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			396 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			396 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Analysis/Dominators.h - Dominator Info Calculation ---*- C++ -*--=//
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| //
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| // This file defines the following classes:
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| //  1. DominatorSet: Calculates the [reverse] dominator set for a function
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| //  2. ImmediateDominators: Calculates and holds a mapping between BasicBlocks
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| //     and their immediate dominator.
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| //  3. DominatorTree: Represent the ImmediateDominator as an explicit tree
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| //     structure.
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| //  4. DominanceFrontier: Calculate and hold the dominance frontier for a 
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| //     function.
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| //
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| //  These data structures are listed in increasing order of complexity.  It
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| //  takes longer to calculate the dominator frontier, for example, than the 
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| //  ImmediateDominator mapping.
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| // 
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ANALYSIS_DOMINATORS_H
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| #define LLVM_ANALYSIS_DOMINATORS_H
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| 
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| #include "llvm/Pass.h"
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| #include <set>
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| class Instruction;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DominatorBase - Base class that other, more interesting dominator analyses
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| // inherit from.
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| //
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| class DominatorBase : public FunctionPass {
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| protected:
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|   BasicBlock *Root;
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|   const bool IsPostDominators;
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| 
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|   inline DominatorBase(bool isPostDom) : Root(0), IsPostDominators(isPostDom) {}
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| public:
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|   inline BasicBlock *getRoot() const { return Root; }
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| 
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|   // Returns true if analysis based of postdoms
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|   bool isPostDominator() const { return IsPostDominators; }
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DominatorSet - Maintain a set<BasicBlock*> for every basic block in a
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| // function, that represents the blocks that dominate the block.
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| //
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| class DominatorSetBase : public DominatorBase {
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| public:
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|   typedef std::set<BasicBlock*> DomSetType;    // Dom set for a bb
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|   // Map of dom sets
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|   typedef std::map<BasicBlock*, DomSetType> DomSetMapType;
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| protected:
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|   DomSetMapType Doms;
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| public:
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|   DominatorSetBase(bool isPostDom) : DominatorBase(isPostDom) {}
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| 
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|   virtual void releaseMemory() { Doms.clear(); }
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| 
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|   // Accessor interface:
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|   typedef DomSetMapType::const_iterator const_iterator;
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|   typedef DomSetMapType::iterator iterator;
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|   inline const_iterator begin() const { return Doms.begin(); }
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|   inline       iterator begin()       { return Doms.begin(); }
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|   inline const_iterator end()   const { return Doms.end(); }
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|   inline       iterator end()         { return Doms.end(); }
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|   inline const_iterator find(BasicBlock* B) const { return Doms.find(B); }
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|   inline       iterator find(BasicBlock* B)       { return Doms.find(B); }
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| 
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| 
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|   /// getDominators - Return the set of basic blocks that dominate the specified
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|   /// block.
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|   ///
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|   inline const DomSetType &getDominators(BasicBlock *BB) const {
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|     const_iterator I = find(BB);
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|     assert(I != end() && "BB not in function!");
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|     return I->second;
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|   }
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| 
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|   /// dominates - Return true if A dominates B.
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|   ///
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|   inline bool dominates(BasicBlock *A, BasicBlock *B) const {
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|     return getDominators(B).count(A) != 0;
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|   }
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| 
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|   /// properlyDominates - Return true if A dominates B and A != B.
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|   ///
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|   bool properlyDominates(BasicBlock *A, BasicBlock *B) const {
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|     return dominates(A, B) && A != B;
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|   }
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| 
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|   /// print - Convert to human readable form
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|   virtual void print(std::ostream &OS) const;
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| 
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|   /// dominates - Return true if A dominates B.  This performs the special
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|   /// checks neccesary if A and B are in the same basic block.
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|   ///
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|   bool dominates(Instruction *A, Instruction *B) const;
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| 
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|   //===--------------------------------------------------------------------===//
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|   // API to update (Post)DominatorSet information based on modifications to
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|   // the CFG...
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| 
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|   /// addBasicBlock - Call to update the dominator set with information about a
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|   /// new block that was inserted into the function.
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|   void addBasicBlock(BasicBlock *BB, const DomSetType &Dominators) {
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|     assert(find(BB) == end() && "Block already in DominatorSet!");
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|     Doms.insert(std::make_pair(BB, Dominators));
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|   }
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| 
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|   // addDominator - If a new block is inserted into the CFG, then method may be
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|   // called to notify the blocks it dominates that it is in their set.
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|   //
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|   void addDominator(BasicBlock *BB, BasicBlock *NewDominator) {
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|     iterator I = find(BB);
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|     assert(I != end() && "BB is not in DominatorSet!");
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|     I->second.insert(NewDominator);
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|   }
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| };
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| 
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| 
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| //===-------------------------------------
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| // DominatorSet Class - Concrete subclass of DominatorSetBase that is used to
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| // compute a normal dominator set.
