfo<SimpleValue> {
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  static inline SimpleValue getEmptyKey() {
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    return DenseMapInfo<Instruction*>::getEmptyKey();
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  }
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  static inline SimpleValue getTombstoneKey() {
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    return DenseMapInfo<Instruction*>::getTombstoneKey();
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  }
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  static unsigned getHashValue(SimpleValue Val);
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  static bool isEqual(SimpleValue LHS, SimpleValue RHS);
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};
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}
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unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) {
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  Instruction *Inst = Val.Inst;
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  // Hash in all of the operands as pointers.
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  if (BinaryOperator* BinOp = dyn_cast<BinaryOperator>(Inst)) {
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    Value *LHS = BinOp->getOperand(0);
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    Value *RHS = BinOp->getOperand(1);
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    if (BinOp->isCommutative() && BinOp->getOperand(0) > BinOp->getOperand(1))
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      std::swap(LHS, RHS);
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    if (isa<OverflowingBinaryOperator>(BinOp)) {
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      // Hash the overflow behavior
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      unsigned Overflow =
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        BinOp->hasNoSignedWrap()   * OverflowingBinaryOperator::NoSignedWrap |
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        BinOp->hasNoUnsignedWrap() * OverflowingBinaryOperator::NoUnsignedWrap;
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      return hash_combine(BinOp->getOpcode(), Overflow, LHS, RHS);
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    }
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    return hash_combine(BinOp->getOpcode(), LHS, RHS);
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  }
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  if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) {
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    Value *LHS = CI->getOperand(0);
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    Value *RHS = CI->getOperand(1);
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    CmpInst::Predicate Pred = CI->getPredicate();
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    if (Inst->getOperand(0) > Inst->getOperand(1)) {
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      std::swap(LHS, RHS);
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      Pred = CI->getSwappedPredicate();
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    }
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    return hash_combine(Inst->getOpcode(), Pred, LHS, RHS);
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  }
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  if (CastInst *CI = dyn_cast<CastInst>(Inst))
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    return hash_combine(CI->getOpcode(), CI->getType(), CI->getOperand(0));
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  if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst))
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    return hash_combine(EVI->getOpcode(), EVI->getOperand(0),
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                        hash_combine_range(EVI->idx_begin(), EVI->idx_end()));
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  if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst))
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    return hash_combine(IVI->getOpcode(), IVI->getOperand(0),
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                        IVI->getOperand(1),
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                        hash_combine_range(IVI->idx_begin(), IVI->idx_end()));
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  assert((isa<CallInst>(Inst) || isa<BinaryOperator>(Inst) ||
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          isa<GetElementPtrInst>(Inst) || isa<SelectInst>(Inst) ||
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          isa<ExtractElementInst>(Inst) || isa<InsertElementInst>(Inst) ||
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          isa<ShuffleVectorInst>(Inst)) && "Invalid/unknown instruction");
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  // Mix in the opcode.
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  return hash_combine(Inst->getOpcode(),
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                      hash_combine_range(Inst->value_op_begin(),
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                                         Inst->value_op_end()));
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}
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bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) {
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  Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
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  if (LHS.isSentinel() || RHS.isSentinel())
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    return LHSI == RHSI;
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  if (LHSI->getOpcode() != RHSI->getOpcode()) return false;
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  if (LHSI->isIdenticalTo(RHSI)) return true;
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  // If we're not strictly identical, we still might be a commutable instruction
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  if (BinaryOperator *LHSBinOp = dyn_cast<BinaryOperator>(LHSI)) {
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    if (!LHSBinOp->isCommutative())
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      return false;
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    assert(isa<BinaryOperator>(RHSI)
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           && "same opcode, but different instruction type?");
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    BinaryOperator *RHSBinOp = cast<BinaryOperator>(RHSI);
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    // Check overflow attributes
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    if (isa<OverflowingBinaryOperator>(LHSBinOp)) {
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      assert(isa<OverflowingBinaryOperator>(RHSBinOp)
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             && "same opcode, but different operator type?");
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      if (LHSBinOp->hasNoUnsignedWrap() != RHSBinOp->hasNoUnsignedWrap() ||
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          LHSBinOp->hasNoSignedWrap() != RHSBinOp->hasNoSignedWrap())
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        return false;
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    }
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    // Commuted equality
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    return LHSBinOp->getOperand(0) == RHSBinOp->getOperand(1) &&
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      LHSBinOp->getOperand(1) == RHSBinOp->getOperand(0);
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  }
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  if (CmpInst *LHSCmp = dyn_cast<CmpInst>(LHSI)) {
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    assert(isa<CmpInst>(RHSI)
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           && "same opcode, but different instruction type?");
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    CmpInst *RHSCmp = cast<CmpInst>(RHSI);
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    // Commuted equality
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    return LHSCmp->getOperand(0) == RHSCmp->getOperand(1) &&
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      LHSCmp->getOperand(1) == RHSCmp->getOperand(0) &&
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      LHSCmp->getSwappedPredicate() == RHSCmp->getPredicate();
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  }
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  return false;
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}
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//===----------------------------------------------------------------------===//
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// CallValue
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//===----------------------------------------------------------------------===//
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namespace {
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  /// CallValue - Instances of this struct represent available call values in
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  /// the scoped hash table.
