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207 lines
8.2 KiB
C++
207 lines
8.2 KiB
C++
//===---- RemoteMemoryManager.cpp - Recording memory manager --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This memory manager allocates local storage and keeps a record of each
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// allocation. Iterators are provided for all data and code allocations.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "lli"
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#include "RemoteMemoryManager.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/ExecutionEngine/ObjectImage.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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using namespace llvm;
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RemoteMemoryManager::~RemoteMemoryManager() {
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for (SmallVector<Allocation, 2>::iterator
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I = AllocatedSections.begin(), E = AllocatedSections.end();
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I != E; ++I)
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sys::Memory::releaseMappedMemory(I->MB);
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}
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uint8_t *RemoteMemoryManager::
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allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID,
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StringRef SectionName) {
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// The recording memory manager is just a local copy of the remote target.
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// The alignment requirement is just stored here for later use. Regular
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// heap storage is sufficient here, but we're using mapped memory to work
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// around a bug in MCJIT.
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sys::MemoryBlock Block = allocateSection(Size);
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// AllocatedSections will own this memory.
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AllocatedSections.push_back( Allocation(Block, Alignment, true) );
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// UnmappedSections has the same information but does not own the memory.
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UnmappedSections.push_back( Allocation(Block, Alignment, true) );
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return (uint8_t*)Block.base();
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}
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uint8_t *RemoteMemoryManager::
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allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID, StringRef SectionName,
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bool IsReadOnly) {
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// The recording memory manager is just a local copy of the remote target.
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// The alignment requirement is just stored here for later use. Regular
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// heap storage is sufficient here, but we're using mapped memory to work
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// around a bug in MCJIT.
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sys::MemoryBlock Block = allocateSection(Size);
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// AllocatedSections will own this memory.
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AllocatedSections.push_back( Allocation(Block, Alignment, false) );
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// UnmappedSections has the same information but does not own the memory.
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UnmappedSections.push_back( Allocation(Block, Alignment, false) );
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return (uint8_t*)Block.base();
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}
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sys::MemoryBlock RemoteMemoryManager::allocateSection(uintptr_t Size) {
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error_code ec;
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sys::MemoryBlock MB = sys::Memory::allocateMappedMemory(Size,
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&Near,
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sys::Memory::MF_READ |
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sys::Memory::MF_WRITE,
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ec);
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assert(!ec && MB.base());
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// FIXME: This is part of a work around to keep sections near one another
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// when MCJIT performs relocations after code emission but before
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// the generated code is moved to the remote target.
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// Save this address as the basis for our next request
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Near = MB;
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return MB;
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}
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void RemoteMemoryManager::notifyObjectLoaded(ExecutionEngine *EE,
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const ObjectImage *Obj) {
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// The client should have called setRemoteTarget() before triggering any
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// code generation.
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assert(Target);
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if (!Target)
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return;
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// FIXME: Make this function thread safe.
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// Lay out our sections in order, with all the code sections first, then
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// all the data sections.
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uint64_t CurOffset = 0;
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unsigned MaxAlign = Target->getPageAlignment();
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SmallVector<std::pair<Allocation, uint64_t>, 16> Offsets;
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unsigned NumSections = UnmappedSections.size();
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// We're going to go through the list twice to separate code and data, but
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// it's a very small list, so that's OK.
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for (size_t i = 0, e = NumSections; i != e; ++i) {
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Allocation &Section = UnmappedSections[i];
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if (Section.IsCode) {
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unsigned Size = Section.MB.size();
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unsigned Align = Section.Alignment;
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DEBUG(dbgs() << "code region: size " << Size
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<< ", alignment " << Align << "\n");
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// Align the current offset up to whatever is needed for the next
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// section.
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CurOffset = (CurOffset + Align - 1) / Align * Align;
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// Save off the address of the new section and allocate its space.
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Offsets.push_back(std::pair<Allocation,uint64_t>(Section, CurOffset));
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CurOffset += Size;
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}
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}
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// Adjust to keep code and data aligned on seperate pages.