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| //
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| struct DominatorSet : public DominatorSetBase {
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|   DominatorSet() : DominatorSetBase(false) {}
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| 
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|   virtual bool runOnFunction(Function &F);
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| 
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|   /// recalculate - This method may be called by external passes that modify the
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|   /// CFG and then need dominator information recalculated.  This method is
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|   /// obviously really slow, so it should be avoided if at all possible.
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|   void recalculate();
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| 
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|   // getAnalysisUsage - This simply provides a dominator set
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     AU.setPreservesAll();
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|   }
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| private:
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|   void calculateDominatorsFromBlock(BasicBlock *BB);
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| };
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // ImmediateDominators - Calculate the immediate dominator for each node in a
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| // function.
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| //
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| class ImmediateDominatorsBase : public DominatorBase {
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| protected:
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|   std::map<BasicBlock*, BasicBlock*> IDoms;
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|   void calcIDoms(const DominatorSetBase &DS);
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| public:
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|   ImmediateDominatorsBase(bool isPostDom) : DominatorBase(isPostDom) {}
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| 
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|   virtual void releaseMemory() { IDoms.clear(); }
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| 
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|   // Accessor interface:
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|   typedef std::map<BasicBlock*, BasicBlock*> IDomMapType;
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|   typedef IDomMapType::const_iterator const_iterator;
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|   inline const_iterator begin() const { return IDoms.begin(); }
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|   inline const_iterator end()   const { return IDoms.end(); }
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|   inline const_iterator find(BasicBlock* B) const { return IDoms.find(B);}
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| 
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|   // operator[] - Return the idom for the specified basic block.  The start
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|   // node returns null, because it does not have an immediate dominator.
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|   //
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|   inline BasicBlock *operator[](BasicBlock *BB) const {
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|     return get(BB);
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|   }
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| 
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|   // get() - Synonym for operator[].
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|   inline BasicBlock *get(BasicBlock *BB) const {
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|     std::map<BasicBlock*, BasicBlock*>::const_iterator I = IDoms.find(BB);
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|     return I != IDoms.end() ? I->second : 0;
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|   }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // API to update Immediate(Post)Dominators information based on modifications
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|   // to the CFG...
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| 
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|   /// addNewBlock - Add a new block to the CFG, with the specified immediate
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|   /// dominator.
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|   ///
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|   void addNewBlock(BasicBlock *BB, BasicBlock *IDom) {
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|     assert(get(BB) == 0 && "BasicBlock already in idom info!");
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|     IDoms[BB] = IDom;
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|   }
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| 
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|   /// setImmediateDominator - Update the immediate dominator information to
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|   /// change the current immediate dominator for the specified block to another
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|   /// block.  This method requires that BB already have an IDom, otherwise just
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|   /// use addNewBlock.
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|   void setImmediateDominator(BasicBlock *BB, BasicBlock *NewIDom) {
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|     assert(IDoms.find(BB) != IDoms.end() && "BB doesn't have idom yet!");
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|     IDoms[BB] = NewIDom;
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|   }
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| 
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|   // print - Convert to human readable form
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|   virtual void print(std::ostream &OS) const;
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| };
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| 
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| //===-------------------------------------
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| // ImmediateDominators Class - Concrete subclass of ImmediateDominatorsBase that
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| // is used to compute a normal immediate dominator set.
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| //
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| struct ImmediateDominators : public ImmediateDominatorsBase {
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|   ImmediateDominators() : ImmediateDominatorsBase(false) {}
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| 
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|   virtual bool runOnFunction(Function &F) {
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|     IDoms.clear();     // Reset from the last time we were run...
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|     DominatorSet &DS = getAnalysis<DominatorSet>();
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|     Root = DS.getRoot();
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|     calcIDoms(DS);
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|     return false;
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|   }
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| 
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     AU.setPreservesAll();
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|     AU.addRequired<DominatorSet>();
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|   }
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| };
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DominatorTree - Calculate the immediate dominator tree for a function.
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| //
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| class DominatorTreeBase : public DominatorBase {
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| protected:
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|   class Node2;
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| public:
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|   typedef Node2 Node;
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| protected:
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|   std::map<BasicBlock*, Node*> Nodes;
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|   void reset();
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|   typedef std::map<BasicBlock*, Node*> NodeMapType;
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| public:
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|   class Node2 {
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|     friend class DominatorTree;
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|     friend class PostDominatorTree;
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|     friend class DominatorTreeBase;
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|     BasicBlock *TheNode;
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|     Node2 *IDom;
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|     std::vector<Node*> Children;
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|   public:
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|     typedef std::vector<Node*>::iterator iterator;
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|     typedef std::vector<Node*>::const_iterator const_iterator;
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| 
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|     iterator begin()             { return Children.begin(); }
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|     iterator end()               { return Children.end(); }
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|     const_iterator begin() const { return Children.begin(); }
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|     const_iterator end()   const { return Children.end(); }
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| 
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|     inline BasicBlock *getNode() const { return TheNode; }
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|     inline Node2 *getIDom() const { return IDom; }
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|     inline const std::vector<Node*> &getChildren() const { return Children; }
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| 
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|     // dominates - Returns true iff this dominates N.  Note that this is not a 
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|     // constant time operation!