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  struct CallValue {
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    Instruction *Inst;
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    CallValue(Instruction *I) : Inst(I) {
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      assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
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    }
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    bool isSentinel() const {
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      return Inst == DenseMapInfo<Instruction*>::getEmptyKey() ||
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             Inst == DenseMapInfo<Instruction*>::getTombstoneKey();
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    }
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    static bool canHandle(Instruction *Inst) {
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      // Don't value number anything that returns void.
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      if (Inst->getType()->isVoidTy())
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        return false;
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      CallInst *CI = dyn_cast<CallInst>(Inst);
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      if (CI == 0 || !CI->onlyReadsMemory())
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        return false;
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      return true;
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    }
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  };
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}
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namespace llvm {
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  template<> struct DenseMapInfo<CallValue> {
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    static inline CallValue getEmptyKey() {
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      return DenseMapInfo<Instruction*>::getEmptyKey();
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    }
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    static inline CallValue getTombstoneKey() {
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      return DenseMapInfo<Instruction*>::getTombstoneKey();
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    }
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    static unsigned getHashValue(CallValue Val);
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    static bool isEqual(CallValue LHS, CallValue RHS);
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  };
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}
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unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) {
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  Instruction *Inst = Val.Inst;
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  // Hash in all of the operands as pointers.
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  unsigned Res = 0;
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  for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) {
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    assert(!Inst->getOperand(i)->getType()->isMetadataTy() &&
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           "Cannot value number calls with metadata operands");
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    Res ^= getHash(Inst->getOperand(i)) << (i & 0xF);
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  }
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  // Mix in the opcode.
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  return (Res << 1) ^ Inst->getOpcode();
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}
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bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) {
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  Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
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						|
  if (LHS.isSentinel() || RHS.isSentinel())
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    return LHSI == RHSI;
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						|
  return LHSI->isIdenticalTo(RHSI);
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}
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//===----------------------------------------------------------------------===//
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// EarlyCSE pass.
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//===----------------------------------------------------------------------===//
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namespace {
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/// EarlyCSE - This pass does a simple depth-first walk over the dominator
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/// tree, eliminating trivially redundant instructions and using instsimplify
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/// to canonicalize things as it goes.  It is intended to be fast and catch
 | 
						|
/// obvious cases so that instcombine and other passes are more effective.  It
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/// is expected that a later pass of GVN will catch the interesting/hard
 | 
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/// cases.
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class EarlyCSE : public FunctionPass {
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public:
 | 
						|
  const DataLayout *TD;
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						|
  const TargetLibraryInfo *TLI;
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						|
  DominatorTree *DT;
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						|
  typedef RecyclingAllocator<BumpPtrAllocator,
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                      ScopedHashTableVal<SimpleValue, Value*> > AllocatorTy;
 | 
						|
  typedef ScopedHashTable<SimpleValue, Value*, DenseMapInfo<SimpleValue>,
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						|
                          AllocatorTy> ScopedHTType;
 | 
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 | 
						|
  /// AvailableValues - This scoped hash table contains the current values of
 | 
						|
  /// all of our simple scalar expressions.  As we walk down the domtree, we
 | 
						|
  /// look to see if instructions are in this: if so, we replace them with what
 | 
						|
  /// we find, otherwise we insert them so that dominated values can succeed in
 | 
						|
  /// their lookup.