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CurOffset = (CurOffset + MaxAlign - 1) / MaxAlign * MaxAlign;
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for (size_t i = 0, e = NumSections; i != e; ++i) {
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Allocation &Section = UnmappedSections[i];
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if (!Section.IsCode) {
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unsigned Size = Section.MB.size();
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unsigned Align = Section.Alignment;
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DEBUG(dbgs() << "data region: size " << Size
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<< ", alignment " << Align << "\n");
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// Align the current offset up to whatever is needed for the next
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// section.
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CurOffset = (CurOffset + Align - 1) / Align * Align;
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// Save off the address of the new section and allocate its space.
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Offsets.push_back(std::pair<Allocation,uint64_t>(Section, CurOffset));
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CurOffset += Size;
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}
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}
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// Allocate space in the remote target.
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uint64_t RemoteAddr;
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if (Target->allocateSpace(CurOffset, MaxAlign, RemoteAddr))
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report_fatal_error(Target->getErrorMsg());
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// Map the section addresses so relocations will get updated in the local
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// copies of the sections.
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for (unsigned i = 0, e = Offsets.size(); i != e; ++i) {
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uint64_t Addr = RemoteAddr + Offsets[i].second;
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EE->mapSectionAddress(const_cast<void*>(Offsets[i].first.MB.base()), Addr);
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DEBUG(dbgs() << " Mapping local: " << Offsets[i].first.MB.base()
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<< " to remote: 0x" << format("%llx", Addr) << "\n");
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MappedSections[Addr] = Offsets[i].first;
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}
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UnmappedSections.clear();
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}
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bool RemoteMemoryManager::finalizeMemory(std::string *ErrMsg) {
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// FIXME: Make this function thread safe.
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for (DenseMap<uint64_t, Allocation>::iterator
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I = MappedSections.begin(), E = MappedSections.end();
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I != E; ++I) {
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uint64_t RemoteAddr = I->first;
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const Allocation &Section = I->second;
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if (Section.IsCode) {
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Target->loadCode(RemoteAddr, Section.MB.base(), Section.MB.size());
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DEBUG(dbgs() << " loading code: " << Section.MB.base()
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<< " to remote: 0x" << format("%llx", RemoteAddr) << "\n");
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} else {
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Target->loadData(RemoteAddr, Section.MB.base(), Section.MB.size());
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DEBUG(dbgs() << " loading data: " << Section.MB.base()
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<< " to remote: 0x" << format("%llx", RemoteAddr) << "\n");
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}
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}
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MappedSections.clear();
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return false;
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}
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void RemoteMemoryManager::setMemoryWritable() { llvm_unreachable("Unexpected!"); }
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void RemoteMemoryManager::setMemoryExecutable() { llvm_unreachable("Unexpected!"); }
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void RemoteMemoryManager::setPoisonMemory(bool poison) { llvm_unreachable("Unexpected!"); }
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void RemoteMemoryManager::AllocateGOT() { llvm_unreachable("Unexpected!"); }
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uint8_t *RemoteMemoryManager::getGOTBase() const {
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llvm_unreachable("Unexpected!");
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return 0;
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}
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uint8_t *RemoteMemoryManager::startFunctionBody(const Function *F, uintptr_t &ActualSize){
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llvm_unreachable("Unexpected!");
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return 0;
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}
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uint8_t *RemoteMemoryManager::allocateStub(const GlobalValue* F, unsigned StubSize,
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unsigned Alignment) {
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llvm_unreachable("Unexpected!");
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return 0;
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}
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void RemoteMemoryManager::endFunctionBody(const Function *F, uint8_t *FunctionStart,
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uint8_t *FunctionEnd) {
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llvm_unreachable("Unexpected!");
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}
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uint8_t *RemoteMemoryManager::allocateSpace(intptr_t Size, unsigned Alignment) {
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llvm_unreachable("Unexpected!");
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return 0;
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}
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uint8_t *RemoteMemoryManager::allocateGlobal(uintptr_t Size, unsigned Alignment) {
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llvm_unreachable("Unexpected!");
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return 0;
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}
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void RemoteMemoryManager::deallocateFunctionBody(void *Body) {
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llvm_unreachable("Unexpected!");
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}
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