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|     inline bool dominates(const Node2 *N) const {
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|       const Node2 *IDom;
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|       while ((IDom = N->getIDom()) != 0 && IDom != this)
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| 	N = IDom;   // Walk up the tree
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|       return IDom != 0;
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|     }
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| 
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|   private:
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|     inline Node2(BasicBlock *node, Node *iDom) 
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|       : TheNode(node), IDom(iDom) {}
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|     inline Node2 *addChild(Node *C) { Children.push_back(C); return C; }
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| 
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|     void setIDom(Node2 *NewIDom);
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|   };
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| 
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| public:
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|   DominatorTreeBase(bool isPostDom) : DominatorBase(isPostDom) {}
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|   ~DominatorTreeBase() { reset(); }
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| 
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|   virtual void releaseMemory() { reset(); }
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| 
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|   /// getNode - return the (Post)DominatorTree node for the specified basic
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|   /// block.  This is the same as using operator[] on this class.
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|   ///
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|   inline Node *getNode(BasicBlock *BB) const {
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|     NodeMapType::const_iterator i = Nodes.find(BB);
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|     return (i != Nodes.end()) ? i->second : 0;
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|   }
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| 
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|   inline Node *operator[](BasicBlock *BB) const {
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|     return getNode(BB);
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|   }
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| 
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|   //===--------------------------------------------------------------------===//  // API to update (Post)DominatorTree information based on modifications to
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|   // the CFG...
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| 
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|   /// createNewNode - Add a new node to the dominator tree information.  This
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|   /// creates a new node as a child of IDomNode, linking it into the children
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|   /// list of the immediate dominator.
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|   ///
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|   Node *createNewNode(BasicBlock *BB, Node *IDomNode) {
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|     assert(getNode(BB) == 0 && "Block already in dominator tree!");
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|     assert(IDomNode && "Not immediate dominator specified for block!");
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|     return Nodes[BB] = IDomNode->addChild(new Node(BB, IDomNode));
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|   }
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| 
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|   /// changeImmediateDominator - This method is used to update the dominator
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|   /// tree information when a node's immediate dominator changes.
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|   ///
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|   void changeImmediateDominator(Node *Node, Node *NewIDom) {
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|     assert(Node && NewIDom && "Cannot change null node pointers!");
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|     Node->setIDom(NewIDom);
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|   }
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| 
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|   /// print - Convert to human readable form
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|   virtual void print(std::ostream &OS) const;
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| };
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| 
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| 
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| //===-------------------------------------
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| // DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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| // compute a normal dominator tree.
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| //
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| struct DominatorTree : public DominatorTreeBase {
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|   DominatorTree() : DominatorTreeBase(false) {}
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| 
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|   virtual bool runOnFunction(Function &F) {
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|     reset();     // Reset from the last time we were run...
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|     DominatorSet &DS = getAnalysis<DominatorSet>();
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|     Root = DS.getRoot();
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|     calculate(DS);
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|     return false;
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|   }
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| 
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     AU.setPreservesAll();
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|     AU.addRequired<DominatorSet>();
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|   }
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| private:
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|   void calculate(const DominatorSet &DS);
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| };
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DominanceFrontier - Calculate the dominance frontiers for a function.
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| //
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| class DominanceFrontierBase : public DominatorBase {
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| public:
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|   typedef std::set<BasicBlock*>             DomSetType;    // Dom set for a bb
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|   typedef std::map<BasicBlock*, DomSetType> DomSetMapType; // Dom set map
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| protected:
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|   DomSetMapType Frontiers;
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| public:
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|   DominanceFrontierBase(bool isPostDom) : DominatorBase(isPostDom) {}
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| 
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|   virtual void releaseMemory() { Frontiers.clear(); }
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| 
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|   // Accessor interface:
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|   typedef DomSetMapType::const_iterator const_iterator;
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|   inline const_iterator begin() const { return Frontiers.begin(); }
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|   inline const_iterator end()   const { return Frontiers.end(); }
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|   inline const_iterator find(BasicBlock* B) const { return Frontiers.find(B); }
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| 
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|   // print - Convert to human readable form
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|   virtual void print(std::ostream &OS) const;
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| };
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| 
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| 
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| //===-------------------------------------
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| // DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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| // compute a normal dominator tree.
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| //
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| struct DominanceFrontier : public DominanceFrontierBase {
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|   DominanceFrontier() : DominanceFrontierBase(false) {}
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| 
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|   virtual bool runOnFunction(Function &) {
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|     Frontiers.clear();
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|     DominatorTree &DT = getAnalysis<DominatorTree>();
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|     Root = DT.getRoot();
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|     calculate(DT, DT[Root]);
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|     return false;
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|   }
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| 
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     AU.setPreservesAll();
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|     AU.addRequired<DominatorTree>();
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|   }
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| private:
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|   const DomSetType &calculate(const DominatorTree &DT,
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|                               const DominatorTree::Node *Node);
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| };
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| 
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| #endif
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