 | 
						|
  ScopedHTType *AvailableValues;
 | 
						|
 | 
						|
  /// AvailableLoads - This scoped hash table contains the current values
 | 
						|
  /// of loads.  This allows us to get efficient access to dominating loads when
 | 
						|
  /// we have a fully redundant load.  In addition to the most recent load, we
 | 
						|
  /// keep track of a generation count of the read, which is compared against
 | 
						|
  /// the current generation count.  The current generation count is
 | 
						|
  /// incremented after every possibly writing memory operation, which ensures
 | 
						|
  /// that we only CSE loads with other loads that have no intervening store.
 | 
						|
  typedef RecyclingAllocator<BumpPtrAllocator,
 | 
						|
    ScopedHashTableVal<Value*, std::pair<Value*, unsigned> > > LoadMapAllocator;
 | 
						|
  typedef ScopedHashTable<Value*, std::pair<Value*, unsigned>,
 | 
						|
                          DenseMapInfo<Value*>, LoadMapAllocator> LoadHTType;
 | 
						|
  LoadHTType *AvailableLoads;
 | 
						|
 | 
						|
  /// AvailableCalls - This scoped hash table contains the current values
 | 
						|
  /// of read-only call values.  It uses the same generation count as loads.
 | 
						|
  typedef ScopedHashTable<CallValue, std::pair<Value*, unsigned> > CallHTType;
 | 
						|
  CallHTType *AvailableCalls;
 | 
						|
 | 
						|
  /// CurrentGeneration - This is the current generation of the memory value.
 | 
						|
  unsigned CurrentGeneration;
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						|
 | 
						|
  static char ID;
 | 
						|
  explicit EarlyCSE() : FunctionPass(ID) {
 | 
						|
    initializeEarlyCSEPass(*PassRegistry::getPassRegistry());
 | 
						|
  }
 | 
						|
 | 
						|
  bool runOnFunction(Function &F);
 | 
						|
 | 
						|
private:
 | 
						|
 | 
						|
  // NodeScope - almost a POD, but needs to call the constructors for the
 | 
						|
  // scoped hash tables so that a new scope gets pushed on. These are RAII so
 | 
						|
  // that the scope gets popped when the NodeScope is destroyed.
 | 
						|
  class NodeScope {
 | 
						|
   public:
 | 
						|
    NodeScope(ScopedHTType *availableValues,
 | 
						|
              LoadHTType *availableLoads,
 | 
						|
              CallHTType *availableCalls) :
 | 
						|
        Scope(*availableValues),
 | 
						|
        LoadScope(*availableLoads),
 | 
						|
        CallScope(*availableCalls) {}
 | 
						|
 | 
						|
   private:
 | 
						|
    NodeScope(const NodeScope&) LLVM_DELETED_FUNCTION;
 | 
						|
    void operator=(const NodeScope&) LLVM_DELETED_FUNCTION;
 | 
						|
 | 
						|
    ScopedHTType::ScopeTy Scope;
 | 
						|
    LoadHTType::ScopeTy LoadScope;
 | 
						|
    CallHTType::ScopeTy CallScope;
 | 
						|
  };
 | 
						|
 | 
						|
  // StackNode - contains all the needed information to create a stack for
 | 
						|
  // doing a depth first tranversal of the tree. This includes scopes for
 | 
						|
  // values, loads, and calls as well as the generation. There is a child
 | 
						|
  // iterator so that the children do not need to be store spearately.
 | 
						|
  class StackNode {
 | 
						|
   public:
 | 
						|
    StackNode(ScopedHTType *availableValues,
 | 
						|
              LoadHTType *availableLoads,
 | 
						|
              CallHTType *availableCalls,
 | 
						|
              unsigned cg, DomTreeNode *n,
 | 
						|
              DomTreeNode::iterator child, DomTreeNode::iterator end) :
 | 
						|
        CurrentGeneration(cg), ChildGeneration(cg), Node(n),
 | 
						|
        ChildIter(child), EndIter(end),
 | 
						|
        Scopes(availableValues, availableLoads, availableCalls),
 | 
						|
        Processed(false) {}
 | 
						|
 | 
						|
    // Accessors.
 | 
						|
    unsigned currentGeneration() { return CurrentGeneration; }
 | 
						|
    unsigned childGeneration() { return ChildGeneration; }
 | 
						|
    void childGeneration(unsigned generation) { ChildGeneration = generation; }
 | 
						|
    DomTreeNode *node() { return Node; }
 | 
						|
    DomTreeNode::iterator childIter() { return ChildIter; }
 | 
						|
    DomTreeNode *nextChild() {
 | 
						|
      DomTreeNode *child = *ChildIter;
 | 
						|
      ++ChildIter;
 | 
						|
      return child;
 | 
						|
    }
 | 
						|
    DomTreeNode::iterator end() { return EndIter; }
 | 
						|
    bool isProcessed() { return Processed; }
 | 
						|
    void process() { Processed = true; }
 | 
						|
 | 
						|
   private:
 | 
						|
    StackNode(const StackNode&) LLVM_DELETED_FUNCTION;
 | 
						|
    void operator=(const StackNode&) LLVM_DELETED_FUNCTION;
 | 
						|
 | 
						|
    // Members.
 | 
						|
    unsigned CurrentGeneration;
 | 
						|
    unsigned ChildGeneration;
 | 
						|
    DomTreeNode *Node;
 | 
						|
    DomTreeNode::iterator ChildIter;
 | 
						|
    DomTreeNode::iterator EndIter;
 | 
						|
    NodeScope Scopes;
 | 
						|
    bool Processed;
 | 
						|
  };
 | 
						|
 | 
						|
  bool processNode(DomTreeNode *Node);
 | 
						|
 | 
						|
  // This transformation requires dominator postdominator info
 | 
						|
  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
 | 
						|
    AU.addRequired<DominatorTree>();
 | 
						|
    AU.addRequired<TargetLibraryInfo>();
 | 
						|
    AU.setPreservesCFG();
 | 
						|
  }
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
char EarlyCSE::ID = 0;
 | 
						|
 | 
						|
// createEarlyCSEPass - The public interface to this file.
 | 
						|
FunctionPass *llvm::createEarlyCSEPass() {
 | 
						|
  return new EarlyCSE();
 | 
						|
}
 | 
						|
 | 
						|
INITIALIZE_PASS_BEGIN(EarlyCSE, "early-cse", "Early CSE", false, false)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
 | 
						|
INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false)
 | 
						|
 | 
						|
bool EarlyCSE::processNode(DomTreeNode *Node) {
 | 
						|
  BasicBlock *BB = Node->getBlock();
 | 
						|
 | 
						|
  // If this block has a single predecessor, then the predecessor is the parent
 | 
						|
  // of the domtree node and all of the live out memory values are still current
 | 
						|
  // in this block.  If this block has multiple predecessors, then they could
 | 
						|
  // have invalidated the live-out memory values of our parent value.  For now,
 | 
						|
  // just be conservative and invalidate memory if this block has multiple
 | 
						|
  // predecessors.
 | 
						|
  if (BB->getSinglePredecessor() == 0)
 | 
						|
    ++CurrentGeneration;
 | 
						|
 | 
						|
  /// LastStore - Keep track of the last non-volatile store that we saw... for
 | 
						|
  /// as long as there in no instruction that reads memory.  If we see a store
 | 
						|
  /// to the same location, we delete the dead store.  This zaps trivial dead
 | 
						|
  /// stores which can occur in bitfield code among other things.
 | 
						|
  StoreInst *LastStore = 0;
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  // See if any instructions in the block can be eliminated.  If so, do it.  If
 | 
						|
  // not, add them to AvailableValues.
 | 
						|
  for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
 | 
						|
    Instruction *Inst = I++;
 | 
						|
 | 
						|
    // Dead instructions should just be removed.
 | 
						|
    if (isInstructionTriviallyDead(Inst, TLI)) {
 | 
						|
      DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n');
 | 
						|
      Inst->eraseFromParent();
 | 
						|
      Changed = true;
 | 
						|
      ++NumSimplify;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If the instruction can be simplified (e.g. X+0 = X) then replace it with
 | 
						|
    // its simpler value.
 | 
						|
    if (Value *V = SimplifyInstruction(Inst, TD, TLI, DT)) {
 | 
						|
      DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << "  to: " << *V << '\n');
 | 
						|
      Inst->replaceAllUsesWith(V);
 | 
						|
      Inst->eraseFromParent();
 | 
						|
      Changed = true;
 | 
						|
      ++NumSimplify;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If this is a simple instruction that we can value number, process it.
 | 
						|
    if (SimpleValue::canHandle(Inst)) {
 | 
						|
      // See if the instruction has an available value.  If so, use it.
 | 
						|
      if (Value *V = AvailableValues->lookup(Inst)) {
 | 
						|
        DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << "  to: " << *V << '\n');
 | 
						|
        Inst->replaceAllUsesWith(V);
 | 
						|
        Inst->eraseFromParent();
 | 
						|
        Changed = true;
 | 
						|
        ++NumCSE;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Otherwise, just remember that this value is available.
 | 
						|
      AvailableValues->insert(Inst, Inst);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If this is a non-volatile load, process it.
 | 
						|
    if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
 | 
						|
      // Ignore volatile loads.
 | 
						|
      if (!LI->isSimple()) {
 | 
						|
        LastStore = 0;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // If we have an available version of this load, and if it is the right
 | 
						|
      // generation, replace this instruction.
 | 
						|
      std::pair<Value*, unsigned> InVal =
 | 
						|
        AvailableLoads->lookup(Inst->getOperand(0));
 | 
						|
      if (InVal.first != 0 && InVal.second == CurrentGeneration) {
 | 
						|
        DEBUG(dbgs() << "EarlyCSE CSE LOAD: " << *Inst << "  to: "
 | 
						|
              << *InVal.first << '\n');
 | 
						|
        if (!Inst->use_empty()) Inst->replaceAllUsesWith(InVal.first);
 | 
						|
        Inst->eraseFromParent();
 | 
						|
        Changed = true;
 | 
						|
        ++NumCSELoad;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Otherwise, remember that we have this instruction.
 | 
						|
      AvailableLoads->insert(Inst->getOperand(0),
 | 
						|
                          std::pair<Value*, unsigned>(Inst, CurrentGeneration));
 | 
						|
      LastStore = 0;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If this instruction may read from memory, forget LastStore.
 | 
						|
    if (Inst->mayReadFromMemory())
 | 
						|
      LastStore = 0;
 | 
						|
 | 
						|
    // If this is a read-only call, process it.
 | 
						|
    if (CallValue::canHandle(Inst)) {
 | 
						|
      // If we have an available version of this call, and if it is the right
 | 
						|
      // generation, replace this instruction.
 | 
						|
      std::pair<Value*, unsigned> InVal = AvailableCalls->lookup(Inst);
 | 
						|
      if (InVal.first != 0 && InVal.second == CurrentGeneration) {
 | 
						|
        DEBUG(dbgs() << "EarlyCSE CSE CALL: " << *Inst << "  to: "
 | 
						|
                     << *InVal.first << '\n');
 | 
						|
        if (!Inst->use_empty()) Inst->replaceAllUsesWith(InVal.first);
 | 
						|
        Inst->eraseFromParent();
 | 
						|
        Changed = true;
 | 
						|
        ++NumCSECall;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Otherwise, remember that we have this instruction.
 | 
						|
      AvailableCalls->insert(Inst,
 | 
						|
                         std::pair<Value*, unsigned>(Inst, CurrentGeneration));
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Okay, this isn't something we can CSE at all.  Check to see if it is
 | 
						|
    // something that could modify memory.  If so, our available memory values
 | 
						|
    // cannot be used so bump the generation count.
 | 
						|
    if (Inst->mayWriteToMemory()) {
 | 
						|
      ++CurrentGeneration;
 | 
						|
 | 
						|
      if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
 | 
						|
        // We do a trivial form of DSE if there are two stores to the same
 | 
						|
        // location with no intervening loads.  Delete the earlier store.
 | 
						|
        if (LastStore &&
 | 
						|
            LastStore->getPointerOperand() == SI->getPointerOperand()) {
 | 
						|
          DEBUG(dbgs() << "EarlyCSE DEAD STORE: " << *LastStore << "  due to: "
 | 
						|
                       << *Inst << '\n');
 | 
						|
          LastStore->eraseFromParent();
 | 
						|
          Changed = true;
 | 
						|
          ++NumDSE;
 | 
						|
          LastStore = 0;
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
 | 
						|
        // Okay, we just invalidated anything we knew about loaded values.  Try
 | 
						|
        // to salvage *something* by remembering that the stored value is a live
 | 
						|
        // version of the pointer.  It is safe to forward from volatile stores
 | 
						|
        // to non-volatile loads, so we don't have to check for volatility of
 | 
						|
        // the store.
 | 
						|
        AvailableLoads->insert(SI->getPointerOperand(),
 | 
						|
         std::pair<Value*, unsigned>(SI->getValueOperand(), CurrentGeneration));
 | 
						|
 | 
						|
        // Remember that this was the last store we saw for DSE.
 | 
						|
        if (SI->isSimple())
 | 
						|
          LastStore = SI;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool EarlyCSE::runOnFunction(Function &F) {
 | 
						|
  std::deque<StackNode *> nodesToProcess;
 | 
						|
 | 
						|
  TD = getAnalysisIfAvailable<DataLayout>();
 | 
						|
  TLI = &getAnalysis<TargetLibraryInfo>();
 | 
						|
  DT = &getAnalysis<DominatorTree>();
 | 
						|
 | 
						|
  // Tables that the pass uses when walking the domtree.
 | 
						|
  ScopedHTType AVTable;
 | 
						|
  AvailableValues = &AVTable;
 | 
						|
  LoadHTType LoadTable;
 | 
						|
  AvailableLoads = &LoadTable;
 | 
						|
  CallHTType CallTable;
 | 
						|
  AvailableCalls = &CallTable;
 | 
						|
 | 
						|
  CurrentGeneration = 0;
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  // Process the root node.
 | 
						|
  nodesToProcess.push_front(
 | 
						|
      new StackNode(AvailableValues, AvailableLoads, AvailableCalls,
 | 
						|
                    CurrentGeneration, DT->getRootNode(),
 | 
						|
                    DT->getRootNode()->begin(),
 | 
						|
                    DT->getRootNode()->end()));
 | 
						|
 | 
						|
  // Save the current generation.
 | 
						|
  unsigned LiveOutGeneration = CurrentGeneration;
 | 
						|
 | 
						|
  // Process the stack.
 | 
						|
  while (!nodesToProcess.empty()) {
 | 
						|
    // Grab the first item off the stack. Set the current generation, remove
 | 
						|
    // the node from the stack, and process it.
 | 
						|
    StackNode *NodeToProcess = nodesToProcess.front();
 | 
						|
 | 
						|
    // Initialize class members.
 | 
						|
    CurrentGeneration = NodeToProcess->currentGeneration();
 | 
						|
 | 
						|
    // Check if the node needs to be processed.
 | 
						|
    if (!NodeToProcess->isProcessed()) {
 | 
						|
      // Process the node.
 | 
						|
      Changed |= processNode(NodeToProcess->node());
 | 
						|
      NodeToProcess->childGeneration(CurrentGeneration);
 | 
						|
      NodeToProcess->process();
 | 
						|
    } else if (NodeToProcess->childIter() != NodeToProcess->end()) {
 | 
						|
      // Push the next child onto the stack.
 | 
						|
      DomTreeNode *child = NodeToProcess->nextChild();
 | 
						|
      nodesToProcess.push_front(
 | 
						|
          new StackNode(AvailableValues,
 | 
						|
                        AvailableLoads,
 | 
						|
                        AvailableCalls,
 | 
						|
                        NodeToProcess->childGeneration(), child,
 | 
						|
                        child->begin(), child->end()));
 | 
						|
    } else {
 | 
						|
      // It has been processed, and there are no more children to process,
 | 
						|
      // so delete it and pop it off the stack.
 | 
						|
      delete NodeToProcess;
 | 
						|
      nodesToProcess.pop_front();
 | 
						|
    }
 | 
						|
  } // while (!nodes...)
 | 
						|
 | 
						|
  // Reset the current generation.
 | 
						|
  CurrentGeneration = LiveOutGeneration;
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 |